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com.unityfx.outline

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0.5.0

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Changelog

Source

[0.5.0] - 2019.09.09

Editor UI improvements and unit tests.

Added

  • Added OutlineSettings, that can be shared between dfferent OutlineLayer and OutlineBehaviour instances.
  • Added custom inspectors for OutlineSettings, OutlineLayerCollection.
  • Added undo/redo support to all custom inspectors.
  • Added unit-tests.

Changed

  • Improved inspectors for OutlineBehaviour and OutlineEffect.
arvtesh
published 0.4.0 •

Changelog

Source

[0.4.0] - 2019.08.31

Blurred outlines.

Added

  • Added Gauss blurring to outlines.
  • Added outline mode parameter (possible values are Solid and Blurred).
  • Added outline intensity parameter (for blurred outlines only).
  • Added IOutlineSettings interface to make outline settings the same for OutlineBehaviour and OutlineLayer.
  • Added OutlineMaterialSet helper.

Changed

  • Changed solid outline to use Gauss sampling (to achieve smoother outlines).
  • Changed outline implementation to use different passed for horizontal and vertical sampling (to make algorithm complexity linear instead of quadric).

Fixed

  • Fixed an issue with OutlineBehaviour not rendering outlines if attached to a GameObject with no renderers.

Removed

  • Removed OutlineResourceCache class.
arvtesh
published 0.3.0 •

Changelog

Source

[0.3.0] - 2019.08.27

Added

  • Added support for sharing outline layers between OutlineEffect instances.
  • Added custom editors for OutlineEffect and OutlineBehaviour.
  • Added possibility to setup outline layers as ScriptableObject asset.

Fixed

  • Fixed profiler error 'BeginSample and EndSample count must match'.
arvtesh
published 0.2.0 •

Changelog

Source

[0.2.0] - 2019.08.19

Added

  • Added OutlineBehaviour for rendering per-object outlines.
  • Added OutlineResources to help initialize outline effects in runtime.
  • Added OutlineRenderer as low-level helper for outline rendering.
arvtesh
published 0.1.0 •

Changelog

Source

[0.1.0] - 2019.08.18

Added

  • Initial release.
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