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lodash.clone

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lodash.clone - npm Package Compare versions

Comparing version 4.0.3 to 4.0.4

57

index.js
/**
* lodash 4.0.3 (Custom Build) <https://lodash.com/>
* lodash 4.0.4 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`

@@ -67,3 +67,35 @@ * Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>

/** Used to determine if values are of the language type `Object`. */
var objectTypes = {
'function': true,
'object': true
};
/** Detect free variable `exports`. */
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
/** Detect free variable `module`. */
var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
/** Detect free variable `global` from Node.js. */
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
/** Detect free variable `self`. */
var freeSelf = checkGlobal(objectTypes[typeof self] && self);
/** Detect free variable `window`. */
var freeWindow = checkGlobal(objectTypes[typeof window] && window);
/** Detect `this` as the global object. */
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
/**
* Used as a reference to the global object.
*
* The `this` value is used if it's the global object to avoid Greasemonkey's
* restricted `window` object, otherwise the `window` object is used.
*/
var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
/**
* Adds the key-value `pair` to `map`.

@@ -119,2 +151,13 @@ *

/**
* Checks if `value` is a global object.
*
* @private
* @param {*} value The value to check.
* @returns {null|Object} Returns `value` if it's a global object, else `null`.
*/
function checkGlobal(value) {
return (value && value.Object === Object) ? value : null;
}
/**
* Checks if `value` is a host object in IE < 9.

@@ -173,6 +216,6 @@ *

/** Used for built-in method references. */
var objectProto = global.Object.prototype;
var objectProto = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString = global.Function.prototype.toString;
var funcToString = Function.prototype.toString;

@@ -195,9 +238,9 @@ /** Used to check objects for own properties. */

/** Built-in value references. */
var Symbol = global.Symbol,
Uint8Array = global.Uint8Array,
var Symbol = root.Symbol,
Uint8Array = root.Uint8Array,
getOwnPropertySymbols = Object.getOwnPropertySymbols;
/* Built-in method references that are verified to be native. */
var Map = getNative(global, 'Map'),
Set = getNative(global, 'Set');
var Map = getNative(root, 'Map'),
Set = getNative(root, 'Set');

@@ -204,0 +247,0 @@ /** Used to detect maps and sets. */

2

package.json
{
"name": "lodash.clone",
"version": "4.0.3",
"version": "4.0.4",
"description": "The lodash method `_.clone` exported as a module.",

@@ -5,0 +5,0 @@ "homepage": "https://lodash.com/",

@@ -1,2 +0,2 @@

# lodash.clone v4.0.3
# lodash.clone v4.0.4

@@ -18,2 +18,2 @@ The [lodash](https://lodash.com/) method `_.clone` exported as a [Node.js](https://nodejs.org/) module.

See the [documentation](https://lodash.com/docs#clone) or [package source](https://github.com/lodash/lodash/blob/4.0.3-npm-packages/lodash.clone) for more details.
See the [documentation](https://lodash.com/docs#clone) or [package source](https://github.com/lodash/lodash/blob/4.0.4-npm-packages/lodash.clone) for more details.
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