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claygl-next - npm Package Compare versions

Comparing version 2.0.0-alpha.25 to 2.0.0-alpha.26

3

lib/app/EventManager.d.ts

@@ -26,4 +26,5 @@ import * as rayPicking from '../picking/rayPicking';

private _listenedEvents;
constructor(container: HTMLElement, renderer: Renderer, scene: Scene, camera?: Camera);
constructor(container: HTMLElement, renderer: Renderer, scene?: Scene, camera?: Camera);
setCamera(camera?: Camera): void;
setScene(scene?: Scene): void;
enable(enabledTriggers?: EventTriggers[]): void;

@@ -30,0 +31,0 @@ disable(): void;

@@ -40,2 +40,5 @@ import * as rayPicking from '../picking/rayPicking';

}
setScene(scene) {
this._scene = scene;
}
enable(enabledTriggers) {

@@ -45,3 +48,2 @@ // Disable before enable.

const dom = this._container;
const scene = this._scene;
const renderer = this._renderer;

@@ -60,4 +62,5 @@ enabledTriggers = enabledTriggers || ['click', 'hover', 'wheel'];

vendor.addEventListener(dom, domEveType, (this[makeHandlerName(domEveType)] = (e) => {
const mainCamera = this._camera || scene.getMainCamera();
if (!mainCamera) {
const scene = this._scene;
const mainCamera = this._camera || (scene && scene.getMainCamera());
if (!mainCamera || !scene) {
// Not have camera yet.

@@ -64,0 +67,0 @@ return;

@@ -23,3 +23,3 @@ import Renderer from './Renderer';

import { Notifier } from './core';
import { EventTriggers } from './app/EventManager';
import { EventManager, EventTriggers } from './app/EventManager';
import Shader from './Shader';

@@ -157,2 +157,3 @@ import { createStandardShader } from './shader/create';

get scene(): Scene;
set scene(scene: Scene);
get renderer(): Renderer;

@@ -166,2 +167,3 @@ get container(): HTMLElement;

getShadowMapPass(): ShadowMapPass | undefined;
getEventManager(): EventManager | undefined;
/**

@@ -178,2 +180,3 @@ * Init app3D. Only available when lazyInit is set true.

loop(cb: (frameTime: number) => void): void;
private _onBeforeRenderScene;
private _doInit;

@@ -180,0 +183,0 @@ private _updateGraphicOptions;

@@ -114,3 +114,3 @@ // TODO createCompositor

const renderer = (this._renderer = new Renderer(rendererOpts));
const scene = (this._scene = new Scene());
const scene = new Scene();
const width = opts.width || container.clientWidth;

@@ -129,6 +129,9 @@ const height = opts.height || container.clientHeight;

if (eventOpts && eventOpts.enabled) {
this._eventManager = new EventManager(eventOpts.container || container, renderer, this._scene);
this._eventManager = new EventManager(eventOpts.container || container, renderer, scene);
this._eventManager.enable(eventOpts.trigger);
}
!isDomCanvas && container.appendChild(renderer.canvas);
// Set scene to initialize.
this._onBeforeRenderScene = this._onBeforeRenderScene.bind(this);
this.scene = scene;
renderer.resize(width, height);

@@ -139,10 +142,2 @@ timeline.start();

}
scene.on('beforerender', (renderer, scene, camera, renderList) => {
if (this._inRender) {
// Only update graphic options when using #render function.
['opaque', 'transparent'].forEach((type) => {
this._updateGraphicOptions(graphicOpts, renderList[type], false);
});
}
});
}

@@ -152,2 +147,13 @@ get scene() {

}
set scene(scene) {
if (scene === this._scene || this._disposed) {
return;
}
if (this._eventManager) {
this._eventManager.setScene(scene);
}
this._scene && this._scene.off('beforerender', this._onBeforeRenderScene);
scene.on('beforerender', this._onBeforeRenderScene);
this._scene = scene;
}
get renderer() {

@@ -177,2 +183,5 @@ return this._renderer;

}
getEventManager() {
return this._eventManager;
}
/**

@@ -199,2 +208,10 @@ * Init app3D. Only available when lazyInit is set true.

}
_onBeforeRenderScene(renderer, scene, camera, renderList) {
if (this._inRender) {
// Only update graphic options when using #render function.
['opaque', 'transparent'].forEach((type) => {
this._updateGraphicOptions(this._graphicOpts, renderList[type], false);
});
}
}
_doInit() {

@@ -201,0 +218,0 @@ this._inited = true;

@@ -17,2 +17,3 @@ import type Renderer from '../Renderer';

* If using the previous frame result of output.
* Can't be used with output.persist.
*/

@@ -19,0 +20,0 @@ prevFrame?: boolean;

@@ -88,3 +88,3 @@ import { keys } from '../core/util';

function logMissingLink(input) {
console.warn('Pin of ' +
console.warn('Output of ' +
(input.node.name || 'Anoymous') +

@@ -91,0 +91,0 @@ (input.output ? '.' + input.output : '') +

@@ -1,2 +0,2 @@

import ClayNode, { ClayNodeOpts, GetBoundingBoxFilter } from './Node';
import ClayNode, { ClayNodeOpts } from './Node';
import BoundingBox from './math/BoundingBox';

@@ -89,3 +89,2 @@ import type Material from './Material';

afterRender(): void;
getBoundingBox(filter?: GetBoundingBoxFilter, out?: BoundingBox): BoundingBox;
/**

@@ -92,0 +91,0 @@ * Clone a new renderable

@@ -50,9 +50,9 @@ import ClayNode from './Node';

afterRender() { }
getBoundingBox(filter, out) {
out = super.getBoundingBox.call(this, filter, out);
if (this.geometry && this.geometry.boundingBox) {
out.union(this.geometry.boundingBox);
}
return out;
}
// getBoundingBox(filter?: GetBoundingBoxFilter, out?: BoundingBox): BoundingBox {
// out = super.getBoundingBox.call(this, filter, out);
// if (this.geometry && this.geometry.boundingBox) {
// out.union(this.geometry.boundingBox);
// }
// return out;
// }
/**

@@ -59,0 +59,0 @@ * Clone a new renderable

@@ -140,3 +140,3 @@ import { createArrayUniform, createAttribute as attribute, createUniform as uniform, createVarying as varying, FragmentShader, glsl, VertexShader } from '../../../Shader';

name: 'gBufferFrag',
outputs: outputs,
outputs,
uniforms: {

@@ -143,0 +143,0 @@ viewInverse: VIEWINVERSE(),

{
"name": "claygl-next",
"version": "2.0.0-alpha.25",
"version": "2.0.0-alpha.26",
"description": "A 3D graphic library",

@@ -5,0 +5,0 @@ "keywords": [

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