External Editor
A node module to edit a string with a users preferred text editor using $VISUAL or $ENVIRONMENT.
Version: 1.0.1
##Install
npm install external-editor --save
##Usage
A simple example using the .edit
convenience method
var ExternalEditor = require('external-editor')
var data = ExternalEditor.edit('\n\n# Please write your text above');
console.log(data);
A full featured example
var ExternalEditor = require('external-editor');
try {
var editor = new ExternalEditor();
var text = editor.run()
// the text is also available in editor.text
} catch (err) {
if (err instanceOf ExternalEditor.CreateFileError) {
console.log('Failed to create the temporary file');
} else if (err instanceOf ExternalEditor.ReadFileError) {
console.log('Failed to read the temporary file');
} else if (err instanceOf ExternalEditor.LaunchEditorError) {
console.log('Failed to launch your editor');
} else {
throw err;
}
}
// Do things with the text
// Eventually call the cleanup to remove the temporary file
try {
editor.cleanup();
} catch (err) {
if (err instanceOf ExternalEditor.RemoveFileError) {
console.log('Failed to remove the temporary file');
} else {
throw err
}
}
####API
Static Methods
edit(text)
text
(string) Optional Defaults to empty string- Returns (string) The contents of the file
- Could throw
CreateFileError
, ReadFileError
, or LaunchEditorError
, or RemoveFileError
Static Properties
CreateFileError
Error thrown if the temporary file could not be created.ReadFileError
Error thrown if the temporary file could not be read.RemoveFileError
Error thrown if the temporary file could not be removed during cleanup.LaunchEditorError
Error thrown if the editor could not be launched.
Public Methods
new ExternalEditor(text)
text
(string) Optional Defaults to empty string- Could throw
CreateFileError
run()
Launches the editor.
- Returns (string) The contents of the file
- Could throw
LaunchEditorError
or ReadFileError
cleanup()
Removes the temporary file.
- Could throw
RemoveFileError
Public Properties
text
(string) readonly The text in the temporary file.editor.bin
(string) The editor determined from the environment.editor.args
(array) Default arguments for the bintemp_file
(string) Path to temporary file. Can be changed, but be careful as the temporary file probably already
exists and would need be removed manually.
##Errors
All errors have a simple message explaining what went wrong. They all also have an original_error
property containing
the original error thrown for debugging purposes.
##Why Synchronous?
Everything is synchronous to make sure the editor has complete control of the stdin and stdout. Testing has shown
async launching of the editor can lead to issues when using readline or other packages which try to read from stdin or
write to stdout. Seeing as this will be used in an interactive CLI environment, I made the decision to force the package
to be synchronous. If you know a reliable way to force all stdin and stdout to be limited only to the child_process,
please submit a PR.
##License
The MIT License (MIT)
Copyright (c) 2016 Kevin Gravier
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.