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priority-queue-typed

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priority-queue-typed - npm Package Compare versions

Comparing version 1.38.1 to 1.38.2

2

package.json
{
"name": "priority-queue-typed",
"version": "1.38.1",
"version": "1.38.2",
"description": "Priority Queue, Min Priority Queue, Max Priority Queue. Javascript & Typescript Data Structure.",

@@ -5,0 +5,0 @@ "main": "dist/index.js",

@@ -155,3 +155,3 @@ /**

this._balanceFactor(A) // second O(1)
) {
) {
case -2:

@@ -158,0 +158,0 @@ if (A && A.left) {

@@ -20,3 +20,3 @@ /**

*/
constructor({frequency = 0, max}: {frequency?: number; max: number}) {
constructor({frequency = 0, max}: { frequency?: number; max: number }) {
this._freq = frequency;

@@ -23,0 +23,0 @@ this._max = max;

@@ -410,3 +410,3 @@ /**

const stack: {node: N; depth: number}[] = [{node: beginRoot, depth: 0}];
const stack: { node: N; depth: number }[] = [{node: beginRoot, depth: 0}];
let maxHeight = 0;

@@ -846,3 +846,3 @@

// 0: visit, 1: print
const stack: {opt: 0 | 1; node: N | null | undefined}[] = [{opt: 0, node: beginRoot}];
const stack: { opt: 0 | 1; node: N | null | undefined }[] = [{opt: 0, node: beginRoot}];

@@ -849,0 +849,0 @@ while (stack.length > 0) {

@@ -40,4 +40,3 @@ /**

extends AVLTree<N>
implements IBinaryTree<N>
{
implements IBinaryTree<N> {
/**

@@ -44,0 +43,0 @@ * The constructor function for a TreeMultiset class in TypeScript, which extends another class and sets an option to

@@ -108,4 +108,3 @@ /**

E extends AbstractEdge<any> = AbstractEdge<any>
> implements IGraph<V, E>
{
> implements IGraph<V, E> {
private _vertices: Map<VertexKey, V> = new Map<VertexKey, V>();

@@ -558,10 +557,10 @@

getMinDist &&
distMap.forEach((d, v) => {
if (v !== srcVertex) {
if (d < minDist) {
minDist = d;
if (genPaths) minDest = v;
}
distMap.forEach((d, v) => {
if (v !== srcVertex) {
if (d < minDist) {
minDist = d;
if (genPaths) minDest = v;
}
});
}
});

@@ -628,3 +627,3 @@ genPaths && getPaths(minDest);

const heap = new PriorityQueue<{key: number; val: V}>((a, b) => a.key - b.key);
const heap = new PriorityQueue<{ key: number; val: V }>((a, b) => a.key - b.key);
heap.add({key: 0, val: srcVertex});

@@ -858,3 +857,3 @@

*/
floyd(): {costs: number[][]; predecessor: (V | null)[][]} {
floyd(): { costs: number[][]; predecessor: (V | null)[][] } {
const idAndVertices = [...this._vertices];

@@ -861,0 +860,0 @@ const n = idAndVertices.length;

@@ -67,4 +67,3 @@ /**

extends AbstractGraph<V, E>
implements IGraph<V, E>
{
implements IGraph<V, E> {
/**

@@ -71,0 +70,0 @@ * The constructor function initializes an instance of a class.

@@ -54,8 +54,7 @@ /**

export class UndirectedGraph<
V extends UndirectedVertex<any> = UndirectedVertex,
E extends UndirectedEdge<any> = UndirectedEdge
>
V extends UndirectedVertex<any> = UndirectedVertex,
E extends UndirectedEdge<any> = UndirectedEdge
>
extends AbstractGraph<V, E>
implements IGraph<V, E>
{
implements IGraph<V, E> {
/**

@@ -62,0 +61,0 @@ * The constructor initializes a new Map object to store edges.

@@ -160,3 +160,3 @@ import {HashFunction} from '../../types';

*entries(): IterableIterator<[K, V]> {
* entries(): IterableIterator<[K, V]> {
for (const bucket of this.table) {

@@ -163,0 +163,0 @@ if (bucket) {

@@ -1,1 +0,2 @@

export class TreeMap {}
export class TreeMap {
}

@@ -1,1 +0,2 @@

export class TreeSet {}
export class TreeSet {
}

@@ -493,3 +493,3 @@ /**

*[Symbol.iterator]() {
* [Symbol.iterator]() {
let current = this.head;

@@ -496,0 +496,0 @@

@@ -17,3 +17,3 @@ /**

*/
constructor(options: {row: number; col: number; initialVal?: V}) {
constructor(options: { row: number; col: number; initialVal?: V }) {
const {row, col, initialVal} = options;

@@ -20,0 +20,0 @@ this._matrix = new Array(row).fill(undefined).map(() => new Array(col).fill(initialVal || 0));

@@ -13,3 +13,4 @@ /**

public w: number = 1 // needed for matrix multiplication
) {}
) {
}

@@ -16,0 +17,0 @@ /**

@@ -12,3 +12,4 @@ /**

// O(1) time complexity of adding at the beginning and the end
export class Deque<E = any> extends DoublyLinkedList<E> {}
export class Deque<E = any> extends DoublyLinkedList<E> {
}

@@ -23,5 +24,5 @@ // O(1) time complexity of obtaining the value

private _nodes: {[key: number]: E} = {};
private _nodes: { [key: number]: E } = {};
get nodes(): {[p: number]: E} {
get nodes(): { [p: number]: E } {
return this._nodes;

@@ -161,3 +162,3 @@ }

protected _seNodes(value: {[p: number]: E}) {
protected _seNodes(value: { [p: number]: E }) {
this._nodes = value;

@@ -164,0 +165,0 @@ }

@@ -186,3 +186,3 @@ /**

*[Symbol.iterator]() {
* [Symbol.iterator]() {
for (const item of this.nodes) {

@@ -189,0 +189,0 @@ yield item;

export type Direction = 'up' | 'right' | 'down' | 'left';
export type Turning = {[key in Direction]: Direction};
export type Turning = { [key in Direction]: Direction };

@@ -5,0 +5,0 @@ export type NavigatorParams<T = any> = {

export type ToThunkFn = () => ReturnType<TrlFn>;
export type Thunk = () => ReturnType<ToThunkFn> & {__THUNK__: symbol};
export type Thunk = () => ReturnType<ToThunkFn> & { __THUNK__: symbol };
export type TrlFn = (...args: any[]) => any;

@@ -4,0 +4,0 @@ export type TrlAsyncFn = (...args: any[]) => any;

@@ -1,4 +0,4 @@

export type KeyValueObject = {[key: string]: any};
export type KeyValueObject = { [key: string]: any };
export type KeyValueObjectWithKey = {[key: string]: any; key: string | number | symbol};
export type KeyValueObjectWithKey = { [key: string]: any; key: string | number | symbol };

@@ -5,0 +5,0 @@ export type NonNumberNonObjectButDefined = string | boolean | symbol | null;

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