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jp.keijiro.klak.hap

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jp.keijiro.klak.hap - npm Package Compare versions

Comparing version 0.1.16 to 0.1.17

2

package.json

@@ -12,3 +12,3 @@ {

"unityRelease": "4f0",
"version": "0.1.16"
"version": "0.1.17"
}

@@ -64,3 +64,3 @@ KlakHAP

```
"jp.keijiro.klak.hap": "0.1.16"
"jp.keijiro.klak.hap": "0.1.17"
```

@@ -80,3 +80,3 @@

"dependencies": {
"jp.keijiro.klak.hap": "0.1.16",
"jp.keijiro.klak.hap": "0.1.17",
...

@@ -120,4 +120,4 @@ ```

- UV coordinates incompatibility: Decoded textures will be upside-down due to
the difference in the UV coodinate conventions between Unity and HAP. It can
- UV coordinate incompatibility: Decoded textures will be upside-down due to
the difference in the UV coordinates conventions between Unity and HAP. It can
be fixed using a vertically-inverted texture scale/offset. You can also use

@@ -124,0 +124,0 @@ the `Klak/Hap` shader for this purpose.

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