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q - npm Package Compare versions

Comparing version 1.0.1 to 2.0.0

test/aplus-adapter.js

11

benchmark/compare-with-callbacks.js
"use strict";
var NQ = require("../node");
var Q = require("../q");

@@ -21,3 +22,3 @@ var fs = require("fs");

suite("A fs.readFile", function () {
var denodeified = Q.denodeify(fs.readFile);
var denodeified = NQ.denodeify(fs.readFile);

@@ -31,7 +32,7 @@ set("iterations", 1000);

bench("with Q.nfcall", function (done) {
Q.nfcall(fs.readFile, __filename).then(done);
bench("with NQ.nfcall", function (done) {
NQ.nfcall(fs.readFile, __filename).then(done);
});
bench("with a Q.denodeify'ed version", function (done) {
bench("with a NQ.denodeify'ed version", function (done) {
denodeified(__filename).then(done);

@@ -42,3 +43,3 @@ });

var deferred = Q.defer();
fs.readFile(__filename, deferred.makeNodeResolver());
fs.readFile(__filename, NQ.makeNodeResolver(deferred.resolve));
deferred.promise.then(done);

@@ -45,0 +46,0 @@ });

{
"name": "q",
"version": "1.0.1",
"version": "2.0.0",
"description": "A library for promises (CommonJS/Promises/A,B,D)",

@@ -26,6 +26,6 @@ "homepage": "https://github.com/kriskowal/q",

],
"bugs": {
"mail": "kris@cixar.com",
"url": "http://github.com/kriskowal/q/issues"
},
"credits": [
"Mark Miller <erights@google.com>",
"Tyler Close"
],
"license": {

@@ -35,3 +35,2 @@ "type": "MIT",

},
"main": "q.js",
"repository": {

@@ -41,26 +40,29 @@ "type": "git",

},
"engines": {
"node": ">=0.6.0",
"teleport": ">=0.2.0"
"main": "q.js",
"dependencies": {
"asap": "^1.0.0",
"collections": "^2.0.0"
},
"dependencies": {},
"devDependencies": {
"jshint": "~2.1.9",
"cover": "*",
"jasmine-node": "1.11.0",
"opener": "*",
"promises-aplus-tests": "1.x",
"grunt": "~0.4.1",
"grunt-cli": "~0.1.9",
"grunt-contrib-uglify": "~0.2.2",
"matcha": "~0.2.0"
"jshint": "^2.4.4",
"jasminum": "^2.0.0",
"opener": "^1.3.0",
"promises-aplus-tests": "^1.0.2",
"istanbul": "^0.2.4",
"matcha": "^0.2.0",
"grunt": "^0.4.1",
"grunt-cli": "^0.1.9",
"grunt-contrib-uglify": "^0.2.2",
"grunt-contrib-clean": "^0.5.0",
"grunt-global-wrap": "^1.1.0",
"grunt-amd-wrap": "^1.0.0",
"grunt-s3": "^0.2.0-alpha.2"
},
"scripts": {
"test": "jasmine-node spec && promises-aplus-tests spec/aplus-adapter",
"test-browser": "opener spec/q-spec.html",
"benchmark": "matcha",
"lint": "jshint q.js",
"cover": "cover run node_modules/jasmine-node/bin/jasmine-node spec && cover report html && opener cover_html/index.html",
"minify": "grunt",
"prepublish": "grunt"
"test": "npm run lint && jasminum test && promises-aplus-tests test/aplus-adapter",
"test:phantom": "jasminum-phantom test",
"cover": "istanbul cover test/index.js && istanbul report html && opener coverage/index.html",
"release": "grunt release",
"benchmark": "matcha"
},

@@ -74,5 +76,5 @@ "overlay": {

},
"directories": {
"test": "./spec"
"volo": {
"url": "http://q-releases.s3-website-us-west-1.amazonaws.com/{version}/amd/q.js"
}
}

2654

q.js
// vim:ts=4:sts=4:sw=4:
/*!
*
* Copyright 2009-2012 Kris Kowal under the terms of the MIT
* Copyright 2009-2013 Kris Kowal under the terms of the MIT
* license found at http://github.com/kriskowal/q/raw/master/LICENSE

@@ -28,38 +28,3 @@ *

*/
(function (definition) {
// Turn off strict mode for this function so we can assign to global.Q
/* jshint strict: false */
// This file will function properly as a <script> tag, or a module
// using CommonJS and NodeJS or RequireJS module formats. In
// Common/Node/RequireJS, the module exports the Q API and when
// executed as a simple <script>, it creates a Q global instead.
// Montage Require
if (typeof bootstrap === "function") {
bootstrap("promise", definition);
// CommonJS
} else if (typeof exports === "object") {
module.exports = definition();
// RequireJS
} else if (typeof define === "function" && define.amd) {
define(definition);
// SES (Secure EcmaScript)
} else if (typeof ses !== "undefined") {
if (!ses.ok()) {
return;
} else {
ses.makeQ = definition;
}
// <script>
} else {
Q = definition();
}
})(function () {
/*global -WeakMap */
"use strict";

@@ -79,226 +44,7 @@

// shims
require("collections/shim");
var WeakMap = require("collections/weak-map");
var Iterator = require("collections/iterator");
var asap = require("asap");
// used for fallback in "allResolved"
var noop = function () {};
// Use the fastest possible means to execute a task in a future turn
// of the event loop.
var nextTick =(function () {
// linked list of tasks (single, with head node)
var head = {task: void 0, next: null};
var tail = head;
var flushing = false;
var requestTick = void 0;
var isNodeJS = false;
function flush() {
/* jshint loopfunc: true */
while (head.next) {
head = head.next;
var task = head.task;
head.task = void 0;
var domain = head.domain;
if (domain) {
head.domain = void 0;
domain.enter();
}
try {
task();
} catch (e) {
if (isNodeJS) {
// In node, uncaught exceptions are considered fatal errors.
// Re-throw them synchronously to interrupt flushing!
// Ensure continuation if the uncaught exception is suppressed
// listening "uncaughtException" events (as domains does).
// Continue in next event to avoid tick recursion.
if (domain) {
domain.exit();
}
setTimeout(flush, 0);
if (domain) {
domain.enter();
}
throw e;
} else {
// In browsers, uncaught exceptions are not fatal.
// Re-throw them asynchronously to avoid slow-downs.
setTimeout(function() {
throw e;
}, 0);
}
}
if (domain) {
domain.exit();
}
}
flushing = false;
}
nextTick = function (task) {
tail = tail.next = {
task: task,
domain: isNodeJS && process.domain,
next: null
};
if (!flushing) {
flushing = true;
requestTick();
}
};
if (typeof process !== "undefined" && process.nextTick) {
// Node.js before 0.9. Note that some fake-Node environments, like the
// Mocha test runner, introduce a `process` global without a `nextTick`.
isNodeJS = true;
requestTick = function () {
process.nextTick(flush);
};
} else if (typeof setImmediate === "function") {
// In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate
if (typeof window !== "undefined") {
requestTick = setImmediate.bind(window, flush);
} else {
requestTick = function () {
setImmediate(flush);
};
}
} else if (typeof MessageChannel !== "undefined") {
// modern browsers
// http://www.nonblocking.io/2011/06/windownexttick.html
var channel = new MessageChannel();
// At least Safari Version 6.0.5 (8536.30.1) intermittently cannot create
// working message ports the first time a page loads.
channel.port1.onmessage = function () {
requestTick = requestPortTick;
channel.port1.onmessage = flush;
flush();
};
var requestPortTick = function () {
// Opera requires us to provide a message payload, regardless of
// whether we use it.
channel.port2.postMessage(0);
};
requestTick = function () {
setTimeout(flush, 0);
requestPortTick();
};
} else {
// old browsers
requestTick = function () {
setTimeout(flush, 0);
};
}
return nextTick;
})();
// Attempt to make generics safe in the face of downstream
// modifications.
// There is no situation where this is necessary.
// If you need a security guarantee, these primordials need to be
// deeply frozen anyway, and if you don’t need a security guarantee,
// this is just plain paranoid.
// However, this **might** have the nice side-effect of reducing the size of
// the minified code by reducing x.call() to merely x()
// See Mark Miller’s explanation of what this does.
// http://wiki.ecmascript.org/doku.php?id=conventions:safe_meta_programming
var call = Function.call;
function uncurryThis(f) {
return function () {
return call.apply(f, arguments);
};
}
// This is equivalent, but slower:
// uncurryThis = Function_bind.bind(Function_bind.call);
// http://jsperf.com/uncurrythis
var array_slice = uncurryThis(Array.prototype.slice);
var array_reduce = uncurryThis(
Array.prototype.reduce || function (callback, basis) {
var index = 0,
length = this.length;
// concerning the initial value, if one is not provided
if (arguments.length === 1) {
// seek to the first value in the array, accounting
// for the possibility that is is a sparse array
do {
if (index in this) {
basis = this[index++];
break;
}
if (++index >= length) {
throw new TypeError();
}
} while (1);
}
// reduce
for (; index < length; index++) {
// account for the possibility that the array is sparse
if (index in this) {
basis = callback(basis, this[index], index);
}
}
return basis;
}
);
var array_indexOf = uncurryThis(
Array.prototype.indexOf || function (value) {
// not a very good shim, but good enough for our one use of it
for (var i = 0; i < this.length; i++) {
if (this[i] === value) {
return i;
}
}
return -1;
}
);
var array_map = uncurryThis(
Array.prototype.map || function (callback, thisp) {
var self = this;
var collect = [];
array_reduce(self, function (undefined, value, index) {
collect.push(callback.call(thisp, value, index, self));
}, void 0);
return collect;
}
);
var object_create = Object.create || function (prototype) {
function Type() { }
Type.prototype = prototype;
return new Type();
};
var object_hasOwnProperty = uncurryThis(Object.prototype.hasOwnProperty);
var object_keys = Object.keys || function (object) {
var keys = [];
for (var key in object) {
if (object_hasOwnProperty(object, key)) {
keys.push(key);
}
}
return keys;
};
var object_toString = uncurryThis(Object.prototype.toString);
function isObject(value) {

@@ -308,23 +54,2 @@ return value === Object(value);

// generator related shims
// FIXME: Remove this function once ES6 generators are in SpiderMonkey.
function isStopIteration(exception) {
return (
object_toString(exception) === "[object StopIteration]" ||
exception instanceof QReturnValue
);
}
// FIXME: Remove this helper and Q.return once ES6 generators are in
// SpiderMonkey.
var QReturnValue;
if (typeof ReturnValue !== "undefined") {
QReturnValue = ReturnValue;
} else {
QReturnValue = function (value) {
this.value = value;
};
}
// long stack traces

@@ -345,3 +70,3 @@

var stacks = [];
for (var p = promise; !!p; p = p.source) {
for (var p = promise; !!p && handlers.get(p); p = handlers.get(p).became) {
if (p.stack) {

@@ -359,2 +84,5 @@ stacks.unshift(p.stack);

function filterStackString(stackString) {
if (Q.isIntrospective) {
return stackString;
}
var lines = stackString.split("\n");

@@ -436,20 +164,63 @@ var desiredLines = [];

function deprecate(callback, name, alternative) {
return function () {
if (typeof console !== "undefined" &&
typeof console.warn === "function") {
console.warn(name + " is deprecated, use " + alternative +
" instead.", new Error("").stack);
return function Q_deprecate() {
if (
typeof console !== "undefined" &&
typeof console.warn === "function"
) {
if (alternative) {
console.warn(
name + " is deprecated, use " + alternative + " instead.",
new Error("").stack
);
} else {
console.warn(
name + " is deprecated.",
new Error("").stack
);
}
}
return callback.apply(callback, arguments);
return callback.apply(this, arguments);
};
}
// end of shims
// beginning of real work
// end of long stack traces
var handlers = new WeakMap();
function Q_inspect(promise) {
var handler = handlers.get(promise);
if (!handler || !handler.became) {
return handler;
}
handler = follow(handler);
handlers.set(promise, handler);
return handler;
}
function follow(handler) {
if (!handler.became) {
return handler;
} else {
handler.became = follow(handler.became);
return handler.became;
}
}
var theViciousCycleError = new Error("Can't resolve a promise with itself");
var theViciousCycleRejection = Q_reject(theViciousCycleError);
var theViciousCycle = Q_inspect(theViciousCycleRejection);
var thenables = new WeakMap();
/**
* Constructs a promise for an immediate reference, passes promises through, or
* coerces promises from different systems.
* @param value immediate reference or promise
* Coerces a value to a promise. If the value is a promise, pass it through
* unaltered. If the value has a `then` method, it is presumed to be a promise
* but not one of our own, so it is treated as a “thenable” promise and this
* returns a promise that stands for it. Otherwise, this returns a promise that
* has already been fulfilled with the value.
* @param value promise, object with a then method, or a fulfillment value
* @returns {Promise} the same promise as given, or a promise for the given
* value
*/
module.exports = Q;
function Q(value) {

@@ -459,25 +230,30 @@ // If the object is already a Promise, return it directly. This enables

// but to tolerably coerce non-promises to promises.
if (isPromise(value)) {
if (Q_isPromise(value)) {
return value;
}
// assimilate thenables
if (isPromiseAlike(value)) {
return coerce(value);
} else if (isThenable(value)) {
if (!thenables.has(value)) {
thenables.set(value, new Promise(new Thenable(value)));
}
return thenables.get(value);
} else {
return fulfill(value);
return new Promise(new Fulfilled(value));
}
}
Q.resolve = Q;
/**
* Performs a task in a future turn of the event loop.
* @param {Function} task
* Controls whether or not long stack traces will be on
* @type {boolean}
*/
Q.nextTick = nextTick;
Q.longStackSupport = false;
/**
* Controls whether or not long stack traces will be on
* Returns a promise that has been rejected with a reason, which should be an
* instance of `Error`.
* @param {Error} error reason for the failure.
* @returns {Promise} rejection
*/
Q.longStackSupport = false;
Q.reject = Q_reject;
function Q_reject(error) {
return new Promise(new Rejected(error));
}

@@ -493,49 +269,12 @@ /**

* `resolve` with that other thenable.
*
* @returns {{promise, resolve, reject}} a deferred
*/
Q.defer = defer;
function defer() {
// if "messages" is an "Array", that indicates that the promise has not yet
// been resolved. If it is "undefined", it has been resolved. Each
// element of the messages array is itself an array of complete arguments to
// forward to the resolved promise. We coerce the resolution value to a
// promise using the `resolve` function because it handles both fully
// non-thenable values and other thenables gracefully.
var messages = [], progressListeners = [], resolvedPromise;
var deferred = object_create(defer.prototype);
var promise = object_create(Promise.prototype);
var handler = new Pending();
var promise = new Promise(handler);
var deferred = new Deferred(promise);
promise.promiseDispatch = function (resolve, op, operands) {
var args = array_slice(arguments);
if (messages) {
messages.push(args);
if (op === "when" && operands[1]) { // progress operand
progressListeners.push(operands[1]);
}
} else {
nextTick(function () {
resolvedPromise.promiseDispatch.apply(resolvedPromise, args);
});
}
};
// XXX deprecated
promise.valueOf = function () {
if (messages) {
return promise;
}
var nearerValue = nearer(resolvedPromise);
if (isPromise(nearerValue)) {
resolvedPromise = nearerValue; // shorten chain
}
return nearerValue;
};
promise.inspect = function () {
if (!resolvedPromise) {
return { state: "pending" };
}
return resolvedPromise.inspect();
};
if (Q.longStackSupport && hasStacks) {

@@ -555,118 +294,164 @@ try {

// NOTE: we do the checks for `resolvedPromise` in each method, instead of
// consolidating them into `become`, since otherwise we'd create new
// promises with the lines `become(whatever(value))`. See e.g. GH-252.
return deferred;
}
function become(newPromise) {
resolvedPromise = newPromise;
promise.source = newPromise;
// TODO
/**
*/
Q.when = function Q_when(value, fulfilled, rejected, ms) {
return Q(value).then(fulfilled, rejected, ms);
};
array_reduce(messages, function (undefined, message) {
nextTick(function () {
newPromise.promiseDispatch.apply(newPromise, message);
});
}, void 0);
messages = void 0;
progressListeners = void 0;
/**
* Turns an array of promises into a promise for an array. If any of the
* promises gets rejected, the whole array is rejected immediately.
* @param {Array.<Promise>} an array (or promise for an array) of values (or
* promises for values)
* @returns {Promise.<Array>} a promise for an array of the corresponding values
*/
// By Mark Miller
// http://wiki.ecmascript.org/doku.php?id=strawman:concurrency&rev=1308776521#allfulfilled
Q.all = Q_all;
function Q_all(questions) {
// XXX deprecated behavior
if (Q_isPromise(questions)) {
if (
typeof console !== "undefined" &&
typeof console.warn === "function"
) {
console.warn("Q.all no longer directly unwraps a promise. Use Q(array).all()");
}
return Q(questions).all();
}
var countDown = 0;
var deferred = defer();
var answers = Array(questions.length);
var estimates = [];
var estimate = -Infinity;
var setEstimate;
Array.prototype.forEach.call(questions, function Q_all_each(promise, index) {
var handler;
if (
Q_isPromise(promise) &&
(handler = Q_inspect(promise)).state === "fulfilled"
) {
answers[index] = handler.value;
} else {
++countDown;
promise = Q(promise);
promise.then(
function Q_all_eachFulfilled(value) {
answers[index] = value;
if (--countDown === 0) {
deferred.resolve(answers);
}
},
deferred.reject
);
deferred.promise = promise;
deferred.resolve = function (value) {
if (resolvedPromise) {
return;
}
promise.observeEstimate(function Q_all_eachEstimate(newEstimate) {
var oldEstimate = estimates[index];
estimates[index] = newEstimate;
if (newEstimate > estimate) {
estimate = newEstimate;
} else if (oldEstimate === estimate && newEstimate <= estimate) {
// There is a 1/length chance that we will need to perform
// this O(length) walk, so amortized O(1)
computeEstimate();
}
if (estimates.length === questions.length && estimate !== setEstimate) {
deferred.setEstimate(estimate);
setEstimate = estimate;
}
});
become(Q(value));
};
deferred.fulfill = function (value) {
if (resolvedPromise) {
return;
}
});
become(fulfill(value));
};
deferred.reject = function (reason) {
if (resolvedPromise) {
return;
function computeEstimate() {
estimate = -Infinity;
for (var index = 0; index < estimates.length; index++) {
if (estimates[index] > estimate) {
estimate = estimates[index];
}
}
}
become(reject(reason));
};
deferred.notify = function (progress) {
if (resolvedPromise) {
return;
}
if (countDown === 0) {
deferred.resolve(answers);
}
array_reduce(progressListeners, function (undefined, progressListener) {
nextTick(function () {
progressListener(progress);
});
}, void 0);
};
return deferred;
return deferred.promise;
}
/**
* Creates a Node-style callback that will resolve or reject the deferred
* promise.
* @returns a nodeback
* @see Promise#allSettled
*/
defer.prototype.makeNodeResolver = function () {
var self = this;
return function (error, value) {
if (error) {
self.reject(error);
} else if (arguments.length > 2) {
self.resolve(array_slice(arguments, 1));
} else {
self.resolve(value);
Q.allSettled = Q_allSettled;
function Q_allSettled(questions) {
// XXX deprecated behavior
if (Q_isPromise(questions)) {
if (
typeof console !== "undefined" &&
typeof console.warn === "function"
) {
console.warn("Q.allSettled no longer directly unwraps a promise. Use Q(array).allSettled()");
}
};
};
return Q(questions).allSettled();
}
return Q_all(questions.map(function Q_allSettled_each(promise) {
promise = Q(promise);
function regardless() {
return promise.inspect();
}
return promise.then(regardless, regardless);
}));
}
/**
* @param resolver {Function} a function that returns nothing and accepts
* the resolve, reject, and notify functions for a deferred.
* @returns a promise that may be resolved with the given resolve and reject
* functions, or rejected by a thrown exception in resolver
* Returns a promise for the given value (or promised value), some
* milliseconds after it resolved. Passes rejections immediately.
* @param {Any*} promise
* @param {Number} milliseconds
* @returns a promise for the resolution of the given promise after milliseconds
* time has elapsed since the resolution of the given promise.
* If the given promise rejects, that is passed immediately.
*/
Q.Promise = promise; // ES6
Q.promise = promise;
function promise(resolver) {
if (typeof resolver !== "function") {
throw new TypeError("resolver must be a function.");
Q.delay = function Q_delay(object, timeout) {
if (timeout === void 0) {
timeout = object;
object = void 0;
}
var deferred = defer();
try {
resolver(deferred.resolve, deferred.reject, deferred.notify);
} catch (reason) {
deferred.reject(reason);
}
return deferred.promise;
}
promise.race = race; // ES6
promise.all = all; // ES6
promise.reject = reject; // ES6
promise.resolve = Q; // ES6
// XXX experimental. This method is a way to denote that a local value is
// serializable and should be immediately dispatched to a remote upon request,
// instead of passing a reference.
Q.passByCopy = function (object) {
//freeze(object);
//passByCopies.set(object, true);
return object;
return Q(object).delay(timeout);
};
Promise.prototype.passByCopy = function () {
//freeze(object);
//passByCopies.set(object, true);
return this;
/**
* Causes a promise to be rejected if it does not get fulfilled before
* some milliseconds time out.
* @param {Any*} promise
* @param {Number} milliseconds timeout
* @param {String} custom error message (optional)
* @returns a promise for the resolution of the given promise if it is
* fulfilled before the timeout, otherwise rejected.
*/
Q.timeout = function Q_timeout(object, ms, message) {
return Q(object).timeout(ms, message);
};
/**
* Spreads the values of a promised array of arguments into the
* fulfillment callback.
* @param fulfilled callback that receives variadic arguments from the
* promised array
* @param rejected callback that receives the exception if the promise
* is rejected.
* @returns a promise for the return value or thrown exception of
* either callback.
*/
Q.spread = Q_spread;
function Q_spread(value, fulfilled, rejected) {
return Q(value).spread(fulfilled, rejected);
}
/**
* If two promises eventually fulfill to the same value, promises that value,

@@ -680,8 +465,4 @@ * but otherwise rejects.

*/
Q.join = function (x, y) {
return Q(x).join(y);
};
Promise.prototype.join = function (that) {
return Q([this, that]).spread(function (x, y) {
Q.join = function Q_join(x, y) {
return Q.spread([x, y], function Q_joined(x, y) {
if (x === y) {

@@ -698,471 +479,94 @@ // TODO: "===" should be Object.is or equiv

* Returns a promise for the first of an array of promises to become fulfilled.
* @param answers {Array[Any*]} promises to race
* @returns {Any*} the first promise to be fulfilled
* @param answers {Array} promises to race
* @returns {Promise} the first promise to be fulfilled
*/
Q.race = race;
function race(answerPs) {
return promise(function(resolve, reject) {
// Switch to this once we can assume at least ES5
// answerPs.forEach(function(answerP) {
// Q(answerP).then(resolve, reject);
// });
// Use this in the meantime
for (var i = 0, len = answerPs.length; i < len; i++) {
Q(answerPs[i]).then(resolve, reject);
}
Q.race = Q_race;
function Q_race(answerPs) {
return new Promise(function(deferred) {
answerPs.forEach(function(answerP) {
Q(answerP).then(deferred.resolve, deferred.reject);
});
});
}
Promise.prototype.race = function () {
return this.then(Q.race);
/**
* Calls the promised function in a future turn.
* @param object promise or immediate reference for target function
* @param ...args array of application arguments
*/
Q.try = function Q_try(callback) {
return Q(callback).dispatch("call", [[]]);
};
/**
* Constructs a Promise with a promise descriptor object and optional fallback
* function. The descriptor contains methods like when(rejected), get(name),
* set(name, value), post(name, args), and delete(name), which all
* return either a value, a promise for a value, or a rejection. The fallback
* accepts the operation name, a resolver, and any further arguments that would
* have been forwarded to the appropriate method above had a method been
* provided with the proper name. The API makes no guarantees about the nature
* of the returned object, apart from that it is usable whereever promises are
* bought and sold.
* TODO
*/
Q.makePromise = Promise;
function Promise(descriptor, fallback, inspect) {
if (fallback === void 0) {
fallback = function (op) {
return reject(new Error(
"Promise does not support operation: " + op
));
};
}
if (inspect === void 0) {
inspect = function () {
return {state: "unknown"};
};
}
var promise = object_create(Promise.prototype);
promise.promiseDispatch = function (resolve, op, args) {
var result;
try {
if (descriptor[op]) {
result = descriptor[op].apply(promise, args);
} else {
result = fallback.call(promise, op, args);
}
} catch (exception) {
result = reject(exception);
Q.function = Promise_function;
function Promise_function(wrapped) {
return function promiseFunctionWrapper() {
var args = new Array(arguments.length);
for (var index = 0; index < arguments.length; index++) {
args[index] = arguments[index];
}
if (resolve) {
resolve(result);
}
return Q(wrapped).apply(this, args);
};
promise.inspect = inspect;
// XXX deprecated `valueOf` and `exception` support
if (inspect) {
var inspected = inspect();
if (inspected.state === "rejected") {
promise.exception = inspected.reason;
}
promise.valueOf = function () {
var inspected = inspect();
if (inspected.state === "pending" ||
inspected.state === "rejected") {
return promise;
}
return inspected.value;
};
}
return promise;
}
Promise.prototype.toString = function () {
return "[object Promise]";
};
Promise.prototype.then = function (fulfilled, rejected, progressed) {
var self = this;
var deferred = defer();
var done = false; // ensure the untrusted promise makes at most a
// single call to one of the callbacks
function _fulfilled(value) {
try {
return typeof fulfilled === "function" ? fulfilled(value) : value;
} catch (exception) {
return reject(exception);
}
}
function _rejected(exception) {
if (typeof rejected === "function") {
makeStackTraceLong(exception, self);
try {
return rejected(exception);
} catch (newException) {
return reject(newException);
}
}
return reject(exception);
}
function _progressed(value) {
return typeof progressed === "function" ? progressed(value) : value;
}
nextTick(function () {
self.promiseDispatch(function (value) {
if (done) {
return;
}
done = true;
deferred.resolve(_fulfilled(value));
}, "when", [function (exception) {
if (done) {
return;
}
done = true;
deferred.resolve(_rejected(exception));
}]);
});
// Progress propagator need to be attached in the current tick.
self.promiseDispatch(void 0, "when", [void 0, function (value) {
var newValue;
var threw = false;
try {
newValue = _progressed(value);
} catch (e) {
threw = true;
if (Q.onerror) {
Q.onerror(e);
} else {
throw e;
}
}
if (!threw) {
deferred.notify(newValue);
}
}]);
return deferred.promise;
};
/**
* Registers an observer on a promise.
* The promised function decorator ensures that any promise arguments
* are settled and passed as values (`this` is also settled and passed
* as a value). It will also ensure that the result of a function is
* always a promise.
*
* Guarantees:
* @example
* var add = Q.promised(function (a, b) {
* return a + b;
* });
* add(Q(a), Q(B));
*
* 1. that fulfilled and rejected will be called only once.
* 2. that either the fulfilled callback or the rejected callback will be
* called, but not both.
* 3. that fulfilled and rejected will not be called in this turn.
*
* @param value promise or immediate reference to observe
* @param fulfilled function to be called with the fulfilled value
* @param rejected function to be called with the rejection exception
* @param progressed function to be called on any progress notifications
* @return promise for the return value from the invoked callback
* @param {function} callback The function to decorate
* @returns {function} a function that has been decorated.
*/
Q.when = when;
function when(value, fulfilled, rejected, progressed) {
return Q(value).then(fulfilled, rejected, progressed);
}
Promise.prototype.thenResolve = function (value) {
return this.then(function () { return value; });
Q.promised = function Q_promised(callback) {
return function promisedMethod() {
var args = new Array(arguments.length);
for (var index = 0; index < arguments.length; index++) {
args[index] = arguments[index];
}
return Q_spread(
[this, Q_all(args)],
function Q_promised_spread(self, args) {
return callback.apply(self, args);
}
);
};
};
Q.thenResolve = function (promise, value) {
return Q(promise).thenResolve(value);
};
Promise.prototype.thenReject = function (reason) {
return this.then(function () { throw reason; });
};
Q.thenReject = function (promise, reason) {
return Q(promise).thenReject(reason);
};
/**
* If an object is not a promise, it is as "near" as possible.
* If a promise is rejected, it is as "near" as possible too.
* If it’s a fulfilled promise, the fulfillment value is nearer.
* If it’s a deferred promise and the deferred has been resolved, the
* resolution is "nearer".
* @param object
* @returns most resolved (nearest) form of the object
*/
// XXX should we re-do this?
Q.nearer = nearer;
function nearer(value) {
if (isPromise(value)) {
var inspected = value.inspect();
if (inspected.state === "fulfilled") {
return inspected.value;
}
Q.passByCopy = // TODO XXX experimental
Q.push = function (value) {
if (Object(value) === value && !Q_isPromise(value)) {
passByCopies.set(value, true);
}
return value;
}
/**
* @returns whether the given object is a promise.
* Otherwise it is a fulfilled value.
*/
Q.isPromise = isPromise;
function isPromise(object) {
return isObject(object) &&
typeof object.promiseDispatch === "function" &&
typeof object.inspect === "function";
}
Q.isPromiseAlike = isPromiseAlike;
function isPromiseAlike(object) {
return isObject(object) && typeof object.then === "function";
}
/**
* @returns whether the given object is a pending promise, meaning not
* fulfilled or rejected.
*/
Q.isPending = isPending;
function isPending(object) {
return isPromise(object) && object.inspect().state === "pending";
}
Promise.prototype.isPending = function () {
return this.inspect().state === "pending";
};
/**
* @returns whether the given object is a value or fulfilled
* promise.
*/
Q.isFulfilled = isFulfilled;
function isFulfilled(object) {
return !isPromise(object) || object.inspect().state === "fulfilled";
}
Promise.prototype.isFulfilled = function () {
return this.inspect().state === "fulfilled";
Q.isPortable = function (value) {
return Object(value) === value && passByCopies.has(value);
};
/**
* @returns whether the given object is a rejected promise.
*/
Q.isRejected = isRejected;
function isRejected(object) {
return isPromise(object) && object.inspect().state === "rejected";
}
var passByCopies = new WeakMap();
Promise.prototype.isRejected = function () {
return this.inspect().state === "rejected";
};
//// BEGIN UNHANDLED REJECTION TRACKING
// This promise library consumes exceptions thrown in handlers so they can be
// handled by a subsequent promise. The exceptions get added to this array when
// they are created, and removed when they are handled. Note that in ES6 or
// shimmed environments, this would naturally be a `Set`.
var unhandledReasons = [];
var unhandledRejections = [];
var trackUnhandledRejections = true;
function resetUnhandledRejections() {
unhandledReasons.length = 0;
unhandledRejections.length = 0;
if (!trackUnhandledRejections) {
trackUnhandledRejections = true;
}
}
function trackRejection(promise, reason) {
if (!trackUnhandledRejections) {
return;
}
unhandledRejections.push(promise);
if (reason && typeof reason.stack !== "undefined") {
unhandledReasons.push(reason.stack);
} else {
unhandledReasons.push("(no stack) " + reason);
}
}
function untrackRejection(promise) {
if (!trackUnhandledRejections) {
return;
}
var at = array_indexOf(unhandledRejections, promise);
if (at !== -1) {
unhandledRejections.splice(at, 1);
unhandledReasons.splice(at, 1);
}
}
Q.resetUnhandledRejections = resetUnhandledRejections;
Q.getUnhandledReasons = function () {
// Make a copy so that consumers can't interfere with our internal state.
return unhandledReasons.slice();
};
Q.stopUnhandledRejectionTracking = function () {
resetUnhandledRejections();
trackUnhandledRejections = false;
};
resetUnhandledRejections();
//// END UNHANDLED REJECTION TRACKING
/**
* Constructs a rejected promise.
* @param reason value describing the failure
*/
Q.reject = reject;
function reject(reason) {
var rejection = Promise({
"when": function (rejected) {
// note that the error has been handled
if (rejected) {
untrackRejection(this);
}
return rejected ? rejected(reason) : this;
}
}, function fallback() {
return this;
}, function inspect() {
return { state: "rejected", reason: reason };
});
// Note that the reason has not been handled.
trackRejection(rejection, reason);
return rejection;
}
/**
* Constructs a fulfilled promise for an immediate reference.
* @param value immediate reference
*/
Q.fulfill = fulfill;
function fulfill(value) {
return Promise({
"when": function () {
return value;
},
"get": function (name) {
return value[name];
},
"set": function (name, rhs) {
value[name] = rhs;
},
"delete": function (name) {
delete value[name];
},
"post": function (name, args) {
// Mark Miller proposes that post with no name should apply a
// promised function.
if (name === null || name === void 0) {
return value.apply(void 0, args);
} else {
return value[name].apply(value, args);
}
},
"apply": function (thisp, args) {
return value.apply(thisp, args);
},
"keys": function () {
return object_keys(value);
}
}, void 0, function inspect() {
return { state: "fulfilled", value: value };
});
}
/**
* Converts thenables to Q promises.
* @param promise thenable promise
* @returns a Q promise
*/
function coerce(promise) {
var deferred = defer();
nextTick(function () {
try {
promise.then(deferred.resolve, deferred.reject, deferred.notify);
} catch (exception) {
deferred.reject(exception);
}
});
return deferred.promise;
}
/**
* Annotates an object such that it will never be
* transferred away from this process over any promise
* communication channel.
* @param object
* @returns promise a wrapping of that object that
* additionally responds to the "isDef" message
* without a rejection.
*/
Q.master = master;
function master(object) {
return Promise({
"isDef": function () {}
}, function fallback(op, args) {
return dispatch(object, op, args);
}, function () {
return Q(object).inspect();
});
}
/**
* Spreads the values of a promised array of arguments into the
* fulfillment callback.
* @param fulfilled callback that receives variadic arguments from the
* promised array
* @param rejected callback that receives the exception if the promise
* is rejected.
* @returns a promise for the return value or thrown exception of
* either callback.
*/
Q.spread = spread;
function spread(value, fulfilled, rejected) {
return Q(value).spread(fulfilled, rejected);
}
Promise.prototype.spread = function (fulfilled, rejected) {
return this.all().then(function (array) {
return fulfilled.apply(void 0, array);
}, rejected);
};
/**
* The async function is a decorator for generator functions, turning
* them into asynchronous generators. Although generators are only part
* of the newest ECMAScript 6 drafts, this code does not cause syntax
* errors in older engines. This code should continue to work and will
* in fact improve over time as the language improves.
* them into asynchronous generators. Although generators are only
* part of the newest ECMAScript 6 drafts, this code does not cause
* syntax errors in older engines. This code should continue to work
* and will in fact improve over time as the language improves.
*
* ES6 generators are currently part of V8 version 3.19 with the
* --harmony-generators runtime flag enabled. SpiderMonkey has had them
* for longer, but under an older Python-inspired form. This function
* works on both kinds of generators.
* `--harmony-generators` runtime flag enabled. This function does not
* support the former, Pythonic generators that were only implemented
* by SpiderMonkey.
*

@@ -1183,43 +587,18 @@ * Decorates a generator function such that:

*/
Q.async = async;
function async(makeGenerator) {
return function () {
Q.async = Q_async;
function Q_async(makeGenerator) {
return function spawn() {
// when verb is "send", arg is a value
// when verb is "throw", arg is an exception
function continuer(verb, arg) {
var result;
// Until V8 3.19 / Chromium 29 is released, SpiderMonkey is the only
// engine that has a deployed base of browsers that support generators.
// However, SM's generators use the Python-inspired semantics of
// outdated ES6 drafts. We would like to support ES6, but we'd also
// like to make it possible to use generators in deployed browsers, so
// we also support Python-style generators. At some point we can remove
// this block.
if (typeof StopIteration === "undefined") {
// ES6 Generators
try {
result = generator[verb](arg);
} catch (exception) {
return reject(exception);
}
if (result.done) {
return result.value;
} else {
return when(result.value, callback, errback);
}
var iteration;
try {
iteration = generator[verb](arg);
} catch (exception) {
return Q_reject(exception);
}
if (iteration.done) {
return Q(iteration.value);
} else {
// SpiderMonkey Generators
// FIXME: Remove this case when SM does ES6 generators.
try {
result = generator[verb](arg);
} catch (exception) {
if (isStopIteration(exception)) {
return exception.value;
} else {
return reject(exception);
}
}
return when(result, callback, errback);
return Q(iteration.value).then(callback, errback);
}

@@ -1241,318 +620,298 @@ }

*/
Q.spawn = spawn;
function spawn(makeGenerator) {
Q.done(Q.async(makeGenerator)());
Q.spawn = Q_spawn;
function Q_spawn(makeGenerator) {
Q_async(makeGenerator)().done();
}
// FIXME: Remove this interface once ES6 generators are in SpiderMonkey.
// Thus begins the section dedicated to the Promise
/**
* Throws a ReturnValue exception to stop an asynchronous generator.
*
* This interface is a stop-gap measure to support generator return
* values in older Firefox/SpiderMonkey. In browsers that support ES6
* generators like Chromium 29, just use "return" in your generator
* functions.
*
* @param value the return value for the surrounding generator
* @throws ReturnValue exception with the value.
* @example
* // ES6 style
* Q.async(function* () {
* var foo = yield getFooPromise();
* var bar = yield getBarPromise();
* return foo + bar;
* })
* // Older SpiderMonkey style
* Q.async(function () {
* var foo = yield getFooPromise();
* var bar = yield getBarPromise();
* Q.return(foo + bar);
* })
* TODO
*/
Q["return"] = _return;
function _return(value) {
throw new QReturnValue(value);
Q.Promise = Promise;
function Promise(handler) {
if (!(this instanceof Promise)) {
return new Promise(handler);
}
if (typeof handler === "function") {
var setup = handler;
var deferred = defer();
handler = Q_inspect(deferred.promise);
try {
setup(deferred.resolve, deferred.reject, deferred.setEstimate);
} catch (error) {
deferred.reject(error);
}
}
handlers.set(this, handler);
}
/**
* The promised function decorator ensures that any promise arguments
* are settled and passed as values (`this` is also settled and passed
* as a value). It will also ensure that the result of a function is
* always a promise.
*
* @example
* var add = Q.promised(function (a, b) {
* return a + b;
* });
* add(Q(a), Q(B));
*
* @param {function} callback The function to decorate
* @returns {function} a function that has been decorated.
* Turns an array of promises into a promise for an array. If any of the
* promises gets rejected, the whole array is rejected immediately.
* @param {Array.<Promise>} an array (or promise for an array) of values (or
* promises for values)
* @returns {Promise.<Array>} a promise for an array of the corresponding values
*/
Q.promised = promised;
function promised(callback) {
return function () {
return spread([this, all(arguments)], function (self, args) {
return callback.apply(self, args);
});
};
}
Promise.all = Q_all;
/**
* sends a message to a value in a future turn
* @param object* the recipient
* @param op the name of the message operation, e.g., "when",
* @param args further arguments to be forwarded to the operation
* @returns result {Promise} a promise for the result of the operation
* Returns a promise for the first of an array of promises to become fulfilled.
* @param answers {Array} promises to race
* @returns {Promise} the first promise to be fulfilled
*/
Q.dispatch = dispatch;
function dispatch(object, op, args) {
return Q(object).dispatch(op, args);
Promise.race = Q_race;
/**
* Coerces a value to a promise. If the value is a promise, pass it through
* unaltered. If the value has a `then` method, it is presumed to be a promise
* but not one of our own, so it is treated as a “thenable” promise and this
* returns a promise that stands for it. Otherwise, this returns a promise that
* has already been fulfilled with the value.
* @param value promise, object with a then method, or a fulfillment value
* @returns {Promise} the same promise as given, or a promise for the given
* value
*/
Promise.resolve = Promise_resolve;
function Promise_resolve(value) {
return Q(value);
}
Promise.prototype.dispatch = function (op, args) {
var self = this;
var deferred = defer();
nextTick(function () {
self.promiseDispatch(deferred.resolve, op, args);
});
return deferred.promise;
};
/**
* Gets the value of a property in a future turn.
* @param object promise or immediate reference for target object
* @param name name of property to get
* @return promise for the property value
* Returns a promise that has been rejected with a reason, which should be an
* instance of `Error`.
* @param reason value describing the failure
* @returns {Promise} rejection
*/
Q.get = function (object, key) {
return Q(object).dispatch("get", [key]);
};
Promise.reject = Q_reject;
Promise.prototype.get = function (key) {
return this.dispatch("get", [key]);
};
/**
* Sets the value of a property in a future turn.
* @param object promise or immediate reference for object object
* @param name name of property to set
* @param value new value of property
* @return promise for the return value
* @returns {boolean} whether the given value is a promise.
*/
Q.set = function (object, key, value) {
return Q(object).dispatch("set", [key, value]);
};
Q.isPromise = Q_isPromise;
function Q_isPromise(object) {
return isObject(object) && !!handlers.get(object);
}
Promise.prototype.set = function (key, value) {
return this.dispatch("set", [key, value]);
};
/**
* Deletes a property in a future turn.
* @param object promise or immediate reference for target object
* @param name name of property to delete
* @return promise for the return value
* @returns {boolean} whether the given value is an object with a then method.
* @private
*/
Q.del = // XXX legacy
Q["delete"] = function (object, key) {
return Q(object).dispatch("delete", [key]);
};
function isThenable(object) {
return isObject(object) && typeof object.then === "function";
}
Promise.prototype.del = // XXX legacy
Promise.prototype["delete"] = function (key) {
return this.dispatch("delete", [key]);
};
/**
* Invokes a method in a future turn.
* @param object promise or immediate reference for target object
* @param name name of method to invoke
* @param value a value to post, typically an array of
* invocation arguments for promises that
* are ultimately backed with `resolve` values,
* as opposed to those backed with URLs
* wherein the posted value can be any
* JSON serializable object.
* @return promise for the return value
* Synchronously produces a snapshot of the internal state of the promise. The
* object will have a `state` property. If the `state` is `"pending"`, there
* will be no further information. If the `state` is `"fulfilled"`, there will
* be a `value` property. If the state is `"rejected"` there will be a `reason`
* property. If the promise was constructed from a “thenable” and `then` nor
* any other method has been dispatched on the promise has been called, the
* state will be `"pending"`. The state object will not be updated if the
* state changes and changing it will have no effect on the promise. Every
* call to `inspect` produces a unique object.
* @returns {{state: string, value?, reason?}}
*/
// bound locally because it is used by other methods
Q.mapply = // XXX As proposed by "Redsandro"
Q.post = function (object, name, args) {
return Q(object).dispatch("post", [name, args]);
Promise.prototype.inspect = function Promise_inspect() {
// the second layer captures only the relevant "state" properties of the
// handler to prevent leaking the capability to access or alter the
// handler.
return Q_inspect(this).inspect();
};
Promise.prototype.mapply = // XXX As proposed by "Redsandro"
Promise.prototype.post = function (name, args) {
return this.dispatch("post", [name, args]);
};
/**
* Invokes a method in a future turn.
* @param object promise or immediate reference for target object
* @param name name of method to invoke
* @param ...args array of invocation arguments
* @return promise for the return value
* @returns {boolean} whether the promise is waiting for a result.
*/
Q.send = // XXX Mark Miller's proposed parlance
Q.mcall = // XXX As proposed by "Redsandro"
Q.invoke = function (object, name /*...args*/) {
return Q(object).dispatch("post", [name, array_slice(arguments, 2)]);
Promise.prototype.isPending = function Promise_isPending() {
return Q_inspect(this).state === "pending";
};
Promise.prototype.send = // XXX Mark Miller's proposed parlance
Promise.prototype.mcall = // XXX As proposed by "Redsandro"
Promise.prototype.invoke = function (name /*...args*/) {
return this.dispatch("post", [name, array_slice(arguments, 1)]);
};
/**
* Applies the promised function in a future turn.
* @param object promise or immediate reference for target function
* @param args array of application arguments
* @returns {boolean} whether the promise has ended in a result and has a
* fulfillment value.
*/
Q.fapply = function (object, args) {
return Q(object).dispatch("apply", [void 0, args]);
Promise.prototype.isFulfilled = function Promise_isFulfilled() {
return Q_inspect(this).state === "fulfilled";
};
Promise.prototype.fapply = function (args) {
return this.dispatch("apply", [void 0, args]);
};
/**
* Calls the promised function in a future turn.
* @param object promise or immediate reference for target function
* @param ...args array of application arguments
* @returns {boolean} whether the promise has ended poorly and has a reason for
* its rejection.
*/
Q["try"] =
Q.fcall = function (object /* ...args*/) {
return Q(object).dispatch("apply", [void 0, array_slice(arguments, 1)]);
Promise.prototype.isRejected = function Promise_isRejected() {
return Q_inspect(this).state === "rejected";
};
Promise.prototype.fcall = function (/*...args*/) {
return this.dispatch("apply", [void 0, array_slice(arguments)]);
};
/**
* Binds the promised function, transforming return values into a fulfilled
* promise and thrown errors into a rejected one.
* @param object promise or immediate reference for target function
* @param ...args array of application arguments
* @returns {string} merely `"[object Promise]"`
*/
Q.fbind = function (object /*...args*/) {
var promise = Q(object);
var args = array_slice(arguments, 1);
return function fbound() {
return promise.dispatch("apply", [
this,
args.concat(array_slice(arguments))
]);
};
Promise.prototype.toString = function Promise_toString() {
return "[object Promise]";
};
Promise.prototype.fbind = function (/*...args*/) {
var promise = this;
var args = array_slice(arguments);
return function fbound() {
return promise.dispatch("apply", [
this,
args.concat(array_slice(arguments))
]);
};
};
/**
* Requests the names of the owned properties of a promised
* object in a future turn.
* @param object promise or immediate reference for target object
* @return promise for the keys of the eventually settled object
* Creates a new promise, waits for this promise to be resolved, and informs
* either the fullfilled or rejected handler of the result. Whatever result
* comes of the fulfilled or rejected handler, a value returned, a promise
* returned, or an error thrown, becomes the resolution for the promise
* returned by `then`.
*
* @param fulfilled
* @param rejected
* @returns {Promise} for the result of `fulfilled` or `rejected`.
*/
Q.keys = function (object) {
return Q(object).dispatch("keys", []);
};
Promise.prototype.then = function Promise_then(fulfilled, rejected, ms) {
var self = this;
var deferred = defer();
Promise.prototype.keys = function () {
return this.dispatch("keys", []);
var _fulfilled;
if (typeof fulfilled === "function") {
_fulfilled = function Promise_then_fulfilled(value) {
try {
deferred.resolve(fulfilled.call(void 0, value));
} catch (error) {
deferred.reject(error);
}
};
} else {
_fulfilled = deferred.resolve;
}
var _rejected;
if (typeof rejected === "function") {
_rejected = function Promise_then_rejected(error) {
try {
deferred.resolve(rejected.call(void 0, error));
} catch (newError) {
deferred.reject(newError);
}
};
} else {
_rejected = deferred.reject;
}
this.done(_fulfilled, _rejected);
if (ms !== void 0) {
var updateEstimate = function Promise_then_updateEstimate() {
deferred.setEstimate(self.getEstimate() + ms);
};
this.observeEstimate(updateEstimate);
updateEstimate();
}
return deferred.promise;
};
/**
* Turns an array of promises into a promise for an array. If any of
* the promises gets rejected, the whole array is rejected immediately.
* @param {Array*} an array (or promise for an array) of values (or
* promises for values)
* @returns a promise for an array of the corresponding values
* Terminates a chain of promises, forcing rejections to be
* thrown as exceptions.
* @param fulfilled
* @param rejected
*/
// By Mark Miller
// http://wiki.ecmascript.org/doku.php?id=strawman:concurrency&rev=1308776521#allfulfilled
Q.all = all;
function all(promises) {
return when(promises, function (promises) {
var countDown = 0;
var deferred = defer();
array_reduce(promises, function (undefined, promise, index) {
var snapshot;
if (
isPromise(promise) &&
(snapshot = promise.inspect()).state === "fulfilled"
) {
promises[index] = snapshot.value;
Promise.prototype.done = function Promise_done(fulfilled, rejected) {
var self = this;
var done = false; // ensure the untrusted promise makes at most a
// single call to one of the callbacks
asap(function Promise_done_task() {
var _fulfilled;
if (typeof fulfilled === "function") {
if (Q.onerror) {
_fulfilled = function Promise_done_fulfilled(value) {
if (done) {
return;
}
done = true;
try {
fulfilled.call(void 0, value);
} catch (error) {
// fallback to rethrow is still necessary because
// _fulfilled is not called in the same event as the
// above guard.
(Q.onerror || Promise_rethrow)(error);
}
};
} else {
++countDown;
when(
promise,
function (value) {
promises[index] = value;
if (--countDown === 0) {
deferred.resolve(promises);
}
},
deferred.reject,
function (progress) {
deferred.notify({ index: index, value: progress });
_fulfilled = function Promise_done_fulfilled(value) {
if (done) {
return;
}
);
done = true;
fulfilled.call(void 0, value);
};
}
}, void 0);
if (countDown === 0) {
deferred.resolve(promises);
}
return deferred.promise;
var _rejected;
if (typeof rejected === "function" && Q.onerror) {
_rejected = function Promise_done_rejected(error) {
if (done) {
return;
}
done = true;
makeStackTraceLong(error, self);
try {
rejected.call(void 0, error);
} catch (newError) {
(Q.onerror || Promise_rethrow)(newError);
}
};
} else if (typeof rejected === "function") {
_rejected = function Promise_done_rejected(error) {
if (done) {
return;
}
done = true;
makeStackTraceLong(error, self);
rejected.call(void 0, error);
};
} else {
_rejected = Q.onerror || Promise_rethrow;
}
if (typeof process === "object" && process.domain) {
_rejected = process.domain.bind(_rejected);
}
Q_inspect(self).dispatch(_fulfilled, "then", [_rejected]);
});
};
function Promise_rethrow(error) {
throw error;
}
Promise.prototype.all = function () {
return all(this);
/**
* TODO
*/
Promise.prototype.thenResolve = function Promise_thenResolve(value) {
// Wrapping ahead of time to forestall multiple wrappers.
value = Q(value);
// Using all is necessary to aggregate the estimated time to completion.
return Q_all([this, value]).then(function Promise_thenResolve_resolved() {
return value;
}, null, 0);
// 0: does not contribute significantly to the estimated time to
// completion.
};
/**
* Waits for all promises to be settled, either fulfilled or
* rejected. This is distinct from `all` since that would stop
* waiting at the first rejection. The promise returned by
* `allResolved` will never be rejected.
* @param promises a promise for an array (or an array) of promises
* (or values)
* @return a promise for an array of promises
* TODO
*/
Q.allResolved = deprecate(allResolved, "allResolved", "allSettled");
function allResolved(promises) {
return when(promises, function (promises) {
promises = array_map(promises, Q);
return when(all(array_map(promises, function (promise) {
return when(promise, noop, noop);
})), function () {
return promises;
});
});
}
Promise.prototype.allResolved = function () {
return allResolved(this);
Promise.prototype.thenReject = function Promise_thenReject(error) {
return this.then(function Promise_thenReject_resolved() {
throw error;
}, null, 0);
// 0: does not contribute significantly to the estimated time to
// completion.
};
/**
* @see Promise#allSettled
* TODO
*/
Q.allSettled = allSettled;
function allSettled(promises) {
return Q(promises).allSettled();
}
Promise.prototype.all = function Promise_all() {
return this.then(Q_all);
};

@@ -1566,78 +925,63 @@ /**

*/
Promise.prototype.allSettled = function () {
return this.then(function (promises) {
return all(array_map(promises, function (promise) {
promise = Q(promise);
function regardless() {
return promise.inspect();
}
return promise.then(regardless, regardless);
}));
});
Promise.prototype.allSettled = function Promise_allSettled() {
return this.then(Q_allSettled);
};
/**
* Captures the failure of a promise, giving an oportunity to recover
* with a callback. If the given promise is fulfilled, the returned
* promise is fulfilled.
* @param {Any*} promise for something
* @param {Function} callback to fulfill the returned promise if the
* given promise is rejected
* @returns a promise for the return value of the callback
* TODO
*/
Q.fail = // XXX legacy
Q["catch"] = function (object, rejected) {
return Q(object).then(void 0, rejected);
Promise.prototype.catch = function Promise_catch(rejected) {
return this.then(void 0, rejected);
};
Promise.prototype.fail = // XXX legacy
Promise.prototype["catch"] = function (rejected) {
return this.then(void 0, rejected);
/**
* TODO
*/
Promise.prototype.finally = function Promise_finally(callback, ms) {
if (!callback) {
return this;
}
callback = Q(callback);
return this.then(function (value) {
return callback.call().then(function Promise_finally_fulfilled() {
return value;
});
}, function (reason) {
// TODO attempt to recycle the rejection with "this".
return callback.call().then(function Promise_finally_rejected() {
throw reason;
});
}, ms);
};
/**
* Attaches a listener that can respond to progress notifications from a
* promise's originating deferred. This listener receives the exact arguments
* passed to ``deferred.notify``.
* @param {Any*} promise for something
* @param {Function} callback to receive any progress notifications
* @returns the given promise, unchanged
* TODO
*/
Q.progress = progress;
function progress(object, progressed) {
return Q(object).then(void 0, void 0, progressed);
}
Promise.prototype.observeEstimate = function Promise_observeEstimate(emit) {
this.dispatch("estimate", [emit]);
return this;
};
Promise.prototype.progress = function (progressed) {
return this.then(void 0, void 0, progressed);
/**
* TODO
*/
Promise.prototype.getEstimate = function Promise_getEstimate() {
return Q_inspect(this).estimate;
};
/**
* Provides an opportunity to observe the settling of a promise,
* regardless of whether the promise is fulfilled or rejected. Forwards
* the resolution to the returned promise when the callback is done.
* The callback can return a promise to defer completion.
* @param {Any*} promise
* @param {Function} callback to observe the resolution of the given
* promise, takes no arguments.
* @returns a promise for the resolution of the given promise when
* ``fin`` is done.
* TODO
*/
Q.fin = // XXX legacy
Q["finally"] = function (object, callback) {
return Q(object)["finally"](callback);
Promise.prototype.dispatch = function Promise_dispatch(op, args) {
var deferred = defer();
this.rawDispatch(deferred.resolve, op, args);
return deferred.promise;
};
Promise.prototype.fin = // XXX legacy
Promise.prototype["finally"] = function (callback) {
callback = Q(callback);
return this.then(function (value) {
return callback.fcall().then(function () {
return value;
});
}, function (reason) {
// TODO attempt to recycle the rejection with "this".
return callback.fcall().then(function () {
throw reason;
});
/**
*/
Promise.prototype.rawDispatch = function Promise_rawDispatch(resolve, op, args) {
var self = this;
asap(function Promise_dispatch_task() {
Q_inspect(self).dispatch(resolve, op, args);
});

@@ -1647,41 +991,81 @@ };

/**
* Terminates a chain of promises, forcing rejections to be
* thrown as exceptions.
* @param {Any*} promise at the end of a chain of promises
* @returns nothing
* TODO
*/
Q.done = function (object, fulfilled, rejected, progress) {
return Q(object).done(fulfilled, rejected, progress);
Promise.prototype.get = function Promise_get(key) {
return this.dispatch("get", [key]);
};
Promise.prototype.done = function (fulfilled, rejected, progress) {
var onUnhandledError = function (error) {
// forward to a future turn so that ``when``
// does not catch it and turn it into a rejection.
nextTick(function () {
makeStackTraceLong(error, promise);
if (Q.onerror) {
Q.onerror(error);
} else {
throw error;
}
});
};
/**
* TODO
*/
Promise.prototype.invoke = function Promise_invoke(name /*...args*/) {
var args = new Array(arguments.length - 1);
for (var index = 1; index < arguments.length; index++) {
args[index - 1] = arguments[index];
}
return this.dispatch("invoke", [name, args]);
};
// Avoid unnecessary `nextTick`ing via an unnecessary `when`.
var promise = fulfilled || rejected || progress ?
this.then(fulfilled, rejected, progress) :
this;
/**
* TODO
*/
Promise.prototype.apply = function Promise_apply(thisp, args) {
return this.dispatch("call", [args, thisp]);
};
if (typeof process === "object" && process && process.domain) {
onUnhandledError = process.domain.bind(onUnhandledError);
/**
* TODO
*/
Promise.prototype.call = function Promise_call(thisp /*, ...args*/) {
var args = new Array(Math.max(0, arguments.length - 1));
for (var index = 1; index < arguments.length; index++) {
args[index - 1] = arguments[index];
}
return this.dispatch("call", [args, thisp]);
};
promise.then(void 0, onUnhandledError);
/**
* TODO
*/
Promise.prototype.bind = function Promise_bind(thisp /*, ...args*/) {
var self = this;
var args = new Array(Math.max(0, arguments.length - 1));
for (var index = 1; index < arguments.length; index++) {
args[index - 1] = arguments[index];
}
return function Promise_bind_bound(/*...args*/) {
var boundArgs = args.slice();
for (var index = 0; index < arguments.length; index++) {
boundArgs[boundArgs.length] = arguments[index];
}
return self.dispatch("call", [boundArgs, thisp]);
};
};
/**
* TODO
*/
Promise.prototype.keys = function Promise_keys() {
return this.dispatch("keys", []);
};
/**
* TODO
*/
Promise.prototype.iterate = function Promise_iterate() {
return this.dispatch("iterate", []);
};
/**
* TODO
*/
Promise.prototype.spread = function Promise_spread(fulfilled, rejected, ms) {
return this.all().then(function Promise_spread_fulfilled(array) {
return fulfilled.apply(void 0, array);
}, rejected, ms);
};
/**
* Causes a promise to be rejected if it does not get fulfilled before
* some milliseconds time out.
* @param {Any*} promise
* @param {Number} milliseconds timeout

@@ -1692,19 +1076,15 @@ * @param {String} custom error message (optional)

*/
Q.timeout = function (object, ms, message) {
return Q(object).timeout(ms, message);
};
Promise.prototype.timeout = function (ms, message) {
Promise.prototype.timeout = function Promsie_timeout(ms, message) {
var deferred = defer();
var timeoutId = setTimeout(function () {
var timeoutId = setTimeout(function Promise_timeout_task() {
deferred.reject(new Error(message || "Timed out after " + ms + " ms"));
}, ms);
this.then(function (value) {
this.then(function Promise_timeout_fulfilled(value) {
clearTimeout(timeoutId);
deferred.resolve(value);
}, function (exception) {
}, function Promise_timeout_rejected(error) {
clearTimeout(timeoutId);
deferred.reject(exception);
}, deferred.notify);
deferred.reject(error);
});

@@ -1723,133 +1103,300 @@ return deferred.promise;

*/
Q.delay = function (object, timeout) {
if (timeout === void 0) {
timeout = object;
object = void 0;
}
return Q(object).delay(timeout);
};
Promise.prototype.delay = function (timeout) {
return this.then(function (value) {
Promise.prototype.delay = function Promise_delay(ms) {
return this.then(function Promise_delay_fulfilled(value) {
var deferred = defer();
setTimeout(function () {
deferred.setEstimate(Date.now() + ms);
setTimeout(function Promise_delay_task() {
deferred.resolve(value);
}, timeout);
}, ms);
return deferred.promise;
});
}, null, ms);
};
/**
* Passes a continuation to a Node function, which is called with the given
* arguments provided as an array, and returns a promise.
*
* Q.nfapply(FS.readFile, [__filename])
* .then(function (content) {
* })
*
* TODO
*/
Q.nfapply = function (callback, args) {
return Q(callback).nfapply(args);
Promise.prototype.pull = function Promise_pull() {
return this.dispatch("pull", []);
};
Promise.prototype.nfapply = function (args) {
var deferred = defer();
var nodeArgs = array_slice(args);
nodeArgs.push(deferred.makeNodeResolver());
this.fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
// Thus begins the portion dedicated to the deferred
var promises = new WeakMap();
function Deferred(promise) {
this.promise = promise;
// A deferred has an intrinsic promise, denoted by its hidden handler
// property. The promise property of the deferred may be assigned to a
// different promise (as it is in a Queue), but the intrinsic promise does
// not change.
promises.set(this, promise);
var self = this;
var resolve = this.resolve;
this.resolve = function (value) {
resolve.call(self, value);
};
var reject = this.reject;
this.reject = function (error) {
reject.call(self, error);
};
}
/**
* Passes a continuation to a Node function, which is called with the given
* arguments provided individually, and returns a promise.
* @example
* Q.nfcall(FS.readFile, __filename)
* .then(function (content) {
* })
*
* TODO
*/
Q.nfcall = function (callback /*...args*/) {
var args = array_slice(arguments, 1);
return Q(callback).nfapply(args);
Deferred.prototype.resolve = function Deferred_resolve(value) {
var handler = Q_inspect(promises.get(this));
if (!handler.messages) {
return;
}
handler.become(Q(value));
};
Promise.prototype.nfcall = function (/*...args*/) {
var nodeArgs = array_slice(arguments);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
this.fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
/**
* TODO
*/
Deferred.prototype.reject = function Deferred_reject(reason) {
var handler = Q_inspect(promises.get(this));
if (!handler.messages) {
return;
}
handler.become(Q_reject(reason));
};
/**
* Wraps a NodeJS continuation passing function and returns an equivalent
* version that returns a promise.
* @example
* Q.nfbind(FS.readFile, __filename)("utf-8")
* .then(console.log)
* .done()
* TODO
*/
Q.nfbind =
Q.denodeify = function (callback /*...args*/) {
var baseArgs = array_slice(arguments, 1);
return function () {
var nodeArgs = baseArgs.concat(array_slice(arguments));
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
Q(callback).fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
Deferred.prototype.setEstimate = function Deferred_setEstimate(estimate) {
estimate = +estimate;
if (estimate !== estimate) {
estimate = Infinity;
}
if (estimate < 1e12 && estimate !== -Infinity) {
throw new Error("Estimate values should be a number of miliseconds in the future");
}
var handler = Q_inspect(promises.get(this));
// TODO There is a bit of capability leakage going on here. The Deferred
// should only be able to set the estimate for its original
// Pending, not for any handler that promise subsequently became.
if (handler.setEstimate) {
handler.setEstimate(estimate);
}
};
Promise.prototype.nfbind =
Promise.prototype.denodeify = function (/*...args*/) {
var args = array_slice(arguments);
args.unshift(this);
return Q.denodeify.apply(void 0, args);
// Thus ends the public interface
// Thus begins the portion dedicated to handlers
function Fulfilled(value) {
this.value = value;
this.estimate = Date.now();
}
Fulfilled.prototype.state = "fulfilled";
Fulfilled.prototype.inspect = function Fulfilled_inspect() {
return {state: "fulfilled", value: this.value};
};
Q.nbind = function (callback, thisp /*...args*/) {
var baseArgs = array_slice(arguments, 2);
return function () {
var nodeArgs = baseArgs.concat(array_slice(arguments));
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
function bound() {
return callback.apply(thisp, arguments);
Fulfilled.prototype.dispatch = function Fulfilled_dispatch(
resolve, op, operands
) {
var result;
if (
op === "then" ||
op === "get" ||
op === "call" ||
op === "invoke" ||
op === "keys" ||
op === "iterate" ||
op === "pull"
) {
try {
result = this[op].apply(this, operands);
} catch (exception) {
result = Q_reject(exception);
}
Q(bound).fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
} else if (op === "estimate") {
operands[0].call(void 0, this.estimate);
} else {
var error = new Error(
"Fulfilled promises do not support the " + op + " operator"
);
result = Q_reject(error);
}
if (resolve) {
resolve(result);
}
};
Promise.prototype.nbind = function (/*thisp, ...args*/) {
var args = array_slice(arguments, 0);
args.unshift(this);
return Q.nbind.apply(void 0, args);
Fulfilled.prototype.then = function Fulfilled_then() {
return this.value;
};
/**
* Calls a method of a Node-style object that accepts a Node-style
* callback with a given array of arguments, plus a provided callback.
* @param object an object that has the named method
* @param {String} name name of the method of object
* @param {Array} args arguments to pass to the method; the callback
* will be provided by Q and appended to these arguments.
* @returns a promise for the value or error
*/
Q.nmapply = // XXX As proposed by "Redsandro"
Q.npost = function (object, name, args) {
return Q(object).npost(name, args);
Fulfilled.prototype.get = function Fulfilled_get(name) {
return this.value[name];
};
Promise.prototype.nmapply = // XXX As proposed by "Redsandro"
Promise.prototype.npost = function (name, args) {
var nodeArgs = array_slice(args || []);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
return deferred.promise;
Fulfilled.prototype.invoke = function Fulfilled_invoke(
name, args
) {
return this.value[name].apply(this.value, args);
};
Fulfilled.prototype.call = function Fulfilled_call(args, thisp) {
return this.value.apply(thisp, args);
};
Fulfilled.prototype.keys = function Fulfilled_keys() {
return Object.keys(this.value);
};
Fulfilled.prototype.iterate = function Fulfilled_iterate() {
return new Iterator(this.value);
};
Fulfilled.prototype.pull = function Fulfilled_pull() {
var result;
if (Object(this.value) === this.value) {
result = Array.isArray(this.value) ? [] : {};
for (var name in this.value) {
result[name] = this.value[name];
}
} else {
result = this.value;
}
return Q.push(result);
};
function Rejected(reason) {
this.reason = reason;
this.estimate = Infinity;
}
Rejected.prototype.state = "rejected";
Rejected.prototype.inspect = function Rejected_inspect() {
return {state: "rejected", reason: this.reason};
};
Rejected.prototype.dispatch = function Rejected_dispatch(
resolve, op, operands
) {
var result;
if (op === "then") {
result = this.then(resolve, operands[0]);
} else {
result = this;
}
if (resolve) {
resolve(result);
}
};
Rejected.prototype.then = function Rejected_then(
resolve, rejected
) {
return rejected ? rejected(this.reason) : this;
};
function Pending() {
// if "messages" is an "Array", that indicates that the promise has not yet
// been resolved. If it is "undefined", it has been resolved. Each
// element of the messages array is itself an array of complete arguments to
// forward to the resolved promise. We coerce the resolution value to a
// promise using the `resolve` function because it handles both fully
// non-thenable values and other thenables gracefully.
this.messages = [];
this.observers = [];
this.estimate = Infinity;
}
Pending.prototype.state = "pending";
Pending.prototype.inspect = function Pending_inspect() {
return {state: "pending"};
};
Pending.prototype.dispatch = function Pending_dispatch(resolve, op, operands) {
this.messages.push([resolve, op, operands]);
if (op === "estimate") {
this.observers.push(operands[0]);
var self = this;
asap(function Pending_dispatch_task() {
operands[0].call(void 0, self.estimate);
});
}
};
Pending.prototype.become = function Pending_become(promise) {
this.became = theViciousCycle;
var handler = Q_inspect(promise);
this.became = handler;
handlers.set(promise, handler);
this.promise = void 0;
this.messages.forEach(function Pending_become_eachMessage(message) {
// makeQ does not have this asap call, so it must be queueing events
// downstream. TODO look at makeQ to ascertain
asap(function Pending_become_eachMessage_task() {
var handler = Q_inspect(promise);
handler.dispatch.apply(handler, message);
});
});
this.messages = void 0;
this.observers = void 0;
};
Pending.prototype.setEstimate = function Pending_setEstimate(estimate) {
if (this.observers) {
var self = this;
self.estimate = estimate;
this.observers.forEach(function Pending_eachObserver(observer) {
asap(function Pending_setEstimate_eachObserver_task() {
observer.call(void 0, estimate);
});
});
}
};
function Thenable(thenable) {
this.thenable = thenable;
this.became = null;
this.estimate = Infinity;
}
Thenable.prototype.state = "thenable";
Thenable.prototype.inspect = function Thenable_inspect() {
return {state: "pending"};
};
Thenable.prototype.cast = function Thenable_cast() {
if (!this.became) {
var deferred = defer();
var thenable = this.thenable;
asap(function Thenable_cast_task() {
try {
thenable.then(deferred.resolve, deferred.reject);
} catch (exception) {
deferred.reject(exception);
}
});
this.became = Q_inspect(deferred.promise);
}
return this.became;
};
Thenable.prototype.dispatch = function Thenable_dispatch(resolve, op, args) {
this.cast().dispatch(resolve, op, args);
};
// Thus begins the Q Node.js bridge
/**

@@ -1865,48 +1412,86 @@ * Calls a method of a Node-style object that accepts a Node-style

*/
Q.nsend = // XXX Based on Mark Miller's proposed "send"
Q.nmcall = // XXX Based on "Redsandro's" proposal
Q.ninvoke = function (object, name /*...args*/) {
var nodeArgs = array_slice(arguments, 2);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
Q(object).dispatch("post", [name, nodeArgs]).fail(deferred.reject);
Q.ninvoke = function Q_ninvoke(object, name /*...args*/) {
var args = new Array(Math.max(0, arguments.length - 1));
for (var index = 2; index < arguments.length; index++) {
args[index - 2] = arguments[index];
}
var deferred = Q.defer();
args[index - 2] = makeNodebackResolver(deferred.resolve);
Q(object).dispatch("invoke", [name, args]).catch(deferred.reject);
return deferred.promise;
};
Promise.prototype.nsend = // XXX Based on Mark Miller's proposed "send"
Promise.prototype.nmcall = // XXX Based on "Redsandro's" proposal
Promise.prototype.ninvoke = function (name /*...args*/) {
var nodeArgs = array_slice(arguments, 1);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
return deferred.promise;
/**
* Wraps a Node.js continuation passing function and returns an equivalent
* version that returns a promise.
* @example
* Q.denodeify(FS.readFile)(__filename, "utf-8")
* .then(console.log)
* .done()
*/
Q.denodeify = function Q_denodeify(callback, pattern) {
return function denodeified() {
var args = new Array(arguments.length + 1);
var index = 0;
for (; index < arguments.length; index++) {
args[index] = arguments[index];
}
var deferred = Q.defer();
args[index] = makeNodebackResolver(deferred.resolve, pattern);
Q(callback).apply(this, args).catch(deferred.reject);
return deferred.promise;
};
};
/**
* If a function would like to support both Node continuation-passing-style and
* promise-returning-style, it can end its internal promise chain with
* `nodeify(nodeback)`, forwarding the optional nodeback argument. If the user
* elects to use a nodeback, the result will be sent there. If they do not
* pass a nodeback, they will receive the result promise.
* @param object a result (or a promise for a result)
* @param {Function} nodeback a Node.js-style callback
* @returns either the promise or nothing
* Creates a Node.js-style callback that will resolve or reject the deferred
* promise.
* TODO
* @returns a nodeback
* @private
*/
Q.nodeify = nodeify;
function nodeify(object, nodeback) {
return Q(object).nodeify(nodeback);
function makeNodebackResolver(resolve, names) {
if (names === true) {
return function variadicNodebackToResolver(error) {
if (error) {
resolve(Q_reject(error));
} else {
var value = new Array(Math.max(0, arguments.length - 1));
for (var index = 1; index < arguments.length; index++) {
value[index - 1] = arguments[index];
}
resolve(value);
}
};
} else if (names) {
return function namedArgumentNodebackToResolver(error) {
if (error) {
resolve(Q_reject(error));
} else {
var value = {};
for (var index in names) {
value[names[index]] = arguments[index + 1];
}
resolve(value);
}
};
} else {
return function nodebackToResolver(error, value) {
if (error) {
resolve(Q_reject(error));
} else {
resolve(value);
}
};
}
}
Promise.prototype.nodeify = function (nodeback) {
/**
* TODO
*/
Promise.prototype.nodeify = function Promise_nodeify(nodeback) {
if (nodeback) {
this.then(function (value) {
nextTick(function () {
nodeback(null, value);
});
}, function (error) {
nextTick(function () {
nodeback(error);
});
});
this.done(function (value) {
nodeback(null, value);
}, nodeback);
} else {

@@ -1917,7 +1502,260 @@ return this;

// DEPRECATED
Q.nextTick = deprecate(asap, "nextTick", "asap package");
Q.resolve = deprecate(Q, "resolve", "Q");
Q.fulfill = deprecate(Q, "fulfill", "Q");
Q.isPromiseAlike = deprecate(isThenable, "isPromiseAlike", "(not supported)");
Q.fail = deprecate(function (value, rejected) {
return Q(value).catch(rejected);
}, "Q.fail", "Q(value).catch");
Q.fin = deprecate(function (value, regardless) {
return Q(value).finally(regardless);
}, "Q.fin", "Q(value).finally");
Q.progress = deprecate(function (value) {
return value;
}, "Q.progress", "no longer supported");
Q.thenResolve = deprecate(function (promise, value) {
return Q(promise).thenResolve(value);
}, "thenResolve", "Q(value).thenResolve");
Q.thenReject = deprecate(function (promise, reason) {
return Q(promise).thenResolve(reason);
}, "thenResolve", "Q(value).thenResolve");
Q.isPending = deprecate(function (value) {
return Q(value).isPending();
}, "isPending", "Q(value).isPending");
Q.isFulfilled = deprecate(function (value) {
return Q(value).isFulfilled();
}, "isFulfilled", "Q(value).isFulfilled");
Q.isRejected = deprecate(function (value) {
return Q(value).isRejected();
}, "isRejected", "Q(value).isRejected");
Q.master = deprecate(function (value) {
return value;
}, "master", "no longer necessary");
Q.makePromise = function () {
throw new Error("makePromise is no longer supported");
};
Q.dispatch = deprecate(function (value, op, operands) {
return Q(value).dispatch(op, operands);
}, "dispatch", "Q(value).dispatch");
Q.get = deprecate(function (object, name) {
return Q(object).get(name);
}, "get", "Q(value).get");
Q.keys = deprecate(function (object) {
return Q(object).keys();
}, "keys", "Q(value).keys");
Q.post = deprecate(function (object, name, args) {
return Q(object).post(name, args);
}, "post", "Q(value).invoke (spread arguments)");
Q.mapply = deprecate(function (object, name, args) {
return Q(object).post(name, args);
}, "post", "Q(value).invoke (spread arguments)");
Q.send = deprecate(function (object, name) {
return Q(object).post(name, Array.prototype.slice.call(arguments, 2));
}, "send", "Q(value).invoke");
Q.set = function () {
throw new Error("Q.set no longer supported");
};
Q.delete = function () {
throw new Error("Q.delete no longer supported");
};
Q.nearer = deprecate(function (value) {
if (Q_isPromise(value) && value.isFulfilled()) {
return value.inspect().value;
} else {
return value;
}
}, "nearer", "inspect().value (+nuances)");
Q.fapply = deprecate(function (callback, args) {
return Q(callback).dispatch("call", [args]);
}, "fapply", "Q(callback).apply(thisp, args)");
Q.fcall = deprecate(function (callback /*, ...args*/) {
return Q(callback).dispatch("call", [Array.prototype.slice.call(arguments, 1)]);
}, "fcall", "Q(callback).call(thisp, ...args)");
Q.fbind = deprecate(function (object /*...args*/) {
var promise = Q(object);
var args = Array.prototype.slice.call(arguments, 1);
return function fbound() {
return promise.dispatch("call", [
args.concat(Array.prototype.slice.call(arguments)),
this
]);
};
}, "fbind", "bind with thisp");
Q.promise = deprecate(Promise, "promise", "Promise");
Promise.prototype.fapply = deprecate(function (args) {
return this.dispatch("call", [args]);
}, "fapply", "apply with thisp");
Promise.prototype.fcall = deprecate(function (/*...args*/) {
return this.dispatch("call", [Array.prototype.slice.call(arguments)]);
}, "fcall", "try or call with thisp");
Promise.prototype.fail = deprecate(function (rejected) {
return this.catch(rejected);
}, "fail", "catch");
Promise.prototype.fin = deprecate(function (regardless) {
return this.finally(regardless);
}, "fin", "finally");
Promise.prototype.set = function () {
throw new Error("Promise set no longer supported");
};
Promise.prototype.delete = function () {
throw new Error("Promise delete no longer supported");
};
Deferred.prototype.notify = deprecate(function () {
}, "notify", "no longer supported");
Promise.prototype.progress = deprecate(function () {
return this;
}, "progress", "no longer supported");
// alternative proposed by Redsandro, dropped in favor of post to streamline
// the interface
Promise.prototype.mapply = deprecate(function (name, args) {
return this.dispatch("invoke", [name, args]);
}, "mapply", "invoke");
Promise.prototype.fbind = deprecate(function () {
return Q.fbind.apply(Q, [void 0].concat(Array.prototype.slice.call(arguments)));
}, "fbind", "bind(thisp, ...args)");
// alternative proposed by Mark Miller, dropped in favor of invoke
Promise.prototype.send = deprecate(function () {
return this.dispatch("invoke", [name, Array.prototype.slice.call(arguments, 1)]);
}, "send", "invoke");
// alternative proposed by Redsandro, dropped in favor of invoke
Promise.prototype.mcall = deprecate(function () {
return this.dispatch("invoke", [name, Array.prototype.slice.call(arguments, 1)]);
}, "mcall", "invoke");
Promise.prototype.passByCopy = deprecate(function (value) {
return value;
}, "passByCopy", "Q.passByCopy");
// Deprecated Node.js bridge promise methods
Q.nfapply = deprecate(function (callback, args) {
var deferred = Q.defer();
var nodeArgs = Array.prototype.slice.call(args);
nodeArgs.push(makeNodebackResolver(deferred.resolve));
Q(callback).apply(this, nodeArgs).catch(deferred.reject);
return deferred.promise;
}, "nfapply");
Promise.prototype.nfapply = deprecate(function (args) {
return Q.nfapply(this, args);
}, "nfapply");
Q.nfcall = deprecate(function (callback /*...args*/) {
var args = Array.prototype.slice.call(arguments, 1);
return Q.nfapply(callback, args);
}, "nfcall");
Promise.prototype.nfcall = deprecate(function () {
var args = new Array(arguments.length);
for (var index = 0; index < arguments.length; index++) {
args[index] = arguments[index];
}
return Q.nfapply(this, args);
}, "nfcall");
Q.nfbind = deprecate(function (callback /*...args*/) {
var baseArgs = Array.prototype.slice.call(arguments, 1);
return function () {
var nodeArgs = baseArgs.concat(Array.prototype.slice.call(arguments));
var deferred = Q.defer();
nodeArgs.push(makeNodebackResolver(deferred.resolve));
Q(callback).apply(this, nodeArgs).catch(deferred.reject);
return deferred.promise;
};
}, "nfbind", "denodeify (with caveats)");
Promise.prototype.nfbind = deprecate(function () {
var args = new Array(arguments.length);
for (var index = 0; index < arguments.length; index++) {
args[index] = arguments[index];
}
return Q.nfbind(this, args);
}, "nfbind", "denodeify (with caveats)");
Q.nbind = deprecate(function (callback, thisp /*...args*/) {
var baseArgs = Array.prototype.slice.call(arguments, 2);
return function () {
var nodeArgs = baseArgs.concat(Array.prototype.slice.call(arguments));
var deferred = Q.defer();
nodeArgs.push(makeNodebackResolver(deferred.resolve));
function bound() {
return callback.apply(thisp, arguments);
}
Q(bound).apply(this, nodeArgs).catch(deferred.reject);
return deferred.promise;
};
}, "nbind", "denodeify (with caveats)");
Q.npost = deprecate(function (object, name, nodeArgs) {
var deferred = Q.defer();
nodeArgs.push(makeNodebackResolver(deferred.resolve));
Q(object).dispatch("invoke", [name, nodeArgs]).catch(deferred.reject);
return deferred.promise;
}, "npost", "ninvoke (with spread arguments)");
Promise.prototype.npost = deprecate(function (name, args) {
return Q.npost(this, name, args);
}, "npost", "Q.ninvoke (with caveats)");
Q.makeNodeResolver = deprecate(makeNodebackResolver, "makeNodeResolver");
Promise.prototype.ninvoke = deprecate(function (name) {
var args = new Array(arguments.length - 1);
for (var index = 1; index < arguments.length; index++) {
args[index - 1] = arguments[index];
}
return Q.npost(this, name, args);
}, "ninvoke", "Q.ninvoke");
Q.nmapply = deprecate(Q.nmapply, "nmapply", "q/node nmapply");
Promise.prototype.nmapply = deprecate(Promise.prototype.npost, "nmapply", "Q.nmapply");
Q.nsend = deprecate(Q.ninvoke, "nsend", "q/node ninvoke");
Q.nmcall = deprecate(Q.ninvoke, "nmcall", "q/node ninvoke");
Promise.prototype.nsend = deprecate(Promise.prototype.ninvoke, "nsend", "q/node ninvoke");
Promise.prototype.nmcall = deprecate(Promise.prototype.ninvoke, "nmcall", "q/node ninvoke");
// All code before this point will be filtered from stack traces.
var qEndingLine = captureLine();
return Q;
});

@@ -0,1 +1,2 @@

"use strict";

@@ -6,31 +7,20 @@ var Q = require("./q");

function Queue() {
if (!(this instanceof Queue)) {
return new Queue();
}
var ends = Q.defer();
var closed = Q.defer();
return {
put: function (value) {
var next = Q.defer();
ends.resolve({
head: value,
tail: next.promise
});
ends.resolve = next.resolve;
},
get: function () {
var result = ends.promise.get("head");
ends.promise = ends.promise.get("tail");
return result.fail(function (error) {
closed.resolve(error);
throw error;
});
},
closed: closed.promise,
close: function (error) {
error = error || new Error("Can't get value from closed queue");
var end = {head: Q.reject(error)};
end.tail = end;
ends.resolve(end);
return closed.promise;
}
this.put = function (value) {
var next = Q.defer();
ends.resolve({
head: value,
tail: next.promise
});
ends.resolve = next.resolve;
};
this.get = function () {
var result = ends.promise.get("head");
ends.promise = ends.promise.get("tail");
return result;
};
}

@@ -8,9 +8,15 @@ [![Build Status](https://secure.travis-ci.org/kriskowal/q.png?branch=master)](http://travis-ci.org/kriskowal/q)

*This is Q version 1, from the `v1` branch in Git. This documentation applies to
the latest of both the version 1 and version 0.9 release trains. These releases
are stable. There will be no further releases of 0.9 after 0.9.7 which is nearly
equivalent to version 1.0.0. All further releases of `q@~1.0` will be backward
compatible. The version 2 release train introduces significant but
backward-incompatible changes and is experimental at this time.*
*:warning: This is Q version 2 and is experimental at this time. If you install
the latest Q from `npm`, you will get the latest from the [version 1][v1]
release train. You will get the lastet of version 2 if you use `npm install
q@~2`. Consult [CHANGES.md][] for details on what has changed*
*Among the significant differences in version 2, the source is CommonJS only and
versions suitable for use with AMD and plain `<script>` tags are built and
published for [download][] with each release.*
[v1]: https://github.com/kriskowal/q/tree/v1
[download]: http://q-releases.s3-website-us-west-1.amazonaws.com/
[CHANGES.md]: https://github.com/kriskowal/q/blob/v2/CHANGES.md
If a function cannot return a value or throw an exception without

@@ -24,52 +30,3 @@ blocking, it can return a promise instead. A promise is an object

On the first pass, promises can mitigate the “[Pyramid of
Doom][POD]”: the situation where code marches to the right faster
than it marches forward.
[POD]: http://calculist.org/blog/2011/12/14/why-coroutines-wont-work-on-the-web/
```javascript
step1(function (value1) {
step2(value1, function(value2) {
step3(value2, function(value3) {
step4(value3, function(value4) {
// Do something with value4
});
});
});
});
```
With a promise library, you can flatten the pyramid.
```javascript
Q.fcall(promisedStep1)
.then(promisedStep2)
.then(promisedStep3)
.then(promisedStep4)
.then(function (value4) {
// Do something with value4
})
.catch(function (error) {
// Handle any error from all above steps
})
.done();
```
With this approach, you also get implicit error propagation, just like `try`,
`catch`, and `finally`. An error in `promisedStep1` will flow all the way to
the `catch` function, where it’s caught and handled. (Here `promisedStepN` is
a version of `stepN` that returns a promise.)
The callback approach is called an “inversion of control”.
A function that accepts a callback instead of a return value
is saying, “Don’t call me, I’ll call you.”. Promises
[un-invert][IOC] the inversion, cleanly separating the input
arguments from control flow arguments. This simplifies the
use and creation of API’s, particularly variadic,
rest and spread arguments.
[IOC]: http://www.slideshare.net/domenicdenicola/callbacks-promises-and-coroutines-oh-my-the-evolution-of-asynchronicity-in-javascript
## Getting Started

@@ -80,6 +37,8 @@

- A ``<script>`` tag (creating a ``Q`` global variable): ~2.5 KB minified and
gzipped.
gzipped. Download the latest of [version
0.9](https://raw.github.com/kriskowal/q/v0.9/q.js)
- A Node.js and CommonJS module, available in [npm](https://npmjs.org/) as
the [q](https://npmjs.org/package/q) package
- An AMD module
- An AMD module. [Download version
0.9](https://raw.github.com/kriskowal/q/v0.9/q.js)
- A [component](https://github.com/component/component) as ``microjs/q``

@@ -118,2 +77,142 @@ - Using [bower](http://bower.io/) as ``q``

## Introduction
There are many reasons to use promises. The first reward is that
promises implicitly propagate errors and values downstream. Consider
this synchronous solution to reading a file and parsing its content.
```javascript
var FS = require("fs");
var readJsonSync = function (path) {
return JSON.parse(FS.readSync(path, "utf-8"));
};
```
The asynchronous analog would ideally look and behave exactly the same
*except* it would explicitly mark anywhere it might yield to other
tasks, which is to say, between calling and returning, and reading and
parsing. Control flow constructs like `return`, `throw`, `if`, `for`,
`break` and `continue` would still work, except asynchronously.
Exceptions, such as the `SyntaxError` that `JSON.parse` might throw,
would propagate through the promise graph just as they do through the
synchronous stack. Forbes Lindesay illustrates the way to this happy
ideal in his presentation, [“Promises and Generators”][PAG].
[PAG]: http://pag.forbeslindesay.co.uk/
```javascript
var FS = require("q-io/fs");
var readJsonPromise = Q.async(function *(path) {
return JSON.parse(yield FS.read(path));
});
```
Explicitly marking yield points makes it possible for users to take
advantage of the invariant that they can arrange for a consistent
internal state between events, and be guaranteed that only they can
alter their state during an event. Fibers and threads do not provide
this guarantee, so programmers must work with a heightened sense of
caution—their work may be interrupted and their state modified at any
function call boundary for fibers, or at *any time at all* with threads.
But even without generators, by using promises, we can at least get
exceptions to implicitly propagate asynchronously with very little
noise.
```javascript
var FS = require("q-io/fs");
function readJsonPromise(path) {
return FS.read(path).then(JSON.parse);
}
```
Compare these solutions to the equivalent using bare callbacks. It must
use an explicit `try` block to `catch` the exception that `JSON.parse`
might throw and must manually forward all errors to the subscriber. It
also must take care not to call the subscriber inside the try block,
since this would catch errors thrown by `nodeback` and throw them back
at `nodeback` in the catch block. In general, writing callback-based
functions that handle errors robustly is difficult and error-prone, and
even if you do it right, rather verbose.
```javascript
var FS = require("fs");
var readJsonWithNodebacks = function (path, nodeback) {
FS.readFile(path, "utf-8", function (error, content) {
var result;
if (error) {
return nodeback(error);
}
try {
result = JSON.parse(result);
} catch (error) {
return nodeback(error);
}
nodeback(null, result);
});
}
```
The second reward for using promises is that they implicitly guarantee
that interfaces you create will be strictly asynchronous. Oliver
Steele’s [Minimizing Code Paths in Asynchronous Code][Steele] succinctly
captures the issue and Isaac Schlueter’s more recent treatise,
[Designing APIs for Asynchrony][Isaac], reframed the edict as “Do Not
Release Zalgo”.
[Steele]: http://blog.osteele.com/posts/2008/04/minimizing-code-paths-in-asychronous-code
[Isaac]: http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony
If you are using Q, you can cast any promise, even a [jQuery
“promise”][jQuery], into a well-behaved promise that will not call event
handlers until your event is done.
[jQuery]: https://github.com/kriskowal/q/wiki/Coming-from-jQuery
```javascript
var x = 10;
var part1 = Q($.ajax(...))
.then(function () {
x = 20;
});
var part2 = Q($.ajax(...))
.then(function () {
x = 30;
});
expect(x).toBe(10); // still, no matter what
```
Using promises also preserves the signatures of synchronous functions.
Continuation passing style is an “inversion of control”, where you pass
control forward instead of getting it back when a function returns.
Promises [un-invert][IOC] the inversion, cleanly separating the input
arguments from control flow arguments. This simplifies the use and
creation of API’s, particularly variadic, rest and spread arguments.
[IOC]: http://www.slideshare.net/domenicdenicola/callbacks-promises-and-coroutines-oh-my-the-evolution-of-asynchronicity-in-javascript
Another point to using promises is that multiple subscribers can wait
for a result, and new subscribers can be added even after the result has
been published. Consider how much simpler it would be to wait for
DOMContentLoaded with promises. No need to worry about whether the
event has already passed.
```javascript
return document.ready.then(setup);
```
Promises go on to be a useful primitive for capturing the “causal graph”
of an asynchronous program, providing “long traces” that capture the
stacks from all the events that led to an exception. Promises are also
useful as proxies for objects in other processes, pipelining messages
over any inter-process message channel.
The point of promises is that they have scouted the way ahead and will
help you avoid set-backs and dead-ends, from simple problems like
synchronizing local work, to more advanced problems [like distributed
robust secure escrow exchange][MarkM].
[MarkM]: http://scholar.google.com/citations?user=PuP2INoAAAAJ&hl=en&oi=ao
## Tutorial

@@ -301,3 +400,3 @@

will get called at the first sign of failure. That is, whichever of
the recived promises fails first gets handled by the rejection handler.
the received promises fails first gets handled by the rejection handler.

@@ -366,4 +465,7 @@ ```javascript

You can make this slightly more compact using `reduce`:
You can make this slightly more compact using `reduce` (a
[method][reduce] of arrays introduced in ECMAScript 5):
[reduce]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/Reduce
```javascript

@@ -375,3 +477,3 @@ return funcs.reduce(function (soFar, f) {

Or, you could use th ultra-compact version:
Or, you could use the ultra-compact version:

@@ -385,3 +487,3 @@ ```javascript

One sometimes-unintuive aspect of promises is that if you throw an
exception in the fulfillment handler, it will not be be caught by the error
exception in the fulfillment handler, it will not be caught by the error
handler.

@@ -818,12 +920,6 @@

## Tests
You can view the results of the Q test suite [in your browser][tests]!
[tests]: https://rawgithub.com/kriskowal/q/v1/spec/q-spec.html
## License
Copyright 2009–2014 Kristopher Michael Kowal
Copyright 2009–2013 Kristopher Michael Kowal
MIT License (enclosed)
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