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    react-native-tts-export

React Native Text-To-Speech + Audio File Export module for Android and iOS - forked from ak1394/react-native-tts and includes the ability to export synthesized utterances to audio files


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React Native TTS + Audio File Export

React Native is released under the MIT license. Current npm package version. Npm downloads. PRs welcome!

React Native TTS Export is a text-to-speech library fork of react-native-tts for React Native on iOS, Android, and Windows with added audio file export functionality.

Table of Contents

Install

npm install --save react-native-tts-export
yarn add react-native-tts-export

Automatic Linking

react-native link react-native-tts-export

Usage

import Tts from 'react-native-tts-export';

Windows

  1. In windows/myapp.sln add the RNTTS project to your solution:

    • Open the solution in Visual Studio 2019
    • Right-click Solution icon in Solution Explorer > Add > Existing Project
    • Select node_modules\react-native-tts\windows\RNTTS\RNTTS.vcxproj
  2. In windows/myapp/myapp.vcxproj add a reference to RNTTS to your main application project. From Visual Studio 2019:

    • Right-click main application project > Add > Reference...
    • Check RNTTS from Solution Projects.
  3. In pch.h add #include "winrt/RNTTS.h".

  4. In app.cpp add PackageProviders().Append(winrt::RNTTS::ReactPackageProvider()); before InitializeComponent();.

Speaking

Add utterance to TTS queue and start speaking. Returns promise with utteranceId.

Tts.speak('Hello, world!');

Additionally, speak() allows to pass platform-specific options.

// iOS
Tts.speak('Hello, world!', {
  iosVoiceId: 'com.apple.ttsbundle.Moira-compact',
  rate: 0.5,
});
// Android
Tts.speak('Hello, world!', {
  androidParams: {
    KEY_PARAM_PAN: -1,
    KEY_PARAM_VOLUME: 0.5,
    KEY_PARAM_STREAM: 'STREAM_MUSIC',
  },
});

For more detail on androidParams properties, please take a look at official android documentation. Please note that there are still unsupported key with this wrapper library such as KEY_PARAM_SESSION_ID. The following are brief summarization of currently implemented keys:

  • KEY_PARAM_PAN ranges from -1 to +1.

  • KEY_PARAM_VOLUME ranges from 0 to 1, where 0 means silence. Note that 1 is a default value for Android.

  • For KEY_PARAM_STREAM property, you can currently use one of STREAM_ALARM, STREAM_DTMF, STREAM_MUSIC, STREAM_NOTIFICATION, STREAM_RING, STREAM_SYSTEM, STREAM_VOICE_CALL,

The supported options for iOS are:

  • iosVoiceId which voice to use, check voices() for available values
  • rate which speech rate this line should be spoken with. Will override default rate if set for this utterance.

Stop speaking and flush the TTS queue.

Tts.stop();

Exporting to Audio File

(not supported in Windows yet)

Exports an utterance to an audio file that can be used for track playing with react-native-track-player or used by another app. This file will be generated in the app's cache directory.

Additionally, export() takes in all of the same parameters as speak().

  • iOS, will generate a .caf file.
  • Android, will generate a .wav file.
const filepath = await Tts.export('Hello, world!', {
  filename: 'myfile', 
  overwrite: true, // optional (not passing true will return the already existing file)
  ...,
  iosVoiceId: 'com.apple.ttsbundle.Moira-compact',
  rate: 0.5,
  androidParams: {
    ...
  },
});
console.log(filepath); 
// /storage/emulated/0/.../cache/myfile.wav
// /var/mobile/Containers/.../Caches/myfile.caf

Waiting for initialization

On some platforms it could take some time to initialize TTS engine, and Tts.speak() will fail to speak until the engine is ready.

To wait for successfull initialization you could use getInitStatus() call.

Tts.getInitStatus().then(() => {
  Tts.speak('Hello, world!');
});

Ducking

Enable lowering other applications output level while speaking (also referred to as "ducking").

(not supported on Windows)

Tts.setDucking(true);

List Voices

Returns list of available voices

(not supported on Android API Level < 21, returns empty list)

Tts.voices().then(voices => console.log(voices));

// Prints:
//
// [ { id: 'com.apple.ttsbundle.Moira-compact', name: 'Moira', language: 'en-IE', quality: 300 },
// ...
// { id: 'com.apple.ttsbundle.Samantha-compact', name: 'Samantha', language: 'en-US' } ]
Voice fieldDescription
idUnique voice identifier (e.g. com.apple.ttsbundle.Moira-compact)
nameName of the voice (iOS only)
languageBCP-47 language code (e.g. 'en-US')
qualityVoice quality (300 = normal, 500 = enhanced/very high)
latencyExpected synthesizer latency (100 = very low, 500 = very high) (Android only)
networkConnectionRequiredTrue when the voice requires an active network connection (Android only)
notInstalledTrue when the voice may need to download additional data to be fully functional (Android only)

Set default Language

Tts.setDefaultLanguage('en-IE');

Set default Voice

Sets default voice, pass one of the voiceId as reported by a call to Tts.voices()

(not available on Android API Level < 21)

Tts.setDefaultVoice('com.apple.ttsbundle.Moira-compact');

Set default Speech Rate

Sets default speech rate. The rate parameter is a float where where 0.01 is a slowest rate and 0.99 is the fastest rate.

Tts.setDefaultRate(0.6);

There is a significant difference to how the rate value is interpreted by iOS, Android and Windows native TTS APIs. To provide unified cross-platform behaviour, translation is applied to the rate value. However, if you want to turn off the translation, you can provide optional skipTransform parameter to Tts.setDefaultRate() to pass rate value unmodified.

Do not translate rate parameter:

Tts.setDefaultRate(0.6, true);

Set default Pitch

Sets default pitch. The pitch parameter is a float where where 1.0 is a normal pitch. On iOS min pitch is 0.5 and max pitch is 2.0. On Windows, min pitch is 0.0 and max pitch is 2.0.

Tts.setDefaultPitch(1.5);

Controls the iOS silent switch behavior

Platforms: iOS

  • "inherit" (default) - Use the default behavior
  • "ignore" - Play audio even if the silent switch is set
  • "obey" - Don't play audio if the silent switch is set
Tts.setIgnoreSilentSwitch("ignore");

Events

Subscribe to TTS events

Tts.addEventListener('tts-start', (event) => console.log("start", event));
Tts.addEventListener('tts-progress', (event) => console.log("progress", event));
Tts.addEventListener('tts-finish', (event) => console.log("finish", event));
Tts.addEventListener('tts-cancel', (event) => console.log("cancel", event));

Support for multiple TTS engines

Platforms: Android

Functions to list available TTS engines and set an engine to use.

Tts.engines().then(engines => console.log(engines));
Tts.setDefaultEngine('engineName');

Install (additional) language data

Shows the Android Activity to install additional language/voice data.

Tts.requestInstallData();

Troubleshooting

No text to speech engine installed on Android

On Android, it may happen that the Text-to-Speech engine is not (yet) installed on the phone. When this is the case, Tts.getInitStatus() returns an error with code no_engine. You can use the following code to request the installation of the default Google Text to Speech App. The app will need to be restarted afterwards before the changes take affect.

Tts.getInitStatus().then(() => {
  // ...
}, (err) => {
  if (err.code === 'no_engine') {
    Tts.requestInstallEngine();
  }
});

Example

There is an example project which shows use of react-native-tts on Android/iOS/Windows: https://github.com/themostaza/react-native-tts-example

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Last updated on 31 May 2023

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