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gltf-bounding-box

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2
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8
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15
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Comparing version 0.2.0 to 0.2.1

2

package.json
{
"name": "gltf-bounding-box",
"version": "0.2.0",
"version": "0.2.1",
"description": "Computes the global bounding box of a gltf model",

@@ -5,0 +5,0 @@ "main": "dist/index.js",

@@ -15,8 +15,3 @@ "use strict";

if (primitivesCount > 1) {
console.error(
"gltfReader: Currently unable to load meshes with more than 1 primitive."
);
return null;
} else if (primitivesCount === 0) {
if (primitivesCount === 0) {
console.error("gltfReader: Mesh has no primitive.");

@@ -26,12 +21,15 @@ return null;

const primitive = mesh.primitives[0];
const positions = [];
mesh.primitives.forEach((primitive) => {
// Attributes
if (!primitive.attributes) return;
// Attributes
const attributes = {};
if (!primitive.attributes) return [];
return gltfReader._loadAccessor(
gltf,
primitive.attributes.POSITION,
buffers
);
positions.push(...gltfReader._loadAccessor(
gltf,
primitive.attributes.POSITION,
buffers
));
})
return positions;
},

@@ -38,0 +36,0 @@

@@ -12,3 +12,3 @@ import gltf1BoundingBox from './gltf1-bounding-box';

computeBoundings(gltf, buffers={}) {
if (gltf instanceof Buffer) {
if (Boolean(gltf.readUInt32LE)) {
const version = gltf.readUInt32LE(4);

@@ -15,0 +15,0 @@ if (version === 2) {

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