jp.keijiro.klak.hap
Advanced tools
Comparing version 0.1.16 to 0.1.17
@@ -12,3 +12,3 @@ { | ||
"unityRelease": "4f0", | ||
"version": "0.1.16" | ||
"version": "0.1.17" | ||
} |
@@ -64,3 +64,3 @@ KlakHAP | ||
``` | ||
"jp.keijiro.klak.hap": "0.1.16" | ||
"jp.keijiro.klak.hap": "0.1.17" | ||
``` | ||
@@ -80,3 +80,3 @@ | ||
"dependencies": { | ||
"jp.keijiro.klak.hap": "0.1.16", | ||
"jp.keijiro.klak.hap": "0.1.17", | ||
... | ||
@@ -120,4 +120,4 @@ ``` | ||
- UV coordinates incompatibility: Decoded textures will be upside-down due to | ||
the difference in the UV coodinate conventions between Unity and HAP. It can | ||
- UV coordinate incompatibility: Decoded textures will be upside-down due to | ||
the difference in the UV coordinates conventions between Unity and HAP. It can | ||
be fixed using a vertically-inverted texture scale/offset. You can also use | ||
@@ -124,0 +124,0 @@ the `Klak/Hap` shader for this purpose. |
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License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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