Changelog
1.0.0
stencil.op
pass
to zpass
regl.on
for hooking eventsregl.now()
, allows sampling timer at high resolution outside of regl.frame
in order to better synchronize DOM eventsChangelog
0.11.0
float16
for half float
and float32
for float
Changelog
0.10.0
Add a mechanism for managing webgl extensions
Doc clean up
Add more test cases for regl.read()
and improve validation
Implement a standard method for handling context creation errors
Fix several bugs related to regl.frame
cancellation
Changelog
0.9.0
profile
property.resize
method to textures, renderbuffers and framebuffersregl.stats
count
context variable to tick
deltaTime
context variableChangelog
0.8.0
texture.subimage
Changelog
0.6.0
Allow for dynamic properties in viewport, scissor box and attributes
Switch order of arguments to dynamic functions, from (props, context) to (context, props)
Implement non-batch constant context, framebuffer and viewport
Batched scope rendering
Switch order of props and context variables for dynamic function args
function invocation now takes batch id as separate parameter
Support directly constructing elements and attributes from arrays
Allow individual attribute properties to be dynamic (eg buffers, offsets, etc.)
Code generation rewrite
Error reporting
Code quality and contributing
Expose limits for shader precision
Changelog
0.5.0
Context variables
Use this
argument effectively
Make scopes and dynamic attributes take same argument
Combine batchId with stats argument
Pass this
to draw commands so that they can be stored as members
Changelog
0.4.0
Changelog
0.3.0