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blueshell

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    blueshell

A Behavior Tree implementation in modern Javascript


Version published
Weekly downloads
68
decreased by-37.04%
Maintainers
2
Install size
2.29 MB
Created
Weekly downloads
 

Readme

Source

Blueshell is a Promise-based Behavior Tree implementation using modern ES6 syntax.

Circle CI

Node Types

Actions (aka Tasks or Execution Nodes)

  • Action
  • Condition

Composites (aka Control Flow Nodes)

  • Selector (aka Priority or Fallback)

    • Sends an event to each child until one of them returns SUCCESS or RUNNING, then returns that value.
      • If we exhaust all the children, return FAILURE.
  • LatchedSelector

    • Sends an event to each child until one of them returns SUCCESS or RUNNING, then returns that value.
      • If we exhaust all the children, return FAILURE.
      • If a child returns RUNNING, subsequent events start at that child.
  • Sequence

    • Sends an event to each child until one of the returns FAILURE, or RUNNING, then returns that value.
    • If all children return SUCCESS, return SUCCESS.
  • LatchedSequence

    • Sends an event to each child until one of the returns FAILURE, or RUNNING, then returns that value.
    • If all children return SUCCESS, return SUCCESS.
    • If a child returns RUNNING, subsequent events start at that child.
  • IfElse

    • Accepts a conditional function a consequent node, and an optional alternative node.
    • If conditional(state, event) returns true, will return the result of activating the consequent node.
    • If conditional(state, event) returns false, will return the result of activating the alternative node, if one is provided.
    • If conditional(state, event) returns false, will return FAILURE if no alternative node is provided.

Decorators

Decorators intercept and can modify the event sent to or the result from the child.

  • Not

    • Returns 'FAILURE' when the child returns 'SUCCESS', and vice-versa
  • RepeatWhen

    • Repeats the child when an evaluation function returns true.
  • RepeatOnResult

    • Repeats the child if it returns the specified status.
  • ResultSwap

    • Allows you to swap one result of a child node for another.
    • For example, you can use this to mask FAILURE as SUCCESS.

Base Classes

  • Base

    • The base of all nodes.
  • Composite

    • The base class for all nodes which have children.
  • Decorator

    • The base class for decorators.
    • Can only have one child.

Inspiration and Further Reading

The following are sources used when designing this library

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Name

Blueshell is named for a Skroderider from the novel A Fire Upon the Deep by Vernor Vinge. Skroderiders are intelligent plants (trees) that use mechanical constructs to give them locomotion and short-term memory.

In other words, Blueshell is an intelligent tree. Or a tree with behavior. Get it?

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Last updated on 20 Jun 2018

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