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any-touch

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any-touch - npm Package Compare versions

Comparing version 0.7.9 to 0.8.0

440

dist/any-touch.umd.js

@@ -92,13 +92,4 @@ (function (global, factory) {

}
default_1.prototype.target = function (el) {
var _this = this;
return {
on: function (eventName, listener) {
_this.on(eventName, listener, { target: el });
}
};
};
default_1.prototype.on = function (eventName, listener, _a) {
var e_1, _b;
var target = (_a === void 0 ? {} : _a).target;
default_1.prototype.on = function (eventName, listener, beforeEmit) {
var e_1, _a;
var eventNames = Array.isArray(eventName) ? eventName : [eventName];

@@ -111,5 +102,3 @@ try {

}
if (void 0 !== target) {
listener.target = target;
}
listener.beforeEmit = beforeEmit;
this.listenersMap[name].push(listener);

@@ -121,22 +110,10 @@ }

try {
if (eventNames_1_1 && !eventNames_1_1.done && (_b = eventNames_1.return)) _b.call(eventNames_1);
if (eventNames_1_1 && !eventNames_1_1.done && (_a = eventNames_1.return)) _a.call(eventNames_1);
}
finally { if (e_1) throw e_1.error; }
}
return this;
};
default_1.prototype.off = function (eventName, listener) {
var listeners = this.listenersMap[eventName];
if (void 0 !== listeners) {
if (void 0 === listener) {
delete this.listenersMap[eventName];
}
else {
var index = listeners.findIndex(function (fn) { return fn === listener; });
listeners.splice(index, 1);
}
}
};
default_1.prototype.emit = function (eventName, payload, beforeHook) {
default_1.prototype.emit = function (eventName, payload) {
var e_2, _a;
if (beforeHook === void 0) { beforeHook = function () { return true; }; }
var listeners = this.listenersMap[eventName];

@@ -147,6 +124,8 @@ if (void 0 !== listeners && 0 < listeners.length) {

var listener = listeners_1_1.value;
var target = listener.target;
if (beforeHook({ target: target })) {
if (void 0 === listener.beforeEmit) {
listener(payload);
}
else if (void 0 !== payload && listener.beforeEmit(payload)) {
listener(payload);
}
}

@@ -163,2 +142,14 @@ }

};
default_1.prototype.off = function (eventName, listener) {
var listeners = this.listenersMap[eventName];
if (void 0 !== listeners) {
if (void 0 === listener) {
delete this.listenersMap[eventName];
}
else {
var index = listeners.findIndex(function (fn) { return fn === listener; });
listeners.splice(index, 1);
}
}
};
default_1.prototype.destroy = function () {

@@ -404,24 +395,41 @@ this.listenersMap = {};

function use(instanceOrClass, Recognizer, options) {
var name = options === null || options === void 0 ? void 0 : options.name;
if (void 0 !== name && void 0 !== instanceOrClass.recognizerMap[name])
function use(atOrAT, Recognizer, recognizerOptions) {
var e_1, _a;
var name = recognizerOptions === null || recognizerOptions === void 0 ? void 0 : recognizerOptions.name;
if (void 0 !== name && void 0 !== atOrAT.recognizerMap[name])
return;
var instance = new Recognizer(options);
instanceOrClass.recognizerMap[instance.name] = instance;
instance.recognizerMap = instanceOrClass.recognizerMap;
instanceOrClass.recognizers.push(instanceOrClass.recognizerMap[instance.name]);
var recognizer = new Recognizer(recognizerOptions);
try {
for (var _b = __values(recognizer.computeFunctions), _c = _b.next(); !_c.done; _c = _b.next()) {
var createComputeFunction = _c.value;
var _id = createComputeFunction._id;
if (void 0 === atOrAT.computeFunctionMap[_id]) {
atOrAT.computeFunctionMap[_id] = 'version' in atOrAT ? createComputeFunction : createComputeFunction();
}
}
}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
finally {
try {
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
}
finally { if (e_1) throw e_1.error; }
}
atOrAT.recognizerMap[recognizer.name] = recognizer;
recognizer.recognizerMap = atOrAT.recognizerMap;
atOrAT.recognizers.push(atOrAT.recognizerMap[recognizer.name]);
}
function removeUse(instanceOrClass, recognizerName) {
var e_1, _a;
function removeUse(atOrAT, recognizerName) {
var e_2, _a;
if (void 0 === recognizerName) {
instanceOrClass.recognizers = [];
instanceOrClass.recognizerMap = {};
atOrAT.recognizers = [];
atOrAT.recognizerMap = {};
}
else {
try {
for (var _b = __values(instanceOrClass.recognizers.entries()), _c = _b.next(); !_c.done; _c = _b.next()) {
for (var _b = __values(atOrAT.recognizers.entries()), _c = _b.next(); !_c.done; _c = _b.next()) {
var _d = __read(_c.value, 2), index = _d[0], recognizer = _d[1];
if (recognizerName === recognizer.options.name) {
instanceOrClass.recognizers.splice(index, 1);
delete instanceOrClass.recognizerMap[recognizerName];
atOrAT.recognizers.splice(index, 1);
delete atOrAT.recognizerMap[recognizerName];
break;

@@ -431,3 +439,3 @@ }

}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
catch (e_2_1) { e_2 = { error: e_2_1 }; }
finally {

@@ -437,3 +445,3 @@ try {

}
finally { if (e_1) throw e_1.error; }
finally { if (e_2) throw e_2.error; }
}

@@ -444,11 +452,5 @@ }

var AT_AFTER = 'at:after';
function emit2(at, payload) {
var type = payload.type, target = payload.target, targets = payload.targets;
at.emit(type, payload, function (data) {
if (void 0 !== (data === null || data === void 0 ? void 0 : data.target)) {
var currentTarget_1 = data.target;
return targets.every(function (target) { return currentTarget_1.contains(target); });
}
return true;
});
function emit2 (at, payload) {
var type = payload.type, target = payload.target;
at.emit(type, payload);
at.emit(AT_AFTER, payload);

@@ -473,2 +475,3 @@ if (!!at.options.domEvents

var _this = _super.call(this) || this;
_this.computeFunctionMap = {};
_this.recognizerMap = {};

@@ -479,6 +482,9 @@ _this.recognizers = [];

_this.options = __assign(__assign({}, DEFAULT_OPTIONS), options);
for (var k in AnyTouch.computeFunctionMap) {
_this.computeFunctionMap[k] = AnyTouch.computeFunctionMap[k]();
}
_this.recognizerMap = AnyTouch.recognizerMap;
_this.recognizers = AnyTouch.recognizers;
var createInputFromTouch = touch(_this.el);
var createInputFromMouse = IS_WX ? function () { } : mouse();
var createInputFromMouse = mouse();
_this.inputCreatorMap = (_a = {},

@@ -510,8 +516,14 @@ _a[TOUCH_START] = createInputFromTouch,

}
AnyTouch.prototype.use = function (Recognizer, options) {
use(this, Recognizer, options);
AnyTouch.prototype.target = function (el) {
var _this = this;
return {
on: function (eventName, listener) {
_this.on(eventName, listener, function (event) {
var targets = event.targets;
return event.target === el &&
targets.every(function (target) { return el.contains(target); });
});
}
};
};
AnyTouch.prototype.removeUse = function (name) {
removeUse(this, name);
};
AnyTouch.prototype.catchEvent = function (event) {

@@ -525,6 +537,6 @@ var e_1, _a;

if (void 0 !== input) {
var AT_TOUCH = "at:" + TOUCH;
var AT_TOUCH_WITH_STATUS = AT_TOUCH + input.stage;
this.emit(AT_TOUCH, input);
this.emit(AT_TOUCH_WITH_STATUS, input);
var AT = "at";
var AT_WITH_STATUS = AT + ':' + input.stage;
this.emit(AT, input);
this.emit(AT_WITH_STATUS, input);
var domEvents = this.options.domEvents;

@@ -534,15 +546,17 @@ if (false !== domEvents) {

if (null !== target) {
dispatchDomEvent(target, __assign(__assign({}, input), { type: AT_TOUCH }), domEvents);
dispatchDomEvent(target, __assign(__assign({}, input), { type: AT_TOUCH_WITH_STATUS }), domEvents);
dispatchDomEvent(target, __assign(__assign({}, input), { type: AT }), domEvents);
dispatchDomEvent(target, __assign(__assign({}, input), { type: AT_WITH_STATUS }), domEvents);
}
}
var cacheComputedGroup = Object.create(null);
var computed_1 = input;
for (var k in this.computeFunctionMap) {
var f = this.computeFunctionMap[k];
Object.assign(computed_1, f(computed_1));
}
var _loop_1 = function (recognizer) {
if (recognizer.disabled)
return "continue";
recognizer.computedGroup = cacheComputedGroup;
recognizer.computeFunctionMap = this_1.cacheComputedFunctionGroup;
recognizer.recognize(input, function (type, ev) {
var payload = __assign(__assign(__assign({}, input), ev), { type: type, baseType: recognizer.name });
Object.freeze(payload);
recognizer.recognize(computed_1, function (type) {
var payload = __assign(__assign({}, computed_1), { type: type, baseType: recognizer.name });
Object === null || Object === void 0 ? void 0 : Object.freeze(payload);
if (void 0 === _this.beforeEachHook) {

@@ -557,6 +571,3 @@ emit2(_this, payload);

});
cacheComputedGroup = recognizer.computedGroup;
this_1.cacheComputedFunctionGroup = recognizer.computeFunctionMap;
};
var this_1 = this;
try {

@@ -577,2 +588,8 @@ for (var _b = __values(this.recognizers), _c = _b.next(); !_c.done; _c = _b.next()) {

};
AnyTouch.prototype.use = function (Recognizer, options) {
use(this, Recognizer, options);
};
AnyTouch.prototype.removeUse = function (name) {
removeUse(this, name);
};
AnyTouch.prototype.beforeEach = function (hook) {

@@ -591,5 +608,6 @@ this.beforeEachHook = hook;

};
AnyTouch.version = '0.7.8';
AnyTouch.version = '0.7.9';
AnyTouch.recognizers = [];
AnyTouch.recognizerMap = {};
AnyTouch.computeFunctionMap = {};
AnyTouch.use = function (Recognizer, options) {

@@ -610,3 +628,3 @@ use(AnyTouch, Recognizer, options);

function flow(isVaild, activeStatus, stage) {
function flow(isVaild, lastStatus, stage) {
var _a, _b, _c, _d, _e, _f, _g;

@@ -617,2 +635,4 @@ var STATE_MAP = {

_b[INPUT_MOVE] = STATUS_START,
_b[INPUT_END] = STATUS_FAILED,
_b[INPUT_CANCEL] = STATUS_FAILED,
_b),

@@ -632,4 +652,4 @@ _a[STATUS_START] = (_c = {},

_e[STATUS_START] = (_f = {},
_f[INPUT_MOVE] = STATUS_CANCELLED,
_f[INPUT_END] = STATUS_END,
_f[INPUT_MOVE] = STATUS_FAILED,
_f[INPUT_END] = STATUS_FAILED,
_f[INPUT_CANCEL] = STATUS_CANCELLED,

@@ -639,4 +659,4 @@ _f),

_g[INPUT_START] = STATUS_FAILED,
_g[INPUT_MOVE] = STATUS_CANCELLED,
_g[INPUT_END] = STATUS_END,
_g[INPUT_MOVE] = STATUS_FAILED,
_g[INPUT_END] = STATUS_FAILED,
_g[INPUT_CANCEL] = STATUS_CANCELLED,

@@ -646,22 +666,17 @@ _g),

};
if (void 0 !== STATE_MAP[Number(isVaild)][activeStatus]) {
return STATE_MAP[Number(isVaild)][activeStatus][stage] || activeStatus;
}
else {
return activeStatus;
}
var stageToStatusMap = STATE_MAP[Number(isVaild)][lastStatus];
return void 0 !== stageToStatusMap && stageToStatusMap[stage] || lastStatus;
}
function recognizeForPressMoveLike (recognizer, input, emit) {
var isVaild = recognizer.test(input);
function recognizeForPressMoveLike (recognizer, computed, emit) {
var isVaild = recognizer.test(computed);
resetStatus(recognizer);
var stage = input.stage;
var stage = computed.stage;
recognizer.status = flow(isVaild, recognizer.status, stage);
var computed = recognizer.computed;
recognizer.isRecognized = [STATUS_START, STATUS_MOVE].includes(recognizer.status);
var name = recognizer.name, status = recognizer.status, isRecognized = recognizer.isRecognized;
if (isRecognized) {
emit(name, computed);
emit(name);
}
if (isRecognized || [STATUS_END, STATUS_CANCELLED].includes(recognizer.status)) {
emit(name + status, computed);
emit(name + status);
}

@@ -674,8 +689,6 @@ return isVaild;

this.disabled = false;
this.isRecognized = false;
this.status = STATUS_POSSIBLE;
this.isRecognized = false;
this.recognizerMap = {};
this.computedGroup = {};
this.computed = {};
this.computeFunctionMap = {};
this.computeFunctions = [];
this.options = options;

@@ -691,30 +704,4 @@ this.name = this.options.name;

default_1.prototype.isValidPointLength = function (pointLength) {
return 0 === this.options.pointLength || this.options.pointLength === pointLength;
return this.options.pointLength === pointLength;
};
default_1.prototype.compute = function (Cs, input) {
var e_1, _a;
var computed = Object.create(null);
try {
for (var Cs_1 = __values(Cs), Cs_1_1 = Cs_1.next(); !Cs_1_1.done; Cs_1_1 = Cs_1.next()) {
var C = Cs_1_1.value;
var _id = C._id;
var _b = this, computedGroup = _b.computedGroup, computeFunctionMap = _b.computeFunctionMap;
if (void 0 === computeFunctionMap[_id]) {
computeFunctionMap[_id] = C();
}
computedGroup[_id] = computedGroup[_id] || computeFunctionMap[_id](input);
for (var key in computedGroup[_id]) {
computed[key] = computedGroup[_id][key];
}
}
}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
finally {
try {
if (Cs_1_1 && !Cs_1_1.done && (_a = Cs_1.return)) _a.call(Cs_1);
}
finally { if (e_1) throw e_1.error; }
}
return computed;
};
return default_1;

@@ -767,9 +754,36 @@ }());

function computeAngle (_a) {
var startV = _a.startV, prevV = _a.prevV, activeV = _a.activeV;
var deltaAngle = Math.round(getAngle(activeV, prevV));
var angle = Math.round(getAngle(activeV, startV));
return { angle: angle, deltaAngle: deltaAngle };
function computeVector(input) {
return {
x: input.points[1][CLIENT_X] - input.points[0][CLIENT_X],
y: input.points[1][CLIENT_Y] - input.points[0][CLIENT_Y]
};
}
function _computeVectorForMutli (input) {
var prevInput = input.prevInput, startMultiInput = input.startMultiInput;
if (void 0 !== startMultiInput &&
void 0 !== prevInput &&
input.id !== startMultiInput.id &&
1 < prevInput.pointLength &&
1 < input.pointLength) {
return {
startV: computeVector(startMultiInput),
prevV: computeVector(prevInput),
activeV: computeVector(input)
};
}
}
function ComputeAngle() {
return function (input) {
var _vs = (input === null || input === void 0 ? void 0 : input._vs) || _computeVectorForMutli(input);
if (void 0 !== _vs && _vs.activeV) {
var prevV = _vs.prevV, startV = _vs.startV, activeV = _vs.activeV;
var deltaAngle = Math.round(getAngle(activeV, prevV));
var angle = Math.round(getAngle(activeV, startV));
return { angle: angle, deltaAngle: deltaAngle, _vs: _vs };
}
};
}
ComputeAngle._id = "a";
function ComputeDeltaXY() {

@@ -792,5 +806,5 @@ return function (input) {

}
ComputeDeltaXY._id = "ComputeDeltaXY";
ComputeDeltaXY._id = "b";
function computeDistance() {
function ComputeDistance() {
var displacementX = 0;

@@ -825,5 +839,5 @@ var displacementY = 0;

}
computeDistance._id = "computeDistance";
ComputeDistance._id = "c";
function computeMaxLength() {
function ComputeMaxLength() {
var maxPointLength = 0;

@@ -838,10 +852,16 @@ return function (input) {

}
computeMaxLength._id = "computeMaxLength";
ComputeMaxLength._id = "d";
function computeScale(_a) {
var startV = _a.startV, prevV = _a.prevV, activeV = _a.activeV;
var deltaScale = round2(getVLength(activeV) / getVLength(prevV));
var scale = round2(getVLength(activeV) / getVLength(startV));
return { scale: scale, deltaScale: deltaScale };
function ComputeScale() {
return function (input) {
var _vs = (input === null || input === void 0 ? void 0 : input._vs) || _computeVectorForMutli(input);
if (void 0 !== _vs && _vs.activeV) {
var prevV = _vs.prevV, startV = _vs.startV, activeV = _vs.activeV;
var deltaScale = round2(getVLength(activeV) / getVLength(prevV));
var scale = round2(getVLength(activeV) / getVLength(startV));
return { scale: scale, deltaScale: deltaScale, _vs: _vs };
}
};
}
ComputeScale._id = "e";

@@ -867,3 +887,3 @@ function ComputeVAndDir() {

velocityY = Math.abs(speedY);
direction = getDirection(deltaX, deltaY) || (direction);
direction = getDirection(deltaX, deltaY) || direction;
_lastValidInput = input;

@@ -875,29 +895,4 @@ }

}
ComputeVAndDir._id = "ComputeVAndDir";
ComputeVAndDir._id = "f";
function computeVector(input) {
return {
x: input.points[1][CLIENT_X] - input.points[0][CLIENT_X],
y: input.points[1][CLIENT_Y] - input.points[0][CLIENT_Y]
};
}
function ComputeVectorForMutli() {
return function (input) {
var prevInput = input.prevInput, startMultiInput = input.startMultiInput;
if (void 0 !== startMultiInput &&
void 0 !== prevInput &&
input.id !== startMultiInput.id &&
1 < prevInput.pointLength &&
1 < input.pointLength) {
return {
startV: computeVector(startMultiInput),
prevV: computeVector(prevInput),
activeV: computeVector(input)
};
}
};
}
ComputeVectorForMutli._id = "ComputeVectorForMutli";
var DEFAULT_OPTIONS$1 = {

@@ -916,2 +911,3 @@ name: 'tap',

var _this = _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$1), options)) || this;
_this.computeFunctions = [ComputeDistance, ComputeMaxLength];
_this.tapCount = 0;

@@ -943,9 +939,8 @@ return _this;

};
default_1.prototype.recognize = function (input, emit) {
var stage = input.stage, x = input.x, y = input.y;
this.computed = this.compute([computeMaxLength, computeDistance], input);
default_1.prototype.recognize = function (computed, emit) {
var stage = computed.stage, x = computed.x, y = computed.y;
if (INPUT_END !== stage)
return;
this.status = STATUS_POSSIBLE;
if (this.test(input)) {
if (this.test(computed)) {
this.cancelCountDownToFail();

@@ -960,3 +955,3 @@ if (this._isValidDistanceFromPrevTap({ x: x, y: y }) && this._isValidInterval()) {

this.status = STATUS_RECOGNIZED;
emit(this.options.name, __assign(__assign({}, this.computed), { tapCount: this.tapCount }));
emit(this.options.name, __assign(__assign({}, computed), { tapCount: this.tapCount }));
this.reset();

@@ -988,6 +983,6 @@ }

};
default_1.prototype.test = function (input) {
var startInput = input.startInput, pointLength = input.pointLength;
var deltaTime = input.timestamp - startInput.timestamp;
var _a = this.computed, maxPointLength = _a.maxPointLength, distance = _a.distance;
default_1.prototype.test = function (computed) {
var startInput = computed.startInput, pointLength = computed.pointLength;
var deltaTime = computed.timestamp - startInput.timestamp;
var maxPointLength = computed.maxPointLength, distance = computed.distance;
return maxPointLength === this.options.pointLength &&

@@ -1009,15 +1004,15 @@ 0 === pointLength &&

function default_1(options) {
return _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$2), options)) || this;
var _this = _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$2), options)) || this;
_this.computeFunctions = [ComputeVAndDir, ComputeDistance, ComputeDeltaXY];
return _this;
}
default_1.prototype.test = function (input) {
var pointLength = input.pointLength;
var distance = this.computed.distance;
default_1.prototype.test = function (computed) {
var pointLength = computed.pointLength, distance = computed.distance;
return ((this.isRecognized || this.options.threshold <= distance) &&
this.isValidPointLength(pointLength));
};
default_1.prototype.recognize = function (input, emit) {
this.computed = this.compute([ComputeVAndDir, computeDistance, ComputeDeltaXY], input);
var isRecognized = void 0 !== this.computed.direction && recognizeForPressMoveLike(this, input, emit);
default_1.prototype.recognize = function (computed, emit) {
var isRecognized = void 0 !== computed.direction && recognizeForPressMoveLike(this, computed, emit);
if (isRecognized) {
emit(this.options.name + this.computed.direction, this.computed);
emit(this.options.name + computed.direction);
}

@@ -1037,9 +1032,10 @@ };

function default_1(options) {
return _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$3), options)) || this;
var _this = _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$3), options)) || this;
_this.computeFunctions = [ComputeDistance, ComputeVAndDir, ComputeMaxLength];
return _this;
}
default_1.prototype.test = function (input) {
var stage = input.stage;
if (INPUT_END !== stage)
default_1.prototype.test = function (computed) {
if (INPUT_END !== computed.stage)
return false;
var _a = this.computed, velocityX = _a.velocityX, velocityY = _a.velocityY, maxPointLength = _a.maxPointLength, distance = _a.distance;
var velocityX = computed.velocityX, velocityY = computed.velocityY, maxPointLength = computed.maxPointLength, distance = computed.distance;
return this.options.pointLength === maxPointLength &&

@@ -1049,7 +1045,6 @@ this.options.threshold < distance &&

};
default_1.prototype.recognize = function (input, emit) {
this.computed = this.compute([computeMaxLength, ComputeVAndDir, computeDistance], input);
if (this.test(input)) {
emit(this.options.name, this.computed);
emit(this.options.name + this.computed.direction, this.computed);
default_1.prototype.recognize = function (computed, emit) {
if (this.test(computed)) {
emit(this.options.name);
emit(this.options.name + computed.direction);
}

@@ -1069,7 +1064,9 @@ };

function default_1(options) {
return _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$4), options)) || this;
var _this = _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$4), options)) || this;
_this.computeFunctions = [ComputeDistance];
return _this;
}
default_1.prototype.recognize = function (input, emit) {
default_1.prototype.recognize = function (computed, emit) {
var _this = this;
var stage = input.stage, startInput = input.startInput, pointLength = input.pointLength;
var stage = computed.stage, startInput = computed.startInput, pointLength = computed.pointLength;
if (INPUT_START === stage && this.isValidPointLength(pointLength)) {

@@ -1080,11 +1077,11 @@ resetStatus(this);

_this.status = STATUS_RECOGNIZED;
emit(_this.options.name, input);
emit(_this.options.name);
}, this.options.minPressTime);
}
else if (INPUT_END === stage && STATUS_RECOGNIZED === this.status) {
emit("" + this.options.name + DIRECTION_UP, this.computed);
emit("" + this.options.name + DIRECTION_UP);
}
else if (STATUS_RECOGNIZED !== this.status) {
var deltaTime = input.timestamp - startInput.timestamp;
if (!this.test(input) ||
var deltaTime = computed.timestamp - startInput.timestamp;
if (!this.test(computed) ||
(this.options.minPressTime > deltaTime && [INPUT_END, INPUT_CANCEL].includes(stage))) {

@@ -1096,5 +1093,4 @@ this.cancel();

};
default_1.prototype.test = function (input) {
this.computed = this.compute([computeDistance], input);
var distance = this.computed.distance;
default_1.prototype.test = function (computed) {
var distance = computed.distance;
return this.options.maxDistance > distance;

@@ -1116,7 +1112,8 @@ };

function default_1(options) {
return _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$5), options)) || this;
var _this = _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$5), options)) || this;
_this.computeFunctions = [ComputeScale];
return _this;
}
default_1.prototype.test = function (input) {
var pointLength = input.pointLength;
var scale = this.computed.scale;
default_1.prototype.test = function (computed) {
var pointLength = computed.pointLength, scale = computed.scale;
return this.isValidPointLength(pointLength)

@@ -1126,8 +1123,4 @@ && void 0 !== scale

};
default_1.prototype.recognize = function (input, emit) {
var computed = this.compute([ComputeVectorForMutli], input);
if ("activeV" in computed) {
this.computed = __assign(__assign({}, this.computed), computeScale(computed));
}
recognizeForPressMoveLike(this, input, emit);
default_1.prototype.recognize = function (computed, emit) {
recognizeForPressMoveLike(this, computed, emit);
};

@@ -1145,15 +1138,12 @@ return default_1;

function default_1(options) {
return _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$6), options)) || this;
var _this = _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS$6), options)) || this;
_this.computeFunctions = [ComputeAngle];
return _this;
}
default_1.prototype.test = function (input) {
var pointLength = input.pointLength;
var angle = this.computed.angle;
default_1.prototype.test = function (computed) {
var pointLength = computed.pointLength, angle = computed.angle;
return this.isValidPointLength(pointLength) && (this.options.threshold < Math.abs(angle) || this.isRecognized);
};
default_1.prototype.recognize = function (input, emit) {
var computed = this.compute([ComputeVectorForMutli], input);
if ("activeV" in computed) {
this.computed = __assign(__assign({}, this.computed), computeAngle(computed));
}
recognizeForPressMoveLike(this, input, emit);
default_1.prototype.recognize = function (computed, emit) {
recognizeForPressMoveLike(this, computed, emit);
};

@@ -1160,0 +1150,0 @@ return default_1;

@@ -1,1 +0,1 @@

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t===e}));n.splice(i,1)}},t.prototype.emit=function(t,e,n){var o,r;void 0===n&&(n=function(){return!0});var a=this.listenersMap[t];if(void 0!==a&&0<a.length)try{for(var s=i(a),u=s.next();!u.done;u=s.next()){var c=u.value;n({target:c.target})&&c(e)}}catch(t){o={error:t}}finally{try{u&&!u.done&&(r=s.return)&&r.call(s)}finally{if(o)throw o.error}}},t.prototype.destroy=function(){this.listenersMap={}},t}(),a=Object.prototype.toString;var s=!!window.wx,u="cancel",c="end",p="touch"+c,h="touch"+u,l="start",v="move",f=c,d="r",m="f",y=u;function g(t){return Math.round(100*t)/100}function T(){var t,e,i,o,r=0;return function(a){if(t=e,void 0!==a){var s=function(t,e){var n=t.stage,i=t.points,o=t.changedPoints,r=t.nativeEvent,a=i.length,s="start"===n,p=c===n&&0===a||u===n,h=Date.now(),l=M(i)||M(o),v=l.x,f=l.y,d=r.currentTarget;return Object.assign(t,{id:e,x:v,y:f,timestamp:h,isStart:s,isEnd:p,pointLength:a,currentTarget:d,getOffset:function(t){void 0===t&&(t=d);var 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document.createEvent?(i=document.createEvent("HTMLEvents")).initEvent(o,null==n?void 0:n.bubbles,null==n?void 0:n.cancelable):i=new Event(o,n),Object.assign(i,r,{match:function(){return e.targets.every((function(t){return i.currentTarget.contains(t)}))}}),t.dispatchEvent(i)}function x(t,e){if(!e.isPreventDefault)return!1;var n,i=!0;if(null!==t.target){var o=e.preventDefaultExclude;if(n=o,"[object RegExp]"===a.call(n)){if("tagName"in t.target){var r=t.target.tagName;i=!o.test(r)}}else(function(t){return"[object Function]"===a.call(t)})(o)&&(i=!o(t))}return i}var E=["touchstart","touchmove",p,h];function w(t,e,n){var i=null==n?void 0:n.name;if(void 0===i||void 0===t.recognizerMap[i]){var o=new e(n);t.recognizerMap[o.name]=o,o.recognizerMap=t.recognizerMap,t.recognizers.push(t.recognizerMap[o.name])}}function L(t,e){var n,r;if(void 0===e)t.recognizers=[],t.recognizerMap={};else try{for(var a=i(t.recognizers.entries()),s=a.next();!s.done;s=a.next()){var u=o(s.value,2),c=u[0];if(e===u[1].options.name){t.recognizers.splice(c,1),delete t.recognizerMap[e];break}}}catch(t){n={error:t}}finally{try{s&&!s.done&&(r=a.return)&&r.call(a)}finally{if(n)throw n.error}}}function P(t,e){var i=e.type,o=e.target,r=e.targets;t.emit(i,e,(function(t){if(void 0!==(null==t?void 0:t.target)){var e=t.target;return r.every((function(t){return e.contains(t)}))}return!0})),t.emit("at:after",e),t.options.domEvents&&void 0!==t.el&&null!==o&&(b(o,e,t.options.domEvents),b(o,n(n({},e),{_type:e.type,type:"at:after"}),t.options.domEvents))}var z={domEvents:{bubbles:!0,cancelable:!0},isPreventDefault:!0,preventDefaultExclude:/^(?:INPUT|TEXTAREA|BUTTON|SELECT)$/},_=function(t){function o(e,i){var r,a=t.call(this)||this;a.recognizerMap={},a.recognizers=[],a.cacheComputedFunctionGroup=Object.create(null),a.el=e,a.options=n(n({},z),i),a.recognizerMap=o.recognizerMap,a.recognizers=o.recognizers;var u,l,v,f,d=function(t){var e=T();return function(n){var i=[],o=[];Array.from(n.touches).forEach((function(e){var n=e.clientX,r=e.clientY,a=e.target;(null==t?void 0:t.contains(a))&&(i.push(a),o.push({clientX:n,clientY:r,target:a}))}));var r=Array.from(n.changedTouches).map((function(t){return{clientX:t.clientX,clientY:t.clientY,target:t.target}}));return e({stage:n.type.replace("touch",""),changedPoints:r,points:o,nativeEvent:n,target:n.target,targets:i})}}(a.el),m=s?function(){}:(l=!1,v=null,f=T(),function(t){var e,n=t.clientX,i=t.clientY,o=t.type,r=t.button,a=t.target,s=[{clientX:n,clientY:i,target:a}];"mousedown"===o&&0===r?(v=a,l=!0,e="start"):l&&("mousemove"===o?e="move":"mouseup"===o&&(s=[],e=c,l=!1));var p=u||[{clientX:n,clientY:i,target:a}];if(u=[{clientX:n,clientY:i,target:a}],void 0!==e)return f({stage:e,changedPoints:p,points:s,target:v,targets:[v],nativeEvent:t})});if(a.inputCreatorMap=((r={}).touchstart=d,r.touchmove=d,r[p]=d,r[h]=d,r.mousedown=m,r.mousemove=m,r.mouseup=m,r),void 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u=this.options.domEvents;if(!1!==u){var c=t.target;null!==c&&(b(c,n(n({},a),{type:"at:touch"}),u),b(c,n(n({},a),{type:s}),u))}var p=Object.create(null),h=function(t){if(t.disabled)return"continue";t.computedGroup=p,t.computeFunctionMap=l.cacheComputedFunctionGroup,t.recognize(a,(function(e,i){var o=n(n(n({},a),i),{type:e,baseType:t.name});Object.freeze(o),void 0===r.beforeEachHook?P(r,o):r.beforeEachHook(t,(function(){P(r,o)}))})),p=t.computedGroup,l.cacheComputedFunctionGroup=t.computeFunctionMap},l=this;try{for(var v=i(this.recognizers),f=v.next();!f.done;f=v.next()){h(f.value)}}catch(t){e={error:t}}finally{try{f&&!f.done&&(o=v.return)&&o.call(v)}finally{if(e)throw e.error}}}},o.prototype.beforeEach=function(t){this.beforeEachHook=t},o.prototype.get=function(t){return this.recognizerMap[t]},o.prototype.set=function(t){this.options=n(n({},this.options),t)},o.prototype.destroy=function(){this.emit("unbind"),this.listenersMap={}},o.version="0.7.8",o.recognizers=[],o.recognizerMap={},o.use=function(t,e){w(o,t,e)},o.removeUse=function(t){L(o,t)},o}(r);function O(t){-1!==[f,y,d,m].indexOf(t.status)&&(t.status="p")}function S(t,e,n){var i=t.test(e);O(t);var o=e.stage;t.status=function(t,e,n){var i,o,r,a,s,p,h,d={1:(i={},i.p=(o={},o.move=l,o),i[l]=(r={},r.move=v,r[c]=f,r[u]=y,r),i[v]=(a={},a.move=v,a[c]=f,a[u]=y,a),i),0:(s={},s[l]=(p={},p.move=y,p[c]=f,p[u]=y,p),s[v]=(h={},h.start=m,h.move=y,h[c]=f,h[u]=y,h),s)};return void 0!==d[Number(t)][e]&&d[Number(t)][e][n]||e}(i,t.status,o);var r=t.computed;t.isRecognized=[l,v].includes(t.status);var a=t.name,s=t.status,p=t.isRecognized;return p&&n(a,r),(p||[f,y].includes(t.status))&&n(a+s,r),i}var D=function(){function 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i>1&&(i=1),Math.acos(i)}(t,e);return function(t,e){return t.x*e.y-e.x*t.y}(t,e)>0&&(n*=-1),A(n)},V=function(t,e){return t===e?"none":Math.abs(t)>Math.abs(e)?0<t?"right":"left":0<e?"down":"up"};function I(){return function(t){var e=t.prevInput,n=0,i=0,o=0;if(void 0!==e&&(n=t.x-e.x,i=t.y-e.y,0!==n||0!==i)){var r=Math.sqrt(Math.pow(n,2)+Math.pow(i,2));o=Math.round(A(Math.acos(Math.abs(n)/r)))}return{deltaX:n,deltaY:i,deltaXYAngle:o}}}function Y(){var t=0,e=0,n=0,i=0,o=0,r="none";return function(a){var s=a.stage,u=a.startInput;return"start"===s?(t=0,e=0,n=0,i=0,o=0,r="none"):"move"===s&&(t=Math.round(a.points[0].clientX-u.points[0].clientX),e=Math.round(a.points[0].clientY-u.points[0].clientY),n=Math.abs(t),i=Math.abs(e),o=Math.round(X({x:n,y:i})),r=V(t,e)),{displacementX:t,displacementY:e,distanceX:n,distanceY:i,distance:o,overallDirection:r}}}function F(){var t=0;return function(e){return"start"===e.stage&&(t=e.pointLength),{maxPointLength:t}}}function j(){var t,e,n=0,i=0,o=0,r=0;return function(a){if(void 0!==a){var s=a.stage;e=e||a.startInput;var u=a.timestamp-e.timestamp;if("move"===s&&16<u){var c=a.x-e.x,p=a.y-e.y;o=Math.round(c/u*100)/100,r=Math.round(p/u*100)/100,n=Math.abs(o),i=Math.abs(r),t=V(c,p)||t,e=a}}return{velocityX:n,velocityY:i,speedX:o,speedY:r,direction:t}}}function N(t){return{x:t.points[1].clientX-t.points[0].clientX,y:t.points[1].clientY-t.points[0].clientY}}function R(){return function(t){var e=t.prevInput,n=t.startMultiInput;if(void 0!==n&&void 0!==e&&t.id!==n.id&&1<e.pointLength&&1<t.pointLength)return{startV:N(n),prevV:N(e),activeV:N(t)}}}I._id="ComputeDeltaXY",Y._id="computeDistance",F._id="computeMaxLength",j._id="ComputeVAndDir",R._id="ComputeVectorForMutli";var U={name:"tap",pointLength:1,tapTimes:1,waitNextTapTime:300,maxDistance:2,maxDistanceFromPrevTap:9,maxPressTime:250},G=function(t){function i(e){var i=t.call(this,n(n({},U),e))||this;return i.tapCount=0,i}return e(i,t),i.prototype._isValidDistanceFromPrevTap=function(t){if(void 0!==this.prevTapPoint){var e=X({x:t.x-this.prevTapPoint.x,y:t.y-this.prevTapPoint.y});return this.prevTapPoint=t,this.options.maxDistanceFromPrevTap>=e}return this.prevTapPoint=t,!0},i.prototype._isValidInterval=function(){var t=performance.now();if(void 0===this.prevTapTime)return this.prevTapTime=t,!0;var e=t-this.prevTapTime;return this.prevTapTime=t,e<this.options.waitNextTapTime},i.prototype.recognize=function(t,e){var i=t.stage,o=t.x,r=t.y;this.computed=this.compute([F,Y],t),c===i&&(this.status="p",this.test(t)?(this.cancelCountDownToFail(),this._isValidDistanceFromPrevTap({x:o,y:r})&&this._isValidInterval()?this.tapCount++:this.tapCount=1,0==this.tapCount%this.options.tapTimes?(this.status=d,e(this.options.name,n(n({},this.computed),{tapCount:this.tapCount})),this.reset()):this.countDownToFail()):(this.reset(),this.status=m))},i.prototype.countDownToFail=function(){var t=this;this._countDownToFailTimer=setTimeout((function(){t.status=m,t.reset()}),this.options.waitNextTapTime)},i.prototype.cancelCountDownToFail=function(){clearTimeout(this._countDownToFailTimer)},i.prototype.reset=function(){this.tapCount=0,this.prevTapPoint=void 0,this.prevTapTime=void 0},i.prototype.test=function(t){var e=t.startInput,n=t.pointLength,i=t.timestamp-e.timestamp,o=this.computed,r=o.maxPointLength,a=o.distance;return r===this.options.pointLength&&0===n&&this.options.maxDistance>=a&&this.options.maxPressTime>i},i}(D),k={name:"pan",threshold:10,pointLength:1},H=function(t){function i(e){return t.call(this,n(n({},k),e))||this}return e(i,t),i.prototype.test=function(t){var e=t.pointLength,n=this.computed.distance;return(this.isRecognized||this.options.threshold<=n)&&this.isValidPointLength(e)},i.prototype.recognize=function(t,e){this.computed=this.compute([j,Y,I],t),void 0!==this.computed.direction&&S(this,t,e)&&e(this.options.name+this.computed.direction,this.computed)},i}(D),B={name:"swipe",threshold:10,velocity:.3,pointLength:1},q=function(t){function i(e){return t.call(this,n(n({},B),e))||this}return e(i,t),i.prototype.test=function(t){var e=t.stage;if(c!==e)return!1;var n=this.computed,i=n.velocityX,o=n.velocityY,r=n.maxPointLength,a=n.distance;return this.options.pointLength===r&&this.options.threshold<a&&this.options.velocity<Math.max(i,o)},i.prototype.recognize=function(t,e){this.computed=this.compute([F,j,Y],t),this.test(t)&&(e(this.options.name,this.computed),e(this.options.name+this.computed.direction,this.computed))},i}(D),Z={name:"press",pointLength:1,maxDistance:9,minPressTime:251},$=function(t){function i(e){return t.call(this,n(n({},Z),e))||this}return e(i,t),i.prototype.recognize=function(t,e){var 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i,o,r,a,s,u=this.compute([R],t);"activeV"in u&&(this.computed=n(n({},this.computed),(o=(i=u).startV,r=i.prevV,a=i.activeV,s=g(X(a)/X(r)),{scale:g(X(a)/X(o)),deltaScale:s}))),S(this,t,e)},i}(D),Q={name:"rotate",threshold:0,pointLength:2},W=function(t){function i(e){return t.call(this,n(n({},Q),e))||this}return e(i,t),i.prototype.test=function(t){var e=t.pointLength,n=this.computed.angle;return this.isValidPointLength(e)&&(this.options.threshold<Math.abs(n)||this.isRecognized)},i.prototype.recognize=function(t,e){var i,o,r,a,s,u=this.compute([R],t);"activeV"in u&&(this.computed=n(n({},this.computed),(o=(i=u).startV,r=i.prevV,a=i.activeV,s=Math.round(C(a,r)),{angle:Math.round(C(a,o)),deltaAngle:s}))),S(this,t,e)},i}(D);return _.use(G),_.use(H),_.use(q),_.use($),_.use(K),_.use(W),_.Tap=G,_.Pan=H,_.Swipe=q,_.Press=$,_.Pinch=K,_.Rotate=W,_.STATUS_POSSIBLE="p",_.STATUS_START=l,_.STATUS_MOVE=v,_.STATUS_END=f,_.STATUS_CANCELLED=y,_.STATUS_FAILED=m,_.STATUS_RECOGNIZED=d,_}));
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"version": "0.7.9",
"version": "0.8.0",
"description": "一个小巧的手势库",

@@ -25,10 +25,10 @@ "unpkg": "dist/any-touch.umd.min.js",

"dependencies": {
"@any-touch/core": "^0.7.9",
"@any-touch/pan": "^0.7.9",
"@any-touch/pinch": "^0.7.9",
"@any-touch/press": "^0.7.9",
"@any-touch/rotate": "^0.7.9",
"@any-touch/swipe": "^0.7.9",
"@any-touch/tap": "^0.7.9",
"any-event": "^0.7.9",
"@any-touch/core": "^0.8.0",
"@any-touch/pan": "^0.8.0",
"@any-touch/pinch": "^0.8.0",
"@any-touch/press": "^0.8.0",
"@any-touch/rotate": "^0.8.0",
"@any-touch/swipe": "^0.8.0",
"@any-touch/tap": "^0.8.0",
"any-event": "^0.8.0",
"tslib": "^1.9.3"

@@ -42,3 +42,3 @@ },

"sideEffects": false,
"gitHead": "4d795d9ac1c0cf597db9bc070284f3de7578e5fd"
"gitHead": "2bc02cd25dc78562a2b61c95e2d481ac718e805e"
}
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