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    com.adrenak.mediaplayer

A Media Player abstraction that standardises video players. Includes UnityMediaPlayer based on Unity's VideoPlayer.


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MediaPlayer

A standardised media player interface for Unity. Aimed largely towards being able to make video player UI without worrying about the underlying video player.

Media Playback

The IVideoPlayer interface

Properties

  • Texture The Texture object that represents the texture on which the video plays
  • IsReady If the video player has loaded the video and the video can be played or not
  • IsPlaying If the video is presently playing. False when the video is not loaded or paused.
  • Duration The duration of the video in a TimeSpan object
  • TotalFrames Total number of frames in the video that has been loaded
  • FrameRate Rate of frame playback in frames per second of the loaded video
  • CurrentFrame The currently showing frame in the video player
  • CurrentPosition The normalized position of the current frame in the [0,1] rannge
  • CurrentTimeSpan The time gap between the video start and the current frame showing

Methods

  • Open(string path, bool autoPlay) Opens a video for loading via the path. autoPlay flag decides if the video playback should start immediately after successful loading.

  • Play Starts playing/resumes the video

  • Pause Pauses the video playback

  • Stop Stop the video playback

  • SeekFrame(long frame) Seeks the playback to the given frame from the start of the video

  • SeekTimeSpan(TimeSpan timeSpan) Seeks the playback to a frame timeSpan duration from the start of the video

  • SeekPosition(float position) Seeks the playabck to a frame position percentage from the start of the video. Eg. .5f seeks it to the middle of the video

  • JumpFrames(long frameDelta) Seeks to a frame frameDelta frames away from the current frame

  • JumpTimeSpan(TimeSpan timeSpanDelta) Seeks to a frame timeSpanDelta duration away from the current frame

  • JumpPosition(float positionDelta) Seeks to a frame positionDelta percentage from the current frame. Eg. -25f when CurrentPosition is .75f will take it to the middle of the video

Events

  • OnReady Fired when a video is loaded and it capable of being player
  • OnError Fired when there is an error in loading the video
  • OnPlay Fired when the video starts playing for the first time or is resumed in the middle of the playback
  • OnPause Fired when the video is paused
  • OnStop Fired when the playback is stopped
  • OnSeek Fired when the media player seeks to another frame
  • OnJump Fired when the media played jumps forward or backward by any number of frames

Subtitles

Subtitle related code is a modified version of @roguecode's Unity-Simple-SRT on GitHub.

The SubtitleBlock class

Properties

  • Index The Index of the block in the subtitle file.
  • Length The duration of the subtitle block in seconds
  • From The moment the subtitles should start displaying
  • To The moment the subtitles should stop displaying
  • Text The text to be displayed

The ISubtitlesParser interface

Methods

  • GetByTime(double time) Returns the subtitle block from the subtitle file at the specified time

Notes

The project contains the following:

  • IVideoPlayer: An implementation for Unity's VideoPlayer component. Please see SampleMediaPlayer under Samples/
  • SRTParser: An implementation of ISubtitlesParser for working with SRT subtitle format.
  • SubtitleDisplayer: A simple UI for showing the subtitles that requires an instance of ISubstitlesParser

Contact

Vatsal "adrenak" Ambastha
@www
@github
@npm

FAQs

Last updated on 27 Jul 2020

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