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pixi3d - npm Package Compare versions

Comparing version 2.1.1 to 2.2.0

6

CHANGELOG.md

@@ -7,2 +7,8 @@ # Changelog

## [2.2.0] - 2023-02-05
### Added
- Added `renderSortOrder` to `Sprite3D`.
- Added `lerp` to `Point3D`.
- Added damping (inertia) support for `CameraOrbitControl`.
## [2.1.1] - 2022-12-23

@@ -9,0 +15,0 @@ ### Fixed

6

package.json
{
"name": "pixi3d",
"version": "2.1.1",
"version": "2.2.0",
"description": "The 3D renderer for PixiJS. Seamless integration with 2D applications.",

@@ -51,6 +51,6 @@ "main": "dist/cjs/pixi5/pixi3d.js",

"version": "npm run docs && git add . && git reset -- docs/CNAME",
"test": "PIXI_VERSION=6.5.8 mocha test/puppeteer-test-context.mjs --timeout 10000 --slow 5000",
"test": "PIXI_VERSION=7.1.0 mocha test/puppeteer-test-context.mjs --timeout 10000 --slow 5000",
"test:pixi5": "PIXI_VERSION=5.3.0 mocha test/puppeteer-test-context.mjs --timeout 10000 --slow 5000",
"test:pixi6": "PIXI_VERSION=6.5.8 mocha test/puppeteer-test-context.mjs --timeout 10000 --slow 5000",
"test:pixi7": "PIXI_VERSION=7.0.2 mocha test/puppeteer-test-context.mjs --timeout 10000 --slow 5000",
"test:pixi7": "PIXI_VERSION=7.1.0 mocha test/puppeteer-test-context.mjs --timeout 10000 --slow 5000",
"test:browser": "rollup --watch --config rollup.test.js",

@@ -57,0 +57,0 @@ "types": "rimraf types && tsc --emitDeclarationOnly",

@@ -8,4 +8,6 @@ import { ObservablePoint } from "@pixi/math";

camera: Camera;
private _grabbed;
private _dampingAngles;
private _distance;
private _grabbed;
private _dampingDistance;
private _angles;

@@ -17,2 +19,6 @@ /**

get angles(): ObservablePoint<undefined>;
/** Value indicating if damping (inertia) is enabled, which can be used to give a sense of weight to the controls. Default is false. */
enableDamping: boolean;
/** The damping inertia used if enableDamping is true. Default is 0.1. */
dampingFactor: number;
/** Target position (x, y, z) to orbit. */

@@ -19,0 +25,0 @@ target: {

@@ -35,2 +35,5 @@ import { Renderer, Texture, Resource } from "@pixi/core";

set pixelsPerUnit(value: number);
/** Used for sorting the sprite before render. */
get renderSortOrder(): number;
set renderSortOrder(value: number);
/**

@@ -37,0 +40,0 @@ * The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF

@@ -125,2 +125,10 @@ import { ObservablePoint, IPoint } from "@pixi/math";

/**
* Performs a linear interpolation between two points.
* @param a The first point.
* @param b The second point.
* @param t The interpolation amount, in the range [0-1], between the two inputs.
* @param out The receiving point. If not supplied, a new point will be created.
*/
static lerp(a: Point3D, b: Point3D, t: number, out?: Point3D): Point3D;
/**
* Scales a point by a scalar number.

@@ -127,0 +135,0 @@ * @param a The point to scale.

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