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lit-html - npm Package Compare versions

Comparing version 0.12.0 to 0.13.0

directives/repeat-ab.d.ts

11

CHANGELOG.md

@@ -13,3 +13,3 @@ # Change Log

<!-- ## Unreleased -->
## Unreleased
<!-- ### Added -->

@@ -20,2 +20,11 @@ <!-- ### Changed -->

## [0.13.0] - 2018-11-08
### Changed
* [Breaking] Directives are now defined by passing the entire directive factory function to `directive()`. ([#562](https://github.com/Polymer/lit-html/pull/562))
### Fixed
* Fix issue on obscure browsers that do not accept event listener objects by using callback as event part listener ([#581](https://github.com/Polymer/lit-html/pull/581))
* Fix KeyFn and ItemTemplate types ([#570](https://github.com/Polymer/lit-html/pull/570))
* Don't use export * to workaround rollup bug ([#556](https://github.com/Polymer/lit-html/pull/556))
* `eventContext` is no longer used as the `this` value for event listener objects (object with a `handleEvent` method), as the object itself is supposed to be the `this` value. ([#576](https://github.com/Polymer/lit-html/pull/576))
## [0.12.0] - 2018-10-05

@@ -22,0 +31,0 @@ ### Changed

4

directives/async-append.d.ts

@@ -14,3 +14,3 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
import { Part } from '../lit-html.js';
/**

@@ -33,3 +33,3 @@ * A directive that renders the items of an async iterable[1], appending new

*/
export declare const asyncAppend: <T>(value: AsyncIterable<T>, mapper?: ((v: T, index?: number | undefined) => any) | undefined) => Directive<NodePart>;
export declare const asyncAppend: <T>(value: AsyncIterable<T>, mapper?: ((v: T, index?: number | undefined) => any) | undefined) => (part: Part) => Promise<void>;
//# sourceMappingURL=async-append.d.ts.map

@@ -39,4 +39,7 @@ /**

*/
export const asyncAppend = (value, mapper) => directive(async (part) => {
export const asyncAppend = directive((value, mapper) => async (part) => {
var e_1, _a;
if (!(part instanceof NodePart)) {
throw new Error('asyncAppend can only be used in text bindings');
}
// If we've already set up this particular iterable, we don't need

@@ -55,4 +58,4 @@ // to do anything.

let v = value_1_1.value;
// When we get the first value, clear the part. This lets the previous
// value display until we can replace it.
// When we get the first value, clear the part. This lets the
// previous value display until we can replace it.
if (i === 0) {

@@ -59,0 +62,0 @@ part.clear();

@@ -14,3 +14,3 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
import { Part } from '../lit-html.js';
/**

@@ -34,3 +34,3 @@ * A directive that renders the items of an async iterable[1], replacing

*/
export declare const asyncReplace: <T>(value: AsyncIterable<T>, mapper?: ((v: T, index?: number | undefined) => any) | undefined) => Directive<NodePart>;
export declare const asyncReplace: <T>(value: AsyncIterable<T>, mapper?: ((v: T, index?: number | undefined) => any) | undefined) => (part: Part) => Promise<void>;
//# sourceMappingURL=async-replace.d.ts.map

@@ -40,4 +40,7 @@ /**

*/
export const asyncReplace = (value, mapper) => directive(async (part) => {
export const asyncReplace = directive((value, mapper) => async (part) => {
var e_1, _a;
if (!(part instanceof NodePart)) {
throw new Error('asyncReplace can only be used in text bindings');
}
// If we've already set up this particular iterable, we don't need

@@ -44,0 +47,0 @@ // to do anything.

@@ -14,3 +14,3 @@ /**

*/
import { AttributePart, Directive } from '../lit-html.js';
import { Part } from '../lit-html.js';
export interface ClassInfo {

@@ -29,3 +29,3 @@ [name: string]: string | boolean | number;

*/
export declare const classMap: (classInfo: ClassInfo) => Directive<AttributePart>;
export declare const classMap: (classInfo: ClassInfo) => (part: Part) => void;
//# sourceMappingURL=classMap.d.ts.map

@@ -50,3 +50,3 @@ /**

*/
export const classMap = (classInfo) => directive((part) => {
export const classMap = directive((classInfo) => (part) => {
if (!(part instanceof AttributePart) || (part instanceof PropertyPart) ||

@@ -53,0 +53,0 @@ part.committer.name !== 'class' || part.committer.parts.length > 1) {

@@ -14,3 +14,3 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
import { Part } from '../lit-html.js';
/**

@@ -35,3 +35,3 @@ * Creates a guard directive. Prevents any re-render until the identity of the

*/
export declare const guard: (expression: any, valueFn: () => any) => Directive<NodePart>;
export declare const guard: (expression: any, valueFn: () => any) => (part: Part) => void;
//# sourceMappingURL=guard.d.ts.map

@@ -35,3 +35,3 @@ /**

*/
export const guard = (expression, valueFn) => directive((part) => {
export const guard = directive((expression, valueFn) => (part) => {
// Dirty check previous expression

@@ -38,0 +38,0 @@ if (previousExpressions.get(part) === expression) {

@@ -14,3 +14,3 @@ /**

*/
import { Directive, Part } from '../lit-html.js';
import { Part } from '../lit-html.js';
/**

@@ -22,3 +22,3 @@ * For AttributeParts, sets the attribute if the value is defined and removes

*/
export declare const ifDefined: (value: any) => Directive<Part>;
export declare const ifDefined: (value: any) => (part: Part) => void;
//# sourceMappingURL=if-defined.d.ts.map

@@ -21,3 +21,3 @@ /**

*/
export const ifDefined = (value) => directive((part) => {
export const ifDefined = directive((value) => (part) => {
if (value === undefined && part instanceof AttributePart) {

@@ -24,0 +24,0 @@ if (value !== part.value) {

@@ -14,5 +14,5 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
export declare type KeyFn<T> = (item: T, index?: number) => any;
export declare type ItemTemplate<T> = (item: T, index?: number) => any;
import { DirectiveFn } from '../lib/directive.js';
export declare type KeyFn<T> = (item: T, index: number) => any;
export declare type ItemTemplate<T> = (item: T, index: number) => any;
/**

@@ -30,5 +30,5 @@ * A directive that repeats a series of values (usually `TemplateResults`)

*
* IMPORTANT: if providing a `keyFn`, keys *must* be unique for all items in a
* given call to `repeat`. The behavior when providing duplicate keys is
* undefined.
* IMPORTANT: If providing a `keyFn`, keys *must* be unique for all items in a
* given call to `repeat`. The behavior when two or more items have the same key
* is undefined.
*

@@ -38,4 +38,3 @@ * If no `keyFn` is provided, this directive will perform similar to mapping

*/
export declare function repeat<T>(items: Iterable<T>, keyFn: KeyFn<T>, template: ItemTemplate<T>): Directive<NodePart>;
export declare function repeat<T>(items: Iterable<T>, template: ItemTemplate<T>): Directive<NodePart>;
export declare const repeat: <T>(items: Iterable<T>, keyFnOrTemplate: KeyFn<T> | ItemTemplate<T>, template?: ItemTemplate<T> | undefined) => DirectiveFn;
//# sourceMappingURL=repeat.d.ts.map

@@ -56,18 +56,40 @@ /**

const keyListCache = new WeakMap();
export function repeat(items, keyFnOrTemplate, template) {
/**
* A directive that repeats a series of values (usually `TemplateResults`)
* generated from an iterable, and updates those items efficiently when the
* iterable changes based on user-provided `keys` associated with each item.
*
* Note that if a `keyFn` is provided, strict key-to-DOM mapping is maintained,
* meaning previous DOM for a given key is moved into the new position if
* needed, and DOM will never be reused with values for different keys (new DOM
* will always be created for new keys). This is generally the most efficient
* way to use `repeat` since it performs minimum unnecessary work for insertions
* amd removals.
*
* IMPORTANT: If providing a `keyFn`, keys *must* be unique for all items in a
* given call to `repeat`. The behavior when two or more items have the same key
* is undefined.
*
* If no `keyFn` is provided, this directive will perform similar to mapping
* items to values, and DOM will be reused against potentially different items.
*/
export const repeat = directive((items, keyFnOrTemplate, template) => {
let keyFn;
if (arguments.length === 2) {
if (template === undefined) {
template = keyFnOrTemplate;
}
else if (arguments.length === 3) {
else if (keyFnOrTemplate !== undefined) {
keyFn = keyFnOrTemplate;
}
return directive((containerPart) => {
// Old part & key lists are retrieved from the last update (associated with
// the part for this instance of the directive)
return (containerPart) => {
if (!(containerPart instanceof NodePart)) {
throw new Error('repeat can only be used in text bindings');
}
// Old part & key lists are retrieved from the last update (associated
// with the part for this instance of the directive)
const oldParts = partListCache.get(containerPart) || [];
const oldKeys = keyListCache.get(containerPart) || [];
// New part list will be built up as we go (either reused from old parts or
// created for new keys in this update). This is saved in the above cache
// at the end of the update.
// New part list will be built up as we go (either reused from old parts
// or created for new keys in this update). This is saved in the above
// cache at the end of the update.
const newParts = [];

@@ -85,5 +107,5 @@ // New value list is eagerly generated from items along with a parallel

// Maps from key to index for current and previous update; these are
// generated lazily only when needed as a performance optimization, since
// they are only required for multiple non-contiguous changes in the list,
// which are less common.
// generated lazily only when needed as a performance optimization,
// since they are only required for multiple non-contiguous changes in
// the list, which are less common.
let newKeyToIndexMap;

@@ -102,7 +124,7 @@ let oldKeyToIndexMap;

// up the new list of parts by updating (and when needed, moving) old
// parts or creating new ones. The initial scenario might look like this
// (for brevity of the diagrams, the numbers in the array reflect keys
// associated with the old parts or new values, although keys and
// parts/values are actually stored in parallel arrays indexed using the
// same head/tail pointers):
// parts or creating new ones. The initial scenario might look like
// this (for brevity of the diagrams, the numbers in the array reflect
// keys associated with the old parts or new values, although keys and
// parts/values are actually stored in parallel arrays indexed using
// the same head/tail pointers):
//

@@ -112,13 +134,15 @@ // oldHead v v oldTail

// newParts: [ , , , , , , ]
// newKeys: [0, 2, 1, 4, 3, 7, 6] <- reflects the user's new item order
// newKeys: [0, 2, 1, 4, 3, 7, 6] <- reflects the user's new item
// order
// newHead ^ ^ newTail
//
// * Iterate old & new lists from both sides, updating, swapping, or
// removing parts at the head/tail locations until neither head nor tail
// can move.
// removing parts at the head/tail locations until neither head nor
// tail can move.
//
// * Example below: keys at head pointers match, so update old part 0 in-
// place (no need to move it) and record part 0 in the `newParts` list.
// The last thing we do is advance the `oldHead` and `newHead` pointers
// (will be reflected in the next diagram).
// * Example below: keys at head pointers match, so update old part 0
// in-
// place (no need to move it) and record part 0 in the `newParts`
// list. The last thing we do is advance the `oldHead` and `newHead`
// pointers (will be reflected in the next diagram).
//

@@ -132,4 +156,5 @@ // oldHead v v oldTail

// * Example below: head pointers don't match, but tail pointers do, so
// update part 6 in place (no need to move it), and record part 6 in the
// `newParts` list. Last, advance the `oldTail` and `oldHead` pointers.
// update part 6 in place (no need to move it), and record part 6 in
// the `newParts` list. Last, advance the `oldTail` and `oldHead`
// pointers.
//

@@ -142,3 +167,4 @@ // oldHead v v oldTail

//
// * If neither head nor tail match; next check if one of the old head/tail
// * If neither head nor tail match; next check if one of the old
// head/tail
// items was removed. We first need to generate the reverse map of new

@@ -148,9 +174,10 @@ // keys to index (`newKeyToIndexMap`), which is done once lazily as a

// non-contiguous changes were made. Note that for contiguous removal
// anywhere in the list, the head and tails would advance from either end
// and pass each other before we get to this case and removals would be
// handled in the final while loop without needing to generate the map.
// anywhere in the list, the head and tails would advance from either
// end and pass each other before we get to this case and removals
// would be handled in the final while loop without needing to
// generate the map.
//
// * Example below: The key at `oldTail` was removed (no longer in the
// `newKeyToIndexMap`), so remove that part from the DOM and advance just
// the `oldTail` pointer.
// `newKeyToIndexMap`), so remove that part from the DOM and advance
// just the `oldTail` pointer.
//

@@ -163,36 +190,41 @@ // oldHead v v oldTail

//
// * Once head and tail cannot move, any mismatches are due to either new or
// * Once head and tail cannot move, any mismatches are due to either
// new or
// moved items; if a new key is in the previous "old key to old index"
// map, move the old part to the new location, otherwise create and insert
// a new part. Note that when moving an old part we null its position in
// the oldParts array if it lies between the head and tail so we know to
// skip it when the pointers get there.
// map, move the old part to the new location, otherwise create and
// insert a new part. Note that when moving an old part we null its
// position in the oldParts array if it lies between the head and tail
// so we know to skip it when the pointers get there.
//
// * Example below: neither head nor tail match, and neither were removed;
// so find the `newHead` key in the `oldKeyToIndexMap`, and move that old
// part's DOM into the next head position (before `oldParts[oldHead]`).
// Last, null the part in the `oldPart` array since it was somewhere in
// the remaining oldParts still to be scanned (between the head and tail
// pointers) so that we know to skip that old part on future iterations.
// * Example below: neither head nor tail match, and neither were
// removed;
// so find the `newHead` key in the `oldKeyToIndexMap`, and move that
// old part's DOM into the next head position (before
// `oldParts[oldHead]`). Last, null the part in the `oldPart` array
// since it was somewhere in the remaining oldParts still to be
// scanned (between the head and tail pointers) so that we know to
// skip that old part on future iterations.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, , , , , 6] <- stuck; update & move 2 into place
// newKeys: [0, 2, 1, 4, 3, 7, 6] and advance newHead
// newParts: [0, 2, , , , , 6] <- stuck; update & move 2 into
// place newKeys: [0, 2, 1, 4, 3, 7, 6] and advance newHead
// newHead ^ ^ newTail
//
// * Note that for moves/insertions like the one above, a part inserted at
// the head pointer is inserted before the current `oldParts[oldHead]`,
// and a part inserted at the tail pointer is inserted before
// `newParts[newTail+1]`. The seeming asymmetry lies in the fact that new
// parts are moved into place outside in, so to the right of the head
// pointer are old parts, and to the right of the tail pointer are new
// parts.
// * Note that for moves/insertions like the one above, a part inserted
// at
// the head pointer is inserted before the current
// `oldParts[oldHead]`, and a part inserted at the tail pointer is
// inserted before `newParts[newTail+1]`. The seeming asymmetry lies
// in the fact that new parts are moved into place outside in, so to
// the right of the head pointer are old parts, and to the right of
// the tail pointer are new parts.
//
// * We always restart back from the top of the algorithm, allowing matching
// * We always restart back from the top of the algorithm, allowing
// matching
// and simple updates in place to continue...
//
// * Example below: the head pointers once again match, so simply update
// part 1 and record it in the `newParts` array. Last, advance both head
// pointers.
// part 1 and record it in the `newParts` array. Last, advance both
// head pointers.
//

@@ -205,6 +237,7 @@ // oldHead v v oldTail

//
// * As mentioned above, items that were moved as a result of being stuck
// (the final else clause in the code below) are marked with null, so we
// always advance old pointers over these so we're comparing the next
// actual old value on either end.
// * As mentioned above, items that were moved as a result of being
// stuck
// (the final else clause in the code below) are marked with null, so
// we always advance old pointers over these so we're comparing the
// next actual old value on either end.
//

@@ -220,3 +253,4 @@ // * Example below: `oldHead` is null (already placed in newParts), so

//
// * Note it's not critical to mark old parts as null when they are moved
// * Note it's not critical to mark old parts as null when they are
// moved
// from head to tail or tail to head, since they will be outside the

@@ -232,4 +266,5 @@ // pointer range and never visited again.

// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, , , 6] <- old tail matches new head: update
// newKeys: [0, 2, 1, 4, 3, 7, 6] & move 4, advance oldTail & newHead
// newParts: [0, 2, 1, 4, , , 6] <- old tail matches new head:
// update newKeys: [0, 2, 1, 4, 3, 7, 6] & move 4, advance oldTail
// & newHead
// newHead ^ ^ newTail

@@ -242,4 +277,4 @@ //

// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, 3, ,6] <- heads match: update 3 and advance
// newKeys: [0, 2, 1, 4, 3, 7, 6] oldHead & newHead
// newParts: [0, 2, 1, 4, 3, ,6] <- heads match: update 3 and
// advance newKeys: [0, 2, 1, 4, 3, 7, 6] oldHead & newHead
// newHead ^ ^ newTail

@@ -269,11 +304,11 @@ //

// * TODO(kschaaf) Note, we could calculate the longest increasing
// subsequence (LIS) of old items in new position, and only move those not
// in the LIS set. However that costs O(nlogn) time and adds a bit more
// code, and only helps make rare types of mutations require fewer moves.
// The above handles removes, adds, reversal, swaps, and single moves of
// contiguous items in linear time, in the minimum number of moves. As
// the number of multiple moves where LIS might help approaches a random
// shuffle, the LIS optimization becomes less helpful, so it seems not
// worth the code at this point. Could reconsider if a compelling case
// arises.
// subsequence (LIS) of old items in new position, and only move those
// not in the LIS set. However that costs O(nlogn) time and adds a bit
// more code, and only helps make rare types of mutations require
// fewer moves. The above handles removes, adds, reversal, swaps, and
// single moves of contiguous items in linear time, in the minimum
// number of moves. As the number of multiple moves where LIS might
// help approaches a random shuffle, the LIS optimization becomes less
// helpful, so it seems not worth the code at this point. Could
// reconsider if a compelling case arises.
while (oldHead <= oldTail && newHead <= newTail) {

@@ -290,3 +325,4 @@ if (oldParts[oldHead] === null) {

// Old head matches new head; update in place
newParts[newHead] = updatePart(oldParts[oldHead], newValues[newHead]);
newParts[newHead] =
updatePart(oldParts[oldHead], newValues[newHead]);
oldHead++;

@@ -297,3 +333,4 @@ newHead++;

// Old tail matches new tail; update in place
newParts[newTail] = updatePart(oldParts[oldTail], newValues[newTail]);
newParts[newTail] =
updatePart(oldParts[oldTail], newValues[newTail]);
oldTail--;

@@ -304,3 +341,4 @@ newTail--;

// Old head matches new tail; update and move to new tail
newParts[newTail] = updatePart(oldParts[oldHead], newValues[newTail]);
newParts[newTail] =
updatePart(oldParts[oldHead], newValues[newTail]);
insertPartBefore(containerPart, oldParts[oldHead], newParts[newTail + 1]);

@@ -312,3 +350,4 @@ oldHead++;

// Old tail matches new head; update and move to new head
newParts[newHead] = updatePart(oldParts[oldTail], newValues[newHead]);
newParts[newHead] =
updatePart(oldParts[oldTail], newValues[newHead]);
insertPartBefore(containerPart, oldParts[oldTail], oldParts[oldHead]);

@@ -320,3 +359,4 @@ oldTail--;

if (newKeyToIndexMap === undefined) {
// Lazily generate key-to-index maps, used for removals & moves below
// Lazily generate key-to-index maps, used for removals & moves
// below
newKeyToIndexMap = generateMap(newKeys, newHead, newTail);

@@ -336,4 +376,4 @@ oldKeyToIndexMap = generateMap(oldKeys, oldHead, oldTail);

else {
// Any mismatches at this point are due to additions or moves; see if
// we have an old part we can reuse and move into place
// Any mismatches at this point are due to additions or moves; see
// if we have an old part we can reuse and move into place
const oldIndex = oldKeyToIndexMap.get(newKeys[newHead]);

@@ -351,4 +391,4 @@ const oldPart = oldIndex !== undefined ? oldParts[oldIndex] : null;

insertPartBefore(containerPart, oldPart, oldParts[oldHead]);
// This marks the old part as having been used, so that it will be
// skipped in the first two checks above
// This marks the old part as having been used, so that it will
// be skipped in the first two checks above
oldParts[oldIndex] = null;

@@ -378,4 +418,4 @@ }

keyListCache.set(containerPart, newKeys);
});
}
};
});
//# sourceMappingURL=repeat.js.map

@@ -14,3 +14,3 @@ /**

*/
import { AttributePart, Directive } from '../lit-html.js';
import { Part } from '../lit-html.js';
export interface StyleInfo {

@@ -27,3 +27,3 @@ [name: string]: string;

*/
export declare const styleMap: (styleInfo: StyleInfo) => Directive<AttributePart>;
export declare const styleMap: (styleInfo: StyleInfo) => (part: Part) => void;
//# sourceMappingURL=styleMap.d.ts.map

@@ -35,3 +35,3 @@ /**

*/
export const styleMap = (styleInfo) => directive((part) => {
export const styleMap = directive((styleInfo) => (part) => {
if (!(part instanceof AttributePart) || (part instanceof PropertyPart) ||

@@ -38,0 +38,0 @@ part.committer.name !== 'style' || part.committer.parts.length > 1) {

@@ -14,4 +14,4 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
export declare const unsafeHTML: (value: any) => Directive<NodePart>;
import { Part } from '../lit-html.js';
export declare const unsafeHTML: (value: any) => (part: Part) => void;
//# sourceMappingURL=unsafe-html.d.ts.map

@@ -14,3 +14,3 @@ /**

*/
import { directive, isPrimitive } from '../lit-html.js';
import { directive, isPrimitive, NodePart } from '../lit-html.js';
/**

@@ -24,3 +24,6 @@ * Renders the result as HTML, rather than text.

const previousValues = new WeakMap();
export const unsafeHTML = (value) => directive((part) => {
export const unsafeHTML = directive((value) => (part) => {
if (!(part instanceof NodePart)) {
throw new Error('unsafeHTML can only be used in text bindings');
}
// Dirty check primitive values

@@ -27,0 +30,0 @@ const previousValue = previousValues.get(part);

@@ -14,7 +14,7 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
import { Part } from '../lit-html.js';
/**
* Display `defaultContent` until `promise` resolves.
*/
export declare const until: (promise: Promise<any>, defaultContent: any) => Directive<NodePart>;
export declare const until: (promise: Promise<any>, defaultContent: any) => (part: Part) => void;
//# sourceMappingURL=until.d.ts.map

@@ -18,3 +18,3 @@ /**

*/
export const until = (promise, defaultContent) => directive((part) => {
export const until = directive((promise, defaultContent) => (part) => {
part.setValue(defaultContent);

@@ -21,0 +21,0 @@ part.commit();

@@ -14,3 +14,3 @@ /**

*/
import { Directive, NodePart } from '../lit-html.js';
import { Part } from '../lit-html.js';
/**

@@ -40,3 +40,3 @@ * Efficiently switches between two templates based on the given condition. The

*/
export declare const when: (condition: any, trueValue: () => any, falseValue: () => any) => Directive<NodePart>;
export declare const when: (condition: any, trueValue: () => any, falseValue: () => any) => (parentPart: Part) => void;
//# sourceMappingURL=when.d.ts.map

@@ -40,3 +40,6 @@ /**

*/
export const when = (condition, trueValue, falseValue) => directive((parentPart) => {
export const when = directive((condition, trueValue, falseValue) => (parentPart) => {
if (!(parentPart instanceof NodePart)) {
throw new Error('when can only be used in text bindings');
}
let cache = partCaches.get(parentPart);

@@ -43,0 +46,0 @@ // Create a new cache if this is the first render

@@ -15,7 +15,25 @@ /**

import { Part } from './part.js';
export interface Directive<P = Part> {
(part: P): void;
}
export declare const directive: <P = Part>(f: Directive<P>) => Directive<P>;
export declare type DirectiveFn = (part: Part) => void;
/**
* Brands a function as a directive so that lit-html will call the function
* during template rendering, rather than passing as a value.
*
* @param f The directive factory function. Must be a function that returns a
* function of the signature `(part: Part) => void`. The returned function will
* be called with the part object
*
* @example
*
* ```
* import {directive, html} from 'lit-html';
*
* const immutable = directive((v) => (part) => {
* if (part.value !== v) {
* part.setValue(v)
* }
* });
* ```
*/
export declare const directive: <F extends Function>(f: F) => F;
export declare const isDirective: (o: any) => boolean;
//# sourceMappingURL=directive.d.ts.map

@@ -15,7 +15,28 @@ /**

const directives = new WeakMap();
export const directive = (f) => {
directives.set(f, true);
return f;
};
/**
* Brands a function as a directive so that lit-html will call the function
* during template rendering, rather than passing as a value.
*
* @param f The directive factory function. Must be a function that returns a
* function of the signature `(part: Part) => void`. The returned function will
* be called with the part object
*
* @example
*
* ```
* import {directive, html} from 'lit-html';
*
* const immutable = directive((v) => (part) => {
* if (part.value !== v) {
* part.setValue(v)
* }
* });
* ```
*/
export const directive = (f) => ((...args) => {
const d = f(...args);
directives.set(d, true);
return d;
});
export const isDirective = (o) => typeof o === 'function' && directives.has(o);
//# sourceMappingURL=directive.js.map

@@ -120,9 +120,2 @@ /**

}
declare global {
interface EventListenerOptions {
capture?: boolean;
once?: boolean;
passive?: boolean;
}
}
export declare class EventPart implements Part {

@@ -133,8 +126,5 @@ element: Element;

value: any;
_options?: {
capture?: boolean;
passive?: boolean;
once?: boolean;
};
_options?: AddEventListenerOptions;
_pendingValue: any;
_boundHandleEvent: (event: Event) => void;
constructor(element: Element, eventName: string, eventContext?: EventTarget);

@@ -141,0 +131,0 @@ setValue(value: any): void;

@@ -380,2 +380,3 @@ /**

this.eventContext = eventContext;
this._boundHandleEvent = (e) => this.handleEvent(e);
}

@@ -403,7 +404,7 @@ setValue(value) {

if (shouldRemoveListener) {
this.element.removeEventListener(this.eventName, this, this._options);
this.element.removeEventListener(this.eventName, this._boundHandleEvent, this._options);
}
this._options = getOptions(newListener);
if (shouldAddListener) {
this.element.addEventListener(this.eventName, this, this._options);
this.element.addEventListener(this.eventName, this._boundHandleEvent, this._options);
}

@@ -414,8 +415,8 @@ this.value = newListener;

handleEvent(event) {
const listener = (typeof this.value === 'function') ?
this.value :
(typeof this.value.handleEvent === 'function') ?
this.value.handleEvent :
() => null;
listener.call(this.eventContext || this.element, event);
if (typeof this.value === 'function') {
this.value.call(this.eventContext || this.element, event);
}
else {
this.value.handleEvent(event);
}
}

@@ -422,0 +423,0 @@ }

@@ -17,9 +17,2 @@ /**

export { html, svg, TemplateResult } from '../lit-html.js';
declare global {
interface Window {
ShadyCSS: any;
}
class ShadowRoot {
}
}
export interface ShadyRenderOptions extends Partial<RenderOptions> {

@@ -26,0 +19,0 @@ scopeName: string;

@@ -15,13 +15,12 @@ /**

import { SVGTemplateResult, TemplateResult } from './lib/template-result.js';
export * from './lib/template-result.js';
export * from './lib/template.js';
export * from './lib/template-processor.js';
export * from './lib/default-template-processor.js';
export * from './lib/template-instance.js';
export * from './lib/part.js';
export * from './lib/parts.js';
export * from './lib/dom.js';
export * from './lib/directive.js';
export * from './lib/render.js';
export * from './lib/template-factory.js';
export { DefaultTemplateProcessor, defaultTemplateProcessor } from './lib/default-template-processor.js';
export { directive, DirectiveFn, isDirective } from './lib/directive.js';
export { removeNodes, reparentNodes } from './lib/dom.js';
export { noChange, Part } from './lib/part.js';
export { AttributeCommitter, AttributePart, BooleanAttributePart, EventPart, isPrimitive, NodePart, PropertyCommitter, PropertyPart } from './lib/parts.js';
export { parts, render } from './lib/render.js';
export { templateCaches, templateFactory } from './lib/template-factory.js';
export { TemplateInstance } from './lib/template-instance.js';
export { SVGTemplateResult, TemplateResult } from './lib/template-result.js';
export { createMarker, isTemplatePartActive, Template } from './lib/template.js';
/**

@@ -28,0 +27,0 @@ * Interprets a template literal as an HTML template that can efficiently

@@ -16,12 +16,13 @@ /**

import { SVGTemplateResult, TemplateResult } from './lib/template-result.js';
export * from './lib/template-result.js';
export * from './lib/template.js';
export * from './lib/default-template-processor.js';
export * from './lib/template-instance.js';
export * from './lib/part.js';
export * from './lib/parts.js';
export * from './lib/dom.js';
export * from './lib/directive.js';
export * from './lib/render.js';
export * from './lib/template-factory.js';
export { DefaultTemplateProcessor, defaultTemplateProcessor } from './lib/default-template-processor.js';
export { directive, isDirective } from './lib/directive.js';
// TODO(justinfagnani): remove line when we get NodePart moving methods
export { removeNodes, reparentNodes } from './lib/dom.js';
export { noChange } from './lib/part.js';
export { AttributeCommitter, AttributePart, BooleanAttributePart, EventPart, isPrimitive, NodePart, PropertyCommitter, PropertyPart } from './lib/parts.js';
export { parts, render } from './lib/render.js';
export { templateCaches, templateFactory } from './lib/template-factory.js';
export { TemplateInstance } from './lib/template-instance.js';
export { SVGTemplateResult, TemplateResult } from './lib/template-result.js';
export { createMarker, isTemplatePartActive, Template } from './lib/template.js';
/**

@@ -28,0 +29,0 @@ * Interprets a template literal as an HTML template that can efficiently

{
"name": "lit-html",
"version": "0.12.0",
"version": "0.13.0",
"description": "HTML template literals in JavaScript",

@@ -36,2 +36,3 @@ "license": "BSD-3-Clause",

"@types/mocha": "^5.2.0",
"@webcomponents/shadycss": "^1.5.2",
"@webcomponents/webcomponentsjs": "^2.0.4",

@@ -48,4 +49,4 @@ "chai": "^4.1.2",

"uglify-es": "^3.3.5",
"wct-browser-legacy": "^1.0.1",
"web-component-tester": "^6.8.0"
"wct-mocha": "^1.0.0",
"web-component-tester": "^6.9.0"
},

@@ -52,0 +53,0 @@ "typings": "lit-html.d.ts",

@@ -15,3 +15,3 @@ /**

import {createMarker, directive, Directive, NodePart} from '../lit-html.js';
import {createMarker, directive, NodePart, Part} from '../lit-html.js';

@@ -35,5 +35,8 @@ /**

*/
export const asyncAppend = <T>(
value: AsyncIterable<T>, mapper?: (v: T, index?: number) => any):
Directive<NodePart> => directive(async (part: NodePart) => {
export const asyncAppend = directive(
<T>(value: AsyncIterable<T>,
mapper?: (v: T, index?: number) => any) => async (part: Part) => {
if (!(part instanceof NodePart)) {
throw new Error('asyncAppend can only be used in text bindings');
}
// If we've already set up this particular iterable, we don't need

@@ -52,4 +55,4 @@ // to do anything.

for await (let v of value) {
// When we get the first value, clear the part. This lets the previous
// value display until we can replace it.
// When we get the first value, clear the part. This lets the
// previous value display until we can replace it.
if (i === 0) {

@@ -56,0 +59,0 @@ part.clear();

@@ -15,3 +15,3 @@ /**

import {directive, Directive, NodePart} from '../lit-html.js';
import {directive, NodePart, Part} from '../lit-html.js';

@@ -36,5 +36,8 @@ /**

*/
export const asyncReplace =
<T>(value: AsyncIterable<T>, mapper?: (v: T, index?: number) => any):
Directive<NodePart> => directive(async (part: NodePart) => {
export const asyncReplace = directive(
<T>(value: AsyncIterable<T>, mapper?: (v: T, index?: number) => any) =>
async (part: Part) => {
if (!(part instanceof NodePart)) {
throw new Error('asyncReplace can only be used in text bindings');
}
// If we've already set up this particular iterable, we don't need

@@ -41,0 +44,0 @@ // to do anything.

@@ -15,3 +15,3 @@ /**

import {AttributePart, directive, Directive, PropertyPart} from '../lit-html.js';
import {AttributePart, directive, Part, PropertyPart} from '../lit-html.js';

@@ -61,32 +61,30 @@

*/
export const classMap = (classInfo: ClassInfo): Directive<AttributePart> =>
directive((part: AttributePart) => {
if (!(part instanceof AttributePart) || (part instanceof PropertyPart) ||
part.committer.name !== 'class' || part.committer.parts.length > 1) {
throw new Error(
'The `classMap` directive must be used in the `class` attribute ' +
'and must be the only part in the attribute.');
}
// handle static classes
if (!classMapStatics.has(part)) {
part.committer.element.className = part.committer.strings.join(' ');
classMapStatics.set(part, true);
}
// remove old classes that no longer apply
const oldInfo = classMapCache.get(part);
for (const name in oldInfo) {
if (!(name in classInfo)) {
part.committer.element.classList.remove(name);
}
}
// add new classes
for (const name in classInfo) {
if (!oldInfo || (oldInfo[name] !== classInfo[name])) {
// We explicitly want a loose truthy check here because
// it seems more convenient that '' and 0 are skipped.
part.committer.element.classList.toggle(
name, Boolean(classInfo[name]));
}
}
classMapCache.set(part, classInfo);
});
export const classMap = directive((classInfo: ClassInfo) => (part: Part) => {
if (!(part instanceof AttributePart) || (part instanceof PropertyPart) ||
part.committer.name !== 'class' || part.committer.parts.length > 1) {
throw new Error(
'The `classMap` directive must be used in the `class` attribute ' +
'and must be the only part in the attribute.');
}
// handle static classes
if (!classMapStatics.has(part)) {
part.committer.element.className = part.committer.strings.join(' ');
classMapStatics.set(part, true);
}
// remove old classes that no longer apply
const oldInfo = classMapCache.get(part);
for (const name in oldInfo) {
if (!(name in classInfo)) {
part.committer.element.classList.remove(name);
}
}
// add new classes
for (const name in classInfo) {
if (!oldInfo || (oldInfo[name] !== classInfo[name])) {
// We explicitly want a loose truthy check here because
// it seems more convenient that '' and 0 are skipped.
part.committer.element.classList.toggle(name, Boolean(classInfo[name]));
}
}
classMapCache.set(part, classInfo);
});

@@ -15,5 +15,5 @@ /**

import {directive, Directive, NodePart} from '../lit-html.js';
import {directive, Part} from '../lit-html.js';
const previousExpressions = new WeakMap<NodePart, any>();
const previousExpressions = new WeakMap<Part, any>();

@@ -40,11 +40,10 @@ /**

export const guard =
(expression: any, valueFn: () => any): Directive<NodePart> =>
directive((part: NodePart): void => {
// Dirty check previous expression
if (previousExpressions.get(part) === expression) {
return;
}
directive((expression: any, valueFn: () => any) => (part: Part): void => {
// Dirty check previous expression
if (previousExpressions.get(part) === expression) {
return;
}
part.setValue(valueFn());
previousExpressions.set(part, expression);
});
part.setValue(valueFn());
previousExpressions.set(part, expression);
});

@@ -15,3 +15,3 @@ /**

import {AttributePart, directive, Directive, Part} from '../lit-html.js';
import {AttributePart, directive, Part} from '../lit-html.js';

@@ -24,12 +24,11 @@ /**

*/
export const ifDefined = (value: any): Directive<Part> =>
directive((part: Part) => {
if (value === undefined && part instanceof AttributePart) {
if (value !== part.value) {
const name = part.committer.name;
part.committer.element.removeAttribute(name);
}
} else {
part.setValue(value);
}
});
export const ifDefined = directive((value: any) => (part: Part) => {
if (value === undefined && part instanceof AttributePart) {
if (value !== part.value) {
const name = part.committer.name;
part.committer.element.removeAttribute(name);
}
} else {
part.setValue(value);
}
});

@@ -15,6 +15,7 @@ /**

import {createMarker, directive, Directive, NodePart, removeNodes, reparentNodes} from '../lit-html.js';
import {DirectiveFn} from '../lib/directive.js';
import {createMarker, directive, NodePart, Part, removeNodes, reparentNodes} from '../lit-html.js';
export type KeyFn<T> = (item: T, index?: number) => any;
export type ItemTemplate<T> = (item: T, index?: number) => any;
export type KeyFn<T> = (item: T, index: number) => any;
export type ItemTemplate<T> = (item: T, index: number) => any;

@@ -83,5 +84,5 @@ // Helper functions for manipulating parts

*
* IMPORTANT: if providing a `keyFn`, keys *must* be unique for all items in a
* given call to `repeat`. The behavior when providing duplicate keys is
* undefined.
* IMPORTANT: If providing a `keyFn`, keys *must* be unique for all items in a
* given call to `repeat`. The behavior when two or more items have the same key
* is undefined.
*

@@ -91,313 +92,331 @@ * If no `keyFn` is provided, this directive will perform similar to mapping

*/
export function repeat<T>(
items: Iterable<T>, keyFn: KeyFn<T>, template: ItemTemplate<T>):
Directive<NodePart>;
export function repeat<T>(
items: Iterable<T>, template: ItemTemplate<T>): Directive<NodePart>;
export function repeat<T>(
items: Iterable<T>,
keyFnOrTemplate: KeyFn<T>|ItemTemplate<T>,
template?: ItemTemplate<T>): Directive<NodePart> {
let keyFn: KeyFn<T>;
if (arguments.length === 2) {
template = keyFnOrTemplate;
} else if (arguments.length === 3) {
keyFn = keyFnOrTemplate as KeyFn<T>;
}
export const repeat = directive(
<T>(items: Iterable<T>,
keyFnOrTemplate: KeyFn<T>|ItemTemplate<T>,
template?: ItemTemplate<T>): DirectiveFn => {
let keyFn: KeyFn<T>;
if (template === undefined) {
template = keyFnOrTemplate;
} else if (keyFnOrTemplate !== undefined) {
keyFn = keyFnOrTemplate as KeyFn<T>;
}
return directive((containerPart: NodePart): void => {
// Old part & key lists are retrieved from the last update (associated with
// the part for this instance of the directive)
const oldParts = partListCache.get(containerPart) || [];
const oldKeys = keyListCache.get(containerPart) || [];
return (containerPart: Part): void => {
if (!(containerPart instanceof NodePart)) {
throw new Error('repeat can only be used in text bindings');
}
// Old part & key lists are retrieved from the last update (associated
// with the part for this instance of the directive)
const oldParts = partListCache.get(containerPart) || [];
const oldKeys = keyListCache.get(containerPart) || [];
// New part list will be built up as we go (either reused from old parts or
// created for new keys in this update). This is saved in the above cache
// at the end of the update.
const newParts: NodePart[] = [];
// New part list will be built up as we go (either reused from old parts
// or created for new keys in this update). This is saved in the above
// cache at the end of the update.
const newParts: NodePart[] = [];
// New value list is eagerly generated from items along with a parallel
// array indicating its key.
const newValues: unknown[] = [];
const newKeys: unknown[] = [];
let index = 0;
for (const item of items) {
newKeys[index] = keyFn ? keyFn(item, index) : index;
newValues[index] = template !(item, index);
index++;
}
// New value list is eagerly generated from items along with a parallel
// array indicating its key.
const newValues: unknown[] = [];
const newKeys: unknown[] = [];
let index = 0;
for (const item of items) {
newKeys[index] = keyFn ? keyFn(item, index) : index;
newValues[index] = template !(item, index);
index++;
}
// Maps from key to index for current and previous update; these are
// generated lazily only when needed as a performance optimization, since
// they are only required for multiple non-contiguous changes in the list,
// which are less common.
let newKeyToIndexMap!: Map<unknown, number>;
let oldKeyToIndexMap!: Map<unknown, number>;
// Maps from key to index for current and previous update; these are
// generated lazily only when needed as a performance optimization,
// since they are only required for multiple non-contiguous changes in
// the list, which are less common.
let newKeyToIndexMap!: Map<unknown, number>;
let oldKeyToIndexMap!: Map<unknown, number>;
// Head and tail pointers to old parts and new values
let oldHead = 0;
let oldTail = oldParts.length - 1;
let newHead = 0;
let newTail = newValues.length - 1;
// Head and tail pointers to old parts and new values
let oldHead = 0;
let oldTail = oldParts.length - 1;
let newHead = 0;
let newTail = newValues.length - 1;
// Overview of O(n) reconciliation algorithm (general approach based on
// ideas found in ivi, vue, snabbdom, etc.):
//
// * We start with the list of old parts and new values (and arrays of
// their respective keys), head/tail pointers into each, and we build
// up the new list of parts by updating (and when needed, moving) old
// parts or creating new ones. The initial scenario might look like this
// (for brevity of the diagrams, the numbers in the array reflect keys
// associated with the old parts or new values, although keys and
// parts/values are actually stored in parallel arrays indexed using the
// same head/tail pointers):
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [ , , , , , , ]
// newKeys: [0, 2, 1, 4, 3, 7, 6] <- reflects the user's new item order
// newHead ^ ^ newTail
//
// * Iterate old & new lists from both sides, updating, swapping, or
// removing parts at the head/tail locations until neither head nor tail
// can move.
//
// * Example below: keys at head pointers match, so update old part 0 in-
// place (no need to move it) and record part 0 in the `newParts` list.
// The last thing we do is advance the `oldHead` and `newHead` pointers
// (will be reflected in the next diagram).
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [0, , , , , , ] <- heads matched: update 0 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance both oldHead & newHead
// newHead ^ ^ newTail
//
// * Example below: head pointers don't match, but tail pointers do, so
// update part 6 in place (no need to move it), and record part 6 in the
// `newParts` list. Last, advance the `oldTail` and `oldHead` pointers.
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [0, , , , , , 6] <- tails matched: update 6 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance both oldTail & newTail
// newHead ^ ^ newTail
//
// * If neither head nor tail match; next check if one of the old head/tail
// items was removed. We first need to generate the reverse map of new
// keys to index (`newKeyToIndexMap`), which is done once lazily as a
// performance optimization, since we only hit this case if multiple
// non-contiguous changes were made. Note that for contiguous removal
// anywhere in the list, the head and tails would advance from either end
// and pass each other before we get to this case and removals would be
// handled in the final while loop without needing to generate the map.
//
// * Example below: The key at `oldTail` was removed (no longer in the
// `newKeyToIndexMap`), so remove that part from the DOM and advance just
// the `oldTail` pointer.
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [0, , , , , , 6] <- 5 not in new map; remove 5 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance oldTail
// newHead ^ ^ newTail
//
// * Once head and tail cannot move, any mismatches are due to either new or
// moved items; if a new key is in the previous "old key to old index"
// map, move the old part to the new location, otherwise create and insert
// a new part. Note that when moving an old part we null its position in
// the oldParts array if it lies between the head and tail so we know to
// skip it when the pointers get there.
//
// * Example below: neither head nor tail match, and neither were removed;
// so find the `newHead` key in the `oldKeyToIndexMap`, and move that old
// part's DOM into the next head position (before `oldParts[oldHead]`).
// Last, null the part in the `oldPart` array since it was somewhere in
// the remaining oldParts still to be scanned (between the head and tail
// pointers) so that we know to skip that old part on future iterations.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, , , , , 6] <- stuck; update & move 2 into place
// newKeys: [0, 2, 1, 4, 3, 7, 6] and advance newHead
// newHead ^ ^ newTail
//
// * Note that for moves/insertions like the one above, a part inserted at
// the head pointer is inserted before the current `oldParts[oldHead]`,
// and a part inserted at the tail pointer is inserted before
// `newParts[newTail+1]`. The seeming asymmetry lies in the fact that new
// parts are moved into place outside in, so to the right of the head
// pointer are old parts, and to the right of the tail pointer are new
// parts.
//
// * We always restart back from the top of the algorithm, allowing matching
// and simple updates in place to continue...
//
// * Example below: the head pointers once again match, so simply update
// part 1 and record it in the `newParts` array. Last, advance both head
// pointers.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, , , , 6] <- heads matched; update 1 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance both oldHead & newHead
// newHead ^ ^ newTail
//
// * As mentioned above, items that were moved as a result of being stuck
// (the final else clause in the code below) are marked with null, so we
// always advance old pointers over these so we're comparing the next
// actual old value on either end.
//
// * Example below: `oldHead` is null (already placed in newParts), so
// advance `oldHead`.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6] // old head already used; advance
// newParts: [0, 2, 1, , , , 6] // oldHead
// newKeys: [0, 2, 1, 4, 3, 7, 6]
// newHead ^ ^ newTail
//
// * Note it's not critical to mark old parts as null when they are moved
// from head to tail or tail to head, since they will be outside the
// pointer range and never visited again.
//
// * Example below: Here the old tail key matches the new head key, so
// the part at the `oldTail` position and move its DOM to the new
// head position (before `oldParts[oldHead]`). Last, advance `oldTail`
// and `newHead` pointers.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, , , 6] <- old tail matches new head: update
// newKeys: [0, 2, 1, 4, 3, 7, 6] & move 4, advance oldTail & newHead
// newHead ^ ^ newTail
//
// * Example below: Old and new head keys match, so update the old head
// part in place, and advance the `oldHead` and `newHead` pointers.
//
// oldHead v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, 3, ,6] <- heads match: update 3 and advance
// newKeys: [0, 2, 1, 4, 3, 7, 6] oldHead & newHead
// newHead ^ ^ newTail
//
// * Once the new or old pointers move past each other then all we have
// left is additions (if old list exhausted) or removals (if new list
// exhausted). Those are handled in the final while loops at the end.
//
// * Example below: `oldHead` exceeded `oldTail`, so we're done with the
// main loop. Create the remaining part and insert it at the new head
// position, and the update is complete.
//
// (oldHead > oldTail)
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, 3, 7 ,6] <- create and insert 7
// newKeys: [0, 2, 1, 4, 3, 7, 6]
// newHead ^ newTail
//
// * Note that the order of the if/else clauses is not important to the
// algorithm, as long as the null checks come first (to ensure we're
// always working on valid old parts) and that the final else clause
// comes last (since that's where the expensive moves occur). The
// order of remaining clauses is is just a simple guess at which cases
// will be most common.
//
// * TODO(kschaaf) Note, we could calculate the longest increasing
// subsequence (LIS) of old items in new position, and only move those not
// in the LIS set. However that costs O(nlogn) time and adds a bit more
// code, and only helps make rare types of mutations require fewer moves.
// The above handles removes, adds, reversal, swaps, and single moves of
// contiguous items in linear time, in the minimum number of moves. As
// the number of multiple moves where LIS might help approaches a random
// shuffle, the LIS optimization becomes less helpful, so it seems not
// worth the code at this point. Could reconsider if a compelling case
// arises.
// Overview of O(n) reconciliation algorithm (general approach based on
// ideas found in ivi, vue, snabbdom, etc.):
//
// * We start with the list of old parts and new values (and arrays of
// their respective keys), head/tail pointers into each, and we build
// up the new list of parts by updating (and when needed, moving) old
// parts or creating new ones. The initial scenario might look like
// this (for brevity of the diagrams, the numbers in the array reflect
// keys associated with the old parts or new values, although keys and
// parts/values are actually stored in parallel arrays indexed using
// the same head/tail pointers):
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [ , , , , , , ]
// newKeys: [0, 2, 1, 4, 3, 7, 6] <- reflects the user's new item
// order
// newHead ^ ^ newTail
//
// * Iterate old & new lists from both sides, updating, swapping, or
// removing parts at the head/tail locations until neither head nor
// tail can move.
//
// * Example below: keys at head pointers match, so update old part 0
// in-
// place (no need to move it) and record part 0 in the `newParts`
// list. The last thing we do is advance the `oldHead` and `newHead`
// pointers (will be reflected in the next diagram).
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [0, , , , , , ] <- heads matched: update 0 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance both oldHead & newHead
// newHead ^ ^ newTail
//
// * Example below: head pointers don't match, but tail pointers do, so
// update part 6 in place (no need to move it), and record part 6 in
// the `newParts` list. Last, advance the `oldTail` and `oldHead`
// pointers.
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [0, , , , , , 6] <- tails matched: update 6 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance both oldTail & newTail
// newHead ^ ^ newTail
//
// * If neither head nor tail match; next check if one of the old
// head/tail
// items was removed. We first need to generate the reverse map of new
// keys to index (`newKeyToIndexMap`), which is done once lazily as a
// performance optimization, since we only hit this case if multiple
// non-contiguous changes were made. Note that for contiguous removal
// anywhere in the list, the head and tails would advance from either
// end and pass each other before we get to this case and removals
// would be handled in the final while loop without needing to
// generate the map.
//
// * Example below: The key at `oldTail` was removed (no longer in the
// `newKeyToIndexMap`), so remove that part from the DOM and advance
// just the `oldTail` pointer.
//
// oldHead v v oldTail
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
// newParts: [0, , , , , , 6] <- 5 not in new map; remove 5 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance oldTail
// newHead ^ ^ newTail
//
// * Once head and tail cannot move, any mismatches are due to either
// new or
// moved items; if a new key is in the previous "old key to old index"
// map, move the old part to the new location, otherwise create and
// insert a new part. Note that when moving an old part we null its
// position in the oldParts array if it lies between the head and tail
// so we know to skip it when the pointers get there.
//
// * Example below: neither head nor tail match, and neither were
// removed;
// so find the `newHead` key in the `oldKeyToIndexMap`, and move that
// old part's DOM into the next head position (before
// `oldParts[oldHead]`). Last, null the part in the `oldPart` array
// since it was somewhere in the remaining oldParts still to be
// scanned (between the head and tail pointers) so that we know to
// skip that old part on future iterations.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, , , , , 6] <- stuck; update & move 2 into
// place newKeys: [0, 2, 1, 4, 3, 7, 6] and advance newHead
// newHead ^ ^ newTail
//
// * Note that for moves/insertions like the one above, a part inserted
// at
// the head pointer is inserted before the current
// `oldParts[oldHead]`, and a part inserted at the tail pointer is
// inserted before `newParts[newTail+1]`. The seeming asymmetry lies
// in the fact that new parts are moved into place outside in, so to
// the right of the head pointer are old parts, and to the right of
// the tail pointer are new parts.
//
// * We always restart back from the top of the algorithm, allowing
// matching
// and simple updates in place to continue...
//
// * Example below: the head pointers once again match, so simply update
// part 1 and record it in the `newParts` array. Last, advance both
// head pointers.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, , , , 6] <- heads matched; update 1 and
// newKeys: [0, 2, 1, 4, 3, 7, 6] advance both oldHead & newHead
// newHead ^ ^ newTail
//
// * As mentioned above, items that were moved as a result of being
// stuck
// (the final else clause in the code below) are marked with null, so
// we always advance old pointers over these so we're comparing the
// next actual old value on either end.
//
// * Example below: `oldHead` is null (already placed in newParts), so
// advance `oldHead`.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6] // old head already used; advance
// newParts: [0, 2, 1, , , , 6] // oldHead
// newKeys: [0, 2, 1, 4, 3, 7, 6]
// newHead ^ ^ newTail
//
// * Note it's not critical to mark old parts as null when they are
// moved
// from head to tail or tail to head, since they will be outside the
// pointer range and never visited again.
//
// * Example below: Here the old tail key matches the new head key, so
// the part at the `oldTail` position and move its DOM to the new
// head position (before `oldParts[oldHead]`). Last, advance `oldTail`
// and `newHead` pointers.
//
// oldHead v v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, , , 6] <- old tail matches new head:
// update newKeys: [0, 2, 1, 4, 3, 7, 6] & move 4, advance oldTail
// & newHead
// newHead ^ ^ newTail
//
// * Example below: Old and new head keys match, so update the old head
// part in place, and advance the `oldHead` and `newHead` pointers.
//
// oldHead v oldTail
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, 3, ,6] <- heads match: update 3 and
// advance newKeys: [0, 2, 1, 4, 3, 7, 6] oldHead & newHead
// newHead ^ ^ newTail
//
// * Once the new or old pointers move past each other then all we have
// left is additions (if old list exhausted) or removals (if new list
// exhausted). Those are handled in the final while loops at the end.
//
// * Example below: `oldHead` exceeded `oldTail`, so we're done with the
// main loop. Create the remaining part and insert it at the new head
// position, and the update is complete.
//
// (oldHead > oldTail)
// oldKeys: [0, 1, -, 3, 4, 5, 6]
// newParts: [0, 2, 1, 4, 3, 7 ,6] <- create and insert 7
// newKeys: [0, 2, 1, 4, 3, 7, 6]
// newHead ^ newTail
//
// * Note that the order of the if/else clauses is not important to the
// algorithm, as long as the null checks come first (to ensure we're
// always working on valid old parts) and that the final else clause
// comes last (since that's where the expensive moves occur). The
// order of remaining clauses is is just a simple guess at which cases
// will be most common.
//
// * TODO(kschaaf) Note, we could calculate the longest increasing
// subsequence (LIS) of old items in new position, and only move those
// not in the LIS set. However that costs O(nlogn) time and adds a bit
// more code, and only helps make rare types of mutations require
// fewer moves. The above handles removes, adds, reversal, swaps, and
// single moves of contiguous items in linear time, in the minimum
// number of moves. As the number of multiple moves where LIS might
// help approaches a random shuffle, the LIS optimization becomes less
// helpful, so it seems not worth the code at this point. Could
// reconsider if a compelling case arises.
while (oldHead <= oldTail && newHead <= newTail) {
if (oldParts[oldHead] === null) {
// `null` means old part at head has already been used below; skip
oldHead++;
} else if (oldParts[oldTail] === null) {
// `null` means old part at tail has already been used below; skip
oldTail--;
} else if (oldKeys[oldHead] === newKeys[newHead]) {
// Old head matches new head; update in place
newParts[newHead] = updatePart(oldParts[oldHead]!, newValues[newHead]);
oldHead++;
newHead++;
} else if (oldKeys[oldTail] === newKeys[newTail]) {
// Old tail matches new tail; update in place
newParts[newTail] = updatePart(oldParts[oldTail]!, newValues[newTail]);
oldTail--;
newTail--;
} else if (oldKeys[oldHead] === newKeys[newTail]) {
// Old head matches new tail; update and move to new tail
newParts[newTail] = updatePart(oldParts[oldHead]!, newValues[newTail]);
insertPartBefore(
containerPart, oldParts[oldHead]!, newParts[newTail + 1]);
oldHead++;
newTail--;
} else if (oldKeys[oldTail] === newKeys[newHead]) {
// Old tail matches new head; update and move to new head
newParts[newHead] = updatePart(oldParts[oldTail]!, newValues[newHead]);
insertPartBefore(containerPart, oldParts[oldTail]!, oldParts[oldHead]!);
oldTail--;
newHead++;
} else {
if (newKeyToIndexMap === undefined) {
// Lazily generate key-to-index maps, used for removals & moves below
newKeyToIndexMap = generateMap(newKeys, newHead, newTail);
oldKeyToIndexMap = generateMap(oldKeys, oldHead, oldTail);
}
if (!newKeyToIndexMap.has(oldKeys[oldHead])) {
// Old head is no longer in new list; remove
removePart(oldParts[oldHead]!);
oldHead++;
} else if (!newKeyToIndexMap.has(oldKeys[oldTail])) {
// Old tail is no longer in new list; remove
removePart(oldParts[oldTail]!);
oldTail--;
} else {
// Any mismatches at this point are due to additions or moves; see if
// we have an old part we can reuse and move into place
const oldIndex = oldKeyToIndexMap.get(newKeys[newHead]);
const oldPart = oldIndex !== undefined ? oldParts[oldIndex] : null;
if (oldPart === null) {
// No old part for this value; create a new one and insert it
const newPart =
createAndInsertPart(containerPart, oldParts[oldHead]!);
updatePart(newPart, newValues[newHead]);
newParts[newHead] = newPart;
while (oldHead <= oldTail && newHead <= newTail) {
if (oldParts[oldHead] === null) {
// `null` means old part at head has already been used below; skip
oldHead++;
} else if (oldParts[oldTail] === null) {
// `null` means old part at tail has already been used below; skip
oldTail--;
} else if (oldKeys[oldHead] === newKeys[newHead]) {
// Old head matches new head; update in place
newParts[newHead] =
updatePart(oldParts[oldHead]!, newValues[newHead]);
oldHead++;
newHead++;
} else if (oldKeys[oldTail] === newKeys[newTail]) {
// Old tail matches new tail; update in place
newParts[newTail] =
updatePart(oldParts[oldTail]!, newValues[newTail]);
oldTail--;
newTail--;
} else if (oldKeys[oldHead] === newKeys[newTail]) {
// Old head matches new tail; update and move to new tail
newParts[newTail] =
updatePart(oldParts[oldHead]!, newValues[newTail]);
insertPartBefore(
containerPart, oldParts[oldHead]!, newParts[newTail + 1]);
oldHead++;
newTail--;
} else if (oldKeys[oldTail] === newKeys[newHead]) {
// Old tail matches new head; update and move to new head
newParts[newHead] =
updatePart(oldParts[oldTail]!, newValues[newHead]);
insertPartBefore(
containerPart, oldParts[oldTail]!, oldParts[oldHead]!);
oldTail--;
newHead++;
} else {
// Reuse old part
newParts[newHead] = updatePart(oldPart, newValues[newHead]);
insertPartBefore(containerPart, oldPart, oldParts[oldHead]!);
// This marks the old part as having been used, so that it will be
// skipped in the first two checks above
oldParts[oldIndex as number] = null;
if (newKeyToIndexMap === undefined) {
// Lazily generate key-to-index maps, used for removals & moves
// below
newKeyToIndexMap = generateMap(newKeys, newHead, newTail);
oldKeyToIndexMap = generateMap(oldKeys, oldHead, oldTail);
}
if (!newKeyToIndexMap.has(oldKeys[oldHead])) {
// Old head is no longer in new list; remove
removePart(oldParts[oldHead]!);
oldHead++;
} else if (!newKeyToIndexMap.has(oldKeys[oldTail])) {
// Old tail is no longer in new list; remove
removePart(oldParts[oldTail]!);
oldTail--;
} else {
// Any mismatches at this point are due to additions or moves; see
// if we have an old part we can reuse and move into place
const oldIndex = oldKeyToIndexMap.get(newKeys[newHead]);
const oldPart =
oldIndex !== undefined ? oldParts[oldIndex] : null;
if (oldPart === null) {
// No old part for this value; create a new one and insert it
const newPart =
createAndInsertPart(containerPart, oldParts[oldHead]!);
updatePart(newPart, newValues[newHead]);
newParts[newHead] = newPart;
} else {
// Reuse old part
newParts[newHead] = updatePart(oldPart, newValues[newHead]);
insertPartBefore(containerPart, oldPart, oldParts[oldHead]!);
// This marks the old part as having been used, so that it will
// be skipped in the first two checks above
oldParts[oldIndex as number] = null;
}
newHead++;
}
}
newHead++;
}
}
}
// Add parts for any remaining new values
while (newHead <= newTail) {
// For all remaining additions, we insert before last new tail,
// since old pointers are no longer valid
const newPart =
createAndInsertPart(containerPart, newParts[newTail + 1]!);
updatePart(newPart, newValues[newHead]);
newParts[newHead++] = newPart;
}
// Remove any remaining unused old parts
while (oldHead <= oldTail) {
const oldPart = oldParts[oldHead++];
if (oldPart !== null) {
removePart(oldPart);
}
}
// Save order of new parts for next round
partListCache.set(containerPart, newParts);
keyListCache.set(containerPart, newKeys);
});
}
// Add parts for any remaining new values
while (newHead <= newTail) {
// For all remaining additions, we insert before last new tail,
// since old pointers are no longer valid
const newPart =
createAndInsertPart(containerPart, newParts[newTail + 1]!);
updatePart(newPart, newValues[newHead]);
newParts[newHead++] = newPart;
}
// Remove any remaining unused old parts
while (oldHead <= oldTail) {
const oldPart = oldParts[oldHead++];
if (oldPart !== null) {
removePart(oldPart);
}
}
// Save order of new parts for next round
partListCache.set(containerPart, newParts);
keyListCache.set(containerPart, newKeys);
};
});

@@ -15,3 +15,3 @@ /**

import {AttributePart, directive, Directive, PropertyPart} from '../lit-html.js';
import {AttributePart, directive, Part, PropertyPart} from '../lit-html.js';

@@ -44,25 +44,24 @@ export interface StyleInfo {

*/
export const styleMap = (styleInfo: StyleInfo): Directive<AttributePart> =>
directive((part: AttributePart) => {
if (!(part instanceof AttributePart) || (part instanceof PropertyPart) ||
part.committer.name !== 'style' || part.committer.parts.length > 1) {
throw new Error(
'The `styleMap` directive must be used in the style attribute ' +
'and must be the only part in the attribute.');
}
// handle static styles
if (!styleMapStatics.has(part)) {
(part.committer.element as HTMLElement).style.cssText =
part.committer.strings.join(' ');
styleMapStatics.set(part, true);
}
// remove old styles that no longer apply
const oldInfo = styleMapCache.get(part);
for (const name in oldInfo) {
if (!(name in styleInfo)) {
((part.committer.element as HTMLElement).style as any)[name] = null;
}
}
Object.assign((part.committer.element as HTMLElement).style, styleInfo);
styleMapCache.set(part, styleInfo);
});
export const styleMap = directive((styleInfo: StyleInfo) => (part: Part) => {
if (!(part instanceof AttributePart) || (part instanceof PropertyPart) ||
part.committer.name !== 'style' || part.committer.parts.length > 1) {
throw new Error(
'The `styleMap` directive must be used in the style attribute ' +
'and must be the only part in the attribute.');
}
// handle static styles
if (!styleMapStatics.has(part)) {
(part.committer.element as HTMLElement).style.cssText =
part.committer.strings.join(' ');
styleMapStatics.set(part, true);
}
// remove old styles that no longer apply
const oldInfo = styleMapCache.get(part);
for (const name in oldInfo) {
if (!(name in styleInfo)) {
((part.committer.element as HTMLElement).style as any)[name] = null;
}
}
Object.assign((part.committer.element as HTMLElement).style, styleInfo);
styleMapCache.set(part, styleInfo);
});

@@ -15,3 +15,3 @@ /**

import {directive, Directive, isPrimitive, NodePart} from '../lit-html.js';
import {directive, isPrimitive, NodePart, Part} from '../lit-html.js';

@@ -28,15 +28,17 @@ /**

export const unsafeHTML = (value: any): Directive<NodePart> =>
directive((part: NodePart): void => {
// Dirty check primitive values
const previousValue = previousValues.get(part);
if (previousValue === value && isPrimitive(value)) {
return;
}
export const unsafeHTML = directive((value: any) => (part: Part): void => {
if (!(part instanceof NodePart)) {
throw new Error('unsafeHTML can only be used in text bindings');
}
// Dirty check primitive values
const previousValue = previousValues.get(part);
if (previousValue === value && isPrimitive(value)) {
return;
}
// Use a <template> to parse HTML into Nodes
const tmp = document.createElement('template');
tmp.innerHTML = value;
part.setValue(document.importNode(tmp.content, true));
previousValues.set(part, value);
});
// Use a <template> to parse HTML into Nodes
const tmp = document.createElement('template');
tmp.innerHTML = value;
part.setValue(document.importNode(tmp.content, true));
previousValues.set(part, value);
});

@@ -15,3 +15,3 @@ /**

import {directive, Directive, NodePart} from '../lit-html.js';
import {directive, Part} from '../lit-html.js';

@@ -22,7 +22,6 @@ /**

export const until =
(promise: Promise<any>, defaultContent: any): Directive<NodePart> =>
directive((part: NodePart) => {
part.setValue(defaultContent);
part.commit();
part.setValue(promise);
});
directive((promise: Promise<any>, defaultContent: any) => (part: Part) => {
part.setValue(defaultContent);
part.commit();
part.setValue(promise);
});

@@ -15,3 +15,3 @@ /**

import {directive, Directive, NodePart, reparentNodes} from '../lit-html.js';
import {directive, NodePart, Part, reparentNodes} from '../lit-html.js';

@@ -51,54 +51,57 @@ interface PartCache {

*/
export const when =
(condition: any, trueValue: () => any, falseValue: () => any):
Directive<NodePart> => directive((parentPart: NodePart) => {
let cache = partCaches.get(parentPart);
export const when = directive(
(condition: any, trueValue: () => any, falseValue: () => any) => (
parentPart: Part) => {
if (!(parentPart instanceof NodePart)) {
throw new Error('when can only be used in text bindings');
}
// Create a new cache if this is the first render
if (cache === undefined) {
// Cache consists of two parts, one for each condition, and a
// docment fragment which we cache the nodes of the condition that's
// not currently rendered.
cache = {
truePart: new NodePart(parentPart.options),
falsePart: new NodePart(parentPart.options),
cacheContainer: document.createDocumentFragment(),
};
partCaches.set(parentPart, cache);
let cache = partCaches.get(parentPart);
cache.truePart.appendIntoPart(parentPart);
cache.falsePart.appendIntoPart(parentPart);
}
// Create a new cache if this is the first render
if (cache === undefined) {
// Cache consists of two parts, one for each condition, and a
// docment fragment which we cache the nodes of the condition that's
// not currently rendered.
cache = {
truePart: new NodePart(parentPart.options),
falsePart: new NodePart(parentPart.options),
cacheContainer: document.createDocumentFragment(),
};
partCaches.set(parentPart, cache);
// Based on the condition, select which part to render and which value
// to set on that part.
const nextPart = condition ? cache.truePart : cache.falsePart;
const nextValue = condition ? trueValue() : falseValue();
cache.truePart.appendIntoPart(parentPart);
cache.falsePart.appendIntoPart(parentPart);
}
// If we switched condition, swap nodes to/from the cache.
if (!!condition !== cache.prevCondition) {
// Get the part which was rendered for the opposite condition. This
// should be added to the cache.
const prevPart = condition ? cache.falsePart : cache.truePart;
// Based on the condition, select which part to render and which value
// to set on that part.
const nextPart = condition ? cache.truePart : cache.falsePart;
const nextValue = condition ? trueValue() : falseValue();
// If the next part was rendered, take it from the cache
if (nextPart.value) {
parentPart.startNode.parentNode!.appendChild(
cache.cacheContainer);
}
// If we switched condition, swap nodes to/from the cache.
if (!!condition !== cache.prevCondition) {
// Get the part which was rendered for the opposite condition. This
// should be added to the cache.
const prevPart = condition ? cache.falsePart : cache.truePart;
// If the prev part was rendered, move it to the cache
if (prevPart.value) {
reparentNodes(
cache.cacheContainer,
prevPart.startNode,
prevPart.endNode.nextSibling);
}
}
// If the next part was rendered, take it from the cache
if (nextPart.value) {
parentPart.startNode.parentNode!.appendChild(cache.cacheContainer);
}
// Set the next part's value
nextPart.setValue(nextValue);
nextPart.commit();
// If the prev part was rendered, move it to the cache
if (prevPart.value) {
reparentNodes(
cache.cacheContainer,
prevPart.startNode,
prevPart.endNode.nextSibling);
}
}
cache.prevCondition = !!condition;
});
// Set the next part's value
nextPart.setValue(nextValue);
nextPart.commit();
cache.prevCondition = !!condition;
});

@@ -0,1 +1,2 @@

/**

@@ -19,12 +20,32 @@ * @license

export interface Directive<P = Part> {
(part: P): void;
}
export type DirectiveFn = (part: Part) => void;
export const directive = <P = Part>(f: Directive<P>): Directive<P> => {
directives.set(f, true);
return f;
};
/**
* Brands a function as a directive so that lit-html will call the function
* during template rendering, rather than passing as a value.
*
* @param f The directive factory function. Must be a function that returns a
* function of the signature `(part: Part) => void`. The returned function will
* be called with the part object
*
* @example
*
* ```
* import {directive, html} from 'lit-html';
*
* const immutable = directive((v) => (part) => {
* if (part.value !== v) {
* part.setValue(v)
* }
* });
* ```
*/
export const directive = <F extends Function>(f: F): F =>
((...args: any[]) => {
const d = f(...args);
directives.set(d, true);
return d;
}) as unknown as F;
export const isDirective = (o: any) =>
typeof o === 'function' && directives.has(o);

@@ -407,10 +407,2 @@ /**

declare global {
interface EventListenerOptions {
capture?: boolean;
once?: boolean;
passive?: boolean;
}
}
// Detect event listener options support. If the `capture` property is read

@@ -439,4 +431,5 @@ // from the options object, then options are supported. If not, then the thrid

value: any = undefined;
_options?: {capture?: boolean, passive?: boolean, once?: boolean};
_options?: AddEventListenerOptions;
_pendingValue: any = undefined;
_boundHandleEvent: (event: Event) => void;

@@ -447,2 +440,3 @@ constructor(element: Element, eventName: string, eventContext?: EventTarget) {

this.eventContext = eventContext;
this._boundHandleEvent = (e) => this.handleEvent(e);
}

@@ -475,7 +469,9 @@

if (shouldRemoveListener) {
this.element.removeEventListener(this.eventName, this, this._options);
this.element.removeEventListener(
this.eventName, this._boundHandleEvent, this._options);
}
this._options = getOptions(newListener);
if (shouldAddListener) {
this.element.addEventListener(this.eventName, this, this._options);
this.element.addEventListener(
this.eventName, this._boundHandleEvent, this._options);
}

@@ -487,8 +483,7 @@ this.value = newListener;

handleEvent(event: Event) {
const listener = (typeof this.value === 'function') ?
this.value :
(typeof this.value.handleEvent === 'function') ?
this.value.handleEvent :
() => null;
listener.call(this.eventContext || this.element, event);
if (typeof this.value === 'function') {
this.value.call(this.eventContext || this.element, event);
} else {
this.value.handleEvent(event);
}
}

@@ -495,0 +490,0 @@ }

@@ -25,8 +25,2 @@ /**

declare global {
interface Window {
ShadyCSS: any;
}
class ShadowRoot {}
}

@@ -65,3 +59,3 @@ // Get a key to lookup in `templateCaches`.

if (compatibleShadyCSSVersion) {
window.ShadyCSS.prepareTemplateDom(element, scopeName);
window.ShadyCSS!.prepareTemplateDom(element, scopeName);
}

@@ -142,4 +136,4 @@ template = new Template(result, element);

// needed (e.g. @apply native Shadow DOM case).
window.ShadyCSS.prepareTemplateStyles(template.element, scopeName);
if (window.ShadyCSS.nativeShadow) {
window.ShadyCSS!.prepareTemplateStyles(template.element, scopeName);
if (window.ShadyCSS!.nativeShadow) {
// When in native Shadow DOM, re-add styling to rendered content using

@@ -190,5 +184,5 @@ // the style ShadyCSS produced.

if (!hasRendered) {
window.ShadyCSS.styleElement((container as ShadowRoot).host);
window.ShadyCSS!.styleElement((container as ShadowRoot).host);
}
}
};

@@ -18,13 +18,13 @@ /**

export * from './lib/template-result.js';
export * from './lib/template.js';
export * from './lib/template-processor.js';
export * from './lib/default-template-processor.js';
export * from './lib/template-instance.js';
export * from './lib/part.js';
export * from './lib/parts.js';
export * from './lib/dom.js';
export * from './lib/directive.js';
export * from './lib/render.js';
export * from './lib/template-factory.js';
export {DefaultTemplateProcessor, defaultTemplateProcessor} from './lib/default-template-processor.js';
export {directive, DirectiveFn, isDirective} from './lib/directive.js';
// TODO(justinfagnani): remove line when we get NodePart moving methods
export {removeNodes, reparentNodes} from './lib/dom.js';
export {noChange, Part} from './lib/part.js';
export {AttributeCommitter, AttributePart, BooleanAttributePart, EventPart, isPrimitive, NodePart, PropertyCommitter, PropertyPart} from './lib/parts.js';
export {parts, render} from './lib/render.js';
export {templateCaches, templateFactory} from './lib/template-factory.js';
export {TemplateInstance} from './lib/template-instance.js';
export {SVGTemplateResult, TemplateResult} from './lib/template-result.js';
export {createMarker, isTemplatePartActive, Template} from './lib/template.js';

@@ -31,0 +31,0 @@ /**

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