io.extendreality.zinnia.unity
Advanced tools
Changelog
1.0.5 (2019-10-20)
The CollapsibleUnityEvent drawer Editor drawer was setting the scene as dirty on first draw of the component which was then causing an error in Unity 2019.1 and above when a prefab utilizing the custom drawer was drawn in the inspector. This is because the prefab cannot be saved if it is coming from a 3rd party Unity package and attempting to set the scene as dirty was causing an attempt to save.
There is no reason for this SetDirty to occur as it provides no required functionality so the line has been removed which should fix the error it was causing.
Changelog
1.0.3 (2019-10-20)
The
[Restricted]
attribute was using a standardColor.gray
but this became unreadable when using the Unity professional dark skin. A custom grey color is now being used which is visible and readable in both the professional and personal Unity skin.
Authors will continue to retain the copyright for the code committed but do so under the license stated in the repository as outlined in the [GitHub Terms Of
Changelog
1.0.2 (2019-10-15)
When Zinnia was directly referenced by a project as a UPM package the Malimbe dependency of Zinnia logged multiple warnings. These warnings were resolved by an update to Malimbe, which this change updates to.