gif-encoder
Streaming GIF encoder
This is built as part of the gifsockets project. It is forked from gif.js to allow for a streaming API and performance optimization.
Getting Started
Install the module with: npm install gif-encoder
var GifEncoder = require('gif-encoder');
var gif = new GifEncoder(10, 10);
var pixels = [0, 0, 0, 255];
var file = require('fs').createWriteStream('img.gif');
gif.pipe(file);
gif.writeHeader();
gif.addFrame(pixels);
gif.finish();
Documentation
gif-encoder
exports GifEncoder
, a constructor function which extends readable-stream@~1.1.9
. This means you can use any streams1
/streams2
functionality. I will re-iterate what this means below.
var gif = new GifEncoder(10, 10);
gif.on('data', console.log);
gif.on('end', process.exit);
var gif = new GifEncoder(10, 10);
gif.on('readable', function () {
console.log(gif.read());
});
new GifEncoder(width, height, [options])
Constructor for a new GifEncoder
- width
Number
- Width, in pixels, of the GIF
to output - height
Number
- Height, in pixels, of the GIF
to output - options
Object
- Optional container for any options
- highWaterMark
Number
- Number, in bytes, to store in internal buffer. Defaults to 64kB.
NEVER CALL .removeAllListeners()
. NO DATA EVENTS WILL BE ABLE TO EMIT.
We implement the GIF89a specification which can be found at
http://www.w3.org/Graphics/GIF/spec-gif89a.txt
Events
Event: data
function (buffer) {}
Emits a Buffer
containing either header bytes, frame bytes, or footer bytes.
Event: end
function () {}
Signifies end of the encoding has been reached. This will be emitted once .finish()
is called.
Event: error
function (error) {}
Emits an Error
when internal buffer is exceeded. This occurs when you do not read
(either via .on('data')
or .read()
) and we cannot flush prepared data.
If you have a very large GIF, you can update options.highWaterMark
via the Constructor.
Event: readable
function () {}
Emits when the stream is ready to be .read()
from.
function () {}
Emits when at the start and end of .writeHeader()
.
Event: frame#start/stop
function () {}
Emits when at the start and end of .addFrame()
Event: finish#start/stop
function () {}
Emits when at the start and end of .finish()
Settings
gif.setDelay(ms)
Set milliseconds to wait between frames
- ms
Number
- Amount of milliseconds to delay between frames
setFrameRate(framesPerSecond)
Set delay based on amount of frames per second. Cannot be used with gif.setDelay
.
- framesPerSecond
Number
- Amount of frames per second
setDispose(disposalCode)
Set the disposal code
- disposalCode
Number
- Alters behavior of how to render between frames
- If no transparent color has been set, defaults to 0.
- Otherwise, defaults to 2.
Values : 0 - No disposal specified. The decoder is
not required to take any action.
1 - Do not dispose. The graphic is to be left
in place.
2 - Restore to background color. The area used by the
graphic must be restored to the background color.
3 - Restore to previous. The decoder is required to
restore the area overwritten by the graphic with
what was there prior to rendering the graphic.
4-7 - To be defined.
Taken from http://www.w3.org/Graphics/GIF/spec-gif89a.txt
setRepeat(n)
Sets amount of times to repeat GIF
- n
Number
- If
n
is -1, play once. - If
n
is 0, loop indefinitely. - If
n
is a positive number, loop n
times.
setTransparent(color)
Define the color which represents transparency in the GIF
.
- color
Hexadecimal Number
- Color to represent transparent background
setQuality(quality)
Set the quality (computational/performance trade-off).
- quality
Positive number
- 1 is best colors, worst performance.
- 20 is suggested maximum but there is no limit.
- 10 is the default, provided an even trade-off.
Input/output
read([size])
Read out size
bytes or until the end of the buffer. This is implemented by readable-stream
.
- size
Number
- Optional number of bytes to read out
Write out header bytes. We are following GIF89a
specification.
addFrame(imageData)
Write out a new frame to the GIF.
- imageData
Array
- Array of pixels for the new frame. It should follow the sequence of r, g, b, a
and be 4 * height * width
in length.
finish()
Write out footer bytes.
Low-level
For performance in gifsockets, we needed to open up some lower level methods for fancy tricks.
Don't use these unless you know what you are doing.
flushData()
We have a secondary internal buffer that collects each byte from writeByte
. This is to prevent create a new Buffer
and data
event for every byte of data.
This method empties the internal buffer and pushes it out to the stream
buffer for reading.
pixels
Internal store for imageData
passed in by addFrame
.
analyzeImage(imageData)
First part of addFrame
; runs setImagePixels(removeAlphaChannel(imageData))
and runs analyzePixels()
.
- imageData
Array
- Same as that in addFrame
removeAlphaChannel(imageData)
Reduces imageData
into a Uint8Array
of length 3 * width * height
containing sequences of r, g, b
; removing the alpha channel.
- imageData
Array
- Same as that in addFrame
; array containing r, g, b, a
sequences.
setImagePixels(pixels)
Save pixels
as this.pixels
for image analysis.
- pixels
Array
- Same as imageData
from addFrame
GifEncoder
will mutate the original data.
writeImageInfo()
Second part of addFrame
; behavior varies on if it is the first frame or following frame.
In either case, it writes out a bunch of bytes about the image (e.g. palette, color tables).
outputImage()
Third part of addFrame
; encodes the analyzed/indexed pixels for the GIF format.
Donating
Support this project and others by twolfson via gittip.
Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint via grunt and test via npm test
.
UNLICENSE
As of Nov 11 2013, Todd Wolfson has released all code differences since initial fork from gif.js to the public domain.
These differences have been released under the UNLICENSE.
At the gif.js time of forking, gif.js was using the MIT license.