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    extend-me

Yet another Backbone-like class extender


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extend-me

Yet another Backbone-like class extender

Require/include

Node.js / Browserify:

var Base = require('extend-me').Base;
var newClass = Base.extend(extendedClassName, prototype);

Browsers:

<script src="http://joneit.github.io/extend-me/extend-me.js"></script>

or:

<script src="http://joneit.github.io/extend-me/extend-me.min.js"></script>

Syntax

var newClass = Base.extend(extendedClassName, prototypeAdditions);
  • Base could also be any descendant class (previously extended in this way).
  • extendedClassName Optional. This value if provided is copied to the prototype as $$CLASS_NAME and is useful in debugging to identify the derived class, the name of which is otherwise (unfortunately) not displayed by the debugger. Could also be useful in your code (something not easily available in standard JavaScript).
  • prototypeAdditions Required. The members (properties and methods) of this object are added to the new constructor's prototype. Getter/setter literal syntax is not supported but you can use defineProperty's {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/defineProperty|descriptor objects}. These are recognized with duck-typing. See API doc for details.

Usage

var MyClass = Base.extend({
    initialize: function () { ... },
    member1: ...,
    member2: ...
};

var MyChildClass = MyClass.extend({
    preInitialize: function () { ... },  // called before base class's initialize() */
    initialize: function () { ... },     // called after base class's initialize() and before derived class's initialize() */
    postInitialize: function () { ... }, // called after this class's initialize() */
    member1: ..., // overrides base class's definition of member1
    member3: ...
};

var a = new MyClass(), b = new MyChildClass();

Example

var Parabola = Base.extend({
    initialize: function (a, b) {
        this.a = a;
        this.b = b;
    },
    calculate: function(x) {
        return this.a * Math.pow(x, 2) + (this.b * x);
    }
});

var ParabolaWithIntercept = Parabola.extend({
    initialize: function(a, b, c) {
        this.c = c;
    },
    calculate: function(x) {
        var y = this.super.calculate.apply(this, arguments);
        return y + this.c;
    }
});

var parabola = new ParabolaWithIntercept(3, 2, 1),
    y = parabola.calculate(-3); // yields 22

Constructors

You may optionally supply an initialize method to be called as your constructor. It will be called on object instantiation with the same parameters as passed to the actual constructor.

Initialization Chain

There may be initialize methods at each level of inheritance. Instantiating a derived class will automatically call initialize on all ancestor classes that implement it, starting with the most distant ancestor all the way up to and including the derived class in question. Each initialize method is called with the same parameters as passed to the constructor.

In the example above, on instantiation (var paraboloa = new ParabolaWithIntercept(3, 2, 1)), Parabola.prototype.initialize is called first; then ParabolaWithIntercept.prototype.initialize.

To add initialization code to be executed before and/or after this chain of initialize calls, you an define methods preInitialize and/or postInitialize, respectively. These are not part of the initialization chain. They are only called on the object being instantiated; they are not called when a derived class is being instantiated. For example, in the sample usage above, if MyClass had had a preInitialize method, it would be called on a's intantiation but not b's.

Super

You can reference the immediate ancestor in the prototype chain with the super (a getter on Base's prototype), as shown in the example above.

API documentation

Detailed API docs can be found here.

Demo

A demo can be found here.

Submodules

See the note Regarding submodules for important information on cloning this repo or re-purposing its build template.

FAQs

Last updated on 15 Sep 2016

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