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react-motion

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react-motion - npm Package Compare versions

Comparing version 0.2.6 to 0.2.7

react-motion.sublime-project

7

HISTORY.md

@@ -7,2 +7,9 @@ Legend:

### Upcoming
- [I] `Spring` `endValue` and `defaultValue` now support passing a simple number. You no longer have to do `endValue={{val: 10}}`.
### 0.2.7 (August 6th 2015)
- [F] Small bug where nested springs don't animate. #123
- [I] Support for all React 0.14.0 betas.
### 0.2.6 (July 31th 2015)

@@ -9,0 +16,0 @@ - [F] React-native warning's now gone, but also put into a separate file path. To require react-motion on react-native, do `require('react-motion/native')`.

14

lib/animationLoop.js

@@ -51,3 +51,3 @@ 'use strict';

var prevPrevState = _animRunning$i.prevState;
var prevNextState = _animRunning$i.nextState;
var prevNextState = animRunning[i].nextState;

@@ -73,3 +73,5 @@ if (!active) {

animRunning[i].nextState = step(timeStep / 1000, prevNextState);
animRunning[i].prevState = prevNextState;
var _ref = [prevNextState, animRunning[i].nextState];
animRunning[i].prevState = _ref[0];
prevNextState = _ref[1];
}

@@ -82,3 +84,2 @@ }

// Render and filter in one iteration.
var newAnimRunning = [];
var alpha = 1 + accumulatedTime / timeStep;

@@ -90,7 +91,10 @@ for (var i = 0; i < animRunning.length; i++) {

var render = _animRunning$i2.render;
var active = _animRunning$i2.active;
var nextState = _animRunning$i2.nextState;
var prevState = _animRunning$i2.prevState;
render(alpha, nextState, prevState);
if (active) {
}
var newAnimRunning = [];
for (var i = 0; i < animRunning.length; i++) {
if (animRunning[i].active) {
newAnimRunning.push(animRunning[i]);

@@ -97,0 +101,0 @@ }

'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
exports['default'] = components;

@@ -73,10 +76,14 @@

}).forEach(function (key) {
var _extends2, _extends3;
hasNewKey = true;
var enterValue = willEnter(key, mergedValue[key], endValue, currValue, currVelocity);
currValue[key] = enterValue;
// We can mutate this here because mergeDiff returns a new Obj
mergedValue[key] = enterValue;
currVelocity[key] = _mapTree2['default'](_zero2['default'], currValue[key]);
currValue = _extends({}, currValue, (_extends2 = {}, _extends2[key] = enterValue, _extends2));
currVelocity = _extends({}, currVelocity, (_extends3 = {}, _extends3[key] = _mapTree2['default'](_zero2['default'], enterValue), _extends3));
});
}
var newCurrValue = _updateTree.updateCurrValue(timestep, currValue, currVelocity, mergedValue);

@@ -103,4 +110,4 @@ var newCurrVelocity = _updateTree.updateCurrVelocity(timestep, currValue, currVelocity, mergedValue);

propTypes: {
defaultValue: PropTypes.oneOfType([PropTypes.object, PropTypes.array]),
endValue: PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.array]).isRequired,
defaultValue: PropTypes.oneOfType([PropTypes.object, PropTypes.array, PropTypes.number]),
endValue: PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.array, PropTypes.number]).isRequired,
children: PropTypes.func.isRequired

@@ -183,2 +190,4 @@ },

// TODO: warn when obj uses numerical keys
// TODO: warn when endValue doesn't contain a val
var TransitionSpring = React.createClass({

@@ -185,0 +194,0 @@ displayName: 'TransitionSpring',

@@ -7,8 +7,12 @@ "use strict";

function reorderKeys(obj, f) {
return f(Object.keys(obj)).reduce(function (ret, key) {
var newKeys = f(Object.keys(obj));
var ret = {};
for (var i = 0; i < newKeys.length; i++) {
var key = newKeys[i];
ret[key] = obj[key];
return ret;
}, {});
}
return ret;
}
module.exports = exports["default"];

@@ -69,5 +69,4 @@ 'use strict';

// TODO: refactor common logic with updateCurrVelocity
function updateCurrValue(frameRate, currValue, currVelocity, endValue, k, b) {
// TODO: refactor common logic with _updateCurrVelocity
function _updateCurrValue(frameRate, currValue, currVelocity, endValue, k, b) {
if (endValue == null) {

@@ -93,3 +92,3 @@ return null;

var ret = {
val: updateCurrValue(frameRate, currValue.val, currVelocity.val, endValue.val, _k, _b)
val: _updateCurrValue(frameRate, currValue.val, currVelocity.val, endValue.val, _k, _b)
};

@@ -103,3 +102,3 @@ if (endValue.config) {

return endValue.map(function (_, i) {
return updateCurrValue(frameRate, currValue[i], currVelocity[i], endValue[i], k, b);
return _updateCurrValue(frameRate, currValue[i], currVelocity[i], endValue[i], k, b);
});

@@ -109,3 +108,3 @@ }

return Object.keys(endValue).reduce(function (ret, key) {
ret[key] = updateCurrValue(frameRate, currValue[key], currVelocity[key], endValue[key], k, b);
ret[key] = _updateCurrValue(frameRate, currValue[key], currVelocity[key], endValue[key], k, b);
return ret;

@@ -117,3 +116,15 @@ }, {});

function updateCurrVelocity(frameRate, currValue, currVelocity, endValue, k, b) {
function updateCurrValue(frameRate, currValue, currVelocity, endValue) {
if (typeof endValue === 'number') {
var _presets$noWobble = _presets2['default'].noWobble;
var k = _presets$noWobble[0];
var b = _presets$noWobble[1];
return _stepper2['default'](frameRate, currValue, currVelocity, endValue, k, b)[0];
}
return _updateCurrValue(frameRate, currValue, currVelocity, endValue);
}
function _updateCurrVelocity(frameRate, currValue, currVelocity, endValue, k, b) {
if (endValue == null) {

@@ -139,3 +150,3 @@ return null;

var ret = {
val: updateCurrVelocity(frameRate, currValue.val, currVelocity.val, endValue.val, _k, _b)
val: _updateCurrVelocity(frameRate, currValue.val, currVelocity.val, endValue.val, _k, _b)
};

@@ -149,3 +160,3 @@ if (endValue.config) {

return endValue.map(function (_, i) {
return updateCurrVelocity(frameRate, currValue[i], currVelocity[i], endValue[i], k, b);
return _updateCurrVelocity(frameRate, currValue[i], currVelocity[i], endValue[i], k, b);
});

@@ -155,3 +166,3 @@ }

return Object.keys(endValue).reduce(function (ret, key) {
ret[key] = updateCurrVelocity(frameRate, currValue[key], currVelocity[key], endValue[key], k, b);
ret[key] = _updateCurrVelocity(frameRate, currValue[key], currVelocity[key], endValue[key], k, b);
return ret;

@@ -161,2 +172,14 @@ }, {});

return _mapTree2['default'](_zero2['default'], currVelocity);
}
function updateCurrVelocity(frameRate, currValue, currVelocity, endValue) {
if (typeof endValue === 'number') {
var _presets$noWobble2 = _presets2['default'].noWobble;
var k = _presets$noWobble2[0];
var b = _presets$noWobble2[1];
return _stepper2['default'](frameRate, currValue, currVelocity, endValue, k, b)[1];
}
return _updateCurrVelocity(frameRate, currValue, currVelocity, endValue);
}
{
"name": "react-motion",
"version": "0.2.6",
"version": "0.2.7",
"description": "A spring that solves your animation problems.",
"main": "lib/react-motion.js",
"peerDependencies": {
"react": ">=0.13.2 || 0.14.0-beta1"
"react": ">=0.13.2 || ^0.14.0-beta1"
},

@@ -20,3 +20,3 @@ "devDependencies": {

"eslint-plugin-react": "^2.7.0",
"inject-loader": "plasticine/inject-loader#master",
"inject-loader": "^2.0.1",
"isparta-loader": "^0.2.0",

@@ -28,3 +28,3 @@ "karma": "^0.12.37",

"karma-phantomjs-launcher": "^0.2.0",
"karma-webpack": "^1.6.0",
"karma-webpack": "1.6.0",
"lodash.range": "^3.0.1",

@@ -31,0 +31,0 @@ "phantomjs": "^1.9.17",

@@ -8,3 +8,3 @@ # React-Motion

```js
<Spring endValue={{val: 10}}>
<Spring defaultValue={{val: 0}} endValue={{val: 10}}>
{interpolated => <div>{interpolated.val}</div>}

@@ -14,3 +14,3 @@ </Spring>

Animate a counter to `10`, from whatever value it currently is. For more advanced usage, see [below](#presets).
Animate a counter from `0` `10`. For more advanced usage, see [below](#presets).

@@ -242,5 +242,3 @@ Npm:

willLeave(key, value, endValue, currentValue, currentSpeed) {
if (currentValue[key].opacity.val === 0 && currentSpeed[key].opacity.val === 0) {
return null; // kill component when opacity reaches 0
}
// the key with this value is truly killed when the values reaches destination
return {

@@ -297,2 +295,4 @@ height: {val: 0},

**Note**: object keys creation order is now guaranteed by the specs, except for integer keys, which follow ascending order and should not be used with `TransitionSpring` (unless that behavior's what you want). Fortunately, you can just add a letter to your key to solve the integer order problem.
#### `utils.reorderKeys(object, newKeysFunction)`

@@ -299,0 +299,0 @@ `newKeysFunction` will receive, as arguments, the array of keys in `object` and should return a new array of keys (with e.g. order changed and/or keys missing). `reorderKeys` will then return a new object similar to `object`, but with the keys in the order `newKeysFunction` dictated.

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