![Introducing Enhanced Alert Actions and Triage Functionality](https://cdn.sanity.io/images/cgdhsj6q/production/fe71306d515f85de6139b46745ea7180362324f0-2530x946.png?w=800&fit=max&auto=format)
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Introducing Enhanced Alert Actions and Triage Functionality
Socket now supports four distinct alert actions instead of the previous two, and alert triaging allows users to override the actions taken for all individual alerts.
prismarine-entity
Advanced tools
Readme
Represent a minecraft entity
var Entity=require("prismarine-entity");
var entity=new Entity(0);
console.log(entity);
Entities represent players, mobs, and objects.
Choices:
player
mob
object
global
- lightningorb
- experience orb.other
- introduced with a recent Minecraft update and not yet recognized or used by a third-party modIf the entity type is player
, this field will be set.
If the entity type is mob
, this field will be set.
Field set for mob and object. A long name in multiple words.
Field set for mob and object. The numerical type of the entity (1,2,...)
Field set for mob and object. The kind of entity (for example Hostile mobs, Passive mobs, NPCs).
Field set for mob and object. A short name for the entity.
If the entity type is object
, this field will be set.
If the entity type is orb
, this field will be how much experience you
get from collecting the orb.
0
- held item1
- shoes2
- legging3
- torso4
- headEquivalent to entity.equipment[0]
.
See http://wiki.vg/Entities#Entity_Metadata_Format for more details.
The health of the player, default: 20
The food of the player, default: 20
The player
FAQs
Represent a minecraft entity
The npm package prismarine-entity receives a total of 3,227 weekly downloads. As such, prismarine-entity popularity was classified as popular.
We found that prismarine-entity demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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Product
Socket now supports four distinct alert actions instead of the previous two, and alert triaging allows users to override the actions taken for all individual alerts.
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