humanize-duration
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Comparing version 0.8.1 to 0.8.2
@@ -116,3 +116,3 @@ /* | ||
// A utility function for creating the strings. | ||
// Internal utility function for rendering the strings. | ||
// render(1, "minute") == "1 minute" | ||
@@ -129,2 +129,15 @@ // render(12, "hour") == "12 hours" | ||
// Internal helper function for Polish language. | ||
function getPolishForm(c) { | ||
if (c === 1) { | ||
return 0; | ||
} else if (Math.floor(c) !== c) { | ||
return 1; | ||
} else if (2 <= c % 10 && c % 10 <= 4 && !(10 < c % 100 && c % 100 < 20)) { | ||
return 2; | ||
} else { | ||
return 3; | ||
} | ||
} | ||
// Grab the components. | ||
@@ -134,2 +147,6 @@ function componentsOf(total, language) { | ||
var result = { total: {} }; | ||
// Make sure we have positive numbers. | ||
// Has the nice sideffect of turning Number objects into primitives. | ||
total = Math.abs(total); | ||
var ms = total; | ||
@@ -144,9 +161,14 @@ | ||
// What's the total? | ||
unitTotal = Math.floor(total / unit.milliseconds); | ||
result.total[unitName] = render(unitTotal, unit.name, language); | ||
// What are the totals and the rest? | ||
if (unit.name === "millisecond") { | ||
unitCount = ms / unit.milliseconds; | ||
unitTotal = total / unit.milliseconds; | ||
} else { | ||
unitCount = Math.floor(ms / unit.milliseconds); | ||
unitTotal = Math.floor(total / unit.milliseconds); | ||
} | ||
// What's the rest? | ||
unitCount = Math.floor(ms / unit.milliseconds); | ||
// Put them in the result. | ||
result[unitName] = render(unitCount, unit.name, language); | ||
result.total[unitName] = render(unitTotal, unit.name, language); | ||
@@ -165,5 +187,5 @@ // Lower the number of milliseconds. | ||
// Turn Number objects into primitives. | ||
if (ms instanceof Number) | ||
ms = ms.valueOf(); | ||
// Make sure we have a positive number. | ||
// Has the nice sideffect of turning Number objects into primitives. | ||
ms = Math.abs(ms); | ||
@@ -179,3 +201,3 @@ // Humanizing zero, I see. | ||
var unit, unitCount, mightBeHalfUnit; | ||
for (var i = 0, len = UNITS.length; (i < len) && (ms); i ++) { | ||
for (var i = 0, len = UNITS.length; i < len; i ++) { | ||
@@ -193,3 +215,7 @@ // Store the current unit. | ||
// What's the number of full units we can fit? | ||
unitCount = Math.floor(ms / unit.milliseconds); | ||
if (unit.name === "millisecond") { | ||
unitCount = ms / unit.milliseconds; | ||
} else { | ||
unitCount = Math.floor(ms / unit.milliseconds); | ||
} | ||
@@ -210,15 +236,2 @@ // Add the string. | ||
// Helper function for Polish language. | ||
function getPolishForm(c) { | ||
if (c === 1) { | ||
return 0; | ||
} else if (Math.floor(c) !== c) { | ||
return 1; | ||
} else if (2 <= c % 10 && c % 10 <= 4 && !(10 < c % 100 && c % 100 < 20)) { | ||
return 2; | ||
} else { | ||
return 3; | ||
} | ||
} | ||
// What's the default language? | ||
@@ -225,0 +238,0 @@ humanizeDuration.language = "en"; |
@@ -10,3 +10,3 @@ { | ||
], | ||
"version": "0.8.1", | ||
"version": "0.8.2", | ||
"description": "Convert millisecond durations to English or many other languages.", | ||
@@ -18,3 +18,3 @@ "main": "humanize-duration.js", | ||
"devDependencies": { | ||
"mocha": "1.18.x", | ||
"mocha": "1.19.x", | ||
"chai": "1.9.x", | ||
@@ -21,0 +21,0 @@ "sugar": "1.4.x", |
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License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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