Introducing Socket Firewall: Free, Proactive Protection for Your Software Supply Chain.Learn More
Socket
Book a DemoInstallSign in
Socket

client-sdk-fps

Package Overview
Dependencies
Maintainers
1
Versions
1
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

client-sdk-fps

Developer-friendly & type-safe Typescript SDK specifically catered to leverage *client-sdk-fps* API.

latest
npmnpm
Version
0.0.1
Version published
Maintainers
1
Created
Source

client-sdk-fps

Developer-friendly & type-safe Typescript SDK specifically catered to leverage client-sdk-fps API.

Summary

VIDEO ON DEMAND API: Media APIs provides a set of API endpoints that enable developers to manage video and audio content on the FastPix platform. These endpoints are designed for creating, retrieving, updating, and deleting media files, as well as handling metadata and playback settings. This functionality is crucial for any video-centric product or application that serves video on demand (VOD) or audio on demand (AOD) content, allowing developers to programmatically manage their media library.

How media APIs work

These endpoints allow developers to automate the process of uploading media, managing playback permissions, and customizing the user experience. With the ability to create media from URLs, upload videos directly from devices, add audio or subtitle tracks, and manage playback IDs, developers can build scalable and flexible VOD solutions. The Media APIs ensure that content is easily accessible, customizable, and ready for distribution to users.

Use case scenarios

Building a video-on-demand platform: Developers can use these APIs to manage video libraries for streaming services, allowing users to watch content on demand.

Media management for e-learning platforms: Instructors can upload lecture videos, update content metadata, and control playback settings for students using these endpoints.

Adding multiple language tracks to videos: Developers can append additional audio or subtitle tracks to media for a global audience, providing a personalized viewing experience.

Table of Contents

SDK Installation

[!TIP] To finish publishing your SDK to npm and others you must run your first generation action.

The SDK can be installed with either npm, pnpm, bun or yarn package managers.

NPM

npm add <UNSET>

PNPM

pnpm add <UNSET>

Bun

bun add <UNSET>

Yarn

yarn add <UNSET> zod

# Note that Yarn does not install peer dependencies automatically. You will need
# to install zod as shown above.

[!NOTE] This package is published with CommonJS and ES Modules (ESM) support.

Requirements

For supported JavaScript runtimes, please consult RUNTIMES.md.

SDK Example Usage

Example

import { ClientSDKFps } from "client-sdk-fps";

const clientSDKFps = new ClientSDKFps({
  security: {
    username: "",
    password: "",
  },
});

async function run() {
  const result = await clientSDKFps.inputVideo.createMedia({
    inputs: [
      {
        type: "video",
        url: "https://static.fastpix.io/sample.mp4",
      },
    ],
    metadata: {},
    accessPolicy: "public",
  });

  console.log(result);
}

run();

Authentication

Per-Client Security Schemes

This SDK supports the following security scheme globally:

NameTypeSchemeEnvironment Variable
username
password
httpHTTP BasicCLIENTSDKFPS_USERNAME
CLIENTSDKFPS_PASSWORD

You can set the security parameters through the security optional parameter when initializing the SDK client instance. For example:

import { ClientSDKFps } from "client-sdk-fps";

const clientSDKFps = new ClientSDKFps({
  security: {
    username: "",
    password: "",
  },
});

async function run() {
  const result = await clientSDKFps.inputVideo.createMedia({
    inputs: [
      {
        type: "video",
        url: "https://static.fastpix.io/sample.mp4",
      },
    ],
    metadata: {},
    accessPolicy: "public",
  });

  console.log(result);
}

run();

Available Resources and Operations

Available methods

drmConfigurations

inputVideo

inVideoAIFeatures

manageVideos

playback

playlist

Standalone functions

All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.

To read more about standalone functions, check FUNCTIONS.md.

Available standalone functions

Retries

Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.

To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:

import { ClientSDKFps } from "client-sdk-fps";

const clientSDKFps = new ClientSDKFps({
  security: {
    username: "",
    password: "",
  },
});

async function run() {
  const result = await clientSDKFps.inputVideo.createMedia({
    inputs: [
      {
        type: "video",
        url: "https://static.fastpix.io/sample.mp4",
      },
    ],
    metadata: {},
    accessPolicy: "public",
  }, {
    retries: {
      strategy: "backoff",
      backoff: {
        initialInterval: 1,
        maxInterval: 50,
        exponent: 1.1,
        maxElapsedTime: 100,
      },
      retryConnectionErrors: false,
    },
  });

  console.log(result);
}

run();

If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:

import { ClientSDKFps } from "client-sdk-fps";

const clientSDKFps = new ClientSDKFps({
  retryConfig: {
    strategy: "backoff",
    backoff: {
      initialInterval: 1,
      maxInterval: 50,
      exponent: 1.1,
      maxElapsedTime: 100,
    },
    retryConnectionErrors: false,
  },
  security: {
    username: "",
    password: "",
  },
});

async function run() {
  const result = await clientSDKFps.inputVideo.createMedia({
    inputs: [
      {
        type: "video",
        url: "https://static.fastpix.io/sample.mp4",
      },
    ],
    metadata: {},
    accessPolicy: "public",
  });

  console.log(result);
}

run();

Error Handling

ClientSDKFpsError is the base class for all HTTP error responses. It has the following properties:

PropertyTypeDescription
error.messagestringError message
error.statusCodenumberHTTP response status code eg 404
error.headersHeadersHTTP response headers
error.bodystringHTTP body. Can be empty string if no body is returned.
error.rawResponseResponseRaw HTTP response
error.data$Optional. Some errors may contain structured data. See Error Classes.

Example

import { ClientSDKFps } from "client-sdk-fps";
import * as errors from "client-sdk-fps/models/errors";

const clientSDKFps = new ClientSDKFps({
  security: {
    username: "",
    password: "",
  },
});

async function run() {
  try {
    const result = await clientSDKFps.inputVideo.createMedia({
      inputs: [
        {
          type: "video",
          url: "https://static.fastpix.io/sample.mp4",
        },
      ],
      metadata: {},
      accessPolicy: "public",
    });

    console.log(result);
  } catch (error) {
    // The base class for HTTP error responses
    if (error instanceof errors.ClientSDKFpsError) {
      console.log(error.message);
      console.log(error.statusCode);
      console.log(error.body);
      console.log(error.headers);

      // Depending on the method different errors may be thrown
      if (error instanceof errors.BadRequestError) {
        console.log(error.data$.success); // boolean
        console.log(error.data$.error); // models.BadRequestError
      }
    }
  }
}

run();

Error Classes

Primary errors:

Less common errors (18)

Network errors:

Inherit from ClientSDKFpsError:

* Check the method documentation to see if the error is applicable.

Server Selection

Override Server URL Per-Client

The default server can be overridden globally by passing a URL to the serverURL: string optional parameter when initializing the SDK client instance. For example:

import { ClientSDKFps } from "client-sdk-fps";

const clientSDKFps = new ClientSDKFps({
  serverURL: "https://api.fastpix.io/v1/",
  security: {
    username: "",
    password: "",
  },
});

async function run() {
  const result = await clientSDKFps.inputVideo.createMedia({
    inputs: [
      {
        type: "video",
        url: "https://static.fastpix.io/sample.mp4",
      },
    ],
    metadata: {},
    accessPolicy: "public",
  });

  console.log(result);
}

run();

Custom HTTP Client

The TypeScript SDK makes API calls using an HTTPClient that wraps the native Fetch API. This client is a thin wrapper around fetch and provides the ability to attach hooks around the request lifecycle that can be used to modify the request or handle errors and response.

The HTTPClient constructor takes an optional fetcher argument that can be used to integrate a third-party HTTP client or when writing tests to mock out the HTTP client and feed in fixtures.

The following example shows how to use the "beforeRequest" hook to to add a custom header and a timeout to requests and how to use the "requestError" hook to log errors:

import { ClientSDKFps } from "client-sdk-fps";
import { HTTPClient } from "client-sdk-fps/lib/http";

const httpClient = new HTTPClient({
  // fetcher takes a function that has the same signature as native `fetch`.
  fetcher: (request) => {
    return fetch(request);
  }
});

httpClient.addHook("beforeRequest", (request) => {
  const nextRequest = new Request(request, {
    signal: request.signal || AbortSignal.timeout(5000)
  });

  nextRequest.headers.set("x-custom-header", "custom value");

  return nextRequest;
});

httpClient.addHook("requestError", (error, request) => {
  console.group("Request Error");
  console.log("Reason:", `${error}`);
  console.log("Endpoint:", `${request.method} ${request.url}`);
  console.groupEnd();
});

const sdk = new ClientSDKFps({ httpClient });

Debugging

You can setup your SDK to emit debug logs for SDK requests and responses.

You can pass a logger that matches console's interface as an SDK option.

[!WARNING] Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.

import { ClientSDKFps } from "client-sdk-fps";

const sdk = new ClientSDKFps({ debugLogger: console });

You can also enable a default debug logger by setting an environment variable CLIENTSDKFPS_DEBUG to true.

Development

Maturity

This SDK is in beta, and there may be breaking changes between versions without a major version update. Therefore, we recommend pinning usage to a specific package version. This way, you can install the same version each time without breaking changes unless you are intentionally looking for the latest version.

Contributions

While we value open-source contributions to this SDK, this library is generated programmatically. Any manual changes added to internal files will be overwritten on the next generation. We look forward to hearing your feedback. Feel free to open a PR or an issue with a proof of concept and we'll do our best to include it in a future release.

SDK Created by Speakeasy

FAQs

Package last updated on 12 Aug 2025

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts