Cypress Real Events
Fire native system events from Cypress
Why?
Cypress default events are simulated. That means that all events like cy.click
or cy.type
are fired from javascript. That's why these events will be untrusted (event.isTrusted
will be false
) and they can behave a little different from real native events. But for some cases, it can be impossible to use simulated events, for example, to fill a native alert or copy to the clipboard. This plugin solves this problem.
How?
Thanks to Chrome Devtools Protocol. Cypress is connecting to CDP for tasks like screenshots, setting viewport, and others. This project utilizes the same connection to fire system events. The event firing system works literally like in puppeteer. And as a result, unlocks such features like hovering and native focus management via Tab.
Requirements
Cypress only. Really. Cypress itself can fire native events. The only limitation for real events – they work only in the chromium-based browser. That means that Firefox is not supported, at least for now.
Quick overview
Here is a simple test that can be written with native events:
it("tests real events", () => {
cy.get("input").realClick();
cy.realType("cypress real event");
cy.realPress("Tab");
cy.get("input").realMouseDown();
cy.get("input").realMouseUp();
cy.focused().realHover();
cy.contains("some text in the hovered popover");
});
Installation
Install npm package:
npm install cypress-real-events
yarn add cypress-real-events
Register new commands by adding this to your cypress/support/index.{js,ts}
file.
import "cypress-real-events";
To include TypeScript declarations, add "cypress-real-events"
to the types
section of your tsconfig.json file:
{
"compilerOptions": {
"types": ["cypress", "node", "cypress-real-events"]
}
}
API
The idea of the commands – they should be as similar as possible to cypress default commands (like cy.type
), but starts with real
– cy.realType
.
Here is an overview of the available real event commands:
cy.realClick
Fires native system click event.
cy.get("button").realClick();
cy.get("button").realClick(options);
Example:
cy.get("button").realClick({ position: "topLeft" });
cy.get("body").realClick({ x: 100, y: 1240 });
Options:
Optional
button: "none" | "left" | "right" | "middle" | "back" | "forward"Optional
pointer: "mouse" | "pen"Optional
x: undefined | number (more about coordinates)Optional
y: undefined | number (more about coordinates)Optional
position: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
scrollBehavior: "center" | "top" | "bottom" | "nearest" | falseOptional
clickCount: number
Make sure that x
and y
have a bigger priority than position
.
cy.realHover
Fires a real native hover event. Yes, it can test :hover
preprocessor.
cy.get("button").realHover();
cy.get("button").realHover(options);
Example:
cy.get("button").realHover({ position: "bottomLeft" });
Options:
Optional
pointer: "mouse" | "pen"Optional
position: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
scrollBehavior: "center" | "top" | "bottom" | "nearest" | false
cy.realPress
Fires native press event. It can fire one key event or the "shortcut" like Shift+Control+M.
Make sure that event is global, it means that it is required to firstly focus any control before firing this event.
cy.realPress("Tab");
cy.realPress(["Alt", "Meta", "P"]);
Usage
cy.realPress(key);
cy.realPress(key, options);
Parameters:
Name | Type | Default value | Description |
---|
key | string | string[] | - | key or keys to press. Should be the same as cypress's type command argument. All the keys available here |
options | Options | {} | |
Options:
Optional
pointer: "mouse" | "pen"
cy.realTouch
Fires native system touch event.
cy.get("button").realTouch();
cy.get("button").realTouch(options);
Usage:
cy.get("button").realTouch({ position: "topLeft" });
cy.get("body").realTouch({ x: 100, y: 1240 });
Options:
Optional
x: undefined | number (more about coordinates)Optional
y: undefined | number (more about coordinates)Optional
position: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
radius: undefined | number default
1Optional
radiusX: undefined | number default
1Optional
radiusY: undefined | number default
1
cy.realType
Runs a sequence of native press events (via cy.realPress
). This can be used to simulate real typing.
Make sure that type of event is global. This means that it is not attached to any field.
cy.realType("type any text");
cy.get("input").focus();
cy.realType("some text {enter}");
Usage:
cy.realType(text);
cy.realType(text, options);
Parameters:
Options:
Optional
delay: undefined | number default
30Optional
log: undefined | false | true default
trueOptional
pressDelay: undefined | number default
10
cy.realSwipe
Runs native swipe events. It means that touch events will be fired. Actually a sequence of touchStart
-> touchMove
-> touchEnd
. It can perfectly swipe drawers and other tools like this one.
Make sure to enable mobile viewport :)
cy.get(".element").realSwipe("toLeft");
cy.get(".element").realSwipe("toRight");
Usage:
cy.realSwipe(direction);
cy.realSwipe(direction, options);
Parameters:
Name | Type | Default value | Description |
---|
direction | "toLeft" | "toTop" | "toRight" | "toBottom"; | - | Direction of swipe |
options | Options | {} | |
Options:
Optional
length: undefined | number default
10Optional
step: undefined | number default
10Optional
x: undefined | number (more about coordinates)Optional
y: undefined | number (more about coordinates)Optional
touchPosition: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
touchMoveDelay: undefined | number default
0
cy.realMouseDown
Fires native system mouse down event.
cy.get("button").realMouseDown();
cy.get("button").realMouseDown(options);
Example:
cy.get("button").realMouseDown({ position: "topLeft" });
Options:
Optional
pointer: "mouse" | "pen"Optional
position: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
scrollBehavior: "center" | "top" | "bottom" | "nearest" | falseOptional
button: "left" | "middle" | "right" | "back" | "forward" | "none"
cy.realMouseUp
Fires native system mouse up event.
cy.get("button").realMouseUp();
cy.get("button").realMouseUp(options);
Example:
cy.get("button").realMouseUp({ position: "topLeft" });
Options:
Optional
pointer: "mouse" | "pen"Optional
position: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
scrollBehavior: "center" | "top" | "bottom" | "nearest" | falseOptional
button: "left" | "middle" | "right" | "back" | "forward" | "none"
cy.realMouseMove
Fires native system mouseMoved event. Moves mouse inside a subject to the provided amount of coordinates from top left corner (adjustable with position option.)
cy.get("sector").realMouseMove(x, y);
cy.get("sector").realMouseMove(x, y, options);
Example:
cy.get("sector").realMouseMove(50, 50, { position: "center" });
Options:
Optional
position: "topLeft" | "top" | "topRight" | "left" | "center" | "right" | "bottomLeft" | "bottom" | "bottomRight"Optional
scrollBehavior: "center" | "top" | "bottom" | "nearest" | false
cy.realMouseWheel
Fires native system mouse wheel event, scrolls the page.
cy.get("div").realMouseWheel(options);
Example:
cy.get("div").realMouseWheel({ deltaY: 100 })
cy.get("div").realMouseWheel({ deltaY: -100 })
cy.get("div").realMouseWheel({ deltaX: 500 })
cy.get("div").realMouseWheel({ deltaX: -500 })
cy.get("div").realMouseWheel({ deltaY: 100, deltaX: 100 })
Options:
Optional
scrollBehavior: "center" | "top" | "bottom" | "nearest" | falseOptional
deltaX: X delta in CSS pixels for mouse wheel event (default: 0). Positive values emulate a scroll right and negative values emulate scroll left event.Optional
deltaY: Y delta in CSS pixels for mouse wheel event (default: 0). Positive values emulate a scroll down and negative values emulate a scroll up event.
Coordinates
Several commands from this plugin accept { x: number, y: number }
coordinates. There is an important note that these coordinates are relative to the whole tab to pass it right to the CDP. For regular elements, we calculate them automatically, but if you need to pass absolute coordinates you will need to provide them yourself.
The easiest way to debug coordinates is to run any real events command and check the logged coordinates by clicking on the command.
FAQ
1. Why cy.realHover
hovering state does not show in the visual regression services?
Unfortunately, neither visual regression services like Happo and Percy nor plain cy.screenshot do not allow to test the hovering state. The hovering state is very different from any kind of js and css so it is not possible to capture it using dom snapshotting (like visual regression services do) and the screenshooting as well because cypress core itself is preventing hovering state in the screenshots.
2. When I am doing cy.realHover
hovering state is not resetting after my checks
Let's take an example. If the real user needs to open menu popover then do check content of popover content and close it the algorithm will be:
- Hover menu
- Check the content
- Put mouse away from the popover
To automate this with cypress, you can do the following
cy.get("[aria-label='Test Button']")
.should("have.css", "background-color", "rgb(217, 83, 79)")
.realHover()
.should("have.css", "background-color", "rgb(201, 48, 44");
cy.get("body").realHover({ position: "topLeft" });
cy.get("[aria-label='Test Button']").should(
"have.css",
"background-color",
"rgb(217, 83, 79)"
);
3. Why do I get "Are You Sure" popups when I am using real events and why I do not get them while using the normal cypress clicks?
Sometimes when there are unsaved changes in a webform, and you leave the page, the web application asks you due the onbeforeunload event
if you really want to leaf the page and loose the changes.
You can try it on this Demo Page.
In "normal" Cypress tests, these popup windows do not appear.
This is because no "real" user actions are performed on the application.
See this page for more information about the beforeunload event.
But when they appear, they block the whole test execution, and you have to handle them explicitly.
Gleb Bahmutov writes about this behaviour and possible solutions in this Blog Post.
Now when you use this real-events
plugin and perform a realEvent
on your application, the browser thinks there happened a real user interaction.
From now on your test is in an active interaction
state, which allows the application to use all the features listed here.
UX
One problem of the real native system events I need to mention – you will not get an error message if the event wasn't produced. Similar to selenium or playwright – if a javascript event was not fired you will not get a comprehensive error message.
So probably this package should not be used as a replacement for the cypress events, at least for the writing tests experience 🐨
License
The project is licensed under the terms of MIT license