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d3-timer

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d3-timer - npm Package Compare versions

Comparing version 2.0.0 to 3.0.0

32

dist/d3-timer.js

@@ -1,11 +0,11 @@

// https://d3js.org/d3-timer/ v2.0.0 Copyright 2020 Mike Bostock
// https://d3js.org/d3-timer/ v3.0.0 Copyright 2021 Mike Bostock
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = global || self, factory(global.d3 = global.d3 || {}));
}(this, function (exports) { 'use strict';
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}));
}(this, (function (exports) { 'use strict';
var frame = 0, // is an animation frame pending?
timeout = 0, // is a timeout pending?
interval = 0, // are any timers active?
timeout$1 = 0, // is a timeout pending?
interval$1 = 0, // are any timers active?
pokeDelay = 1000, // how frequently we check for clock skew

@@ -68,3 +68,3 @@ taskHead,

while (t) {
if ((e = clockNow - t._time) >= 0) t._call.call(null, e);
if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);
t = t._next;

@@ -77,3 +77,3 @@ }

clockNow = (clockLast = clock.now()) + clockSkew;
frame = timeout = 0;
frame = timeout$1 = 0;
try {

@@ -110,9 +110,9 @@ timerFlush();

if (frame) return; // Soonest alarm already set, or will be.
if (timeout) timeout = clearTimeout(timeout);
if (timeout$1) timeout$1 = clearTimeout(timeout$1);
var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
if (delay > 24) {
if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);
if (interval) interval = clearInterval(interval);
if (time < Infinity) timeout$1 = setTimeout(wake, time - clock.now() - clockSkew);
if (interval$1) interval$1 = clearInterval(interval$1);
} else {
if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);
if (!interval$1) clockLast = clock.now(), interval$1 = setInterval(poke, pokeDelay);
frame = 1, setFrame(wake);

@@ -122,3 +122,3 @@ }

function timeout$1(callback, delay, time) {
function timeout(callback, delay, time) {
var t = new Timer;

@@ -133,3 +133,3 @@ delay = delay == null ? 0 : +delay;

function interval$1(callback, delay, time) {
function interval(callback, delay, time) {
var t = new Timer, total = delay;

@@ -150,5 +150,5 @@ if (delay == null) return t.restart(callback, delay, time), t;

exports.interval = interval$1;
exports.interval = interval;
exports.now = now;
exports.timeout = timeout$1;
exports.timeout = timeout;
exports.timer = timer;

@@ -159,2 +159,2 @@ exports.timerFlush = timerFlush;

}));
})));

@@ -1,2 +0,2 @@

// https://d3js.org/d3-timer/ v2.0.0 Copyright 2020 Mike Bostock
!function(t,n){"object"==typeof exports&&"undefined"!=typeof module?n(exports):"function"==typeof define&&define.amd?define(["exports"],n):n((t=t||self).d3=t.d3||{})}(this,function(t){"use strict";var n,e,o=0,r=0,i=0,u=1e3,l=0,a=0,c=0,s="object"==typeof performance&&performance.now?performance:Date,f="object"==typeof window&&window.requestAnimationFrame?window.requestAnimationFrame.bind(window):function(t){setTimeout(t,17)};function _(){return a||(f(m),a=s.now()+c)}function m(){a=0}function p(){this._call=this._time=this._next=null}function w(t,n,e){var o=new p;return o.restart(t,n,e),o}function d(){_(),++o;for(var t,e=n;e;)(t=a-e._time)>=0&&e._call.call(null,t),e=e._next;--o}function h(){a=(l=s.now())+c,o=r=0;try{d()}finally{o=0,function(){var t,o,r=n,i=1/0;for(;r;)r._call?(i>r._time&&(i=r._time),t=r,r=r._next):(o=r._next,r._next=null,r=t?t._next=o:n=o);e=t,v(i)}(),a=0}}function y(){var t=s.now(),n=t-l;n>u&&(c-=n,l=t)}function v(t){o||(r&&(r=clearTimeout(r)),t-a>24?(t<1/0&&(r=setTimeout(h,t-s.now()-c)),i&&(i=clearInterval(i))):(i||(l=s.now(),i=setInterval(y,u)),o=1,f(h)))}p.prototype=w.prototype={constructor:p,restart:function(t,o,r){if("function"!=typeof t)throw new TypeError("callback is not a function");r=(null==r?_():+r)+(null==o?0:+o),this._next||e===this||(e?e._next=this:n=this,e=this),this._call=t,this._time=r,v()},stop:function(){this._call&&(this._call=null,this._time=1/0,v())}},t.interval=function(t,n,e){var o=new p,r=n;return null==n?(o.restart(t,n,e),o):(o._restart=o.restart,o.restart=function(t,n,e){n=+n,e=null==e?_():+e,o._restart(function i(u){u+=r,o._restart(i,r+=n,e),t(u)},n,e)},o.restart(t,n,e),o)},t.now=_,t.timeout=function(t,n,e){var o=new p;return n=null==n?0:+n,o.restart(e=>{o.stop(),t(e+n)},n,e),o},t.timer=w,t.timerFlush=d,Object.defineProperty(t,"__esModule",{value:!0})});
// https://d3js.org/d3-timer/ v3.0.0 Copyright 2021 Mike Bostock
!function(t,n){"object"==typeof exports&&"undefined"!=typeof module?n(exports):"function"==typeof define&&define.amd?define(["exports"],n):n((t="undefined"!=typeof globalThis?globalThis:t||self).d3=t.d3||{})}(this,(function(t){"use strict";var n,e,o=0,i=0,r=0,l=0,u=0,a=0,s="object"==typeof performance&&performance.now?performance:Date,c="object"==typeof window&&window.requestAnimationFrame?window.requestAnimationFrame.bind(window):function(t){setTimeout(t,17)};function f(){return u||(c(_),u=s.now()+a)}function _(){u=0}function m(){this._call=this._time=this._next=null}function p(t,n,e){var o=new m;return o.restart(t,n,e),o}function w(){f(),++o;for(var t,e=n;e;)(t=u-e._time)>=0&&e._call.call(void 0,t),e=e._next;--o}function d(){u=(l=s.now())+a,o=i=0;try{w()}finally{o=0,function(){var t,o,i=n,r=1/0;for(;i;)i._call?(r>i._time&&(r=i._time),t=i,i=i._next):(o=i._next,i._next=null,i=t?t._next=o:n=o);e=t,y(r)}(),u=0}}function h(){var t=s.now(),n=t-l;n>1e3&&(a-=n,l=t)}function y(t){o||(i&&(i=clearTimeout(i)),t-u>24?(t<1/0&&(i=setTimeout(d,t-s.now()-a)),r&&(r=clearInterval(r))):(r||(l=s.now(),r=setInterval(h,1e3)),o=1,c(d)))}m.prototype=p.prototype={constructor:m,restart:function(t,o,i){if("function"!=typeof t)throw new TypeError("callback is not a function");i=(null==i?f():+i)+(null==o?0:+o),this._next||e===this||(e?e._next=this:n=this,e=this),this._call=t,this._time=i,y()},stop:function(){this._call&&(this._call=null,this._time=1/0,y())}},t.interval=function(t,n,e){var o=new m,i=n;return null==n?(o.restart(t,n,e),o):(o._restart=o.restart,o.restart=function(t,n,e){n=+n,e=null==e?f():+e,o._restart((function r(l){l+=i,o._restart(r,i+=n,e),t(l)}),n,e)},o.restart(t,n,e),o)},t.now=f,t.timeout=function(t,n,e){var o=new m;return n=null==n?0:+n,o.restart((e=>{o.stop(),t(e+n)}),n,e),o},t.timer=p,t.timerFlush=w,Object.defineProperty(t,"__esModule",{value:!0})}));
{
"name": "d3-timer",
"version": "2.0.0",
"version": "3.0.0",
"description": "An efficient queue capable of managing thousands of concurrent animations.",
"homepage": "https://d3js.org/d3-timer/",
"repository": {
"type": "git",
"url": "https://github.com/d3/d3-timer.git"
},
"keywords": [

@@ -15,4 +20,3 @@ "d3",

],
"homepage": "https://d3js.org/d3-timer/",
"license": "BSD-3-Clause",
"license": "ISC",
"author": {

@@ -22,10 +26,3 @@ "name": "Mike Bostock",

},
"main": "dist/d3-timer.js",
"unpkg": "dist/d3-timer.min.js",
"jsdelivr": "dist/d3-timer.min.js",
"module": "src/index.js",
"repository": {
"type": "git",
"url": "https://github.com/d3/d3-timer.git"
},
"type": "module",
"files": [

@@ -35,15 +32,25 @@ "dist/**/*.js",

],
"scripts": {
"pretest": "rollup -c",
"test": "tape 'test/**/*-test.js' && eslint src",
"prepublishOnly": "rm -rf dist && yarn test",
"postpublish": "git push && git push --tags && cd ../d3.github.com && git pull && cp ../${npm_package_name}/dist/${npm_package_name}.js ${npm_package_name}.v${npm_package_version%%.*}.js && cp ../${npm_package_name}/dist/${npm_package_name}.min.js ${npm_package_name}.v${npm_package_version%%.*}.min.js && git add ${npm_package_name}.v${npm_package_version%%.*}.js ${npm_package_name}.v${npm_package_version%%.*}.min.js && git commit -m \"${npm_package_name} ${npm_package_version}\" && git push && cd - && zip -j dist/${npm_package_name}.zip -- LICENSE README.md dist/${npm_package_name}.js dist/${npm_package_name}.min.js"
"module": "src/index.js",
"main": "src/index.js",
"jsdelivr": "dist/d3-timer.min.js",
"unpkg": "dist/d3-timer.min.js",
"exports": {
"umd": "./dist/d3-timer.min.js",
"default": "./src/index.js"
},
"sideEffects": false,
"devDependencies": {
"eslint": "6",
"rollup": "1",
"rollup-plugin-terser": "5",
"tape": "4"
"eslint": "7",
"mocha": "8",
"rollup": "2",
"rollup-plugin-terser": "7"
},
"scripts": {
"test": "mocha 'test/**/*-test.js' && eslint src test",
"prepublishOnly": "rm -rf dist && yarn test && rollup -c",
"postpublish": "git push && git push --tags && cd ../d3.github.com && git pull && cp ../${npm_package_name}/dist/${npm_package_name}.js ${npm_package_name}.v${npm_package_version%%.*}.js && cp ../${npm_package_name}/dist/${npm_package_name}.min.js ${npm_package_name}.v${npm_package_version%%.*}.min.js && git add ${npm_package_name}.v${npm_package_version%%.*}.js ${npm_package_name}.v${npm_package_version%%.*}.min.js && git commit -m \"${npm_package_name} ${npm_package_version}\" && git push && cd -"
},
"engines": {
"node": ">=12"
}
}

@@ -7,9 +7,21 @@ # d3-timer

If you use NPM, `npm install d3-timer`. Otherwise, download the [latest release](https://github.com/d3/d3-timer/releases/latest). You can also load directly from [d3js.org](https://d3js.org), either as a [standalone library](https://d3js.org/d3-timer.v2.min.js) or as part of [D3](https://github.com/d3/d3). AMD, CommonJS, and vanilla environments are supported. In vanilla, a `d3` global is exported:
If you use npm, `npm install d3-timer`. You can also download the [latest release on GitHub](https://github.com/d3/d3-timer/releases/latest). For vanilla HTML in modern browsers, import d3-timer from Skypack:
```html
<script src="https://d3js.org/d3-timer.v2.min.js"></script>
<script type="module">
import {timer} from "https://cdn.skypack.dev/d3-timer@3";
const t = timer(callback);
</script>
```
For legacy environments, you can load d3-timer’s UMD bundle from an npm-based CDN such as jsDelivr; a `d3` global is exported:
```html
<script src="https://cdn.jsdelivr.net/npm/d3-timer@3"></script>
<script>
var timer = d3.timer(callback);
const timer = d3.timer(callback);

@@ -32,3 +44,3 @@ </script>

```js
var t = d3.timer(function(elapsed) {
const t = d3.timer((elapsed) => {
console.log(elapsed);

@@ -35,0 +47,0 @@ if (elapsed > 200) t.stop();

@@ -61,3 +61,3 @@ var frame = 0, // is an animation frame pending?

while (t) {
if ((e = clockNow - t._time) >= 0) t._call.call(null, e);
if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);
t = t._next;

@@ -64,0 +64,0 @@ }

Sorry, the diff of this file is not supported yet

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