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popmotion - npm Package Compare versions

Comparing version 9.0.0-rc.12 to 9.0.0-rc.13

jest.config.json

356

dist/popmotion.es.js

@@ -6,16 +6,22 @@ import { __assign, __spreadArrays, __rest } from 'tslib';

var SpringAnimator = /*#__PURE__*/function () {
function SpringAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
this.createSpring();
}
SpringAnimator.prototype.createSpring = function () {
var _a = this.options,
velocity = _a.velocity,
from = _a.from,
to = _a.to,
damping = _a.damping,
stiffness = _a.stiffness,
mass = _a.mass;
function spring(_a) {
var _b = _a.from,
from = _b === void 0 ? 0.0 : _b,
_c = _a.to,
to = _c === void 0 ? 0.0 : _c,
_d = _a.velocity,
velocity = _d === void 0 ? 0.0 : _d,
_e = _a.stiffness,
stiffness = _e === void 0 ? 100 : _e,
_f = _a.damping,
damping = _f === void 0 ? 10 : _f,
_g = _a.mass,
mass = _g === void 0 ? 1.0 : _g,
_h = _a.restSpeed,
restSpeed = _h === void 0 ? 2 : _h,
restDelta = _a.restDelta;
var state = { done: false, value: from };
var resolveSpring = zero;
var resolveVelocity = zero;
function createSpring() {
var initialVelocity = velocity ? -(velocity / 1000) : 0.0;

@@ -25,4 +31,5 @@ var initialDelta = to - from;

var angularFreq = Math.sqrt(stiffness / mass) / 1000;
restDelta !== null && restDelta !== void 0 ? restDelta : restDelta = Math.abs(to - from) <= 1 ? 0.01 : 0.4;
if (dampingRatio < 1) {
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -32,3 +39,3 @@ var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);

};
this.resolveVelocity = function (t) {
resolveVelocity = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -39,78 +46,39 @@ var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);

} else if (dampingRatio === 1) {
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-angularFreq * t);
return to - envelope * (initialDelta + (initialVelocity + angularFreq * initialDelta) * t);
};
this.resolveVelocity = function () {
return 0;
};
} else {
var dampedAngularFreq_1 = angularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);
return to - envelope * ((initialVelocity + dampingRatio * angularFreq * initialDelta) * Math.sinh(dampedAngularFreq_1 * t) + dampedAngularFreq_1 * initialDelta * Math.cosh(dampedAngularFreq_1 * t)) / dampedAngularFreq_1;
};
this.resolveVelocity = function () {
return 0;
};
}
};
SpringAnimator.prototype.update = function (t) {
var _a = this.options,
restSpeed = _a.restSpeed,
restDelta = _a.restDelta,
to = _a.to;
var latest = this.resolveSpring(t);
var velocity = this.resolveVelocity(t) * 1000;
var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;
var isBelowDisplacementThreshold = Math.abs(to - latest) <= restDelta;
this.isComplete = isBelowVelocityThreshold && isBelowDisplacementThreshold;
return this.isComplete ? to : latest;
};
SpringAnimator.prototype.updateOptions = function (_a) {
var _b = _a.from,
from = _b === void 0 ? 0.0 : _b,
_c = _a.to,
to = _c === void 0 ? 0.0 : _c,
_d = _a.velocity,
velocity = _d === void 0 ? 0.0 : _d,
_e = _a.stiffness,
stiffness = _e === void 0 ? 100 : _e,
_f = _a.damping,
damping = _f === void 0 ? 10 : _f,
_g = _a.mass,
mass = _g === void 0 ? 1.0 : _g,
_h = _a.restSpeed,
restSpeed = _h === void 0 ? 2 : _h,
restDelta = _a.restDelta;
if (restDelta === undefined) {
restDelta = Math.abs(to - from) <= 1 ? 0.01 : 0.4;
}
createSpring();
return {
next: function (t) {
var current = resolveSpring(t);
var velocity = resolveVelocity(t) * 1000;
var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;
var isBelowDisplacementThreshold = Math.abs(to - current) <= restDelta;
state.done = isBelowVelocityThreshold && isBelowDisplacementThreshold;
state.value = state.done ? to : current;
return state;
},
flipTarget: function () {
var _a;
velocity = -velocity;
_a = [to, from], from = _a[0], to = _a[1];
createSpring();
}
this.options = {
from: from,
to: to,
velocity: velocity,
stiffness: stiffness,
damping: damping,
mass: mass,
restSpeed: restSpeed,
restDelta: restDelta
};
};
SpringAnimator.prototype.flipTarget = function () {
var _a = this.options,
from = _a.from,
to = _a.to,
velocity = _a.velocity;
this.options.velocity = -velocity;
this.options.from = to;
this.options.to = from;
this.createSpring();
};
SpringAnimator.needsInterpolation = function (from, to) {
return typeof from === "string" || typeof to === "string";
};
SpringAnimator.uniqueOptionKeys = /*#__PURE__*/new Set(["velocity", "stiffness", "damping", "mass", "restSpeed", "restDelta"]);
return SpringAnimator;
}();
}
spring.needsInterpolation = function (a, b) {
return typeof a === "string" || typeof b === "string";
};
var zero = function (_t) {
return 0;
};

@@ -417,123 +385,75 @@ var progress = function (from, to, value) {

}
var KeyframesAnimator = /*#__PURE__*/function () {
function KeyframesAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
var _a = this.options,
from = _a.from,
to = _a.to;
this.values = Array.isArray(to) ? to : [from, to];
this.createInterpolator();
function keyframes(_a) {
var _b = _a.from,
from = _b === void 0 ? 0 : _b,
_c = _a.to,
to = _c === void 0 ? 1 : _c,
ease = _a.ease,
offset = _a.offset,
_d = _a.duration,
duration = _d === void 0 ? 300 : _d;
var state = { done: false, value: from };
var values = Array.isArray(to) ? to : [from, to];
var times = convertOffsetToTimes(offset !== null && offset !== void 0 ? offset : defaultOffset(values), duration);
function createInterpolator() {
return interpolate(times, values, {
ease: Array.isArray(ease) ? ease : defaultEasing(values, ease)
});
}
KeyframesAnimator.prototype.createInterpolator = function () {
var _a = this.options,
duration = _a.duration,
ease = _a.ease,
offset = _a.offset;
ease = Array.isArray(ease) ? ease : defaultEasing(this.values, ease);
offset = offset || defaultOffset(this.values);
var times = convertOffsetToTimes(offset, duration);
this.interpolator = interpolate(times, this.values, { ease: ease });
var interpolator = createInterpolator();
return {
next: function (t) {
state.value = interpolator(t);
state.done = t >= duration;
return state;
},
flipTarget: function () {
values.reverse();
interpolator = createInterpolator();
}
};
KeyframesAnimator.prototype.update = function (t) {
var duration = this.options.duration;
this.isComplete = t >= duration;
return this.interpolator(t);
};
KeyframesAnimator.prototype.updateOptions = function (_a) {
var _b = _a.from,
from = _b === void 0 ? 0 : _b,
_c = _a.to,
to = _c === void 0 ? 1 : _c,
ease = _a.ease,
offset = _a.offset,
_d = _a.duration,
duration = _d === void 0 ? 300 : _d;
this.options = { from: from, to: to, ease: ease, offset: offset, duration: duration };
};
KeyframesAnimator.prototype.flipTarget = function () {
this.values.reverse();
this.createInterpolator();
};
KeyframesAnimator.needsInterpolation = function () {
return false;
};
KeyframesAnimator.uniqueOptionKeys = /*#__PURE__*/new Set(["duration", "ease"]);
return KeyframesAnimator;
}();
}
var DecayAnimator = /*#__PURE__*/function () {
function DecayAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
var _a = this.options,
power = _a.power,
velocity = _a.velocity,
modifyTarget = _a.modifyTarget,
from = _a.from;
var amplitude = power * velocity;
var idealTarget = from + amplitude;
var target = typeof modifyTarget === "undefined" ? idealTarget : modifyTarget(idealTarget);
if (target !== idealTarget) amplitude = target - from;
this.target = target;
this.amplitude = amplitude;
}
DecayAnimator.prototype.flipTarget = function () {};
DecayAnimator.prototype.update = function (t) {
var _a = this.options,
timeConstant = _a.timeConstant,
restDelta = _a.restDelta;
var delta = -this.amplitude * Math.exp(-t / timeConstant);
this.isComplete = !(delta > restDelta || delta < -restDelta);
return this.isComplete ? this.target : this.target + delta;
function decay(_a) {
var _b = _a.velocity,
velocity = _b === void 0 ? 0 : _b,
_c = _a.from,
from = _c === void 0 ? 0 : _c,
_d = _a.power,
power = _d === void 0 ? 0.8 : _d,
_e = _a.timeConstant,
timeConstant = _e === void 0 ? 350 : _e,
_f = _a.restDelta,
restDelta = _f === void 0 ? 0.5 : _f,
modifyTarget = _a.modifyTarget;
var state = { done: false, value: from };
var amplitude = power * velocity;
var ideal = from + amplitude;
var target = modifyTarget === undefined ? ideal : modifyTarget(ideal);
if (target !== ideal) amplitude = target - from;
return {
next: function (t) {
var delta = -amplitude * Math.exp(-t / timeConstant);
state.done = !(delta > restDelta || delta < -restDelta);
state.value = state.done ? target : target + delta;
return state;
},
flipTarget: function () {}
};
DecayAnimator.prototype.updateOptions = function (_a) {
var _b = _a === void 0 ? {} : _a,
_c = _b.velocity,
velocity = _c === void 0 ? 0 : _c,
_d = _b.from,
from = _d === void 0 ? 0 : _d,
_e = _b.power,
power = _e === void 0 ? 0.8 : _e,
_f = _b.timeConstant,
timeConstant = _f === void 0 ? 350 : _f,
_g = _b.restDelta,
restDelta = _g === void 0 ? 0.5 : _g,
modifyTarget = _b.modifyTarget;
this.options = {
velocity: velocity,
from: from,
power: power,
timeConstant: timeConstant,
restDelta: restDelta,
modifyTarget: modifyTarget
};
};
DecayAnimator.needsInterpolation = function () {
return false;
};
DecayAnimator.uniqueOptionKeys = /*#__PURE__*/new Set(["power", "timeConstant", "modifyTarget"]);
return DecayAnimator;
}();
}
var animators = [KeyframesAnimator, DecayAnimator, SpringAnimator];
var types = {
keyframes: KeyframesAnimator,
spring: SpringAnimator,
decay: DecayAnimator
};
var numAnimators = animators.length;
var types = { keyframes: keyframes, spring: spring, decay: decay };
function detectAnimationFromOptions(config) {
if (Array.isArray(config.to)) {
return KeyframesAnimator;
return keyframes;
} else if (types[config.type]) {
return types[config.type];
}
for (var key in config) {
for (var i = 0; i < numAnimators; i++) {
var animator = animators[i];
if (animator.uniqueOptionKeys.has(key)) return animator;
}
var keys = new Set(Object.keys(config));
if (keys.has("ease") || keys.has("duration")) {
return keyframes;
} else if (keys.has("stiffness") || keys.has("mass") || keys.has("damping") || keys.has("restSpeed") || keys.has("restDelta")) {
return spring;
}
return KeyframesAnimator;
return keyframes;
}

@@ -575,15 +495,16 @@

function animate(_a) {
var _b, _c;
var from = _a.from,
_b = _a.autoplay,
autoplay = _b === void 0 ? true : _b,
_c = _a.driver,
driver = _c === void 0 ? framesync : _c,
_d = _a.elapsed,
elapsed = _d === void 0 ? 0 : _d,
_e = _a.repeat,
repeatMax = _e === void 0 ? 0 : _e,
_f = _a.repeatType,
repeatType = _f === void 0 ? "loop" : _f,
_g = _a.repeatDelay,
repeatDelay = _g === void 0 ? 0 : _g,
_d = _a.autoplay,
autoplay = _d === void 0 ? true : _d,
_e = _a.driver,
driver = _e === void 0 ? framesync : _e,
_f = _a.elapsed,
elapsed = _f === void 0 ? 0 : _f,
_g = _a.repeat,
repeatMax = _g === void 0 ? 0 : _g,
_h = _a.repeatType,
repeatType = _h === void 0 ? "loop" : _h,
_j = _a.repeatDelay,
repeatDelay = _j === void 0 ? 0 : _j,
onPlay = _a.onPlay,

@@ -603,4 +524,4 @@ onStop = _a.onStop,

var interpolateFromNumber;
var Animator = detectAnimationFromOptions(options);
if (Animator.needsInterpolation(from, to)) {
var animator = detectAnimationFromOptions(options);
if ((_c = (_b = animator).needsInterpolation) === null || _c === void 0 ? void 0 : _c.call(_b, from, to)) {
interpolateFromNumber = interpolate([0, 100], [from, to], {

@@ -612,3 +533,3 @@ clamp: false

}
var animation = new Animator(__assign(__assign({}, options), { from: from, to: to }));
var animation = animator(__assign(__assign({}, options), { from: from, to: to }));
function repeat() {

@@ -624,3 +545,2 @@ repeatCount++;

isComplete = false;
animation.isComplete = false;
onRepeat && onRepeat();

@@ -636,11 +556,10 @@ }

if (!isComplete) {
latest = animation.update(Math.max(0, elapsed));
var state = animation.next(Math.max(0, elapsed));
latest = state.value;
if (interpolateFromNumber) latest = interpolateFromNumber(latest);
isComplete = isForwardPlayback ? animation.isComplete : elapsed <= 0;
isComplete = isForwardPlayback ? state.done : elapsed <= 0;
}
onUpdate === null || onUpdate === void 0 ? void 0 : onUpdate(latest);
if (isComplete) {
if (repeatCount === 0 && computedDuration === undefined) {
computedDuration = elapsed;
}
if (repeatCount === 0) computedDuration !== null && computedDuration !== void 0 ? computedDuration : computedDuration = elapsed;
if (repeatCount < repeatMax) {

@@ -660,7 +579,2 @@ hasRepeatDelayElapsed(elapsed, computedDuration, repeatDelay, isForwardPlayback) && repeat();

return {
play: play,
pause: function () {},
resume: function () {},
reverse: function () {},
seek: function () {},
stop: function () {

@@ -729,6 +643,6 @@ onStop === null || onStop === void 0 ? void 0 : onStop();

prev_1 = current_1;
current_1 = v;
velocity = velocityPerSecond(v - prev_1, getFrameData().delta);
current_1 = v;
if (!(boundary_1 - v * heading_1 > 0)) {
startSpring({ from: current_1, to: boundary_1, velocity: velocity });
if (heading_1 === 1 && v > boundary_1 || heading_1 === -1 && v < boundary_1) {
startSpring({ from: v, to: boundary_1, velocity: velocity });
}

@@ -983,2 +897,2 @@ };

export { DecayAnimator, KeyframesAnimator, SpringAnimator, angle, animate, anticipate, applyOffset, attract, attractExpo, backIn, backInOut, backOut, bounceIn, bounceInOut, bounceOut, circIn, circInOut, circOut, clamp, createAnticipate, createAttractor, createBackIn, createExpoIn, cubicBezier, degreesToRadians, distance, easeIn, easeInOut, easeOut, inertia, interpolate, isPoint, isPoint3D, linear, mirrorEasing, mix, mixColor, mixComplex, pipe, pointFromVector, progress, radiansToDegrees, reverseEasing, smooth, smoothFrame, snap, steps, toDecimal, velocityPerFrame, velocityPerSecond, wrap };
export { angle, animate, anticipate, applyOffset, attract, attractExpo, backIn, backInOut, backOut, bounceIn, bounceInOut, bounceOut, circIn, circInOut, circOut, clamp, createAnticipate, createAttractor, createBackIn, createExpoIn, cubicBezier, decay, degreesToRadians, distance, easeIn, easeInOut, easeOut, inertia, interpolate, isPoint, isPoint3D, keyframes, linear, mirrorEasing, mix, mixColor, mixComplex, pipe, pointFromVector, progress, radiansToDegrees, reverseEasing, smooth, smoothFrame, snap, spring, steps, toDecimal, velocityPerFrame, velocityPerSecond, wrap };

@@ -1,1 +0,1 @@

!function(t,r){"object"==typeof exports&&"undefined"!=typeof module?r(exports):"function"==typeof define&&define.amd?define(["exports"],r):r((t=t||self).popmotion={})}(this,function(t){"use strict";var n=function(t,r){return(n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)r.hasOwnProperty(e)&&(t[e]=r[e])})(t,r)};function r(t,r){function e(){this.constructor=t}n(t,r),t.prototype=null===r?Object.create(r):(e.prototype=r.prototype,new e)}var A=function(){return(A=Object.assign||function(t){for(var r,e=1,n=arguments.length;e<n;e++)for(var o in r=arguments[e])Object.prototype.hasOwnProperty.call(r,o)&&(t[o]=r[o]);return t}).apply(this,arguments)};function b(t,r){var e={};for(var n in t)Object.prototype.hasOwnProperty.call(t,n)&&r.indexOf(n)<0&&(e[n]=t[n]);if(null!=t&&"function"==typeof Object.getOwnPropertySymbols){var o=0;for(n=Object.getOwnPropertySymbols(t);o<n.length;o++)r.indexOf(n[o])<0&&Object.prototype.propertyIsEnumerable.call(t,n[o])&&(e[n[o]]=t[n[o]])}return e}function i(){for(var t=0,r=0,e=arguments.length;r<e;r++)t+=arguments[r].length;var n=Array(t),o=0;for(r=0;r<e;r++)for(var i=arguments[r],u=0,a=i.length;u<a;u++,o++)n[o]=i[u];return n}function e(r,e){return function(t){return Math.max(Math.min(t,e),r)}}function p(t){return t%1?Number(t.toFixed(5)):t}function o(r){return{test:function(t){return"string"==typeof t&&t.endsWith(r)&&1===t.split(" ").length},parse:parseFloat,transform:function(t){return""+t+r}}}function u(t){return void 0!==t.red}function a(t){return void 0!==t.hue}function s(i){return function(t){if("string"!=typeof t)return t;for(var r,e={},n=(r=t).substring(r.indexOf("(")+1,r.lastIndexOf(")")).split(/,\s*/),o=0;o<4;o++)e[i[o]]=void 0!==n[o]?parseFloat(n[o]):1;return e}}var 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cr(function(t){var r,e=t.update,n=t.complete,o=u.start({update:function(){return void 0!==r&&e(r)},complete:n}),i=a.start({update:function(t){return r=t},complete:n});return{stop:function(){o.stop(),i.stop()}}})},t.spring=se,t.stagger=function(t,n){var o="number"==typeof n,r=t.map(function(t,r){var e=o?n*r:n(r);return Me(xe(e),t)});return Xr.apply(void 0,r)},t.styler=hn,t.svg=gn,t.timeline=function(t,r){var e=void 0===r?{}:r,n=e.duration,o=e.elapsed,i=e.ease,u=e.loop,a=e.flip,s=e.yoyo,c=0,f=0,p=t.reduce(Gr,[]),d=[];p.forEach(function(t){var r;"string"==typeof t?c+=parseFloat(t):"number"==typeof t?c=t:((r=A(A({},t),{at:c})).duration=void 0===r.duration?300:r.duration,d.push(r),c+=r.duration,f=Math.max(f,r.at+r.duration))});for(var l={},v=d.length,h=0;h<v;h++){var m=d[h],g=m.track;if(void 0===g)throw new Error("No track defined");l.hasOwnProperty(g)||(l[g]=[]),l[g].push(m)}var y,b={};for(var w in l){l.hasOwnProperty(w)&&(y=l[w].reduce(Kr,{duration:f,easings:[],times:[],values:[]}),b[w]=$r(A(A({},y),{duration:n||f,ease:i,elapsed:o,loop:u,yoyo:s,flip:a})))}return re(b)},t.transform=Se,t.tween=Ur,t.value=function(t,r){return new Er({value:t,initialSubscription:r})},t.valueTypes=$,Object.defineProperty(t,"__esModule",{value:!0})});

@@ -8,14 +8,14 @@ (function (global, factory) {

/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
Copyright (c) Microsoft Corporation.
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
***************************************************************************** */

@@ -54,10 +54,8 @@

var SpringAnimator = (function () {
function SpringAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
this.createSpring();
}
SpringAnimator.prototype.createSpring = function () {
var _a = this.options, velocity = _a.velocity, from = _a.from, to = _a.to, damping = _a.damping, stiffness = _a.stiffness, mass = _a.mass;
function spring(_a) {
var _b = _a.from, from = _b === void 0 ? 0.0 : _b, _c = _a.to, to = _c === void 0 ? 0.0 : _c, _d = _a.velocity, velocity = _d === void 0 ? 0.0 : _d, _e = _a.stiffness, stiffness = _e === void 0 ? 100 : _e, _f = _a.damping, damping = _f === void 0 ? 10 : _f, _g = _a.mass, mass = _g === void 0 ? 1.0 : _g, _h = _a.restSpeed, restSpeed = _h === void 0 ? 2 : _h, restDelta = _a.restDelta;
var state = { done: false, value: from };
var resolveSpring = zero;
var resolveVelocity = zero;
function createSpring() {
var initialVelocity = velocity ? -(velocity / 1000) : 0.0;

@@ -67,4 +65,5 @@ var initialDelta = to - from;

var angularFreq = Math.sqrt(stiffness / mass) / 1000;
restDelta !== null && restDelta !== void 0 ? restDelta : (restDelta = Math.abs(to - from) <= 1 ? 0.01 : 0.4);
if (dampingRatio < 1) {
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -80,3 +79,3 @@ var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);

};
this.resolveVelocity = function (t) {
resolveVelocity = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -100,3 +99,3 @@ var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);

else if (dampingRatio === 1) {
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-angularFreq * t);

@@ -108,7 +107,6 @@ return (to -

};
this.resolveVelocity = function () { return 0; };
}
else {
var dampedAngularFreq_1 = angularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -125,51 +123,28 @@ return (to -

};
this.resolveVelocity = function () { return 0; };
}
}
createSpring();
return {
next: function (t) {
var current = resolveSpring(t);
var velocity = resolveVelocity(t) * 1000;
var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;
var isBelowDisplacementThreshold = Math.abs(to - current) <= restDelta;
state.done =
isBelowVelocityThreshold && isBelowDisplacementThreshold;
state.value = state.done ? to : current;
return state;
},
flipTarget: function () {
var _a;
velocity = -velocity;
_a = [to, from], from = _a[0], to = _a[1];
createSpring();
},
};
SpringAnimator.prototype.update = function (t) {
var _a = this.options, restSpeed = _a.restSpeed, restDelta = _a.restDelta, to = _a.to;
var latest = this.resolveSpring(t);
var velocity = this.resolveVelocity(t) * 1000;
var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;
var isBelowDisplacementThreshold = Math.abs(to - latest) <= restDelta;
this.isComplete =
isBelowVelocityThreshold && isBelowDisplacementThreshold;
return this.isComplete ? to : latest;
};
SpringAnimator.prototype.updateOptions = function (_a) {
var _b = _a.from, from = _b === void 0 ? 0.0 : _b, _c = _a.to, to = _c === void 0 ? 0.0 : _c, _d = _a.velocity, velocity = _d === void 0 ? 0.0 : _d, _e = _a.stiffness, stiffness = _e === void 0 ? 100 : _e, _f = _a.damping, damping = _f === void 0 ? 10 : _f, _g = _a.mass, mass = _g === void 0 ? 1.0 : _g, _h = _a.restSpeed, restSpeed = _h === void 0 ? 2 : _h, restDelta = _a.restDelta;
if (restDelta === undefined) {
restDelta = Math.abs(to - from) <= 1 ? 0.01 : 0.4;
}
this.options = {
from: from,
to: to,
velocity: velocity,
stiffness: stiffness,
damping: damping,
mass: mass,
restSpeed: restSpeed,
restDelta: restDelta,
};
};
SpringAnimator.prototype.flipTarget = function () {
var _a = this.options, from = _a.from, to = _a.to, velocity = _a.velocity;
this.options.velocity = -velocity;
this.options.from = to;
this.options.to = from;
this.createSpring();
};
SpringAnimator.needsInterpolation = function (from, to) {
return typeof from === "string" || typeof to === "string";
};
SpringAnimator.uniqueOptionKeys = new Set([
"velocity",
"stiffness",
"damping",
"mass",
"restSpeed",
"restDelta",
]);
return SpringAnimator;
}());
}
spring.needsInterpolation = function (a, b) {
return typeof a === "string" || typeof b === "string";
};
var zero = function (_t) { return 0; };

@@ -673,90 +648,49 @@ var progress = function (from, to, value) {

}
var KeyframesAnimator = (function () {
function KeyframesAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
var _a = this.options, from = _a.from, to = _a.to;
this.values = Array.isArray(to) ? to : [from, to];
this.createInterpolator();
function keyframes(_a) {
var _b = _a.from, from = _b === void 0 ? 0 : _b, _c = _a.to, to = _c === void 0 ? 1 : _c, ease = _a.ease, offset = _a.offset, _d = _a.duration, duration = _d === void 0 ? 300 : _d;
var state = { done: false, value: from };
var values = Array.isArray(to) ? to : [from, to];
var times = convertOffsetToTimes(offset !== null && offset !== void 0 ? offset : defaultOffset(values), duration);
function createInterpolator() {
return interpolate(times, values, {
ease: Array.isArray(ease) ? ease : defaultEasing(values, ease),
});
}
KeyframesAnimator.prototype.createInterpolator = function () {
var _a = this.options, duration = _a.duration, ease = _a.ease, offset = _a.offset;
ease = Array.isArray(ease) ? ease : defaultEasing(this.values, ease);
offset = offset || defaultOffset(this.values);
var times = convertOffsetToTimes(offset, duration);
this.interpolator = interpolate(times, this.values, { ease: ease });
var interpolator = createInterpolator();
return {
next: function (t) {
state.value = interpolator(t);
state.done = t >= duration;
return state;
},
flipTarget: function () {
values.reverse();
interpolator = createInterpolator();
},
};
KeyframesAnimator.prototype.update = function (t) {
var duration = this.options.duration;
this.isComplete = t >= duration;
return this.interpolator(t);
};
KeyframesAnimator.prototype.updateOptions = function (_a) {
var _b = _a.from, from = _b === void 0 ? 0 : _b, _c = _a.to, to = _c === void 0 ? 1 : _c, ease = _a.ease, offset = _a.offset, _d = _a.duration, duration = _d === void 0 ? 300 : _d;
this.options = { from: from, to: to, ease: ease, offset: offset, duration: duration };
};
KeyframesAnimator.prototype.flipTarget = function () {
this.values.reverse();
this.createInterpolator();
};
KeyframesAnimator.needsInterpolation = function () { return false; };
KeyframesAnimator.uniqueOptionKeys = new Set([
"duration",
"ease",
]);
return KeyframesAnimator;
}());
}
var DecayAnimator = (function () {
function DecayAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
var _a = this.options, power = _a.power, velocity = _a.velocity, modifyTarget = _a.modifyTarget, from = _a.from;
var amplitude = power * velocity;
var idealTarget = from + amplitude;
var target = typeof modifyTarget === "undefined"
? idealTarget
: modifyTarget(idealTarget);
if (target !== idealTarget)
amplitude = target - from;
this.target = target;
this.amplitude = amplitude;
}
DecayAnimator.prototype.flipTarget = function () { };
DecayAnimator.prototype.update = function (t) {
var _a = this.options, timeConstant = _a.timeConstant, restDelta = _a.restDelta;
var delta = -this.amplitude * Math.exp(-t / timeConstant);
this.isComplete = !(delta > restDelta || delta < -restDelta);
return this.isComplete ? this.target : this.target + delta;
function decay(_a) {
var _b = _a.velocity, velocity = _b === void 0 ? 0 : _b, _c = _a.from, from = _c === void 0 ? 0 : _c, _d = _a.power, power = _d === void 0 ? 0.8 : _d, _e = _a.timeConstant, timeConstant = _e === void 0 ? 350 : _e, _f = _a.restDelta, restDelta = _f === void 0 ? 0.5 : _f, modifyTarget = _a.modifyTarget;
var state = { done: false, value: from };
var amplitude = power * velocity;
var ideal = from + amplitude;
var target = modifyTarget === undefined ? ideal : modifyTarget(ideal);
if (target !== ideal)
amplitude = target - from;
return {
next: function (t) {
var delta = -amplitude * Math.exp(-t / timeConstant);
state.done = !(delta > restDelta || delta < -restDelta);
state.value = state.done ? target : target + delta;
return state;
},
flipTarget: function () { },
};
DecayAnimator.prototype.updateOptions = function (_a) {
var _b = _a === void 0 ? {} : _a, _c = _b.velocity, velocity = _c === void 0 ? 0 : _c, _d = _b.from, from = _d === void 0 ? 0 : _d, _e = _b.power, power = _e === void 0 ? 0.8 : _e, _f = _b.timeConstant, timeConstant = _f === void 0 ? 350 : _f, _g = _b.restDelta, restDelta = _g === void 0 ? 0.5 : _g, modifyTarget = _b.modifyTarget;
this.options = {
velocity: velocity,
from: from,
power: power,
timeConstant: timeConstant,
restDelta: restDelta,
modifyTarget: modifyTarget,
};
};
DecayAnimator.needsInterpolation = function () { return false; };
DecayAnimator.uniqueOptionKeys = new Set([
"power",
"timeConstant",
"modifyTarget",
]);
return DecayAnimator;
}());
}
var animators = [KeyframesAnimator, DecayAnimator, SpringAnimator];
var types = {
keyframes: KeyframesAnimator,
spring: SpringAnimator,
decay: DecayAnimator,
};
var numAnimators = animators.length;
var types = { keyframes: keyframes, spring: spring, decay: decay };
function detectAnimationFromOptions(config) {
if (Array.isArray(config.to)) {
return KeyframesAnimator;
return keyframes;
}

@@ -766,21 +700,16 @@ else if (types[config.type]) {

}
for (var key in config) {
for (var i = 0; i < numAnimators; i++) {
var animator = animators[i];
if (animator.uniqueOptionKeys.has(key))
return animator;
}
var keys = new Set(Object.keys(config));
if (keys.has("ease") || keys.has("duration")) {
return keyframes;
}
return KeyframesAnimator;
else if (keys.has("stiffness") ||
keys.has("mass") ||
keys.has("damping") ||
keys.has("restSpeed") ||
keys.has("restDelta")) {
return spring;
}
return keyframes;
}
var invariant$1 = function () { };
{
invariant$1 = function (check, message) {
if (!check) {
throw new Error(message);
}
};
}
var prevTime = 0;

@@ -840,3 +769,3 @@ var onNextFrame = typeof window !== 'undefined' && window.requestAnimationFrame !== undefined ? function (callback) {

}
invariant$1(typeof process === "function", "Argument must be a function");
invariant(typeof process === "function", "Argument must be a function");
var addToCurrentBuffer = immediate && isProcessing;

@@ -942,3 +871,4 @@ var buffer = addToCurrentBuffer ? processToRun : processToRunNextFrame;

function animate(_a) {
var from = _a.from, _b = _a.autoplay, autoplay = _b === void 0 ? true : _b, _c = _a.driver, driver = _c === void 0 ? framesync : _c, _d = _a.elapsed, elapsed = _d === void 0 ? 0 : _d, _e = _a.repeat, repeatMax = _e === void 0 ? 0 : _e, _f = _a.repeatType, repeatType = _f === void 0 ? "loop" : _f, _g = _a.repeatDelay, repeatDelay = _g === void 0 ? 0 : _g, onPlay = _a.onPlay, onStop = _a.onStop, onComplete = _a.onComplete, onRepeat = _a.onRepeat, onUpdate = _a.onUpdate, options = __rest(_a, ["from", "autoplay", "driver", "elapsed", "repeat", "repeatType", "repeatDelay", "onPlay", "onStop", "onComplete", "onRepeat", "onUpdate"]);
var _b, _c;
var from = _a.from, _d = _a.autoplay, autoplay = _d === void 0 ? true : _d, _e = _a.driver, driver = _e === void 0 ? framesync : _e, _f = _a.elapsed, elapsed = _f === void 0 ? 0 : _f, _g = _a.repeat, repeatMax = _g === void 0 ? 0 : _g, _h = _a.repeatType, repeatType = _h === void 0 ? "loop" : _h, _j = _a.repeatDelay, repeatDelay = _j === void 0 ? 0 : _j, onPlay = _a.onPlay, onStop = _a.onStop, onComplete = _a.onComplete, onRepeat = _a.onRepeat, onUpdate = _a.onUpdate, options = __rest(_a, ["from", "autoplay", "driver", "elapsed", "repeat", "repeatType", "repeatDelay", "onPlay", "onStop", "onComplete", "onRepeat", "onUpdate"]);
var to = options.to;

@@ -952,4 +882,4 @@ var driverControls;

var interpolateFromNumber;
var Animator = detectAnimationFromOptions(options);
if (Animator.needsInterpolation(from, to)) {
var animator = detectAnimationFromOptions(options);
if ((_c = (_b = animator).needsInterpolation) === null || _c === void 0 ? void 0 : _c.call(_b, from, to)) {
interpolateFromNumber = interpolate([0, 100], [from, to], {

@@ -961,3 +891,3 @@ clamp: false,

}
var animation = new Animator(__assign(__assign({}, options), { from: from, to: to }));
var animation = animator(__assign(__assign({}, options), { from: from, to: to }));
function repeat() {

@@ -975,3 +905,2 @@ repeatCount++;

isComplete = false;
animation.isComplete = false;
onRepeat && onRepeat();

@@ -988,12 +917,12 @@ }

if (!isComplete) {
latest = animation.update(Math.max(0, elapsed));
var state = animation.next(Math.max(0, elapsed));
latest = state.value;
if (interpolateFromNumber)
latest = interpolateFromNumber(latest);
isComplete = isForwardPlayback ? animation.isComplete : elapsed <= 0;
isComplete = isForwardPlayback ? state.done : elapsed <= 0;
}
onUpdate === null || onUpdate === void 0 ? void 0 : onUpdate(latest);
if (isComplete) {
if (repeatCount === 0 && computedDuration === undefined) {
computedDuration = elapsed;
}
if (repeatCount === 0)
computedDuration !== null && computedDuration !== void 0 ? computedDuration : (computedDuration = elapsed);
if (repeatCount < repeatMax) {

@@ -1014,7 +943,2 @@ hasRepeatDelayElapsed(elapsed, computedDuration, repeatDelay, isForwardPlayback) && repeat();

return {
play: play,
pause: function () { },
resume: function () { },
reverse: function () { },
seek: function () { },
stop: function () {

@@ -1068,6 +992,7 @@ onStop === null || onStop === void 0 ? void 0 : onStop();

prev_1 = current_1;
current_1 = v;
velocity = velocityPerSecond(v - prev_1, getFrameData().delta);
current_1 = v;
if (!(boundary_1 - v * heading_1 > 0)) {
startSpring({ from: current_1, to: boundary_1, velocity: velocity });
if ((heading_1 === 1 && v > boundary_1) ||
(heading_1 === -1 && v < boundary_1)) {
startSpring({ from: v, to: boundary_1, velocity: velocity });
}

@@ -1310,5 +1235,2 @@ };

exports.DecayAnimator = DecayAnimator;
exports.KeyframesAnimator = KeyframesAnimator;
exports.SpringAnimator = SpringAnimator;
exports.angle = angle;

@@ -1335,2 +1257,3 @@ exports.animate = animate;

exports.cubicBezier = cubicBezier;
exports.decay = decay;
exports.degreesToRadians = degreesToRadians;

@@ -1345,2 +1268,3 @@ exports.distance = distance;

exports.isPoint3D = isPoint3D;
exports.keyframes = keyframes;
exports.linear = linear;

@@ -1359,2 +1283,3 @@ exports.mirrorEasing = mirrorEasing;

exports.snap = snap;
exports.spring = spring;
exports.steps = steps$1;

@@ -1361,0 +1286,0 @@ exports.toDecimal = toDecimal;

@@ -1,1 +0,1 @@

!function(t,r){"object"==typeof exports&&"undefined"!=typeof module?r(exports):"function"==typeof define&&define.amd?define(["exports"],r):r((t=t||self).popmotion={})}(this,function(t){"use strict";var j=function(){return(j=Object.assign||function(t){for(var r,n=1,e=arguments.length;n<e;n++)for(var o in r=arguments[n])Object.prototype.hasOwnProperty.call(r,o)&&(t[o]=r[o]);return t}).apply(this,arguments)};var r=(n.prototype.createSpring=function(){var n,t=this.options,r=t.velocity,e=t.from,o=t.to,i=t.damping,a=t.stiffness,u=t.mass,s=r?-r/1e3:0,f=o-e,p=i/(2*Math.sqrt(a*u)),c=Math.sqrt(a/u)/1e3;p<1?(this.resolveSpring=function(t){var r=Math.exp(-p*c*t),n=c*Math.sqrt(1-p*p);return o-r*((s+p*c*f)/n*Math.sin(n*t)+f*Math.cos(n*t))},this.resolveVelocity=function(t){var r=Math.exp(-p*c*t),n=c*Math.sqrt(1-p*p);return p*c*r*(Math.sin(n*t)*(s+p*c*f)/n+f*Math.cos(n*t))-r*(Math.cos(n*t)*(s+p*c*f)-n*f*Math.sin(n*t))}):(1==p?this.resolveSpring=function(t){var r=Math.exp(-c*t);return o-r*(f+(s+c*f)*t)}:(n=c*Math.sqrt(p*p-1),this.resolveSpring=function(t){var r=Math.exp(-p*c*t);return o-r*((s+p*c*f)*Math.sinh(n*t)+n*f*Math.cosh(n*t))/n}),this.resolveVelocity=function(){return 0})},n.prototype.update=function(t){var r=this.options,n=r.restSpeed,e=r.restDelta,o=r.to,i=this.resolveSpring(t),a=1e3*this.resolveVelocity(t),u=Math.abs(a)<=n,s=Math.abs(o-i)<=e;return this.isComplete=u&&s,this.isComplete?o:i},n.prototype.updateOptions=function(t){var r=t.from,n=void 0===r?0:r,e=t.to,o=void 0===e?0:e,i=t.velocity,a=void 0===i?0:i,u=t.stiffness,s=void 0===u?100:u,f=t.damping,p=void 0===f?10:f,c=t.mass,v=void 0===c?1:c,l=t.restSpeed,d=void 0===l?2:l,h=t.restDelta;void 0===h&&(h=Math.abs(o-n)<=1?.01:.4),this.options={from:n,to:o,velocity:a,stiffness:s,damping:p,mass:v,restSpeed:d,restDelta:h}},n.prototype.flipTarget=function(){var 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Wr=Er(),Br=Er(Math.sqrt);function $r(r,t){return void 0===t&&(t=2),t=Math.pow(10,t),Math.round(r*t)/t}function _r(r,t,n,e){return void 0===e&&(e=0),$r(r+n*(t-r)/Math.max(e,n))}function Gr(r,t){return 1-3*t+3*r}function Hr(r,t){return 3*t-6*r}var Lr=function(r,t,n){return((Gr(t,n)*r+Hr(t,n))*r+3*t)*r},Vr=function(r,t,n){return 3*Gr(t,n)*r*r+2*Hr(t,n)*r+3*t},Jr=1e-7,Kr=10;var Qr=8;r.angle=function(r,t){return void 0===t&&(t=R),kr(Math.atan2(t.y-r.y,t.x-r.x))},r.animate=qr,r.anticipate=sr,r.applyOffset=function(t,n){var e=!0;return void 0===n&&(n=t,e=!1),function(r){return e?r-t+n:(t=r,e=!0,n)}},r.attract=Wr,r.attractExpo=Br,r.backIn=ur,r.backInOut=fr,r.backOut=ir,r.bounceIn=cr,r.bounceInOut=function(r){return r<.5?.5*(1-rr(1-2*r)):.5*rr(2*r-1)+.5},r.bounceOut=rr,r.circIn=Z,r.circInOut=or,r.circOut=ar,r.clamp=_,r.createAnticipate=X,r.createAttractor=Er,r.createBackIn=Q,r.createExpoIn=K,r.cubicBezier=function(o,t,u,n){if(o===t&&u===n)return Y;for(var i=new Float32Array(11),r=0;r<11;++r)i[r]=Lr(.1*r,o,u);function e(r){for(var t=0,n=1;10!==n&&i[n]<=r;++n)t+=.1;var e=t+.1*((r-i[--n])/(i[n+1]-i[n])),a=Vr(e,o,u);return.001<=a?function(r,t,n,e){for(var a=0;a<Qr;++a){var o=Vr(t,n,e);if(0===o)return t;t-=(Lr(t,n,e)-r)/o}return t}(r,e,o,u):0===a?e:function(r,t,n,e,a){for(var o,u,i=0;0<(o=Lr(u=t+(n-t)/2,e,a)-r)?n=u:t=u,Math.abs(o)>Jr&&++i<Kr;);return u}(r,t,t+.1,o,u)}return function(r){return 0===r||1===r?r:Lr(e(r),t,n)}},r.decay=vr,r.degreesToRadians=Rr,r.distance=function(r,t){if(O(r)&&O(t))return Nr(r,t);if(Ur(r)&&Ur(t)){var n=Nr(r.x,t.x),e=Nr(r.y,t.y),a=zr(r)&&zr(t)?Nr(r.z,t.z):0;return Math.sqrt(Math.pow(n,2)+Math.pow(e,2)+Math.pow(a,2))}},r.easeIn=tr,r.easeInOut=er,r.easeOut=nr,r.inertia=function(r){var t,n,e,a,o,u,i=r.from,f=void 0===i?0:i,s=r.velocity,c=void 0===s?0:s,p=r.min,v=r.max,d=r.power,l=void 0===d?.8:d,h=r.timeConstant,m=void 0===h?750:h,y=r.bounceStiffness,g=void 0===y?500:y,M=r.bounceDamping,b=void 0===M?10:M,x=r.restDelta,O=void 0===x?1:x,w=r.modifyTarget,A=r.driver,I=r.onUpdate,P=r.onComplete;function T(r){return void 0!==p&&r<p||void 0!==v&&v<r}function D(r){return void 0!==p&&(void 0===v||Math.abs(p-r)<Math.abs(v-r))?p:v}function S(n){null!=t&&t.stop(),t=qr(k(k({},n),{driver:A,onUpdate:function(r){var t;null!=I&&I(r),null!==(t=n.onUpdate)&&void 0!==t&&t.call(n,r)},onComplete:P}))}function j(r){S(k({type:"spring",stiffness:g,damping:b,restDelta:O},r))}return T(f)?j({from:f,velocity:c,to:D(f)}):(n=l*c+f,void 0!==w&&(n=w(n)),e=D(n),a=e===p?-1:1,S({type:"decay",from:f,velocity:c,timeConstant:m,power:l,restDelta:O,modifyTarget:w,onUpdate:T(n)?function(r){o=u,c=Fr((u=r)-o,Or.delta),(1==a&&e<r||-1==a&&r<e)&&j({from:r,to:e,velocity:c})}:void 0})),{stop:function(){return null==t?void 0:t.stop()}}},r.interpolate=L,r.isPoint=Ur,r.isPoint3D=zr,r.keyframes=pr,r.linear=Y,r.mirrorEasing=J,r.mix=f,r.mixColor=E,r.mixComplex=$,r.pipe=U,r.pointFromVector=function(r,t,n){return t=Rr(t),{x:n*Math.cos(t)+r.x,y:n*Math.sin(t)+r.y}},r.progress=x,r.radiansToDegrees=kr,r.reverseEasing=V,r.smooth=function(a){void 0===a&&(a=50);var o=0,u=0;return function(r){var t=Or.timestamp,n=t!==u?t-u:0,e=n?_r(o,r,n,a):o;return u=t,o=e}},r.smoothFrame=_r,r.snap=function(a){if("number"==typeof a)return function(r){return Math.round(r/a)*a};var o=0,u=a.length;return function(r){var t=Math.abs(a[0]-r);for(o=1;o<u;o++){var n=a[o],e=Math.abs(n-r);if(0===e)return n;if(t<e)return a[o-1];if(o===u-1)return n;t=e}}},r.spring=C,r.steps=function(e,a){return void 0===a&&(a="end"),function(r){var t=(r="end"===a?Math.min(r,.999):Math.max(r,.001))*e,n="end"===a?Math.floor(t):Math.ceil(t);return _(0,1,n/e)}},r.toDecimal=$r,r.velocityPerFrame=function(r,t){return r/(1e3/t)},r.velocityPerSecond=Fr,r.wrap=function(r,t,n){var e=t-r;return((n-r)%e+e)%e+r},Object.defineProperty(r,"__esModule",{value:!0})});

@@ -1,13 +0,5 @@

import { Animator, DecayOptions } from "./types";
export declare class DecayAnimator implements Animator<DecayOptions, number> {
options: DecayOptions;
amplitude: number;
target: number;
static needsInterpolation: () => boolean;
isComplete: boolean;
constructor(options: DecayOptions);
flipTarget(): void;
update(t: number): number;
updateOptions({ velocity, from, power, timeConstant, restDelta, modifyTarget, }?: DecayOptions): void;
static uniqueOptionKeys: Set<"to" | "restDelta" | "velocity" | "from" | "timeConstant" | "power" | "modifyTarget">;
import { DecayOptions, Animation } from "./types";
export declare function decay({ velocity, from, power, timeConstant, restDelta, modifyTarget, }: DecayOptions): Animation<number>;
export declare namespace decay {
var needsInterpolation: () => boolean;
}
import { Action } from '../../action';
import { ActionFactory } from '../../action/vector';
import { DecayProps } from './types';
declare const decay: (props?: DecayProps) => Action<import("../..").ColdSubscription>;
declare const decay: (props?: DecayProps) => Action;
declare const vectorDecay: ActionFactory;
export default vectorDecay;
export { decay as decaySole };
import { Action } from '../../action';
declare const frame: () => Action<import("../..").ColdSubscription>;
declare const frame: () => Action;
export default frame;

@@ -1,2 +0,4 @@

import { Animatable, AnimationOptions, PlaybackControls } from "./types";
export declare function animate<V extends Animatable>({ from, autoplay, driver, elapsed, repeat: repeatMax, repeatType, repeatDelay, onPlay, onStop, onComplete, onRepeat, onUpdate, ...options }: AnimationOptions<V>): PlaybackControls;
import { AnimationOptions } from "./types";
export declare function animate<V = number>({ from, autoplay, driver, elapsed, repeat: repeatMax, repeatType, repeatDelay, onPlay, onStop, onComplete, onRepeat, onUpdate, ...options }: AnimationOptions<V>): {
stop: () => void;
};

@@ -1,2 +0,2 @@

import { KeyframeOptions, Animator } from "./types";
import { KeyframeOptions, Animatable } from "./types";
import { Easing } from "../easing/types";

@@ -6,14 +6,10 @@ export declare function defaultEasing(values: any[], easing?: Easing): Easing[];

export declare function convertOffsetToTimes(offset: number[], duration: number): number[];
export declare class KeyframesAnimator implements Animator<KeyframeOptions, any> {
options: KeyframeOptions;
export declare function keyframes<V extends Animatable>({ from, to, ease, offset, duration, }: KeyframeOptions): {
current: V;
isComplete: boolean;
static needsInterpolation: () => boolean;
interpolator: (t: number) => any;
values: any[];
constructor(options: KeyframeOptions);
private createInterpolator;
update(t: number): any;
updateOptions({ from, to, ease, offset, duration, }: KeyframeOptions): void;
flipTarget(): void;
static uniqueOptionKeys: Set<"to" | "from" | "ease" | "duration" | "offset">;
update: (t: number) => void;
flipTarget: () => void;
};
export declare namespace keyframes {
var needsInterpolation: () => boolean;
}
import { Action } from '../../action';
import { KeyframesProps } from './types';
declare const keyframes: ({ easings, ease, times, values, ...tweenProps }: KeyframesProps) => Action<import("../..").ColdSubscription>;
declare const keyframes: ({ easings, ease, times, values, ...tweenProps }: KeyframesProps) => Action;
export default keyframes;

@@ -1,14 +0,5 @@

import { SpringOptions, Animator, Animatable } from "./types";
export declare class SpringAnimator implements Animator<SpringOptions, number> {
options: SpringOptions;
isComplete: boolean;
resolveSpring: (t: number) => number;
resolveVelocity: (t: number) => number;
static needsInterpolation: (from: Animatable, to: Animatable) => boolean;
constructor(options: SpringOptions);
createSpring(): void;
update(t: number): number;
updateOptions({ from, to, velocity, stiffness, damping, mass, restSpeed, restDelta, }: SpringOptions): void;
flipTarget(): void;
static uniqueOptionKeys: Set<"restSpeed" | "to" | "restDelta" | "velocity" | "from" | "damping" | "stiffness" | "mass">;
import { SpringOptions, Animation } from "./types";
export declare function spring({ from, to, velocity, stiffness, damping, mass, restSpeed, restDelta, }: SpringOptions): Animation<number>;
export declare namespace spring {
var needsInterpolation: (from: any, to: any) => boolean;
}
import { Action } from '../../action';
import { ActionFactory } from '../../action/vector';
import { SpringProps } from './types';
declare const spring: (props?: SpringProps) => Action<import("../..").ColdSubscription>;
declare const spring: (props?: SpringProps) => Action;
declare const vectorSpring: ActionFactory;
export default vectorSpring;
export { spring as springSole };
import { Action } from '../../action';
import { TweenInterface, TweenProps } from './types';
declare const tween: (props?: TweenProps) => Action<TweenInterface<number>>;
declare const tween: (props?: TweenProps) => Action<TweenInterface>;
export default tween;
import { Easing } from "../easing/types";
export declare type Animatable = string | number;
export interface Animator<O, V> {
options: O;
update(t: number): V;
updateOptions(options: O): void;
export interface Animation<V> {
next: (t: number) => {
value: V;
done: boolean;
};
flipTarget: () => void;
isComplete: boolean;
}
export interface AnimationState<V> {
value: V;
done: boolean;
}
export interface PlaybackControls {
play: () => void;
pause: () => void;
resume: () => void;
reverse: () => void;
seek: () => void;
stop: () => void;

@@ -24,3 +22,3 @@ }

export declare type Driver = (update: Update) => DriverControls;
export interface PlaybackOptions<V extends Animatable> {
export interface PlaybackOptions<V> {
autoplay?: boolean;

@@ -40,3 +38,3 @@ driver?: Driver;

}
export interface KeyframeOptions<V extends Animatable = number> {
export interface KeyframeOptions<V = number> {
to: V | V[];

@@ -57,5 +55,5 @@ from?: V;

}
export interface SpringOptions<T extends Animatable = number> {
from?: T;
to?: T;
export interface SpringOptions {
from?: number;
to?: number;
velocity?: number;

@@ -79,3 +77,3 @@ stiffness?: number;

}
export declare type AnimationOptions<V extends Animatable> = PlaybackOptions<V> & (DecayOptions | KeyframeOptions<V> | SpringOptions<V>);
export declare type AnimationOptions<V> = PlaybackOptions<V> & (DecayOptions | KeyframeOptions<V> | SpringOptions);
export {};

@@ -1,4 +0,4 @@

import { SpringAnimator } from "../spring";
import { KeyframesAnimator } from "../keyframes";
import { DecayAnimator } from "../decay";
import { spring } from "../generators/spring";
import { keyframes } from "../generators/keyframes";
import { decay } from "../generators/decay";
interface Options {

@@ -8,3 +8,3 @@ to?: any;

}
export declare function detectAnimationFromOptions<T extends Options>(config: T): typeof SpringAnimator | typeof KeyframesAnimator | typeof DecayAnimator;
export declare function detectAnimationFromOptions<T extends Options>(config: T): typeof spring | typeof keyframes | typeof decay;
export {};
import { Action } from '../action';
import { ColdSubscription } from '../action/types';
declare const chain: (...actions: Action<ColdSubscription>[]) => Action<ColdSubscription>;
declare const chain: (...actions: Action[]) => Action;
export default chain;
import { Action } from '../action';
declare const crossfade: (a: Action<import("..").ColdSubscription>, b: Action<import("..").ColdSubscription>) => Action<import("..").ColdSubscription>;
declare const crossfade: (a: Action, b: Action) => Action<import("..").ColdSubscription>;
export default crossfade;
import { Action } from '../action';
declare const delay: (timeToDelay: number) => Action<import("..").ColdSubscription>;
declare const delay: (timeToDelay: number) => Action;
export default delay;
import { Action } from '../action';
declare const merge: (...actions: Action<import("..").ColdSubscription>[]) => Action<import("..").ColdSubscription>;
declare const merge: (...actions: Action[]) => Action<import("..").ColdSubscription>;
export default merge;

@@ -12,3 +12,3 @@ import { Action } from '../action';

};
declare const multi: <A, T, V, I>({ getCount, getFirst, getOutput, mapApi, setProp, startActions }: MultiProps<A, T, V, I>) => (actions: A) => Action<ColdSubscription>;
declare const multi: <A, T, V, I>({ getCount, getFirst, getOutput, mapApi, setProp, startActions }: MultiProps<A, T, V, I>) => (actions: A) => Action;
export default multi;
import { Action } from '../action';
import { ColdSubscription } from '../action/types';
declare const _default: (...actions: Action<ColdSubscription>[]) => Action<ColdSubscription>;
declare const _default: (...actions: Action[]) => Action<ColdSubscription>;
export default _default;
import { Action } from '../action';
declare const schedule: (scheduler: Action<import("..").ColdSubscription>, schedulee: Action<import("..").ColdSubscription>) => Action<import("..").ColdSubscription>;
declare const schedule: (scheduler: Action, schedulee: Action) => Action<import("..").ColdSubscription>;
export default schedule;
import { Action } from '../action';
declare type IntervalCalc = (i: number) => number;
declare type Interval = number | IntervalCalc;
declare const stagger: (actions: Action<import("..").ColdSubscription>[], interval: Interval) => Action<import("..").ColdSubscription>;
declare const stagger: (actions: Action[], interval: Interval) => Action;
export default stagger;
export {};
export { animate } from "./animations";
export { inertia } from "./animations/inertia";
export { DecayAnimator } from "./animations/decay";
export { SpringAnimator } from "./animations/spring";
export { KeyframesAnimator } from "./animations/keyframes";
export { decay } from "./animations/generators/decay";
export { spring } from "./animations/generators/spring";
export { keyframes } from "./animations/generators/keyframes";
export { angle } from "./utils/angle";

@@ -7,0 +7,0 @@ export { applyOffset } from "./utils/apply-offset";

@@ -13,10 +13,8 @@ 'use strict';

var SpringAnimator = (function () {
function SpringAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
this.createSpring();
}
SpringAnimator.prototype.createSpring = function () {
var _a = this.options, velocity = _a.velocity, from = _a.from, to = _a.to, damping = _a.damping, stiffness = _a.stiffness, mass = _a.mass;
function spring(_a) {
var _b = _a.from, from = _b === void 0 ? 0.0 : _b, _c = _a.to, to = _c === void 0 ? 0.0 : _c, _d = _a.velocity, velocity = _d === void 0 ? 0.0 : _d, _e = _a.stiffness, stiffness = _e === void 0 ? 100 : _e, _f = _a.damping, damping = _f === void 0 ? 10 : _f, _g = _a.mass, mass = _g === void 0 ? 1.0 : _g, _h = _a.restSpeed, restSpeed = _h === void 0 ? 2 : _h, restDelta = _a.restDelta;
var state = { done: false, value: from };
var resolveSpring = zero;
var resolveVelocity = zero;
function createSpring() {
var initialVelocity = velocity ? -(velocity / 1000) : 0.0;

@@ -26,4 +24,5 @@ var initialDelta = to - from;

var angularFreq = Math.sqrt(stiffness / mass) / 1000;
restDelta !== null && restDelta !== void 0 ? restDelta : (restDelta = Math.abs(to - from) <= 1 ? 0.01 : 0.4);
if (dampingRatio < 1) {
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -39,3 +38,3 @@ var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);

};
this.resolveVelocity = function (t) {
resolveVelocity = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -59,3 +58,3 @@ var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);

else if (dampingRatio === 1) {
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-angularFreq * t);

@@ -67,7 +66,6 @@ return (to -

};
this.resolveVelocity = function () { return 0; };
}
else {
var dampedAngularFreq_1 = angularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);
this.resolveSpring = function (t) {
resolveSpring = function (t) {
var envelope = Math.exp(-dampingRatio * angularFreq * t);

@@ -84,51 +82,28 @@ return (to -

};
this.resolveVelocity = function () { return 0; };
}
}
createSpring();
return {
next: function (t) {
var current = resolveSpring(t);
var velocity = resolveVelocity(t) * 1000;
var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;
var isBelowDisplacementThreshold = Math.abs(to - current) <= restDelta;
state.done =
isBelowVelocityThreshold && isBelowDisplacementThreshold;
state.value = state.done ? to : current;
return state;
},
flipTarget: function () {
var _a;
velocity = -velocity;
_a = [to, from], from = _a[0], to = _a[1];
createSpring();
},
};
SpringAnimator.prototype.update = function (t) {
var _a = this.options, restSpeed = _a.restSpeed, restDelta = _a.restDelta, to = _a.to;
var latest = this.resolveSpring(t);
var velocity = this.resolveVelocity(t) * 1000;
var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;
var isBelowDisplacementThreshold = Math.abs(to - latest) <= restDelta;
this.isComplete =
isBelowVelocityThreshold && isBelowDisplacementThreshold;
return this.isComplete ? to : latest;
};
SpringAnimator.prototype.updateOptions = function (_a) {
var _b = _a.from, from = _b === void 0 ? 0.0 : _b, _c = _a.to, to = _c === void 0 ? 0.0 : _c, _d = _a.velocity, velocity = _d === void 0 ? 0.0 : _d, _e = _a.stiffness, stiffness = _e === void 0 ? 100 : _e, _f = _a.damping, damping = _f === void 0 ? 10 : _f, _g = _a.mass, mass = _g === void 0 ? 1.0 : _g, _h = _a.restSpeed, restSpeed = _h === void 0 ? 2 : _h, restDelta = _a.restDelta;
if (restDelta === undefined) {
restDelta = Math.abs(to - from) <= 1 ? 0.01 : 0.4;
}
this.options = {
from: from,
to: to,
velocity: velocity,
stiffness: stiffness,
damping: damping,
mass: mass,
restSpeed: restSpeed,
restDelta: restDelta,
};
};
SpringAnimator.prototype.flipTarget = function () {
var _a = this.options, from = _a.from, to = _a.to, velocity = _a.velocity;
this.options.velocity = -velocity;
this.options.from = to;
this.options.to = from;
this.createSpring();
};
SpringAnimator.needsInterpolation = function (from, to) {
return typeof from === "string" || typeof to === "string";
};
SpringAnimator.uniqueOptionKeys = new Set([
"velocity",
"stiffness",
"damping",
"mass",
"restSpeed",
"restDelta",
]);
return SpringAnimator;
}());
}
spring.needsInterpolation = function (a, b) {
return typeof a === "string" || typeof b === "string";
};
var zero = function (_t) { return 0; };

@@ -416,90 +391,49 @@ var progress = function (from, to, value) {

}
var KeyframesAnimator = (function () {
function KeyframesAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
var _a = this.options, from = _a.from, to = _a.to;
this.values = Array.isArray(to) ? to : [from, to];
this.createInterpolator();
function keyframes(_a) {
var _b = _a.from, from = _b === void 0 ? 0 : _b, _c = _a.to, to = _c === void 0 ? 1 : _c, ease = _a.ease, offset = _a.offset, _d = _a.duration, duration = _d === void 0 ? 300 : _d;
var state = { done: false, value: from };
var values = Array.isArray(to) ? to : [from, to];
var times = convertOffsetToTimes(offset !== null && offset !== void 0 ? offset : defaultOffset(values), duration);
function createInterpolator() {
return interpolate(times, values, {
ease: Array.isArray(ease) ? ease : defaultEasing(values, ease),
});
}
KeyframesAnimator.prototype.createInterpolator = function () {
var _a = this.options, duration = _a.duration, ease = _a.ease, offset = _a.offset;
ease = Array.isArray(ease) ? ease : defaultEasing(this.values, ease);
offset = offset || defaultOffset(this.values);
var times = convertOffsetToTimes(offset, duration);
this.interpolator = interpolate(times, this.values, { ease: ease });
var interpolator = createInterpolator();
return {
next: function (t) {
state.value = interpolator(t);
state.done = t >= duration;
return state;
},
flipTarget: function () {
values.reverse();
interpolator = createInterpolator();
},
};
KeyframesAnimator.prototype.update = function (t) {
var duration = this.options.duration;
this.isComplete = t >= duration;
return this.interpolator(t);
};
KeyframesAnimator.prototype.updateOptions = function (_a) {
var _b = _a.from, from = _b === void 0 ? 0 : _b, _c = _a.to, to = _c === void 0 ? 1 : _c, ease = _a.ease, offset = _a.offset, _d = _a.duration, duration = _d === void 0 ? 300 : _d;
this.options = { from: from, to: to, ease: ease, offset: offset, duration: duration };
};
KeyframesAnimator.prototype.flipTarget = function () {
this.values.reverse();
this.createInterpolator();
};
KeyframesAnimator.needsInterpolation = function () { return false; };
KeyframesAnimator.uniqueOptionKeys = new Set([
"duration",
"ease",
]);
return KeyframesAnimator;
}());
}
var DecayAnimator = (function () {
function DecayAnimator(options) {
this.isComplete = false;
this.updateOptions(options);
var _a = this.options, power = _a.power, velocity = _a.velocity, modifyTarget = _a.modifyTarget, from = _a.from;
var amplitude = power * velocity;
var idealTarget = from + amplitude;
var target = typeof modifyTarget === "undefined"
? idealTarget
: modifyTarget(idealTarget);
if (target !== idealTarget)
amplitude = target - from;
this.target = target;
this.amplitude = amplitude;
}
DecayAnimator.prototype.flipTarget = function () { };
DecayAnimator.prototype.update = function (t) {
var _a = this.options, timeConstant = _a.timeConstant, restDelta = _a.restDelta;
var delta = -this.amplitude * Math.exp(-t / timeConstant);
this.isComplete = !(delta > restDelta || delta < -restDelta);
return this.isComplete ? this.target : this.target + delta;
function decay(_a) {
var _b = _a.velocity, velocity = _b === void 0 ? 0 : _b, _c = _a.from, from = _c === void 0 ? 0 : _c, _d = _a.power, power = _d === void 0 ? 0.8 : _d, _e = _a.timeConstant, timeConstant = _e === void 0 ? 350 : _e, _f = _a.restDelta, restDelta = _f === void 0 ? 0.5 : _f, modifyTarget = _a.modifyTarget;
var state = { done: false, value: from };
var amplitude = power * velocity;
var ideal = from + amplitude;
var target = modifyTarget === undefined ? ideal : modifyTarget(ideal);
if (target !== ideal)
amplitude = target - from;
return {
next: function (t) {
var delta = -amplitude * Math.exp(-t / timeConstant);
state.done = !(delta > restDelta || delta < -restDelta);
state.value = state.done ? target : target + delta;
return state;
},
flipTarget: function () { },
};
DecayAnimator.prototype.updateOptions = function (_a) {
var _b = _a === void 0 ? {} : _a, _c = _b.velocity, velocity = _c === void 0 ? 0 : _c, _d = _b.from, from = _d === void 0 ? 0 : _d, _e = _b.power, power = _e === void 0 ? 0.8 : _e, _f = _b.timeConstant, timeConstant = _f === void 0 ? 350 : _f, _g = _b.restDelta, restDelta = _g === void 0 ? 0.5 : _g, modifyTarget = _b.modifyTarget;
this.options = {
velocity: velocity,
from: from,
power: power,
timeConstant: timeConstant,
restDelta: restDelta,
modifyTarget: modifyTarget,
};
};
DecayAnimator.needsInterpolation = function () { return false; };
DecayAnimator.uniqueOptionKeys = new Set([
"power",
"timeConstant",
"modifyTarget",
]);
return DecayAnimator;
}());
}
var animators = [KeyframesAnimator, DecayAnimator, SpringAnimator];
var types = {
keyframes: KeyframesAnimator,
spring: SpringAnimator,
decay: DecayAnimator,
};
var numAnimators = animators.length;
var types = { keyframes: keyframes, spring: spring, decay: decay };
function detectAnimationFromOptions(config) {
if (Array.isArray(config.to)) {
return KeyframesAnimator;
return keyframes;
}

@@ -509,10 +443,14 @@ else if (types[config.type]) {

}
for (var key in config) {
for (var i = 0; i < numAnimators; i++) {
var animator = animators[i];
if (animator.uniqueOptionKeys.has(key))
return animator;
}
var keys = new Set(Object.keys(config));
if (keys.has("ease") || keys.has("duration")) {
return keyframes;
}
return KeyframesAnimator;
else if (keys.has("stiffness") ||
keys.has("mass") ||
keys.has("damping") ||
keys.has("restSpeed") ||
keys.has("restDelta")) {
return spring;
}
return keyframes;
}

@@ -546,3 +484,4 @@

function animate(_a) {
var from = _a.from, _b = _a.autoplay, autoplay = _b === void 0 ? true : _b, _c = _a.driver, driver = _c === void 0 ? framesync : _c, _d = _a.elapsed, elapsed = _d === void 0 ? 0 : _d, _e = _a.repeat, repeatMax = _e === void 0 ? 0 : _e, _f = _a.repeatType, repeatType = _f === void 0 ? "loop" : _f, _g = _a.repeatDelay, repeatDelay = _g === void 0 ? 0 : _g, onPlay = _a.onPlay, onStop = _a.onStop, onComplete = _a.onComplete, onRepeat = _a.onRepeat, onUpdate = _a.onUpdate, options = tslib.__rest(_a, ["from", "autoplay", "driver", "elapsed", "repeat", "repeatType", "repeatDelay", "onPlay", "onStop", "onComplete", "onRepeat", "onUpdate"]);
var _b, _c;
var from = _a.from, _d = _a.autoplay, autoplay = _d === void 0 ? true : _d, _e = _a.driver, driver = _e === void 0 ? framesync : _e, _f = _a.elapsed, elapsed = _f === void 0 ? 0 : _f, _g = _a.repeat, repeatMax = _g === void 0 ? 0 : _g, _h = _a.repeatType, repeatType = _h === void 0 ? "loop" : _h, _j = _a.repeatDelay, repeatDelay = _j === void 0 ? 0 : _j, onPlay = _a.onPlay, onStop = _a.onStop, onComplete = _a.onComplete, onRepeat = _a.onRepeat, onUpdate = _a.onUpdate, options = tslib.__rest(_a, ["from", "autoplay", "driver", "elapsed", "repeat", "repeatType", "repeatDelay", "onPlay", "onStop", "onComplete", "onRepeat", "onUpdate"]);
var to = options.to;

@@ -556,4 +495,4 @@ var driverControls;

var interpolateFromNumber;
var Animator = detectAnimationFromOptions(options);
if (Animator.needsInterpolation(from, to)) {
var animator = detectAnimationFromOptions(options);
if ((_c = (_b = animator).needsInterpolation) === null || _c === void 0 ? void 0 : _c.call(_b, from, to)) {
interpolateFromNumber = interpolate([0, 100], [from, to], {

@@ -565,3 +504,3 @@ clamp: false,

}
var animation = new Animator(tslib.__assign(tslib.__assign({}, options), { from: from, to: to }));
var animation = animator(tslib.__assign(tslib.__assign({}, options), { from: from, to: to }));
function repeat() {

@@ -579,3 +518,2 @@ repeatCount++;

isComplete = false;
animation.isComplete = false;
onRepeat && onRepeat();

@@ -592,12 +530,12 @@ }

if (!isComplete) {
latest = animation.update(Math.max(0, elapsed));
var state = animation.next(Math.max(0, elapsed));
latest = state.value;
if (interpolateFromNumber)
latest = interpolateFromNumber(latest);
isComplete = isForwardPlayback ? animation.isComplete : elapsed <= 0;
isComplete = isForwardPlayback ? state.done : elapsed <= 0;
}
onUpdate === null || onUpdate === void 0 ? void 0 : onUpdate(latest);
if (isComplete) {
if (repeatCount === 0 && computedDuration === undefined) {
computedDuration = elapsed;
}
if (repeatCount === 0)
computedDuration !== null && computedDuration !== void 0 ? computedDuration : (computedDuration = elapsed);
if (repeatCount < repeatMax) {

@@ -618,7 +556,2 @@ hasRepeatDelayElapsed(elapsed, computedDuration, repeatDelay, isForwardPlayback) && repeat();

return {
play: play,
pause: function () { },
resume: function () { },
reverse: function () { },
seek: function () { },
stop: function () {

@@ -672,6 +605,7 @@ onStop === null || onStop === void 0 ? void 0 : onStop();

prev_1 = current_1;
current_1 = v;
velocity = velocityPerSecond(v - prev_1, sync.getFrameData().delta);
current_1 = v;
if (!(boundary_1 - v * heading_1 > 0)) {
startSpring({ from: current_1, to: boundary_1, velocity: velocity });
if ((heading_1 === 1 && v > boundary_1) ||
(heading_1 === -1 && v < boundary_1)) {
startSpring({ from: v, to: boundary_1, velocity: velocity });
}

@@ -914,5 +848,2 @@ };

exports.DecayAnimator = DecayAnimator;
exports.KeyframesAnimator = KeyframesAnimator;
exports.SpringAnimator = SpringAnimator;
exports.angle = angle;

@@ -939,2 +870,3 @@ exports.animate = animate;

exports.cubicBezier = cubicBezier;
exports.decay = decay;
exports.degreesToRadians = degreesToRadians;

@@ -949,2 +881,3 @@ exports.distance = distance;

exports.isPoint3D = isPoint3D;
exports.keyframes = keyframes;
exports.linear = linear;

@@ -963,2 +896,3 @@ exports.mirrorEasing = mirrorEasing;

exports.snap = snap;
exports.spring = spring;
exports.steps = steps;

@@ -965,0 +899,0 @@ exports.toDecimal = toDecimal;

import { Action } from '../../action';
import { PointerProps } from '../pointer/types';
declare const multitouch: ({ preventDefault, scale, rotate }?: PointerProps) => Action<import("../..").ColdSubscription>;
declare const multitouch: ({ preventDefault, scale, rotate }?: PointerProps) => Action;
export default multitouch;
export declare const getIsTouchDevice: () => boolean;
import { Action } from '../../action';
import { PointerProps } from './types';
declare const _default: ({ x, y, ...props }?: PointerProps) => Action<import("../..").ColdSubscription>;
declare const _default: ({ x, y, ...props }?: PointerProps) => Action;
export default _default;
import { Action } from '../../action';
import { PointerProps } from './types';
declare const mouse: ({ preventDefault }?: PointerProps) => Action<import("../..").ColdSubscription>;
declare const mouse: ({ preventDefault }?: PointerProps) => Action;
export default mouse;

@@ -33,3 +33,3 @@ import { FrameData } from 'framesync';

}
declare const _default: (value: Value, initialSubscription?: Function) => ValueReaction;
declare const _default: (value: Value, initialSubscription?: Update) => ValueReaction;
export default _default;
{
"name": "popmotion",
"version": "9.0.0-rc.12",
"version": "9.0.0-rc.13",
"description": "The animator's toolbox",

@@ -56,26 +56,7 @@ "author": "Matt Perry",

"@rollup/plugin-commonjs": "^11.0.1",
"tslint-circular-dependencies": "^0.1.0"
"@types/jest": "^26.0.12",
"ts-jest": "^26.3.0",
"tslint-circular-dependencies": "^0.1.0",
"typescript": "^4.0.2"
},
"jest": {
"moduleFileExtensions": [
"ts",
"js"
],
"moduleNameMapper": {
"style-value-types": "<rootDir>/../../style-value-types/src",
"framesync": "<rootDir>/../../framesync/src"
},
"transform": {
"\\.(ts)$": "../../../node_modules/ts-jest/preprocessor.js"
},
"testRegex": "/__tests__/.*\\.test.(ts|js)$",
"rootDir": "src",
"collectCoverageFrom": [
"**/*.{js,jsx,ts,tsx}",
"!**/node_modules/**",
"!**/__tests__/**",
"!**/worklet/**"
],
"coverageDirectory": "<rootDir>/../coverage"
},
"prettier": {

@@ -82,0 +63,0 @@ "printWidth": 80,

Sorry, the diff of this file is not supported yet

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