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react-simple-animate

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react-simple-animate - npm Package Compare versions

Comparing version 3.3.7 to 3.3.8

dist/constants/index.d.ts

2

dist/animateGroup.d.ts

@@ -12,2 +12,2 @@ import * as React from 'react';

}>;
export default function AnimateGroup(props: Props): JSX.Element;
export default function AnimateGroup({ play, sequences, children, }: Props): JSX.Element;

@@ -1,30 +0,3 @@

import { useState, useRef, useEffect, createElement, createContext, useContext, useMemo } from 'react';
import { useState, useRef, useCallback, useEffect, createElement, createContext, useContext, useMemo } from 'react';
/*! *****************************************************************************
Copyright (c) Microsoft Corporation.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
***************************************************************************** */
function __rest(s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
}
var calculateTotalDuration = ({ duration = 0.3, delay = 0, overlay = 0, }) => duration + delay - overlay || 0;

@@ -35,11 +8,21 @@

function getSequenceId(sequenceIndex, sequenceId, defaultValue) {
if (isUndefined(sequenceId) && isUndefined(sequenceIndex))
if (isUndefined(sequenceId) && isUndefined(sequenceIndex)) {
return defaultValue || 0;
if (sequenceIndex && sequenceIndex >= 0)
}
if (sequenceIndex && sequenceIndex >= 0) {
return sequenceIndex;
if (sequenceId)
}
if (sequenceId) {
return sequenceId;
}
return 0;
}
const DEFAULT_DURATION = 0.3;
const DEFAULT_EASE_TYPE = 'linear';
const DEFAULT_DIRECTION = 'normal';
const DEFAULT_FILLMODE = 'none';
const RUNNING = 'running';
const ALL = 'all';
const AnimateContext = createContext({

@@ -49,12 +32,11 @@ animationStates: {},

});
function AnimateGroup(props) {
const { play, sequences = [], children } = props;
function AnimateGroup({ play, sequences = [], children, }) {
const [animationStates, setAnimationStates] = useState({});
const animationsRef = useRef({});
const register = (data) => {
const register = useCallback((data) => {
const { sequenceIndex, sequenceId } = data;
if (isUndefined(sequenceId) && isUndefined(sequenceIndex))
return;
animationsRef.current[getSequenceId(sequenceIndex, sequenceId)] = data;
};
if (!isUndefined(sequenceId) || !isUndefined(sequenceIndex)) {
animationsRef.current[getSequenceId(sequenceIndex, sequenceId)] = data;
}
}, []);
useEffect(() => {

@@ -65,7 +47,4 @@ const sequencesToAnimate = Array.isArray(sequences) && sequences.length

const localAnimationState = {};
(play ? sequencesToAnimate : [...sequencesToAnimate].reverse()).reduce((previous, current, currentIndex) => {
const { sequenceId, sequenceIndex } = current, restAttributes = __rest(current, ["sequenceId", "sequenceIndex"]);
const { duration: defaultDuration, delay, overlay } = restAttributes;
(play ? sequencesToAnimate : [...sequencesToAnimate].reverse()).reduce((previous, { sequenceId, sequenceIndex, duration = DEFAULT_DURATION, delay, overlay, }, currentIndex) => {
const id = getSequenceId(sequenceIndex, sequenceId, currentIndex);
const duration = defaultDuration || 0.3;
const currentTotalDuration = calculateTotalDuration({

@@ -90,2 +69,3 @@ duration,

setAnimationStates(localAnimationState);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [play]);

@@ -98,3 +78,3 @@ return (createElement(AnimateContext.Provider, { value: { animationStates, register } }, children));

function Animate(props) {
const { play, children, render, start, end, complete = '', onComplete, delay = 0, duration = 0.3, easeType = 'linear', sequenceId, sequenceIndex, } = props;
const { play, children, render, start, end, complete = '', onComplete, delay = 0, duration = DEFAULT_DURATION, easeType = DEFAULT_EASE_TYPE, sequenceId, sequenceIndex, } = props;
const onCompleteTimeRef = useRef();

@@ -105,8 +85,10 @@ const [style, setStyle] = useState(start || {});

useEffect(() => {
if ((!isUndefined(sequenceIndex) && sequenceIndex >= 0) || sequenceId)
if ((!isUndefined(sequenceIndex) && sequenceIndex >= 0) || sequenceId) {
register(props);
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
useEffect(() => {
const animationState = animationStates[id] || {};
setStyle(Object.assign(Object.assign({}, (play || animationState.play ? end : start)), { transition: `all ${duration}s ${easeType} ${parseFloat(animationState.delay || delay)}s` }));
setStyle(Object.assign(Object.assign({}, (play || animationState.play ? end : start)), { transition: `${ALL} ${duration}s ${easeType} ${parseFloat(animationState.delay || delay)}s` }));
if (play && (complete || onComplete)) {

@@ -118,5 +100,3 @@ onCompleteTimeRef.current = setTimeout(() => {

}
return () => {
onCompleteTimeRef.current && clearTimeout(onCompleteTimeRef.current);
};
return () => onCompleteTimeRef.current && clearTimeout(onCompleteTimeRef.current);
}, [

@@ -193,4 +173,5 @@ id,

const index = Object.values(sheet.cssRules).findIndex(({ name }) => name === deleteName);
if (index >= 0)
if (index >= 0) {
sheet.deleteRule(index);
}
};

@@ -202,6 +183,6 @@

var getPlayState = (pause) => pause ? 'paused' : 'running';
var getPlayState = (pause) => (pause ? 'paused' : RUNNING);
function AnimateKeyframes(props) {
const { children, play = false, pause = false, render, duration = 0.3, delay = 0, easeType = 'linear', direction = 'normal', fillMode = 'none', iterationCount = 1, sequenceIndex, keyframes, sequenceId, } = props;
const { children, play = false, pause = false, render, duration = DEFAULT_DURATION, delay = 0, easeType = DEFAULT_EASE_TYPE, direction = DEFAULT_DIRECTION, fillMode = DEFAULT_FILLMODE, iterationCount = 1, sequenceIndex, keyframes, sequenceId, } = props;
let pauseValue;

@@ -219,4 +200,7 @@ const animationNameRef = useRef({

const { register, animationStates = {} } = useContext(AnimateContext);
const animateState = animationStates[id] || {};
const [, forceUpdate] = useState(false);
useEffect(() => {
const styleTag = styleTagRef.current;
const animationName = animationNameRef.current;
animationNameRef.current.forward = createRandomName();

@@ -227,4 +211,4 @@ let result = createTag({

});
animationNameRef.current.reverse = createRandomName();
styleTagRef.current.forward = result.styleTag;
animationNameRef.current.reverse = createRandomName();
result = createTag({

@@ -236,14 +220,16 @@ animationName: animationNameRef.current.reverse,

register(props);
if (play)
if (play) {
forceUpdate(true);
}
return () => {
deleteRules(styleTagRef.current.forward.sheet, animationNameRef.current.forward);
deleteRules(styleTagRef.current.reverse.sheet, animationNameRef.current.reverse);
deleteRules(styleTag.forward.sheet, animationName.forward);
deleteRules(styleTag.reverse.sheet, animationName.reverse);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
const animateState = animationStates[id] || {};
if (animateState.controlled && !controlled.current) {
pauseValue = animateState.pause;
if (!animateState.pause)
if (!animateState.pause) {
controlled.current = true;
}
}

@@ -254,6 +240,3 @@ else {

const style = {
animation: `${duration}s ${easeType} ${animateState.delay ||
delay}s ${iterationCount} ${direction} ${fillMode} ${getPlayState(pauseValue)} ${((animateState.controlled
? animateState.play
: play)
animation: `${duration}s ${easeType} ${animateState.delay || delay}s ${iterationCount} ${direction} ${fillMode} ${getPlayState(pauseValue)} ${((animateState.controlled ? animateState.play : play)
? animationNameRef.current.forward

@@ -266,4 +249,4 @@ : animationNameRef.current.reverse) || ''}`,

function useAnimate(props) {
const { start, end, complete, onComplete, delay = 0, duration = 0.3, easeType = 'linear', } = props;
const transition = useMemo(() => `all ${duration}s ${easeType} ${delay}s`, [duration, easeType, delay]);
const { start, end, complete, onComplete, delay = 0, duration = DEFAULT_DURATION, easeType = DEFAULT_EASE_TYPE, } = props;
const transition = useMemo(() => `${ALL} ${duration}s ${easeType} ${delay}s`, [duration, easeType, delay]);
const [style, setStyle] = useState(Object.assign(Object.assign({}, start), { transition }));

@@ -301,3 +284,3 @@ const [isPlaying, setIsPlaying] = useState(false);

function useAnimateKeyframes(props) {
const { duration = 0.3, delay = 0, easeType = 'linear', direction = 'normal', fillMode = 'none', iterationCount = 1, keyframes, } = props;
const { duration = DEFAULT_DURATION, delay = 0, easeType = DEFAULT_EASE_TYPE, direction = DEFAULT_DIRECTION, fillMode = DEFAULT_FILLMODE, iterationCount = 1, keyframes, } = props;
const animationNameRef = useRef({

@@ -316,2 +299,4 @@ forward: '',

useEffect(() => {
const styleTag = styleTagRef.current;
const animationName = animationNameRef.current;
animationNameRef.current.forward = createRandomName();

@@ -331,5 +316,6 @@ let result = createTag({

return () => {
deleteRules(styleTagRef.current.forward.sheet, animationNameRef.current.forward);
deleteRules(styleTagRef.current.reverse.sheet, animationNameRef.current.reverse);
deleteRules(styleTag.forward.sheet, animationName.forward);
deleteRules(styleTag.reverse.sheet, animationName.reverse);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);

@@ -366,4 +352,5 @@ playRef.current = playRef.current

sequences.forEach(({ keyframes = false }, i) => {
if (!Array.isArray(keyframes))
if (!Array.isArray(keyframes)) {
return;
}
if (!animationNamesRef.current[i]) {

@@ -387,7 +374,9 @@ animationNamesRef.current[i] = {};

return () => Object.values(animationNamesRef).forEach(({ forward, reverse }, i) => {
if (!styleTagRef[i])
if (!styleTagRef[i]) {
return;
}
deleteRules(styleTagRef[i].sheet, forward);
deleteRules(styleTagRef[i].sheet, reverse);
});
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);

@@ -402,5 +391,5 @@ playRef.current = playRef.current

const styles = (isPlay ? sequences : [...sequences].reverse()).map((current, currentIndex) => {
const { duration = 0.3, delay = 0, overlay, keyframes, iterationCount = 1, easeType = 'linear', direction = 'normal', fillMode = 'none', end = {}, start = {}, } = current;
const { duration = DEFAULT_DURATION, delay = 0, overlay, keyframes, iterationCount = 1, easeType = DEFAULT_EASE_TYPE, direction = DEFAULT_DIRECTION, fillMode = DEFAULT_FILLMODE, end = {}, start = {}, } = current;
const delayDuration = currentIndex === 0 ? delay : totalDuration;
const transition = `all ${duration}s ${easeType} ${delayDuration}s`;
const transition = `${ALL} ${duration}s ${easeType} ${delayDuration}s`;
totalDuration =

@@ -411,3 +400,3 @@ calculateTotalDuration({ duration, delay, overlay }) +

? {
animation: `${duration}s ${easeType} ${delayDuration}s ${iterationCount} ${direction} ${fillMode} running ${isPlay
animation: `${duration}s ${easeType} ${delayDuration}s ${iterationCount} ${direction} ${fillMode} ${RUNNING} ${isPlay
? animationRefWithOrder[currentIndex].forward

@@ -414,0 +403,0 @@ : animationRefWithOrder[currentIndex].reverse}`,

@@ -7,29 +7,2 @@ 'use strict';

/*! *****************************************************************************
Copyright (c) Microsoft Corporation.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
***************************************************************************** */
function __rest(s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
}
var calculateTotalDuration = ({ duration = 0.3, delay = 0, overlay = 0, }) => duration + delay - overlay || 0;

@@ -40,11 +13,21 @@

function getSequenceId(sequenceIndex, sequenceId, defaultValue) {
if (isUndefined(sequenceId) && isUndefined(sequenceIndex))
if (isUndefined(sequenceId) && isUndefined(sequenceIndex)) {
return defaultValue || 0;
if (sequenceIndex && sequenceIndex >= 0)
}
if (sequenceIndex && sequenceIndex >= 0) {
return sequenceIndex;
if (sequenceId)
}
if (sequenceId) {
return sequenceId;
}
return 0;
}
const DEFAULT_DURATION = 0.3;
const DEFAULT_EASE_TYPE = 'linear';
const DEFAULT_DIRECTION = 'normal';
const DEFAULT_FILLMODE = 'none';
const RUNNING = 'running';
const ALL = 'all';
const AnimateContext = React.createContext({

@@ -54,12 +37,11 @@ animationStates: {},

});
function AnimateGroup(props) {
const { play, sequences = [], children } = props;
function AnimateGroup({ play, sequences = [], children, }) {
const [animationStates, setAnimationStates] = React.useState({});
const animationsRef = React.useRef({});
const register = (data) => {
const register = React.useCallback((data) => {
const { sequenceIndex, sequenceId } = data;
if (isUndefined(sequenceId) && isUndefined(sequenceIndex))
return;
animationsRef.current[getSequenceId(sequenceIndex, sequenceId)] = data;
};
if (!isUndefined(sequenceId) || !isUndefined(sequenceIndex)) {
animationsRef.current[getSequenceId(sequenceIndex, sequenceId)] = data;
}
}, []);
React.useEffect(() => {

@@ -70,7 +52,4 @@ const sequencesToAnimate = Array.isArray(sequences) && sequences.length

const localAnimationState = {};
(play ? sequencesToAnimate : [...sequencesToAnimate].reverse()).reduce((previous, current, currentIndex) => {
const { sequenceId, sequenceIndex } = current, restAttributes = __rest(current, ["sequenceId", "sequenceIndex"]);
const { duration: defaultDuration, delay, overlay } = restAttributes;
(play ? sequencesToAnimate : [...sequencesToAnimate].reverse()).reduce((previous, { sequenceId, sequenceIndex, duration = DEFAULT_DURATION, delay, overlay, }, currentIndex) => {
const id = getSequenceId(sequenceIndex, sequenceId, currentIndex);
const duration = defaultDuration || 0.3;
const currentTotalDuration = calculateTotalDuration({

@@ -95,2 +74,3 @@ duration,

setAnimationStates(localAnimationState);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [play]);

@@ -103,3 +83,3 @@ return (React.createElement(AnimateContext.Provider, { value: { animationStates, register } }, children));

function Animate(props) {
const { play, children, render, start, end, complete = '', onComplete, delay = 0, duration = 0.3, easeType = 'linear', sequenceId, sequenceIndex, } = props;
const { play, children, render, start, end, complete = '', onComplete, delay = 0, duration = DEFAULT_DURATION, easeType = DEFAULT_EASE_TYPE, sequenceId, sequenceIndex, } = props;
const onCompleteTimeRef = React.useRef();

@@ -110,8 +90,10 @@ const [style, setStyle] = React.useState(start || {});

React.useEffect(() => {
if ((!isUndefined(sequenceIndex) && sequenceIndex >= 0) || sequenceId)
if ((!isUndefined(sequenceIndex) && sequenceIndex >= 0) || sequenceId) {
register(props);
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
React.useEffect(() => {
const animationState = animationStates[id] || {};
setStyle(Object.assign(Object.assign({}, (play || animationState.play ? end : start)), { transition: `all ${duration}s ${easeType} ${parseFloat(animationState.delay || delay)}s` }));
setStyle(Object.assign(Object.assign({}, (play || animationState.play ? end : start)), { transition: `${ALL} ${duration}s ${easeType} ${parseFloat(animationState.delay || delay)}s` }));
if (play && (complete || onComplete)) {

@@ -123,5 +105,3 @@ onCompleteTimeRef.current = setTimeout(() => {

}
return () => {
onCompleteTimeRef.current && clearTimeout(onCompleteTimeRef.current);
};
return () => onCompleteTimeRef.current && clearTimeout(onCompleteTimeRef.current);
}, [

@@ -198,4 +178,5 @@ id,

const index = Object.values(sheet.cssRules).findIndex(({ name }) => name === deleteName);
if (index >= 0)
if (index >= 0) {
sheet.deleteRule(index);
}
};

@@ -207,6 +188,6 @@

var getPlayState = (pause) => pause ? 'paused' : 'running';
var getPlayState = (pause) => (pause ? 'paused' : RUNNING);
function AnimateKeyframes(props) {
const { children, play = false, pause = false, render, duration = 0.3, delay = 0, easeType = 'linear', direction = 'normal', fillMode = 'none', iterationCount = 1, sequenceIndex, keyframes, sequenceId, } = props;
const { children, play = false, pause = false, render, duration = DEFAULT_DURATION, delay = 0, easeType = DEFAULT_EASE_TYPE, direction = DEFAULT_DIRECTION, fillMode = DEFAULT_FILLMODE, iterationCount = 1, sequenceIndex, keyframes, sequenceId, } = props;
let pauseValue;

@@ -224,4 +205,7 @@ const animationNameRef = React.useRef({

const { register, animationStates = {} } = React.useContext(AnimateContext);
const animateState = animationStates[id] || {};
const [, forceUpdate] = React.useState(false);
React.useEffect(() => {
const styleTag = styleTagRef.current;
const animationName = animationNameRef.current;
animationNameRef.current.forward = createRandomName();

@@ -232,4 +216,4 @@ let result = createTag({

});
animationNameRef.current.reverse = createRandomName();
styleTagRef.current.forward = result.styleTag;
animationNameRef.current.reverse = createRandomName();
result = createTag({

@@ -241,14 +225,16 @@ animationName: animationNameRef.current.reverse,

register(props);
if (play)
if (play) {
forceUpdate(true);
}
return () => {
deleteRules(styleTagRef.current.forward.sheet, animationNameRef.current.forward);
deleteRules(styleTagRef.current.reverse.sheet, animationNameRef.current.reverse);
deleteRules(styleTag.forward.sheet, animationName.forward);
deleteRules(styleTag.reverse.sheet, animationName.reverse);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
const animateState = animationStates[id] || {};
if (animateState.controlled && !controlled.current) {
pauseValue = animateState.pause;
if (!animateState.pause)
if (!animateState.pause) {
controlled.current = true;
}
}

@@ -259,6 +245,3 @@ else {

const style = {
animation: `${duration}s ${easeType} ${animateState.delay ||
delay}s ${iterationCount} ${direction} ${fillMode} ${getPlayState(pauseValue)} ${((animateState.controlled
? animateState.play
: play)
animation: `${duration}s ${easeType} ${animateState.delay || delay}s ${iterationCount} ${direction} ${fillMode} ${getPlayState(pauseValue)} ${((animateState.controlled ? animateState.play : play)
? animationNameRef.current.forward

@@ -271,4 +254,4 @@ : animationNameRef.current.reverse) || ''}`,

function useAnimate(props) {
const { start, end, complete, onComplete, delay = 0, duration = 0.3, easeType = 'linear', } = props;
const transition = React.useMemo(() => `all ${duration}s ${easeType} ${delay}s`, [duration, easeType, delay]);
const { start, end, complete, onComplete, delay = 0, duration = DEFAULT_DURATION, easeType = DEFAULT_EASE_TYPE, } = props;
const transition = React.useMemo(() => `${ALL} ${duration}s ${easeType} ${delay}s`, [duration, easeType, delay]);
const [style, setStyle] = React.useState(Object.assign(Object.assign({}, start), { transition }));

@@ -306,3 +289,3 @@ const [isPlaying, setIsPlaying] = React.useState(false);

function useAnimateKeyframes(props) {
const { duration = 0.3, delay = 0, easeType = 'linear', direction = 'normal', fillMode = 'none', iterationCount = 1, keyframes, } = props;
const { duration = DEFAULT_DURATION, delay = 0, easeType = DEFAULT_EASE_TYPE, direction = DEFAULT_DIRECTION, fillMode = DEFAULT_FILLMODE, iterationCount = 1, keyframes, } = props;
const animationNameRef = React.useRef({

@@ -321,2 +304,4 @@ forward: '',

React.useEffect(() => {
const styleTag = styleTagRef.current;
const animationName = animationNameRef.current;
animationNameRef.current.forward = createRandomName();

@@ -336,5 +321,6 @@ let result = createTag({

return () => {
deleteRules(styleTagRef.current.forward.sheet, animationNameRef.current.forward);
deleteRules(styleTagRef.current.reverse.sheet, animationNameRef.current.reverse);
deleteRules(styleTag.forward.sheet, animationName.forward);
deleteRules(styleTag.reverse.sheet, animationName.reverse);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);

@@ -371,4 +357,5 @@ playRef.current = playRef.current

sequences.forEach(({ keyframes = false }, i) => {
if (!Array.isArray(keyframes))
if (!Array.isArray(keyframes)) {
return;
}
if (!animationNamesRef.current[i]) {

@@ -392,7 +379,9 @@ animationNamesRef.current[i] = {};

return () => Object.values(animationNamesRef).forEach(({ forward, reverse }, i) => {
if (!styleTagRef[i])
if (!styleTagRef[i]) {
return;
}
deleteRules(styleTagRef[i].sheet, forward);
deleteRules(styleTagRef[i].sheet, reverse);
});
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);

@@ -407,5 +396,5 @@ playRef.current = playRef.current

const styles = (isPlay ? sequences : [...sequences].reverse()).map((current, currentIndex) => {
const { duration = 0.3, delay = 0, overlay, keyframes, iterationCount = 1, easeType = 'linear', direction = 'normal', fillMode = 'none', end = {}, start = {}, } = current;
const { duration = DEFAULT_DURATION, delay = 0, overlay, keyframes, iterationCount = 1, easeType = DEFAULT_EASE_TYPE, direction = DEFAULT_DIRECTION, fillMode = DEFAULT_FILLMODE, end = {}, start = {}, } = current;
const delayDuration = currentIndex === 0 ? delay : totalDuration;
const transition = `all ${duration}s ${easeType} ${delayDuration}s`;
const transition = `${ALL} ${duration}s ${easeType} ${delayDuration}s`;
totalDuration =

@@ -416,3 +405,3 @@ calculateTotalDuration({ duration, delay, overlay }) +

? {
animation: `${duration}s ${easeType} ${delayDuration}s ${iterationCount} ${direction} ${fillMode} running ${isPlay
animation: `${duration}s ${easeType} ${delayDuration}s ${iterationCount} ${direction} ${fillMode} ${RUNNING} ${isPlay
? animationRefWithOrder[currentIndex].forward

@@ -419,0 +408,0 @@ : animationRefWithOrder[currentIndex].reverse}`,

@@ -26,3 +26,3 @@ export interface Style {

fillMode?: 'none' | 'forwards' | 'backwards' | 'both';
iterationCount?: string | number;
iterationCount?: number;
start?: Style;

@@ -29,0 +29,0 @@ end?: Style;

@@ -1,1 +0,1 @@

export default function getSequenceId(sequenceIndex: number | undefined, sequenceId: string | number | undefined, defaultValue?: string | number): string | number;
export default function getSequenceId(sequenceIndex?: number, sequenceId?: string | number, defaultValue?: string | number): number | string;
{
"name": "react-simple-animate",
"version": "3.3.7",
"version": "3.3.8",
"description": "react simple animate",

@@ -41,4 +41,4 @@ "main": "dist/index.js",

"@types/react-test-renderer": "^16.9.2",
"@typescript-eslint/eslint-plugin": "^2.34.0",
"@typescript-eslint/parser": "^2.34.0",
"@typescript-eslint/eslint-plugin": "^3.0.0",
"@typescript-eslint/parser": "^3.0.0",
"coveralls": "^3.0.3",

@@ -48,5 +48,6 @@ "enzyme": "^3.11.0",

"eslint": "^7.0.0",
"eslint-plugin-react-hooks": "^4.0.2",
"husky": "^4.2.5",
"jest": "^26.0.1",
"lint-staged": "^10.2.4",
"lint-staged": "^10.2.6",
"npm-run-all": "^4.1.5",

@@ -57,7 +58,8 @@ "prettier": "^2.0.5",

"react-test-renderer": "^16.13.1",
"rollup": "^2.10.5",
"rollup": "^2.10.7",
"rollup-plugin-typescript2": "^0.27.1",
"ts-jest": "^26.0.0",
"typescript": "^3.9.3",
"uglify-es": "^3.3.9"
"uglify-es": "^3.3.9",
"eslint-plugin-react": "^7.20.0"
},

@@ -76,6 +78,5 @@ "peerDependencies": {

"eslint --fix",
"prettier --config ./.prettierrc --write",
"git add"
"prettier --config ./.prettierrc --write"
]
}
}
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