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pngjs

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pngjs - npm Package Compare versions

Comparing version 3.4.0 to 4.0.0

2

lib/bitmapper.js

@@ -214,3 +214,3 @@ 'use strict';

if (depth <= 8) {
pxData = new Buffer(width * height * 4);
pxData = Buffer.alloc(width * height * 4);
}

@@ -217,0 +217,0 @@ else {

@@ -33,3 +33,3 @@ 'use strict';

}
var outData = new Buffer(width * height * outBpp);
var outData = Buffer.alloc(width * height * outBpp);

@@ -36,0 +36,0 @@ var inIndex = 0;

@@ -55,3 +55,3 @@ 'use strict';

else {
dataBuffer = new Buffer(data, encoding || this._encoding);
dataBuffer = Buffer.from(data, encoding || this._encoding);
}

@@ -151,3 +151,3 @@

var count = 0;
var data = new Buffer(read.length);
var data = Buffer.alloc(read.length);

@@ -154,0 +154,0 @@ // create buffer for all data

@@ -164,3 +164,3 @@ 'use strict';

var pxPos = 0;
var rawData = new Buffer((byteWidth + 1) * height);
var rawData = Buffer.alloc((byteWidth + 1) * height);

@@ -167,0 +167,0 @@ var sel = filterTypes[0];

@@ -131,3 +131,3 @@ 'use strict';

unfilteredLine = new Buffer(byteWidth);
unfilteredLine = Buffer.alloc(byteWidth);

@@ -134,0 +134,0 @@ switch (filter) {

@@ -83,3 +83,3 @@ 'use strict';

if (depth === 16) {
outdata = new Buffer(width * height * 4);
outdata = Buffer.alloc(width * height * 4);
}

@@ -86,0 +86,0 @@ scaleDepth(indata, outdata, width, height, depth);

@@ -23,3 +23,3 @@ 'use strict';

// Signature
this.emit('data', new Buffer(constants.PNG_SIGNATURE));
this.emit('data', Buffer.from(constants.PNG_SIGNATURE));
this.emit('data', this._packer.packIHDR(width, height));

@@ -26,0 +26,0 @@

@@ -24,3 +24,3 @@ 'use strict';

// Signature
chunks.push(new Buffer(constants.PNG_SIGNATURE));
chunks.push(Buffer.from(constants.PNG_SIGNATURE));

@@ -27,0 +27,0 @@ // Header

@@ -68,3 +68,3 @@ 'use strict';

var len = (data ? data.length : 0);
var buf = new Buffer(len + 12);
var buf = Buffer.alloc(len + 12);

@@ -83,3 +83,3 @@ buf.writeUInt32BE(len, 0);

Packer.prototype.packGAMA = function(gamma) {
var buf = new Buffer(4);
var buf = Buffer.alloc(4);
buf.writeUInt32BE(Math.floor(gamma * constants.GAMMA_DIVISION), 0);

@@ -91,3 +91,3 @@ return this._packChunk(constants.TYPE_gAMA, buf);

var buf = new Buffer(13);
var buf = Buffer.alloc(13);
buf.writeUInt32BE(width, 0);

@@ -94,0 +94,0 @@ buf.writeUInt32BE(height, 4);

@@ -143,3 +143,2 @@ 'use strict';

}
this.destroySoon();
};

@@ -146,0 +145,0 @@

@@ -85,3 +85,3 @@ 'use strict';

this._crc = new CrcCalculator();
this._crc.write(new Buffer(name));
this._crc.write(Buffer.from(name));

@@ -88,0 +88,0 @@ if (this._chunks[type]) {

@@ -20,3 +20,3 @@ 'use strict';

this.data = this.width > 0 && this.height > 0 ?
new Buffer(4 * this.width * this.height) : null;
Buffer.alloc(4 * this.width * this.height) : null;

@@ -23,0 +23,0 @@ if (options.fill && this.data) {

{
"name": "pngjs",
"version": "3.4.0",
"version": "4.0.0",
"description": "PNG encoder/decoder in pure JS, supporting any bit size & interlace, async & sync with full test suite.",

@@ -33,3 +33,3 @@ "contributors": [

"engines": {
"node": ">=4.0.0"
"node": ">=8.0.0"
},

@@ -64,5 +64,5 @@ "main": "./lib/png.js",

"connect": "^3.4.0",
"eslint": "^4.1.0",
"eslint": "^5.15.2",
"istanbul": "^0.4.4",
"phantomjs-prebuilt": "^2.1.7",
"puppeteer": "1.20.0",
"serve-static": "^1.10.0",

@@ -69,0 +69,0 @@ "tap-dot": "^2.0.0",

@@ -294,2 +294,8 @@ [![Build Status](https://travis-ci.org/lukeapage/pngjs.svg?branch=master)](https://travis-ci.org/lukeapage/pngjs) [![Build status](https://ci.appveyor.com/api/projects/status/tb8418jql1trkntd/branch/master?svg=true)](https://ci.appveyor.com/project/lukeapage/pngjs2/branch/master) [![Coverage Status](https://coveralls.io/repos/lukeapage/pngjs2/badge.svg?branch=master&service=github)](https://coveralls.io/github/lukeapage/pngjs2?branch=master) [![npm version](https://badge.fury.io/js/pngjs.svg)](http://badge.fury.io/js/pngjs)

### 4.0.0 - 09/04/2020
- Fix issue in newer nodes with using Buffer
- Fix async issue with some png files
- Drop support for Node 4 & 6
### 3.4.0 - 09/03/2019

@@ -296,0 +302,0 @@

Sorry, the diff of this file is too big to display

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