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bezier-js

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bezier-js - npm Package Compare versions

Comparing version 1.0.10 to 1.0.11

7

bezier.js

@@ -513,6 +513,7 @@ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.Bezier = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){

if(len!==6 && len!==8 && len!==9 && len!==12) {
console.log(coords);
throw new Error("This Bezier curve library only supports quadratic and cubic curves (in 2d and 3d)");
if (arguments.length !== 1) {
throw new Error("Only new Bezier(point[]) is accepted for 4th and higher order curves");
}
}
var _3d = (len === 9 || len === 12);
var _3d = (len === 9 || len === 12 || typeof args[0].z !== "undefined");
this._3d = _3d;

@@ -519,0 +520,0 @@ var points = [];

@@ -147,2 +147,24 @@ function bindDrawFunctions(idx) {

drawHull: function(hull, offset) {
ctx.beginPath();
if(hull.length === 6) {
ctx.moveTo(hull[0].x, hull[0].y);
ctx.lineTo(hull[1].x, hull[1].y);
ctx.lineTo(hull[2].x, hull[2].y);
ctx.moveTo(hull[3].x, hull[3].y);
ctx.lineTo(hull[4].x, hull[4].y);
} else {
ctx.moveTo(hull[0].x, hull[0].y);
ctx.lineTo(hull[1].x, hull[1].y);
ctx.lineTo(hull[2].x, hull[2].y);
ctx.lineTo(hull[3].x, hull[3].y);
ctx.moveTo(hull[4].x, hull[4].y);
ctx.lineTo(hull[5].x, hull[5].y);
ctx.lineTo(hull[6].x, hull[6].y);
ctx.moveTo(hull[7].x, hull[7].y);
ctx.lineTo(hull[8].x, hull[8].y);
}
ctx.stroke();
},
drawShape: function(shape, offset) {

@@ -149,0 +171,0 @@ offset = offset || { x:0, y:0 };

@@ -512,6 +512,7 @@ /**

if(len!==6 && len!==8 && len!==9 && len!==12) {
console.log(coords);
throw new Error("This Bezier curve library only supports quadratic and cubic curves (in 2d and 3d)");
if (arguments.length !== 1) {
throw new Error("Only new Bezier(point[]) is accepted for 4th and higher order curves");
}
}
var _3d = (len === 9 || len === 12);
var _3d = (len === 9 || len === 12 || typeof args[0].z !== "undefined");
this._3d = _3d;

@@ -518,0 +519,0 @@ var points = [];

{
"name": "bezier-js",
"version": "1.0.10",
"version": "1.0.11",
"description": "A javascript library for working with Bezier curves",

@@ -5,0 +5,0 @@ "main": "./lib/index.js",

@@ -8,25 +8,24 @@ var Bezier = require("./lib");

Bezier.fromSVG("M 0 0 Q 0.5 1 1 0")
]
.forEach(function(b) {
assert.equal(b.toString(), "[0/0, 0.5/1, 1/0]");
assert.almostEqual(b.length(), 1.4789428575453212);
assert.deepAlmostEqual(b.dpoints, [
[{x:1, y:2}, {x:1, y:-2}],
[{x:0, y:-4}]
]);
].forEach(function(b) {
assert.equal(b.toString(), "[0/0, 0.5/1, 1/0]");
assert.almostEqual(b.length(), 1.4789428575453212);
assert.deepAlmostEqual(b.dpoints, [
[{x:1, y:2}, {x:1, y:-2}],
[{x:0, y:-4}]
]);
assert.deepAlmostEqual(b.derivative(0), {x:1, y:2});
assert.deepAlmostEqual(b.derivative(0.5), {x:1, y:0});
assert.deepAlmostEqual(b.derivative(1), {x:1, y:-2});
assert.deepAlmostEqual(b.derivative(0), {x:1, y:2});
assert.deepAlmostEqual(b.derivative(0.5), {x:1, y:0});
assert.deepAlmostEqual(b.derivative(1), {x:1, y:-2});
assert.deepAlmostEqual(b.normal(0), {x:-0.8944271909999159, y:0.4472135954999579});
assert.deepAlmostEqual(b.normal(0.5), {x:-0, y:1});
assert.deepAlmostEqual(b.normal(1), {x:0.8944271909999159, y:0.4472135954999579});
assert.deepAlmostEqual(b.normal(0), {x:-0.8944271909999159, y:0.4472135954999579});
assert.deepAlmostEqual(b.normal(0.5), {x:-0, y:1});
assert.deepAlmostEqual(b.normal(1), {x:0.8944271909999159, y:0.4472135954999579});
assert.deepAlmostEqual(b.inflections(), {x:[], y:[0.5], values:[0.5]});
assert.deepAlmostEqual(b.bbox(), {
x:{min:0, mid:0.5, max:1, size:1},
y:{min:0, mid:0.25, max:0.5, size:0.5}
});
assert.deepAlmostEqual(b.inflections(), {x:[], y:[0.5], values:[0.5]});
assert.deepAlmostEqual(b.bbox(), {
x:{min:0, mid:0.5, max:1, size:1},
y:{min:0, mid:0.25, max:0.5, size:0.5}
});
});

@@ -43,27 +42,25 @@ // SVG relative quadratic check

Bezier.fromSVG("m 0 0 C 0 1 1 1 1 0")
]
.forEach(function(b) {
assert.equal(b.toString(), "[0/0, 0/1, 1/1, 1/0]");
assert.almostEqual(b.length(), 2);
assert.deepAlmostEqual(b.dpoints, [
[{x:0, y:3}, {x:3, y:0}, {x:0, y:-3}],
[{x:6, y:-6}, {x:-6, y:-6}],
[{x:-12, y:0}]
]);
].forEach(function(b) {
assert.equal(b.toString(), "[0/0, 0/1, 1/1, 1/0]");
assert.almostEqual(b.length(), 2);
assert.deepAlmostEqual(b.dpoints, [
[{x:0, y:3}, {x:3, y:0}, {x:0, y:-3}],
[{x:6, y:-6}, {x:-6, y:-6}],
[{x:-12, y:0}]
]);
assert.deepAlmostEqual(b.derivative(0), {x:0, y:3});
assert.deepAlmostEqual(b.derivative(0.5), {x:1.5, y:0});
assert.deepAlmostEqual(b.derivative(1), {x:0, y:-3});
assert.deepAlmostEqual(b.derivative(0), {x:0, y:3});
assert.deepAlmostEqual(b.derivative(0.5), {x:1.5, y:0});
assert.deepAlmostEqual(b.derivative(1), {x:0, y:-3});
assert.deepAlmostEqual(b.normal(0), {x:-1, y:0});
assert.deepAlmostEqual(b.normal(0.5), {x:-0, y:1});
assert.deepAlmostEqual(b.normal(1), {x:1, y:0});
assert.deepAlmostEqual(b.normal(0), {x:-1, y:0});
assert.deepAlmostEqual(b.normal(0.5), {x:-0, y:1});
assert.deepAlmostEqual(b.normal(1), {x:1, y:0});
assert.deepAlmostEqual(b.inflections(), {x:[0, 0.5, 1], y:[0.5], values:[0, 0.5, 0.5, 1]});
assert.deepAlmostEqual(b.bbox(), {
x:{min:0, mid:0.5, max:1, size:1},
y:{min:0, mid:0.375, max:0.75, size:0.75}
});
assert.deepAlmostEqual(b.inflections(), {x:[0, 0.5, 1], y:[0.5], values:[0, 0.5, 0.5, 1]});
assert.deepAlmostEqual(b.bbox(), {
x:{min:0, mid:0.5, max:1, size:1},
y:{min:0, mid:0.375, max:0.75, size:0.75}
});
});

@@ -75,1 +72,9 @@ // SVG relative cubic check

);
// high order curves
[
new Bezier([{x:0,y:0}, {x:0,y:1}, {x:1,y:1}, {x:1,y:2}, {x:2,y:2}]),
].forEach(function(b) {
assert.equal(b.toString(), "[0/0, 0/1, 1/1, 1/2, 2/2]");
});

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