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cemu-smm - npm Package Compare versions

Comparing version 4.0.24 to 4.0.25

90

cemu_smm.d.ts
/* tslint:disable */
/* eslint-disable */
/**
*/
export function run(): void;
/**
* Super Mario Maker course file.
*
* This struct is a wrapper to hold a [SMMCourse](crate::proto::SMMCourse) struct which can be serialized via Protocol Buffer.
*/
export class Course {
free(): void;
/**
* @param {Uint8Array} buffer
* @returns {Course}
*/
static from_proto(buffer: Uint8Array): Course;
/**
* @param {Uint8Array} buffer
* @returns {Course}
*/
static from_boxed_proto(buffer: Uint8Array): Course;
/**
* @param {any} course
* @returns {Course}
*/
static from_js(course: any): Course;
/**
* @param {Uint8Array} buffer
* @returns {any[]}
*/
static from_packed_js(buffer: Uint8Array): any[];
/**
* @returns {Uint8Array}
*/
into_proto(): Uint8Array;
/**
* @returns {any}
*/
into_js(): any;
}
/**
*/
export class Course2 {
free(): void;
/**
* @param {Uint8Array} buffer
* @param {Uint8Array | undefined} thumb
* @returns {Course2}
*/
static from_proto(buffer: Uint8Array, thumb?: Uint8Array): Course2;
/**
* @param {Uint8Array} buffer
* @param {Uint8Array | undefined} thumb
* @returns {Course2}
*/
static from_boxed_proto(buffer: Uint8Array, thumb?: Uint8Array): Course2;
/**
* @param {any} course
* @param {Uint8Array | undefined} thumb
* @returns {Course2}
*/
static from_js(course: any, thumb?: Uint8Array): Course2;
/**
* @param {Uint8Array} buffer
* @returns {any[]}
*/
static from_packed_js(buffer: Uint8Array): any[];
/**
* @returns {Uint8Array}
*/
into_proto(): Uint8Array;
/**
* @returns {any}
*/
into_js(): any;
/**
* @param {Uint8Array} course
* @returns {Uint8Array}
*/
static decrypt(course: Uint8Array): Uint8Array;
/**
* @param {Uint8Array} course
* @returns {Uint8Array}
*/
static encrypt(course: Uint8Array): Uint8Array;
}
/**
*/
export class Thumbnail2 {
free(): void;
}
import * as wasm from './cemu_smm_bg.wasm';
const heap = new Array(32);
heap.fill(undefined);
heap.push(undefined, null, true, false);
function getObject(idx) { return heap[idx]; }
let WASM_VECTOR_LEN = 0;
let cachegetUint8Memory0 = null;
function getUint8Memory0() {
if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
}
return cachegetUint8Memory0;
}
const lTextEncoder = typeof TextEncoder === 'undefined' ? require('util').TextEncoder : TextEncoder;
let cachedTextEncoder = new lTextEncoder('utf-8');
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
? function (arg, view) {
return cachedTextEncoder.encodeInto(arg, view);
}
: function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
});
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length);
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len);
const mem = getUint8Memory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3);
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
const ret = encodeString(arg, view);
offset += ret.written;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
let cachegetInt32Memory0 = null;
function getInt32Memory0() {
if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachegetInt32Memory0;
}
let heap_next = heap.length;
function dropObject(idx) {
if (idx < 36) return;
heap[idx] = heap_next;
heap_next = idx;
}
function takeObject(idx) {
const ret = getObject(idx);
dropObject(idx);
return ret;
}
const lTextDecoder = typeof TextDecoder === 'undefined' ? require('util').TextDecoder : TextDecoder;
let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
function getStringFromWasm0(ptr, len) {
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
}
function addHeapObject(obj) {
if (heap_next === heap.length) heap.push(heap.length + 1);
const idx = heap_next;
heap_next = heap[idx];
heap[idx] = obj;
return idx;
}
function passArray8ToWasm0(arg, malloc) {
const ptr = malloc(arg.length * 1);
getUint8Memory0().set(arg, ptr / 1);
WASM_VECTOR_LEN = arg.length;
return ptr;
}
let cachegetUint32Memory0 = null;
function getUint32Memory0() {
if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
cachegetUint32Memory0 = new Uint32Array(wasm.memory.buffer);
}
return cachegetUint32Memory0;
}
function getArrayJsValueFromWasm0(ptr, len) {
const mem = getUint32Memory0();
const slice = mem.subarray(ptr / 4, ptr / 4 + len);
const result = [];
for (let i = 0; i < slice.length; i++) {
result.push(takeObject(slice[i]));
}
return result;
}
function getArrayU8FromWasm0(ptr, len) {
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
}
function isLikeNone(x) {
return x === undefined || x === null;
}
/**
*/
export function run() {
wasm.run();
}
function handleError(e) {
wasm.__wbindgen_exn_store(addHeapObject(e));
}
/**
* Super Mario Maker course file.
*
* This struct is a wrapper to hold a [SMMCourse](crate::proto::SMMCourse) struct which can be serialized via Protocol Buffer.
*/
export class Course {
static __wrap(ptr) {
const obj = Object.create(Course.prototype);
obj.ptr = ptr;
return obj;
}
free() {
const ptr = this.ptr;
this.ptr = 0;
wasm.__wbg_course_free(ptr);
}
/**
* @param {Uint8Array} buffer
* @returns {Course}
*/
static from_proto(buffer) {
var ptr0 = passArray8ToWasm0(buffer, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm.course_from_proto(ptr0, len0);
return Course.__wrap(ret);
}
/**
* @param {Uint8Array} buffer
* @returns {Course}
*/
static from_boxed_proto(buffer) {
var ptr0 = passArray8ToWasm0(buffer, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm.course_from_boxed_proto(ptr0, len0);
return Course.__wrap(ret);
}
/**
* @param {any} course
* @returns {Course}
*/
static from_js(course) {
var ret = wasm.course_from_js(addHeapObject(course));
return Course.__wrap(ret);
}
/**
* @param {Uint8Array} buffer
* @returns {any[]}
*/
static from_packed_js(buffer) {
var ptr0 = passArray8ToWasm0(buffer, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.course_from_packed_js(8, ptr0, len0);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 4);
return v1;
}
/**
* @returns {Uint8Array}
*/
into_proto() {
wasm.course_into_proto(8, this.ptr);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v0 = getArrayU8FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 1);
return v0;
}
/**
* @returns {any}
*/
into_js() {
var ret = wasm.course_into_js(this.ptr);
return takeObject(ret);
}
}
/**
*/
export class Course2 {
static __wrap(ptr) {
const obj = Object.create(Course2.prototype);
obj.ptr = ptr;
return obj;
}
free() {
const ptr = this.ptr;
this.ptr = 0;
wasm.__wbg_course2_free(ptr);
}
/**
* @param {Uint8Array} buffer
* @param {Uint8Array | undefined} thumb
* @returns {Course2}
*/
static from_proto(buffer, thumb) {
var ptr0 = passArray8ToWasm0(buffer, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
var ptr1 = isLikeNone(thumb) ? 0 : passArray8ToWasm0(thumb, wasm.__wbindgen_malloc);
var len1 = WASM_VECTOR_LEN;
var ret = wasm.course2_from_proto(ptr0, len0, ptr1, len1);
return Course2.__wrap(ret);
}
/**
* @param {Uint8Array} buffer
* @param {Uint8Array | undefined} thumb
* @returns {Course2}
*/
static from_boxed_proto(buffer, thumb) {
var ptr0 = passArray8ToWasm0(buffer, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
var ptr1 = isLikeNone(thumb) ? 0 : passArray8ToWasm0(thumb, wasm.__wbindgen_malloc);
var len1 = WASM_VECTOR_LEN;
var ret = wasm.course2_from_boxed_proto(ptr0, len0, ptr1, len1);
return Course2.__wrap(ret);
}
/**
* @param {any} course
* @param {Uint8Array | undefined} thumb
* @returns {Course2}
*/
static from_js(course, thumb) {
var ptr0 = isLikeNone(thumb) ? 0 : passArray8ToWasm0(thumb, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm.course2_from_js(addHeapObject(course), ptr0, len0);
return Course2.__wrap(ret);
}
/**
* @param {Uint8Array} buffer
* @returns {any[]}
*/
static from_packed_js(buffer) {
var ptr0 = passArray8ToWasm0(buffer, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.course2_from_packed_js(8, ptr0, len0);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 4);
return v1;
}
/**
* @returns {Uint8Array}
*/
into_proto() {
wasm.course2_into_proto(8, this.ptr);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v0 = getArrayU8FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 1);
return v0;
}
/**
* @returns {any}
*/
into_js() {
var ret = wasm.course2_into_js(this.ptr);
return takeObject(ret);
}
/**
* @param {Uint8Array} course
* @returns {Uint8Array}
*/
static decrypt(course) {
var ptr0 = passArray8ToWasm0(course, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.course2_decrypt(8, ptr0, len0);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayU8FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 1);
return v1;
}
/**
* @param {Uint8Array} course
* @returns {Uint8Array}
*/
static encrypt(course) {
var ptr0 = passArray8ToWasm0(course, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.course2_encrypt(8, ptr0, len0);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayU8FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 1);
return v1;
}
}
/**
*/
export class Thumbnail2 {
free() {
const ptr = this.ptr;
this.ptr = 0;
wasm.__wbg_thumbnail2_free(ptr);
}
}
export const __wbindgen_json_serialize = function(arg0, arg1) {
const obj = getObject(arg1);
var ret = JSON.stringify(obj === undefined ? null : obj);
var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
getInt32Memory0()[arg0 / 4 + 1] = len0;
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
};
export const __wbindgen_object_drop_ref = function(arg0) {
takeObject(arg0);
};
export const __wbindgen_string_new = function(arg0, arg1) {
var ret = getStringFromWasm0(arg0, arg1);
return addHeapObject(ret);
};
export const __wbindgen_json_parse = function(arg0, arg1) {
var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
return addHeapObject(ret);
};
export const __widl_instanceof_Window = function(arg0) {
var ret = getObject(arg0) instanceof Window;
return ret;
};
export const __widl_f_create_element_Document = function(arg0, arg1, arg2) {
try {
var ret = getObject(arg0).createElement(getStringFromWasm0(arg1, arg2));
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __widl_f_body_Document = function(arg0) {
var ret = getObject(arg0).body;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
};
export const __widl_f_append_child_Node = function(arg0, arg1) {
try {
var ret = getObject(arg0).appendChild(getObject(arg1));
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __widl_f_set_text_content_Node = function(arg0, arg1, arg2) {
getObject(arg0).textContent = arg1 === 0 ? undefined : getStringFromWasm0(arg1, arg2);
};
export const __widl_f_document_Window = function(arg0) {
var ret = getObject(arg0).document;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
};
export const __wbg_call_12b949cfc461d154 = function(arg0, arg1) {
try {
var ret = getObject(arg0).call(getObject(arg1));
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __wbindgen_object_clone_ref = function(arg0) {
var ret = getObject(arg0);
return addHeapObject(ret);
};
export const __wbg_newnoargs_c4b2cbbd30e2d057 = function(arg0, arg1) {
var ret = new Function(getStringFromWasm0(arg0, arg1));
return addHeapObject(ret);
};
export const __wbg_globalThis_22e06d4bea0084e3 = function() {
try {
var ret = globalThis.globalThis;
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __wbg_self_00b0599bca667294 = function() {
try {
var ret = self.self;
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __wbg_window_aa795c5aad79b8ac = function() {
try {
var ret = window.window;
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __wbg_global_cc239dc2303f417c = function() {
try {
var ret = global.global;
return addHeapObject(ret);
} catch (e) {
handleError(e)
}
};
export const __wbindgen_is_undefined = function(arg0) {
var ret = getObject(arg0) === undefined;
return ret;
};
export const __wbg_new_59cb74e423758ede = function() {
var ret = new Error();
return addHeapObject(ret);
};
export const __wbg_stack_558ba5917b466edd = function(arg0, arg1) {
var ret = getObject(arg1).stack;
var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
getInt32Memory0()[arg0 / 4 + 1] = len0;
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
};
export const __wbg_error_4bb6c2a97407129a = function(arg0, arg1) {
try {
console.error(getStringFromWasm0(arg0, arg1));
} finally {
wasm.__wbindgen_free(arg0, arg1);
}
};
export const __wbindgen_throw = function(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};
export const __wbindgen_rethrow = function(arg0) {
throw takeObject(arg0);
};

2

package.json

@@ -7,3 +7,3 @@ {

"description": "A utility library for Super Mario Maker and Super Mario Maker 2 to read and manipulate game files.",
"version": "4.0.24",
"version": "4.0.25",
"license": "MIT",

@@ -10,0 +10,0 @@ "repository": {

Sorry, the diff of this file is not supported yet

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