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melody-idom - npm Package Compare versions

Comparing version 1.2.0-commit.f9b4ed0d to 1.2.0-update-deps.0

LICENSE

8

built/assertions.d.ts

@@ -48,6 +48,6 @@ /**

/**
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
declare var assertCloseMatchesOpenTag: (nodeName: any, tag: any) => void;

@@ -54,0 +54,0 @@ /**

@@ -18,12 +18,12 @@ /**

/**
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
var inAttributes = false;
/**
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
var inSkip = false;

@@ -99,6 +99,6 @@ /**

/**
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
var assertCloseMatchesOpenTag = function (nodeName, tag) {

@@ -105,0 +105,0 @@ if (nodeName !== tag) {

@@ -14,2 +14,3 @@ import { enqueueComponent } from './renderQueue';

notify(): void;
type: String;
}

@@ -16,0 +17,0 @@ declare const patchInner: (node: any, fn: any, data: any) => any;

@@ -26,64 +26,64 @@ /**

/**
* The attributes and their values.
* @const {!Object<string, *>}
*/
* The attributes and their values.
* @const {!Object<string, *>}
*/
this.attrs = createMap();
/**
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
this.attrsArr = [];
/**
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
this.newAttrs = createMap();
/**
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
this.key = key;
/**
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
this.keyMap = createMap();
/**
* Whether or not the keyMap is currently valid.
* {boolean}
*/
* Whether or not the keyMap is currently valid.
* {boolean}
*/
this.keyMapValid = true;
/**
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
this.staticsApplied = false;
/**
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
this.focused = false;
/**
* The node name for this node.
* @const {string}
*/
* The node name for this node.
* @const {string}
*/
this.nodeName = nodeName;
/**
* @type {?string}
*/
* @type {?string}
*/
this.text = null;
/**
* The component instance associated with this element.
* @type {Object}
*/
* The component instance associated with this element.
* @type {Object}
*/
this.componentInstance = null;
/**
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
this.childLength = 0;

@@ -90,0 +90,0 @@ }

@@ -23,4 +23,3 @@ /**

/* istanbul ignore next */
document.createElement('div')
.addEventListener('test', function () { }, {
document.createElement('div').addEventListener('test', function () { }, {
get passive() {

@@ -59,13 +58,15 @@ supportsPassiveListeners = true;

}
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component) === head.component) {
// if so: we don't need to do anything
return;
if (component.type !== 'streaming') {
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component) === head.component) {
// if so: we don't need to do anything
return;
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component) {
// if so: replace the child with its parent
head.component = component;
return;
}
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component) {
// if so: replace the child with its parent
head.component = component;
return;
}
if (head.next === NIL) {

@@ -72,0 +73,0 @@ // insert the new node at the end of the list

@@ -53,7 +53,7 @@ /**

/*
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
var attrsArr = data.attrsArr;

@@ -100,4 +100,4 @@ var newAttrs = data.newAttrs;

/**
* Actually perform the attribute update.
*/
* Actually perform the attribute update.
*/
for (i = 0; i < attrsArr.length; i += 2) {

@@ -281,5 +281,5 @@ newAttrs[attrsArr[i]] = attrsArr[i + 1];

/*
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
var fn = arguments[i];

@@ -286,0 +286,0 @@ formatted = fn(formatted);

@@ -124,64 +124,64 @@ import _debounce from 'lodash/debounce';

/**
* The attributes and their values.
* @const {!Object<string, *>}
*/
* The attributes and their values.
* @const {!Object<string, *>}
*/
this.attrs = createMap();
/**
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
this.attrsArr = [];
/**
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
this.newAttrs = createMap();
/**
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
this.key = key;
/**
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
this.keyMap = createMap();
/**
* Whether or not the keyMap is currently valid.
* {boolean}
*/
* Whether or not the keyMap is currently valid.
* {boolean}
*/
this.keyMapValid = true;
/**
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
this.staticsApplied = false;
/**
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
this.focused = false;
/**
* The node name for this node.
* @const {string}
*/
* The node name for this node.
* @const {string}
*/
this.nodeName = nodeName;
/**
* @type {?string}
*/
* @type {?string}
*/
this.text = null;
/**
* The component instance associated with this element.
* @type {Object}
*/
* The component instance associated with this element.
* @type {Object}
*/
this.componentInstance = null;
/**
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
this.childLength = 0;

@@ -349,12 +349,12 @@ }

/**
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
var inAttributes = false;
/**
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
var inSkip = false;

@@ -423,6 +423,6 @@ /**

/**
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
var assertCloseMatchesOpenTag = function assertCloseMatchesOpenTag(nodeName, tag) {

@@ -1105,13 +1105,15 @@ if (nodeName !== tag) {

}
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component$$1) === head.component) {
// if so: we don't need to do anything
return;
if (component$$1.type !== 'streaming') {
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component$$1) === head.component) {
// if so: we don't need to do anything
return;
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component$$1) {
// if so: replace the child with its parent
head.component = component$$1;
return;
}
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component$$1) {
// if so: replace the child with its parent
head.component = component$$1;
return;
}
if (head.next === NIL) {

@@ -1574,7 +1576,7 @@ // insert the new node at the end of the list

/*
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
var attrsArr = data.attrsArr;

@@ -1620,4 +1622,4 @@ var newAttrs = data.newAttrs;

/**
* Actually perform the attribute update.
*/
* Actually perform the attribute update.
*/
for (i = 0; i < attrsArr.length; i += 2) {

@@ -1802,5 +1804,5 @@ newAttrs[attrsArr[i]] = attrsArr[i + 1];

/*
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
var fn = arguments[i];

@@ -1807,0 +1809,0 @@ formatted = fn(formatted);

@@ -130,64 +130,64 @@ 'use strict';

/**
* The attributes and their values.
* @const {!Object<string, *>}
*/
* The attributes and their values.
* @const {!Object<string, *>}
*/
this.attrs = createMap();
/**
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
this.attrsArr = [];
/**
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
this.newAttrs = createMap();
/**
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
this.key = key;
/**
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
this.keyMap = createMap();
/**
* Whether or not the keyMap is currently valid.
* {boolean}
*/
* Whether or not the keyMap is currently valid.
* {boolean}
*/
this.keyMapValid = true;
/**
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
this.staticsApplied = false;
/**
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
this.focused = false;
/**
* The node name for this node.
* @const {string}
*/
* The node name for this node.
* @const {string}
*/
this.nodeName = nodeName;
/**
* @type {?string}
*/
* @type {?string}
*/
this.text = null;
/**
* The component instance associated with this element.
* @type {Object}
*/
* The component instance associated with this element.
* @type {Object}
*/
this.componentInstance = null;
/**
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
this.childLength = 0;

@@ -355,12 +355,12 @@ }

/**
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
var inAttributes = false;
/**
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
var inSkip = false;

@@ -429,6 +429,6 @@ /**

/**
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
var assertCloseMatchesOpenTag = function assertCloseMatchesOpenTag(nodeName, tag) {

@@ -1111,13 +1111,15 @@ if (nodeName !== tag) {

}
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component$$1) === head.component) {
// if so: we don't need to do anything
return;
if (component$$1.type !== 'streaming') {
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component$$1) === head.component) {
// if so: we don't need to do anything
return;
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component$$1) {
// if so: replace the child with its parent
head.component = component$$1;
return;
}
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component$$1) {
// if so: replace the child with its parent
head.component = component$$1;
return;
}
if (head.next === NIL) {

@@ -1580,7 +1582,7 @@ // insert the new node at the end of the list

/*
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
var attrsArr = data.attrsArr;

@@ -1626,4 +1628,4 @@ var newAttrs = data.newAttrs;

/**
* Actually perform the attribute update.
*/
* Actually perform the attribute update.
*/
for (i = 0; i < attrsArr.length; i += 2) {

@@ -1808,5 +1810,5 @@ newAttrs[attrsArr[i]] = attrsArr[i + 1];

/*
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
var fn = arguments[i];

@@ -1813,0 +1815,0 @@ formatted = fn(formatted);

{
"name": "melody-idom",
"version": "1.2.0-commit.f9b4ed0d",
"version": "1.2.0-update-deps.0+de6e156",
"description": "",

@@ -17,5 +17,3 @@ "main": "./lib/index.js",

},
"devDependencies": {
"rollup-plugin-babel": "^2.6.1"
}
"gitHead": "de6e1564f77139d39c12925dd4e0f0aa0328308a"
}

@@ -19,13 +19,13 @@ /**

/**
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
* Keeps track whether or not we are in an attributes declaration (after
* elementOpenStart, but before elementOpenEnd).
* @type {boolean}
*/
var inAttributes = false;
/**
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
* Keeps track whether or not we are in an element that should not have its
* children cleared.
* @type {boolean}
*/
var inSkip = false;

@@ -120,6 +120,6 @@

/**
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
* Makes sure that tags are correctly nested.
* @param {string} nodeName
* @param {string} tag
*/
var assertCloseMatchesOpenTag = function(nodeName, tag) {

@@ -126,0 +126,0 @@ if (nodeName !== tag) {

@@ -46,2 +46,3 @@ /**

notify(): void;
type: String;
}

@@ -48,0 +49,0 @@

@@ -28,75 +28,75 @@ /**

/**
* The attributes and their values.
* @const {!Object<string, *>}
*/
* The attributes and their values.
* @const {!Object<string, *>}
*/
this.attrs = createMap();
/**
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
* An array of attribute name/value pairs, used for quickly diffing the
* incomming attributes to see if the DOM node's attributes need to be
* updated.
* @const {Array<*>}
*/
this.attrsArr = [];
/**
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
* The incoming attributes for this Node, before they are updated.
* @const {!Object<string, *>}
*/
this.newAttrs = createMap();
/**
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
* The key used to identify this node, used to preserve DOM nodes when they
* move within their parent.
* @const
*/
this.key = key;
/**
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
* Keeps track of children within this node by their key.
* {?Object<string, !Element>}
*/
this.keyMap = createMap();
/**
* Whether or not the keyMap is currently valid.
* {boolean}
*/
* Whether or not the keyMap is currently valid.
* {boolean}
*/
this.keyMapValid = true;
/**
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
* Whether or not the statics for the given node have already been applied.
*
* @type {boolean}
*/
this.staticsApplied = false;
/**
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
* Whether or not the associated node is or contains a focused Element.
* @type {boolean}
*/
this.focused = false;
/**
* The node name for this node.
* @const {string}
*/
* The node name for this node.
* @const {string}
*/
this.nodeName = nodeName;
/**
* @type {?string}
*/
* @type {?string}
*/
this.text = null;
/**
* The component instance associated with this element.
* @type {Object}
*/
* The component instance associated with this element.
* @type {Object}
*/
this.componentInstance = null;
/**
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
* The length of the children in this element.
* This value is only calculated for raw elements.
* @type {number}
*/
this.childLength = 0;

@@ -103,0 +103,0 @@ }

@@ -48,9 +48,12 @@ /**

/* istanbul ignore next */
(document.createElement('div')
.addEventListener as WhatWGAddEventListener)('test', function() {}, {
get passive() {
supportsPassiveListeners = true;
return false;
},
});
(document.createElement('div').addEventListener as WhatWGAddEventListener)(
'test',
function() {},
{
get passive() {
supportsPassiveListeners = true;
return false;
},
}
);

@@ -91,13 +94,15 @@ const BUSY_FRAME_LENGTH = 3;

// 2: Is the parent of this component already scheduled for an update?
if (getParent(component) === head.component) {
// if so: we don't need to do anything
return;
}
if (component.type !== 'streaming') {
// 2: Is the parent of this component already scheduled for an update?
if (getParent(component) === head.component) {
// if so: we don't need to do anything
return;
}
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component) {
// if so: replace the child with its parent
head.component = component;
return;
// 3: Is the component a parent of a node within the queue?
if (getParent(head.component) === component) {
// if so: replace the child with its parent
head.component = component;
return;
}
}

@@ -104,0 +109,0 @@

@@ -72,7 +72,7 @@ /**

/*
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
* Checks to see if one or more attributes have changed for a given Element.
* When no attributes have changed, this is much faster than checking each
* individual argument. When attributes have changed, the overhead of this is
* minimal.
*/
const attrsArr = data.attrsArr;

@@ -124,4 +124,4 @@ const newAttrs = data.newAttrs;

/**
* Actually perform the attribute update.
*/
* Actually perform the attribute update.
*/
for (i = 0; i < attrsArr.length; i += 2) {

@@ -330,5 +330,5 @@ newAttrs[attrsArr[i]] = attrsArr[i + 1];

/*
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
* Call the formatter function directly to prevent leaking arguments.
* https://github.com/google/incremental-dom/pull/204#issuecomment-178223574
*/
var fn = arguments[i];

@@ -335,0 +335,0 @@ formatted = fn(formatted);

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