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mapnik-vector-tile

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mapnik-vector-tile - npm Package Versions

1
8

0.12.1

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0.12.1

  • Removed repeated points of linestrings prior to them being encoded.
flippmoke
published 0.12.0 •

Changelog

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0.12.0

  • Reversed the winding order of the geometries that comes out of the angus clipper so they are not reversed again prior to encoding
  • Fixed an issue with nonZero fill not being applied on multipolygons
  • Removed unrequired unioning clipping operations as union of different paths occurs during the intersection operation.
flippmoke
published 0.11.0 •

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0.11.0

  • Changed processor so that it now can optionally turn on and off strict enforcing of simple geometries from the clipper
  • Updated angus clipper library used in Makefile to 6.4.0 (https://github.com/mapnik/clipper/tree/r496-mapnik)
flippmoke
published 0.10.0 •

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0.10.0

  • Changed the way painted is determined. Painted could not be marked as true but a vector tile would still be empty.
springmeyer
published 0.9.3 •

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0.9.3

  • Improvements to zlib compression API
springmeyer
published 0.9.2 •

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0.9.2

  • Fixed multipoint encoding (#144)
  • Optimized decoding by filtering geometry parts not within bbox (#146)
  • Optimized decoding by calling vector.reserve before vector.emplace_back (#119)
springmeyer
published 0.9.1 •

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0.9.1

  • Added is_solid_extent implementation based on protozero decoder
springmeyer
published 0.9.0 •

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0.9.0

  • Upgraded to protozero v1.0.0
  • Fixed attribute handling bug in tile_datasource_pbf
flippmoke
published 0.8.5 •

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0.8.5

  • Remove geometries from clipping that never intersect with the bounding box of the tile (#135)
  • Fix indexing error in tile_datasource_pbf (#132)
springmeyer
published 0.8.4 •

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0.8.4

  • Started to skip coordinates that are out of range (#121)
  • Fix clipping box used when reprojecting data on the fly (#128)
  • Fixed decoding of degenerate polygons - we need to gracefully support these as they are commonly in the wild based on that AGG clipper used in v0.7.1 and earlier (#123)
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