sass-embedded-win32-ia32
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Changelog
1.56.1
contents
is actually a string and whether
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1.55.0
Potentially breaking bug fix: Sass numbers are now universally stored as 64-bit floating-point numbers, rather than sometimes being stored as integers. This will generally make arithmetic with very large numbers more reliable and more consistent across platforms, but it does mean that numbers between nine quadrillion and nine quintillion will no longer be represented with full accuracy when compiling Sass on the Dart VM.
Potentially breaking bug fix: Sass equality is now properly [transitive].
Two numbers are now considered equal (after doing unit conversions) if they
round to the same 1e-11
th. Previously, numbers were considered equal if they
were within 1e-11
of one another, which led to some circumstances where $a == $b
and $b == $c
but $a != $b
.
Potentially breaking bug fix: Various functions in sass:math
no longer
treat floating-point numbers that are very close (but not identical) to
integers as integers. Instead, these functions now follow the floating-point
specification exactly. For example, math.pow(0.000000000001, -1)
now returns
1000000000000
instead of Infinity
.
Emit a deprecation warning for $a -$b
and $a +$b
, since these look like
they could be unary operations but they're actually parsed as binary
operations. Either explicitly write $a - $b
or $a (-$b)
. See
https://sass-lang.com/d/strict-unary for more details.
Add an optional argumentName
parameter to SassScriptException()
to make it
easier to throw exceptions associated with particular argument names.
Most APIs that previously returned num
now return double
. All APIs
continue to accept num
, although in Dart 2.0.0 these APIs will be changed
to accept only double
.