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audio-buffer-list

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audio-buffer-list - npm Package Compare versions

Comparing version 1.3.4 to 1.4.0

116

index.js

@@ -16,3 +16,2 @@ /**

var extend = require('object-assign')
var context = require('audio-context')
var nidx = require('negative-index')

@@ -62,3 +61,3 @@

AudioBufferList.prototype.numberOfChannels = 0
AudioBufferList.prototype.sampleRate = context.sampleRate || 44100
AudioBufferList.prototype.sampleRate = null

@@ -98,19 +97,31 @@ //copy from channel into destination array

//return float array with channel data
AudioBufferList.prototype.getChannelData = function (channel) {
if (!this._bufs.length) return new Float32Array()
AudioBufferList.prototype.getChannelData = function (channel, from, to) {
if (from == null) from = 0
if (to == null) to = this.length
from = nidx(from, this.length)
to = nidx(to, this.length)
if (!this._bufs.length || from === to) return new Float32Array()
//shortcut single buffer preserving subarraying
if (this._bufs.length === 1) return this._bufs[0].getChannelData(channel)
if (this._bufs.length === 1) {
return this._bufs[0].getChannelData(channel).subarray(from, to)
}
var floatArray = this._bufs[0].getChannelData(0).constructor
var data = new floatArray(this.length)
var data = new floatArray(to - from)
var fromOffset = this._offset(from)
var toOffset = this._offset(to)
var offset = 0
for (var i = 0, l = this._bufs.length; i < l; i++) {
var firstBuf = this._bufs[fromOffset[0]]
data.set(firstBuf.getChannelData(channel).subarray(fromOffset[1]))
var offset = -fromOffset[1] + firstBuf.length
for (var i = fromOffset[0] + 1, l = toOffset[0]; i < l; i++) {
var buf = this._bufs[i]
if (channel < buf.numberOfChannels) {
data.set(buf.getChannelData(channel), offset);
}
data.set(buf.getChannelData(channel), offset);
offset += buf.length
}
var lastBuf = this._bufs[toOffset[0]]
data.set(lastBuf.getChannelData(channel).subarray(0, toOffset[1]), offset)

@@ -152,3 +163,3 @@ return data

AudioBufferList.prototype._appendBuffer = function (buf) {
if (buf.sampleRate != this.sampleRate) throw Error('Required sample rate is ' + this.sampleRate + ', passed ' + buf.sampleRate)
// if (buf.sampleRate != this.sampleRate) throw Error('Required sample rate is ' + this.sampleRate + ', passed ' + buf.sampleRate)

@@ -162,2 +173,5 @@ BufferList.prototype._appendBuffer.call(this, buf)

//init sampleRate
if (!this.sampleRate) this.sampleRate = buf.sampleRate
return this

@@ -247,3 +261,3 @@ }

if (start == end) {
let res = new AudioBufferList([], {context: this.context})
let res = new AudioBufferList([])
return res

@@ -284,5 +298,5 @@ }

//clone with preserving data
AudioBufferList.prototype.duplicate = function duplicate () {
var i = 0
, copy = new AudioBufferList()
var i = 0, copy = new AudioBufferList()

@@ -296,2 +310,3 @@ for (; i < this._bufs.length; i++)

;(function () {

@@ -410,29 +425,58 @@ var methods = {

//return new buffer by mapping it
//return new list via applying fn to each buffer from the indicated range
AudioBufferList.prototype.map = function map (fn, from, to) {
let before, after, middle
if (from != null) {
before = this.shallowSlice(0, from)
}
if (to != null) {
after = this.shallowSlice(to)
}
if (before || after) middle = this.shallowSlice(from, to)
else middle = this
if (from == null) from = 0
if (to == null) to = this.length
from = nidx(from, this.length)
to = nidx(to, this.length)
let maxChannels = 0
middle._bufs = middle._bufs.map((buf, idx) => {
buf = fn.call(this, buf, idx, this._bufs, this)
if (buf.numberOfChannels > maxChannels) maxChannels = buf.numberOfChannels
return buf
let fromOffset = this._offset(from)
let toOffset = this._offset(to)
let offset = from - fromOffset[1]
let before = this._bufs.slice(0, fromOffset[0])
let after = this._bufs.slice(toOffset[0] + 1)
let middle = this._bufs.slice(fromOffset[0], toOffset[1] + 1)
middle = middle.map((buf, idx) => {
let result = fn.call(this, buf, idx, offset, this._bufs, this)
if (result === undefined || result === true) result = buf
//ignore removed buffers
if (!result) {
return null;
}
//track offset
offset += result.length
return result
})
if (before) middle = before.append(middle)
if (after) middle = middle.append(after)
.filter((buf) => {
return buf ? !!buf.length : false
})
if (!before && !after) {
this.numberOfChannels = maxChannels
return new AudioBufferList(before.concat(middle).concat(after))
}
//apply fn to every buffer for the indicated range
AudioBufferList.prototype.each = function each (fn, from, to) {
if (from == null) from = 0
if (to == null) to = this.length
from = nidx(from, this.length)
to = nidx(to, this.length)
let fromOffset = this._offset(from)
let toOffset = this._offset(to)
let offset = from - fromOffset[1]
let middle = this._bufs.slice(fromOffset[0], toOffset[1] + 1)
for (let i = fromOffset[0], l = toOffset[0]+1; i < l; i++) {
let buf = this._bufs[i]
fn.call(this, buf, i, offset, this._bufs, this)
offset += buf.length
}
return middle
return this;
}
{
"name": "audio-buffer-list",
"version": "1.3.4",
"version": "1.4.0",
"description": "Data structure for sequence of AudioBuffers",

@@ -5,0 +5,0 @@ "main": "index.js",

# audio-buffer-list [![Build Status](https://travis-ci.org/audiojs/audio-buffer-list.svg?branch=master)](https://travis-ci.org/audiojs/audio-buffer-list) [![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges)
Extension of [BufferList](https://npmjs.org/package/bl) for [AudioBuffers](https://npmjs.org/package/audio-buffer). Handy and performant to deal with sequence of audio buffers − accumulate, read, stream, modify, delete etc. It provides interfaces both of _AudioBuffer_ and _BufferList_, as well as bunch of other useful methods.
Extension of [BufferList](https://npmjs.org/package/bl) for [AudioBuffers](https://npmjs.org/package/audio-buffer). Handy and performant to deal with (possibly long) sequence of audio buffers − accumulate, read, stream, modify, delete etc. It provides interfaces of both _AudioBuffer_ and _BufferList_, as well as bunch of other useful methods.

@@ -43,7 +43,27 @@ ## Usage

### `list.map((buffer, index) => buffer, from=0, to=-0)`
### `list.map((buffer, index, offset) => buffer|bool?, from=0, to=-0)`
Create new list by mapping every buffer. Optionally pass offsets `from` and `to` to map only subset.
Create new list by mapping every buffer. Optionally pass offsets `from` and `to` to map only buffers covering the subset, keeping the rest unchanged. If no buffer returned from the mapper function then the old buffer will be preserved. If `null` returned then the buffer will be discarded. `offset` tracks `buffer` offset in new list, `index` reflects buffer count.
```js
list = list.map((buf, idx, offset) => {
for (let c = 0; c < channels; c++) {
let data = buf.getChannelData(channel)
//start buffer from the subset may start earlier than the subset
//end buffer from the subset may end later than the subset
for (let i = Math.max(from - offset, 0),
l = Math.min(to - offset, buf.length);
i < l; i++) {
data[i] = process(data[i])
}
}
}, from, to)
```
### `list.each((buffer, index, offset) => {}, from=0, to=-0)`
Iterate over buffers from the indicated range. Buffers can be modified in-place during the iterating.
## [AudioBuffer](https://github.com/audiojs/audio-buffer) properties & methods

@@ -50,0 +70,0 @@

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