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mapbox-gl

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mapbox-gl - npm Package Versions

1
23

2.15.0-beta.1

Diff

mapbox-npm-01
published 2.14.1 •

Changelog

Source

2.14.1

Bug fixes 🐞

  • Fix a bug where certain bundling configurations involving Vite or ESBuild could produce a broken build. #12658
mapbox-npm-01
published 2.14.0 •

Changelog

Source

2.14.0

Features ✨ and improvements 🏁

  • Support referrerPolicy option for the transformRequest function when using fetch (#12590) (h/t robertcepa)

Bug fixes 🐞

  • Enable anisotropic filtering on tiles beyond 20 degrees pitch to prevent it from compromising image crispness on flat or low-tilted maps. (#12577)
  • Fix LngLatBounds.extend() with literal LngLat object. (#12605)
  • Add arrow characters to the map of verticalized character (#12608) (h/t kkokkojeong)
  • Disable panning inertia if prefers-reduced-motion is enabled (#12631)
mapbox-npm-01
published 2.14.0-beta.1 •

mapbox-npm-01
published 2.13.0 •

Changelog

Source

2.13.0

Features ✨ and improvements 🏁

  • Improve rendering performance of terrain slightly by reducing its GPU memory footprint. (#12472)
  • Add methods for changing a raster tile source dynamically (e.g. setTiles, setUrl). (#12352)

Bug fixes 🐞

  • Fix line-border-color when used with line-trim-offset (#12461)
  • Fix potential infinite loop when calling fitBounds with globe projection (#12488)
  • Fix map.getBounds() returning incorrect bounds with adaptive projections. (#12503)
  • Introduce skirts for terrain globe mode (#12523)
  • Fix blur on draped lines while zoom-in (#12510)
  • Fix map pan speed while pinching in (#12543)
  • Fix negative-width diacritics handling (#12554)
  • Fixes undefined is not an object in coalesceChanges (#12497) (h/t nick-romano)
mapbox-npm-01
published 2.13.0-beta.1 •

mapbox-npm-01
published 2.13.0-dev •

mapbox-npm-01
published 2.12.1 •

Changelog

Source

2.12.1

Bug fixes 🐞

  • Fix a rare bug where certain diacritical characters could break the rendering of a symbol layer. (#12554)
mapbox-npm-05
published 1.13.3 •

mapbox-npm-01
published 2.12.0 •

Changelog

Source

2.12.0

Features ✨ and improvements 🏁

  • Improve performance of patterns and line dashes and improve their appearance when zooming. (#12326)
  • Improve performance of text and icon placement. (#12351)
  • Improve performance of loading terrain data (#12397)
  • Allow zooming towards terrain at a safe distance without pitching the camera (#12354)
  • Allow for pitch override in cameraForBounds, fitBounds and fitScreenCoordinates camera APIs. (#12367)

Bug fixes 🐞

  • Fix getBounds when used around the poles with a globe projection. (#12315)
  • Fix incorrect transition flag in *-pattern and line-dasharray properties (#12372)
  • Fix symbols filtering when using center-to-distance along with terrain. (#12413)
  • Fix fog rendering artifact on lower resolution terrain tiles (#12423)
  • Fix an issue where Geolocate control would throw an error if it's removed before determining geolocation support (#12332) (h/t tmcw)
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