Comparing version 3.0.0 to 4.0.0
424
kdbush.js
(function (global, factory) { | ||
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : | ||
typeof define === 'function' && define.amd ? define(factory) : | ||
(global.KDBush = factory()); | ||
}(this, (function () { 'use strict'; | ||
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.KDBush = factory()); | ||
})(this, (function () { 'use strict'; | ||
function sortKD(ids, coords, nodeSize, left, right, depth) { | ||
if (right - left <= nodeSize) { return; } | ||
const ARRAY_TYPES = [ | ||
Int8Array, Uint8Array, Uint8ClampedArray, Int16Array, Uint16Array, | ||
Int32Array, Uint32Array, Float32Array, Float64Array | ||
]; | ||
var m = (left + right) >> 1; | ||
/** @typedef {Int8ArrayConstructor | Uint8ArrayConstructor | Uint8ClampedArrayConstructor | Int16ArrayConstructor | Uint16ArrayConstructor | Int32ArrayConstructor | Uint32ArrayConstructor | Float32ArrayConstructor | Float64ArrayConstructor} TypedArrayConstructor */ | ||
select(ids, coords, m, left, right, depth % 2); | ||
const VERSION = 1; // serialized format version | ||
const HEADER_SIZE = 8; | ||
sortKD(ids, coords, nodeSize, left, m - 1, depth + 1); | ||
sortKD(ids, coords, nodeSize, m + 1, right, depth + 1); | ||
} | ||
class KDBush { | ||
function select(ids, coords, k, left, right, inc) { | ||
while (right > left) { | ||
if (right - left > 600) { | ||
var n = right - left + 1; | ||
var m = k - left + 1; | ||
var z = Math.log(n); | ||
var s = 0.5 * Math.exp(2 * z / 3); | ||
var sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1); | ||
var newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); | ||
var newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); | ||
select(ids, coords, k, newLeft, newRight, inc); | ||
/** | ||
* Creates an index from raw `ArrayBuffer` data. | ||
* @param {ArrayBuffer} data | ||
*/ | ||
static from(data) { | ||
if (!(data instanceof ArrayBuffer)) { | ||
throw new Error('Data must be an instance of ArrayBuffer.'); | ||
} | ||
const [magic, versionAndType] = new Uint8Array(data, 0, 2); | ||
if (magic !== 0xdb) { | ||
throw new Error('Data does not appear to be in a KDBush format.'); | ||
} | ||
const version = versionAndType >> 4; | ||
if (version !== VERSION) { | ||
throw new Error(`Got v${version} data when expected v${VERSION}.`); | ||
} | ||
const ArrayType = ARRAY_TYPES[versionAndType & 0x0f]; | ||
if (!ArrayType) { | ||
throw new Error('Unrecognized array type.'); | ||
} | ||
const [nodeSize] = new Uint16Array(data, 2, 1); | ||
const [numItems] = new Uint32Array(data, 4, 1); | ||
var t = coords[2 * k + inc]; | ||
var i = left; | ||
var j = right; | ||
return new KDBush(numItems, nodeSize, ArrayType, data); | ||
} | ||
swapItem(ids, coords, left, k); | ||
if (coords[2 * right + inc] > t) { swapItem(ids, coords, left, right); } | ||
/** | ||
* Creates an index that will hold a given number of items. | ||
* @param {number} numItems | ||
* @param {number} [nodeSize=64] Size of the KD-tree node (64 by default). | ||
* @param {TypedArrayConstructor} [ArrayType=Float64Array] The array type used for coordinates storage (`Float64Array` by default). | ||
* @param {ArrayBuffer} [data] (For internal use only) | ||
*/ | ||
constructor(numItems, nodeSize = 64, ArrayType = Float64Array, data) { | ||
if (isNaN(numItems) || numItems <= 0) throw new Error(`Unpexpected numItems value: ${numItems}.`); | ||
while (i < j) { | ||
swapItem(ids, coords, i, j); | ||
i++; | ||
j--; | ||
while (coords[2 * i + inc] < t) { i++; } | ||
while (coords[2 * j + inc] > t) { j--; } | ||
this.numItems = +numItems; | ||
this.nodeSize = Math.min(Math.max(+nodeSize, 2), 65535); | ||
this.ArrayType = ArrayType; | ||
this.IndexArrayType = numItems < 65536 ? Uint16Array : Uint32Array; | ||
const arrayTypeIndex = ARRAY_TYPES.indexOf(this.ArrayType); | ||
const coordsByteSize = numItems * 2 * this.ArrayType.BYTES_PER_ELEMENT; | ||
const idsByteSize = numItems * this.IndexArrayType.BYTES_PER_ELEMENT; | ||
const padCoords = (8 - idsByteSize % 8) % 8; | ||
if (arrayTypeIndex < 0) { | ||
throw new Error(`Unexpected typed array class: ${ArrayType}.`); | ||
} | ||
if (coords[2 * left + inc] === t) { swapItem(ids, coords, left, j); } | ||
else { | ||
j++; | ||
swapItem(ids, coords, j, right); | ||
if (data && (data instanceof ArrayBuffer)) { // reconstruct an index from a buffer | ||
this.data = data; | ||
this.ids = new this.IndexArrayType(this.data, HEADER_SIZE, numItems); | ||
this.coords = new this.ArrayType(this.data, HEADER_SIZE + idsByteSize + padCoords, numItems * 2); | ||
this._pos = numItems * 2; | ||
this._finished = true; | ||
} else { // initialize a new index | ||
this.data = new ArrayBuffer(HEADER_SIZE + coordsByteSize + idsByteSize + padCoords); | ||
this.ids = new this.IndexArrayType(this.data, HEADER_SIZE, numItems); | ||
this.coords = new this.ArrayType(this.data, HEADER_SIZE + idsByteSize + padCoords, numItems * 2); | ||
this._pos = 0; | ||
this._finished = false; | ||
// set header | ||
new Uint8Array(this.data, 0, 2).set([0xdb, (VERSION << 4) + arrayTypeIndex]); | ||
new Uint16Array(this.data, 2, 1)[0] = nodeSize; | ||
new Uint32Array(this.data, 4, 1)[0] = numItems; | ||
} | ||
} | ||
if (j <= k) { left = j + 1; } | ||
if (k <= j) { right = j - 1; } | ||
/** | ||
* Add a point to the index. | ||
* @param {number} x | ||
* @param {number} y | ||
* @returns {number} An incremental index associated with the added item (starting from `0`). | ||
*/ | ||
add(x, y) { | ||
const index = this._pos >> 1; | ||
this.ids[index] = index; | ||
this.coords[this._pos++] = x; | ||
this.coords[this._pos++] = y; | ||
return index; | ||
} | ||
} | ||
function swapItem(ids, coords, i, j) { | ||
swap(ids, i, j); | ||
swap(coords, 2 * i, 2 * j); | ||
swap(coords, 2 * i + 1, 2 * j + 1); | ||
} | ||
/** | ||
* Perform indexing of the added points. | ||
*/ | ||
finish() { | ||
const numAdded = this._pos >> 1; | ||
if (numAdded !== this.numItems) { | ||
throw new Error(`Added ${numAdded} items when expected ${this.numItems}.`); | ||
} | ||
// kd-sort both arrays for efficient search | ||
sort(this.ids, this.coords, this.nodeSize, 0, this.numItems - 1, 0); | ||
function swap(arr, i, j) { | ||
var tmp = arr[i]; | ||
arr[i] = arr[j]; | ||
arr[j] = tmp; | ||
} | ||
this._finished = true; | ||
return this; | ||
} | ||
function range(ids, coords, minX, minY, maxX, maxY, nodeSize) { | ||
var stack = [0, ids.length - 1, 0]; | ||
var result = []; | ||
var x, y; | ||
/** | ||
* Search the index for items within a given bounding box. | ||
* @param {number} minX | ||
* @param {number} minY | ||
* @param {number} maxX | ||
* @param {number} maxY | ||
* @returns {number[]} An array of indices correponding to the found items. | ||
*/ | ||
range(minX, minY, maxX, maxY) { | ||
if (!this._finished) throw new Error('Data not yet indexed - call index.finish().'); | ||
while (stack.length) { | ||
var axis = stack.pop(); | ||
var right = stack.pop(); | ||
var left = stack.pop(); | ||
const {ids, coords, nodeSize} = this; | ||
const stack = [0, ids.length - 1, 0]; | ||
const result = []; | ||
if (right - left <= nodeSize) { | ||
for (var i = left; i <= right; i++) { | ||
x = coords[2 * i]; | ||
y = coords[2 * i + 1]; | ||
if (x >= minX && x <= maxX && y >= minY && y <= maxY) { result.push(ids[i]); } | ||
// recursively search for items in range in the kd-sorted arrays | ||
while (stack.length) { | ||
const axis = stack.pop() || 0; | ||
const right = stack.pop() || 0; | ||
const left = stack.pop() || 0; | ||
// if we reached "tree node", search linearly | ||
if (right - left <= nodeSize) { | ||
for (let i = left; i <= right; i++) { | ||
const x = coords[2 * i]; | ||
const y = coords[2 * i + 1]; | ||
if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[i]); | ||
} | ||
continue; | ||
} | ||
continue; | ||
} | ||
var m = Math.floor((left + right) / 2); | ||
// otherwise find the middle index | ||
const m = (left + right) >> 1; | ||
x = coords[2 * m]; | ||
y = coords[2 * m + 1]; | ||
// include the middle item if it's in range | ||
const x = coords[2 * m]; | ||
const y = coords[2 * m + 1]; | ||
if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[m]); | ||
if (x >= minX && x <= maxX && y >= minY && y <= maxY) { result.push(ids[m]); } | ||
// queue search in halves that intersect the query | ||
if (axis === 0 ? minX <= x : minY <= y) { | ||
stack.push(left); | ||
stack.push(m - 1); | ||
stack.push(1 - axis); | ||
} | ||
if (axis === 0 ? maxX >= x : maxY >= y) { | ||
stack.push(m + 1); | ||
stack.push(right); | ||
stack.push(1 - axis); | ||
} | ||
} | ||
var nextAxis = (axis + 1) % 2; | ||
if (axis === 0 ? minX <= x : minY <= y) { | ||
stack.push(left); | ||
stack.push(m - 1); | ||
stack.push(nextAxis); | ||
} | ||
if (axis === 0 ? maxX >= x : maxY >= y) { | ||
stack.push(m + 1); | ||
stack.push(right); | ||
stack.push(nextAxis); | ||
} | ||
return result; | ||
} | ||
return result; | ||
} | ||
/** | ||
* Search the index for items within a given radius. | ||
* @param {number} qx | ||
* @param {number} qy | ||
* @param {number} r Query radius. | ||
* @returns {number[]} An array of indices correponding to the found items. | ||
*/ | ||
within(qx, qy, r) { | ||
if (!this._finished) throw new Error('Data not yet indexed - call index.finish().'); | ||
function within(ids, coords, qx, qy, r, nodeSize) { | ||
var stack = [0, ids.length - 1, 0]; | ||
var result = []; | ||
var r2 = r * r; | ||
const {ids, coords, nodeSize} = this; | ||
const stack = [0, ids.length - 1, 0]; | ||
const result = []; | ||
const r2 = r * r; | ||
while (stack.length) { | ||
var axis = stack.pop(); | ||
var right = stack.pop(); | ||
var left = stack.pop(); | ||
// recursively search for items within radius in the kd-sorted arrays | ||
while (stack.length) { | ||
const axis = stack.pop() || 0; | ||
const right = stack.pop() || 0; | ||
const left = stack.pop() || 0; | ||
if (right - left <= nodeSize) { | ||
for (var i = left; i <= right; i++) { | ||
if (sqDist(coords[2 * i], coords[2 * i + 1], qx, qy) <= r2) { result.push(ids[i]); } | ||
// if we reached "tree node", search linearly | ||
if (right - left <= nodeSize) { | ||
for (let i = left; i <= right; i++) { | ||
if (sqDist(coords[2 * i], coords[2 * i + 1], qx, qy) <= r2) result.push(ids[i]); | ||
} | ||
continue; | ||
} | ||
continue; | ||
} | ||
var m = Math.floor((left + right) / 2); | ||
// otherwise find the middle index | ||
const m = (left + right) >> 1; | ||
var x = coords[2 * m]; | ||
var y = coords[2 * m + 1]; | ||
// include the middle item if it's in range | ||
const x = coords[2 * m]; | ||
const y = coords[2 * m + 1]; | ||
if (sqDist(x, y, qx, qy) <= r2) result.push(ids[m]); | ||
if (sqDist(x, y, qx, qy) <= r2) { result.push(ids[m]); } | ||
// queue search in halves that intersect the query | ||
if (axis === 0 ? qx - r <= x : qy - r <= y) { | ||
stack.push(left); | ||
stack.push(m - 1); | ||
stack.push(1 - axis); | ||
} | ||
if (axis === 0 ? qx + r >= x : qy + r >= y) { | ||
stack.push(m + 1); | ||
stack.push(right); | ||
stack.push(1 - axis); | ||
} | ||
} | ||
var nextAxis = (axis + 1) % 2; | ||
if (axis === 0 ? qx - r <= x : qy - r <= y) { | ||
stack.push(left); | ||
stack.push(m - 1); | ||
stack.push(nextAxis); | ||
} | ||
if (axis === 0 ? qx + r >= x : qy + r >= y) { | ||
stack.push(m + 1); | ||
stack.push(right); | ||
stack.push(nextAxis); | ||
} | ||
return result; | ||
} | ||
return result; | ||
} | ||
function sqDist(ax, ay, bx, by) { | ||
var dx = ax - bx; | ||
var dy = ay - by; | ||
return dx * dx + dy * dy; | ||
/** | ||
* @param {Uint16Array | Uint32Array} ids | ||
* @param {InstanceType<TypedArrayConstructor>} coords | ||
* @param {number} nodeSize | ||
* @param {number} left | ||
* @param {number} right | ||
* @param {number} axis | ||
*/ | ||
function sort(ids, coords, nodeSize, left, right, axis) { | ||
if (right - left <= nodeSize) return; | ||
const m = (left + right) >> 1; // middle index | ||
// sort ids and coords around the middle index so that the halves lie | ||
// either left/right or top/bottom correspondingly (taking turns) | ||
select(ids, coords, m, left, right, axis); | ||
// recursively kd-sort first half and second half on the opposite axis | ||
sort(ids, coords, nodeSize, left, m - 1, 1 - axis); | ||
sort(ids, coords, nodeSize, m + 1, right, 1 - axis); | ||
} | ||
var defaultGetX = function (p) { return p[0]; }; | ||
var defaultGetY = function (p) { return p[1]; }; | ||
/** | ||
* Custom Floyd-Rivest selection algorithm: sort ids and coords so that | ||
* [left..k-1] items are smaller than k-th item (on either x or y axis) | ||
* @param {Uint16Array | Uint32Array} ids | ||
* @param {InstanceType<TypedArrayConstructor>} coords | ||
* @param {number} k | ||
* @param {number} left | ||
* @param {number} right | ||
* @param {number} axis | ||
*/ | ||
function select(ids, coords, k, left, right, axis) { | ||
var KDBush = function KDBush(points, getX, getY, nodeSize, ArrayType) { | ||
if ( getX === void 0 ) getX = defaultGetX; | ||
if ( getY === void 0 ) getY = defaultGetY; | ||
if ( nodeSize === void 0 ) nodeSize = 64; | ||
if ( ArrayType === void 0 ) ArrayType = Float64Array; | ||
while (right > left) { | ||
if (right - left > 600) { | ||
const n = right - left + 1; | ||
const m = k - left + 1; | ||
const z = Math.log(n); | ||
const s = 0.5 * Math.exp(2 * z / 3); | ||
const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1); | ||
const newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); | ||
const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); | ||
select(ids, coords, k, newLeft, newRight, axis); | ||
} | ||
this.nodeSize = nodeSize; | ||
this.points = points; | ||
const t = coords[2 * k + axis]; | ||
let i = left; | ||
let j = right; | ||
var IndexArrayType = points.length < 65536 ? Uint16Array : Uint32Array; | ||
swapItem(ids, coords, left, k); | ||
if (coords[2 * right + axis] > t) swapItem(ids, coords, left, right); | ||
var ids = this.ids = new IndexArrayType(points.length); | ||
var coords = this.coords = new ArrayType(points.length * 2); | ||
while (i < j) { | ||
swapItem(ids, coords, i, j); | ||
i++; | ||
j--; | ||
while (coords[2 * i + axis] < t) i++; | ||
while (coords[2 * j + axis] > t) j--; | ||
} | ||
for (var i = 0; i < points.length; i++) { | ||
ids[i] = i; | ||
coords[2 * i] = getX(points[i]); | ||
coords[2 * i + 1] = getY(points[i]); | ||
if (coords[2 * left + axis] === t) swapItem(ids, coords, left, j); | ||
else { | ||
j++; | ||
swapItem(ids, coords, j, right); | ||
} | ||
if (j <= k) left = j + 1; | ||
if (k <= j) right = j - 1; | ||
} | ||
} | ||
sortKD(ids, coords, nodeSize, 0, ids.length - 1, 0); | ||
}; | ||
/** | ||
* @param {Uint16Array | Uint32Array} ids | ||
* @param {InstanceType<TypedArrayConstructor>} coords | ||
* @param {number} i | ||
* @param {number} j | ||
*/ | ||
function swapItem(ids, coords, i, j) { | ||
swap(ids, i, j); | ||
swap(coords, 2 * i, 2 * j); | ||
swap(coords, 2 * i + 1, 2 * j + 1); | ||
} | ||
KDBush.prototype.range = function range$1 (minX, minY, maxX, maxY) { | ||
return range(this.ids, this.coords, minX, minY, maxX, maxY, this.nodeSize); | ||
}; | ||
/** | ||
* @param {InstanceType<TypedArrayConstructor>} arr | ||
* @param {number} i | ||
* @param {number} j | ||
*/ | ||
function swap(arr, i, j) { | ||
const tmp = arr[i]; | ||
arr[i] = arr[j]; | ||
arr[j] = tmp; | ||
} | ||
KDBush.prototype.within = function within$1 (x, y, r) { | ||
return within(this.ids, this.coords, x, y, r, this.nodeSize); | ||
}; | ||
/** | ||
* @param {number} ax | ||
* @param {number} ay | ||
* @param {number} bx | ||
* @param {number} by | ||
*/ | ||
function sqDist(ax, ay, bx, by) { | ||
const dx = ax - bx; | ||
const dy = ay - by; | ||
return dx * dx + dy * dy; | ||
} | ||
return KDBush; | ||
}))); | ||
})); |
@@ -1,1 +0,1 @@ | ||
!function(t,o){"object"==typeof exports&&"undefined"!=typeof module?module.exports=o():"function"==typeof define&&define.amd?define(o):t.KDBush=o()}(this,function(){"use strict";function t(n,r,i,e,h,u){if(!(h-e<=i)){var s=e+h>>1;!function t(n,r,i,e,h,u){for(;h>e;){if(h-e>600){var s=h-e+1,f=i-e+1,p=Math.log(s),a=.5*Math.exp(2*p/3),d=.5*Math.sqrt(p*a*(s-a)/s)*(f-s/2<0?-1:1),v=Math.max(e,Math.floor(i-f*a/s+d)),c=Math.min(h,Math.floor(i+(s-f)*a/s+d));t(n,r,i,v,c,u)}var l=r[2*i+u],g=e,M=h;for(o(n,r,e,i),r[2*h+u]>l&&o(n,r,e,h);g<M;){for(o(n,r,g,M),g++,M--;r[2*g+u]<l;)g++;for(;r[2*M+u]>l;)M--}r[2*e+u]===l?o(n,r,e,M):o(n,r,++M,h),M<=i&&(e=M+1),i<=M&&(h=M-1)}}(n,r,s,e,h,u%2),t(n,r,i,e,s-1,u+1),t(n,r,i,s+1,h,u+1)}}function o(t,o,r,i){n(t,r,i),n(o,2*r,2*i),n(o,2*r+1,2*i+1)}function n(t,o,n){var r=t[o];t[o]=t[n],t[n]=r}function r(t,o,n,r){var i=t-n,e=o-r;return i*i+e*e}var i=function(t){return t[0]},e=function(t){return t[1]},h=function(o,n,r,h,u){void 0===n&&(n=i),void 0===r&&(r=e),void 0===h&&(h=64),void 0===u&&(u=Float64Array),this.nodeSize=h,this.points=o;for(var s=o.length<65536?Uint16Array:Uint32Array,f=this.ids=new s(o.length),p=this.coords=new u(2*o.length),a=0;a<o.length;a++)f[a]=a,p[2*a]=n(o[a]),p[2*a+1]=r(o[a]);t(f,p,h,0,f.length-1,0)};return h.prototype.range=function(t,o,n,r){return function(t,o,n,r,i,e,h){for(var u,s,f=[0,t.length-1,0],p=[];f.length;){var a=f.pop(),d=f.pop(),v=f.pop();if(d-v<=h)for(var c=v;c<=d;c++)u=o[2*c],s=o[2*c+1],u>=n&&u<=i&&s>=r&&s<=e&&p.push(t[c]);else{var l=Math.floor((v+d)/2);u=o[2*l],s=o[2*l+1],u>=n&&u<=i&&s>=r&&s<=e&&p.push(t[l]);var g=(a+1)%2;(0===a?n<=u:r<=s)&&(f.push(v),f.push(l-1),f.push(g)),(0===a?i>=u:e>=s)&&(f.push(l+1),f.push(d),f.push(g))}}return p}(this.ids,this.coords,t,o,n,r,this.nodeSize)},h.prototype.within=function(t,o,n){return function(t,o,n,i,e,h){for(var u=[0,t.length-1,0],s=[],f=e*e;u.length;){var p=u.pop(),a=u.pop(),d=u.pop();if(a-d<=h)for(var v=d;v<=a;v++)r(o[2*v],o[2*v+1],n,i)<=f&&s.push(t[v]);else{var c=Math.floor((d+a)/2),l=o[2*c],g=o[2*c+1];r(l,g,n,i)<=f&&s.push(t[c]);var M=(p+1)%2;(0===p?n-e<=l:i-e<=g)&&(u.push(d),u.push(c-1),u.push(M)),(0===p?n+e>=l:i+e>=g)&&(u.push(c+1),u.push(a),u.push(M))}}return s}(this.ids,this.coords,t,o,n,this.nodeSize)},h}); | ||
!function(t,r){"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).KDBush=r()}(this,(function(){"use strict";const t=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array];class r{static from(n){if(!(n instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");const[s,e]=new Uint8Array(n,0,2);if(219!==s)throw new Error("Data does not appear to be in a KDBush format.");const i=e>>4;if(1!==i)throw new Error(`Got v${i} data when expected v1.`);const o=t[15&e];if(!o)throw new Error("Unrecognized array type.");const[h]=new Uint16Array(n,2,1),[a]=new Uint32Array(n,4,1);return new r(a,h,o,n)}constructor(r,n=64,s=Float64Array,e){if(isNaN(r)||r<=0)throw new Error(`Unpexpected numItems value: ${r}.`);this.numItems=+r,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=s,this.IndexArrayType=r<65536?Uint16Array:Uint32Array;const i=t.indexOf(this.ArrayType),o=2*r*this.ArrayType.BYTES_PER_ELEMENT,h=r*this.IndexArrayType.BYTES_PER_ELEMENT,a=(8-h%8)%8;if(i<0)throw new Error(`Unexpected typed array class: ${s}.`);e&&e instanceof ArrayBuffer?(this.data=e,this.ids=new this.IndexArrayType(this.data,8,r),this.coords=new this.ArrayType(this.data,8+h+a,2*r),this._pos=2*r,this._finished=!0):(this.data=new ArrayBuffer(8+o+h+a),this.ids=new this.IndexArrayType(this.data,8,r),this.coords=new this.ArrayType(this.data,8+h+a,2*r),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,16+i]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=r)}add(t,r){const n=this._pos>>1;return this.ids[n]=n,this.coords[this._pos++]=t,this.coords[this._pos++]=r,n}finish(){const t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected ${this.numItems}.`);return n(this.ids,this.coords,this.nodeSize,0,this.numItems-1,0),this._finished=!0,this}range(t,r,n,s){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");const{ids:e,coords:i,nodeSize:o}=this,h=[0,e.length-1,0],a=[];for(;h.length;){const d=h.pop()||0,f=h.pop()||0,p=h.pop()||0;if(f-p<=o){for(let o=p;o<=f;o++){const h=i[2*o],d=i[2*o+1];h>=t&&h<=n&&d>=r&&d<=s&&a.push(e[o])}continue}const c=p+f>>1,u=i[2*c],y=i[2*c+1];u>=t&&u<=n&&y>=r&&y<=s&&a.push(e[c]),(0===d?t<=u:r<=y)&&(h.push(p),h.push(c-1),h.push(1-d)),(0===d?n>=u:s>=y)&&(h.push(c+1),h.push(f),h.push(1-d))}return a}within(t,r,n){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");const{ids:s,coords:e,nodeSize:i}=this,h=[0,s.length-1,0],a=[],d=n*n;for(;h.length;){const f=h.pop()||0,p=h.pop()||0,c=h.pop()||0;if(p-c<=i){for(let n=c;n<=p;n++)o(e[2*n],e[2*n+1],t,r)<=d&&a.push(s[n]);continue}const u=c+p>>1,y=e[2*u],w=e[2*u+1];o(y,w,t,r)<=d&&a.push(s[u]),(0===f?t-n<=y:r-n<=w)&&(h.push(c),h.push(u-1),h.push(1-f)),(0===f?t+n>=y:r+n>=w)&&(h.push(u+1),h.push(p),h.push(1-f))}return a}}function n(t,r,e,i,o,h){if(o-i<=e)return;const a=i+o>>1;s(t,r,a,i,o,h),n(t,r,e,i,a-1,1-h),n(t,r,e,a+1,o,1-h)}function s(t,r,n,i,o,h){for(;o>i;){if(o-i>600){const e=o-i+1,a=n-i+1,d=Math.log(e),f=.5*Math.exp(2*d/3),p=.5*Math.sqrt(d*f*(e-f)/e)*(a-e/2<0?-1:1);s(t,r,n,Math.max(i,Math.floor(n-a*f/e+p)),Math.min(o,Math.floor(n+(e-a)*f/e+p)),h)}const a=r[2*n+h];let d=i,f=o;for(e(t,r,i,n),r[2*o+h]>a&&e(t,r,i,o);d<f;){for(e(t,r,d,f),d++,f--;r[2*d+h]<a;)d++;for(;r[2*f+h]>a;)f--}r[2*i+h]===a?e(t,r,i,f):(f++,e(t,r,f,o)),f<=n&&(i=f+1),n<=f&&(o=f-1)}}function e(t,r,n,s){i(t,n,s),i(r,2*n,2*s),i(r,2*n+1,2*s+1)}function i(t,r,n){const s=t[r];t[r]=t[n],t[n]=s}function o(t,r,n,s){const e=t-n,i=r-s;return e*e+i*i}return r})); |
{ | ||
"name": "kdbush", | ||
"version": "3.0.0", | ||
"version": "4.0.0", | ||
"description": "A very fast static 2D index for points based on kd-tree.", | ||
"module": "src/index.js", | ||
"type": "module", | ||
"main": "kdbush.js", | ||
"jsdelivr": "kdbush.min.js", | ||
"unpkg": "kdbush.min.js", | ||
"module": "index.js", | ||
"exports": "./index.js", | ||
"types": "index.d.ts", | ||
"sideEffects": false, | ||
"repository": { | ||
@@ -14,16 +16,14 @@ "type": "git", | ||
"devDependencies": { | ||
"eslint": "^5.5.0", | ||
"@rollup/plugin-terser": "^0.4.1", | ||
"eslint": "^8.38.0", | ||
"eslint-config-mourner": "^3.0.0", | ||
"esm": "^3.0.82", | ||
"rollup": "^0.65.2", | ||
"rollup-plugin-buble": "^0.19.2", | ||
"rollup-plugin-terser": "^2.0.2", | ||
"tape": "^4.9.1" | ||
"rollup": "^3.20.6", | ||
"typescript": "^5.0.4" | ||
}, | ||
"scripts": { | ||
"pretest": "eslint src test.js bench.js rollup.config.js", | ||
"test": "tape -r esm test.js", | ||
"bench": "node -r esm bench.js", | ||
"pretest": "eslint index.js test.js bench.js rollup.config.js", | ||
"test": "tsc && node test.js", | ||
"bench": "node bench.js", | ||
"build": "rollup -c", | ||
"prepublishOnly": "npm run build" | ||
"prepublishOnly": "npm run test && npm run build" | ||
}, | ||
@@ -45,3 +45,3 @@ "eslintConfig": { | ||
"kdbush.min.js", | ||
"src" | ||
"index.d.ts" | ||
], | ||
@@ -48,0 +48,0 @@ "author": "Vladimir Agafonkin", |
@@ -1,2 +0,2 @@ | ||
## KDBush [![Build Status](https://travis-ci.org/mourner/kdbush.svg?branch=master)](https://travis-ci.org/mourner/kdbush) [![Simply Awesome](https://img.shields.io/badge/simply-awesome-brightgreen.svg)](https://github.com/mourner/projects) | ||
## KDBush | ||
@@ -6,10 +6,41 @@ A very fast static spatial index for 2D points based on a flat KD-tree. | ||
- points only — no rectangles | ||
- static — you can't add/remove items | ||
- indexing is 5-8 times faster | ||
- **Points only** — no rectangles. | ||
- **Static** — you can't add/remove items after initial indexing. | ||
- **Faster** indexing and search, with lower **memory** footprint. | ||
- Index is stored as a single **array buffer** (so you can [transfer](https://developer.mozilla.org/en-US/docs/Glossary/Transferable_objects) it between threads or store it as a compact file). | ||
If you need a static index for rectangles, not only points, see [Flatbush](https://github.com/mourner/flatbush). When indexing points, KDBush has the advantage of taking ~2x less memory than Flatbush. | ||
[![Build Status](https://github.com/mourner/kdbush/workflows/Node/badge.svg?branch=master)](https://github.com/mourner/kdbush/actions) | ||
[![Simply Awesome](https://img.shields.io/badge/simply-awesome-brightgreen.svg)](https://github.com/mourner/projects) | ||
## Usage | ||
```js | ||
const index = new KDBush(points); // make an index | ||
const ids1 = index.range(10, 10, 20, 20); // bbox search - minX, minY, maxX, maxY | ||
const ids2 = index.within(10, 10, 5); // radius search - x, y, radius | ||
// initialize KDBush for 1000 items | ||
const index = new KDBush(1000); | ||
// fill it with 1000 points | ||
for (const {x, y} of items) { | ||
index.add(x, y); | ||
} | ||
// perform the indexing | ||
index.finish(); | ||
// make a bounding box query | ||
const foundIds = index.range(minX, minY, maxX, maxY); | ||
// map ids to original items | ||
const foundItems = foundIds.map(i => items[i]); | ||
// make a radius query | ||
const neighborIds = index.within(x, y, 5); | ||
// instantly transfer the index from a worker to the main thread | ||
postMessage(index.data, [index.data]); | ||
// reconstruct the index from a raw array buffer | ||
const index = Flatbush.from(e.data); | ||
``` | ||
@@ -19,16 +50,20 @@ | ||
Install using NPM (`npm install kdbush`) or Yarn (`yarn add kdbush`), then: | ||
Install with NPM: `npm install kdbush`, then import as a module: | ||
```js | ||
// import as a ES module | ||
import KDBush from 'kdbush'; | ||
``` | ||
// or require in Node / Browserify | ||
const KDBush = require('kdbush'); | ||
Or use as a module directly in the browser with [jsDelivr](https://www.jsdelivr.com/esm): | ||
```html | ||
<script type="module"> | ||
import KDBush from 'https://cdn.jsdelivr.net/npm/kdbush/+esm'; | ||
</script> | ||
``` | ||
Or use a browser build directly: | ||
Alternatively, there's a browser bundle with a `KDBush` global variable: | ||
```html | ||
<script src="https://unpkg.com/kdbush@2.0.0/kdbush.min.js"></script> | ||
<script src="https://cdn.jsdelivr.net/npm/kdbush"></script> | ||
``` | ||
@@ -38,23 +73,17 @@ | ||
#### new KDBush(points[, getX, getY, nodeSize, arrayType]) | ||
#### new KDBush(numItems[, nodeSize, ArrayType]) | ||
Creates an index from the given points. | ||
Creates an index that will hold a given number of points (`numItems`). Additionally accepts: | ||
- `points`: Input array of points. | ||
- `getX`, `getY`: Functions to get `x` and `y` from an input point. By default, it assumes `[x, y]` format. | ||
- `nodeSize`: Size of the KD-tree node, `64` by default. Higher means faster indexing but slower search, and vise versa. | ||
- `arrayType`: Array type to use for storing coordinate values. `Float64Array` by default, but if your coordinates are integer values, `Int32Array` makes things a bit faster. | ||
- `ArrayType`: Array type to use for storing coordinate values. `Float64Array` by default, but if your coordinates are integer values, `Int32Array` makes the index faster and smaller. | ||
```js | ||
const index = kdbush(points, p => p.x, p => p.y, 64, Int32Array); | ||
``` | ||
#### index.add(x, y) | ||
Adds a given point to the index. Returns a zero-based, incremental number that represents the newly added point. | ||
#### index.range(minX, minY, maxX, maxY) | ||
Finds all items within the given bounding box and returns an array of indices that refer to the items in the original `points` input array. | ||
Finds all items within the given bounding box and returns an array of indices that refer to the order the items were added (the values returned by `index.add(x, y)`). | ||
```js | ||
const results = index.range(10, 10, 20, 20).map(id => points[id]); | ||
``` | ||
#### index.within(x, y, radius) | ||
@@ -64,4 +93,14 @@ | ||
```js | ||
const results = index.within(10, 10, 5).map(id => points[id]); | ||
``` | ||
#### `KDBush.from(data)` | ||
Recreates a KDBush index from raw `ArrayBuffer` data | ||
(that's exposed as `index.data` on a previously indexed KDBush instance). | ||
Very useful for transferring or sharing indices between threads or storing them in a file. | ||
### Properties | ||
- `data`: array buffer that holds the index. | ||
- `numItems`: number of stored items. | ||
- `nodeSize`: number of items in a KD-tree node. | ||
- `ArrayType`: array type used for internal coordinates storage. | ||
- `IndexArrayType`: array type used for internal item indices storage. |
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