scheduler
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Comparing version 0.0.0-experimental-459c34fde to 0.0.0-experimental-459fd418-20241001
@@ -1,5 +0,6 @@ | ||
/** @license React vundefined | ||
/** | ||
* @license React | ||
* scheduler-unstable_mock.development.js | ||
* | ||
* Copyright (c) Facebook, Inc. and its affiliates. | ||
* Copyright (c) Meta Platforms, Inc. and affiliates. | ||
* | ||
@@ -10,685 +11,414 @@ * This source code is licensed under the MIT license found in the | ||
'use strict'; | ||
if (process.env.NODE_ENV !== "production") { | ||
(function() { | ||
'use strict'; | ||
var enableSchedulerDebugging = false; | ||
var enableProfiling = false; | ||
function push(heap, node) { | ||
var index = heap.length; | ||
heap.push(node); | ||
siftUp(heap, node, index); | ||
} | ||
function peek(heap) { | ||
return heap.length === 0 ? null : heap[0]; | ||
} | ||
function pop(heap) { | ||
if (heap.length === 0) { | ||
return null; | ||
} | ||
var first = heap[0]; | ||
var last = heap.pop(); | ||
if (last !== first) { | ||
heap[0] = last; | ||
siftDown(heap, last, 0); | ||
} | ||
return first; | ||
} | ||
function siftUp(heap, node, i) { | ||
var index = i; | ||
while (index > 0) { | ||
var parentIndex = index - 1 >>> 1; | ||
var parent = heap[parentIndex]; | ||
if (compare(parent, node) > 0) { | ||
// The parent is larger. Swap positions. | ||
heap[parentIndex] = node; | ||
heap[index] = parent; | ||
index = parentIndex; | ||
} else { | ||
// The parent is smaller. Exit. | ||
return; | ||
"use strict"; | ||
"production" !== process.env.NODE_ENV && | ||
(function () { | ||
function push(heap, node) { | ||
var index = heap.length; | ||
heap.push(node); | ||
a: for (; 0 < index; ) { | ||
var parentIndex = (index - 1) >>> 1, | ||
parent = heap[parentIndex]; | ||
if (0 < compare(parent, node)) | ||
(heap[parentIndex] = node), | ||
(heap[index] = parent), | ||
(index = parentIndex); | ||
else break a; | ||
} | ||
} | ||
} | ||
} | ||
function peek(heap) { | ||
return 0 === heap.length ? null : heap[0]; | ||
} | ||
function pop(heap) { | ||
if (0 === heap.length) return null; | ||
var first = heap[0], | ||
last = heap.pop(); | ||
if (last !== first) { | ||
heap[0] = last; | ||
a: for ( | ||
var index = 0, length = heap.length, halfLength = length >>> 1; | ||
index < halfLength; | ||
function siftDown(heap, node, i) { | ||
var index = i; | ||
var length = heap.length; | ||
var halfLength = length >>> 1; | ||
while (index < halfLength) { | ||
var leftIndex = (index + 1) * 2 - 1; | ||
var left = heap[leftIndex]; | ||
var rightIndex = leftIndex + 1; | ||
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those. | ||
if (compare(left, node) < 0) { | ||
if (rightIndex < length && compare(right, left) < 0) { | ||
heap[index] = right; | ||
heap[rightIndex] = node; | ||
index = rightIndex; | ||
} else { | ||
heap[index] = left; | ||
heap[leftIndex] = node; | ||
index = leftIndex; | ||
) { | ||
var leftIndex = 2 * (index + 1) - 1, | ||
left = heap[leftIndex], | ||
rightIndex = leftIndex + 1, | ||
right = heap[rightIndex]; | ||
if (0 > compare(left, last)) | ||
rightIndex < length && 0 > compare(right, left) | ||
? ((heap[index] = right), | ||
(heap[rightIndex] = last), | ||
(index = rightIndex)) | ||
: ((heap[index] = left), | ||
(heap[leftIndex] = last), | ||
(index = leftIndex)); | ||
else if (rightIndex < length && 0 > compare(right, last)) | ||
(heap[index] = right), | ||
(heap[rightIndex] = last), | ||
(index = rightIndex); | ||
else break a; | ||
} | ||
} | ||
} else if (rightIndex < length && compare(right, node) < 0) { | ||
heap[index] = right; | ||
heap[rightIndex] = node; | ||
index = rightIndex; | ||
} else { | ||
// Neither child is smaller. Exit. | ||
return; | ||
return first; | ||
} | ||
} | ||
} | ||
function compare(a, b) { | ||
// Compare sort index first, then task id. | ||
var diff = a.sortIndex - b.sortIndex; | ||
return diff !== 0 ? diff : a.id - b.id; | ||
} | ||
// TODO: Use symbols? | ||
var ImmediatePriority = 1; | ||
var UserBlockingPriority = 2; | ||
var NormalPriority = 3; | ||
var LowPriority = 4; | ||
var IdlePriority = 5; | ||
function markTaskErrored(task, ms) { | ||
} | ||
/* eslint-disable no-var */ | ||
// Math.pow(2, 30) - 1 | ||
// 0b111111111111111111111111111111 | ||
var maxSigned31BitInt = 1073741823; // Times out immediately | ||
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out | ||
var USER_BLOCKING_PRIORITY_TIMEOUT = 250; | ||
var NORMAL_PRIORITY_TIMEOUT = 5000; | ||
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out | ||
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap | ||
var taskQueue = []; | ||
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order. | ||
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging. | ||
var currentTask = null; | ||
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy. | ||
var isPerformingWork = false; | ||
var isHostCallbackScheduled = false; | ||
var isHostTimeoutScheduled = false; | ||
var currentMockTime = 0; | ||
var scheduledCallback = null; | ||
var scheduledTimeout = null; | ||
var timeoutTime = -1; | ||
var yieldedValues = null; | ||
var expectedNumberOfYields = -1; | ||
var didStop = false; | ||
var isFlushing = false; | ||
var needsPaint = false; | ||
var shouldYieldForPaint = false; | ||
function advanceTimers(currentTime) { | ||
// Check for tasks that are no longer delayed and add them to the queue. | ||
var timer = peek(timerQueue); | ||
while (timer !== null) { | ||
if (timer.callback === null) { | ||
// Timer was cancelled. | ||
pop(timerQueue); | ||
} else if (timer.startTime <= currentTime) { | ||
// Timer fired. Transfer to the task queue. | ||
pop(timerQueue); | ||
timer.sortIndex = timer.expirationTime; | ||
push(taskQueue, timer); | ||
} else { | ||
// Remaining timers are pending. | ||
return; | ||
function compare(a, b) { | ||
var diff = a.sortIndex - b.sortIndex; | ||
return 0 !== diff ? diff : a.id - b.id; | ||
} | ||
timer = peek(timerQueue); | ||
} | ||
} | ||
function handleTimeout(currentTime) { | ||
isHostTimeoutScheduled = false; | ||
advanceTimers(currentTime); | ||
if (!isHostCallbackScheduled) { | ||
if (peek(taskQueue) !== null) { | ||
isHostCallbackScheduled = true; | ||
requestHostCallback(flushWork); | ||
} else { | ||
var firstTimer = peek(timerQueue); | ||
if (firstTimer !== null) { | ||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); | ||
function advanceTimers(currentTime) { | ||
for (var timer = peek(timerQueue); null !== timer; ) { | ||
if (null === timer.callback) pop(timerQueue); | ||
else if (timer.startTime <= currentTime) | ||
pop(timerQueue), | ||
(timer.sortIndex = timer.expirationTime), | ||
push(taskQueue, timer); | ||
else break; | ||
timer = peek(timerQueue); | ||
} | ||
} | ||
} | ||
} | ||
function flushWork(hasTimeRemaining, initialTime) { | ||
isHostCallbackScheduled = false; | ||
if (isHostTimeoutScheduled) { | ||
// We scheduled a timeout but it's no longer needed. Cancel it. | ||
isHostTimeoutScheduled = false; | ||
cancelHostTimeout(); | ||
} | ||
isPerformingWork = true; | ||
var previousPriorityLevel = currentPriorityLevel; | ||
try { | ||
if (enableProfiling) { | ||
try { | ||
return workLoop(hasTimeRemaining, initialTime); | ||
} catch (error) { | ||
if (currentTask !== null) { | ||
var currentTime = getCurrentTime(); | ||
markTaskErrored(currentTask, currentTime); | ||
currentTask.isQueued = false; | ||
function handleTimeout(currentTime) { | ||
isHostTimeoutScheduled = !1; | ||
advanceTimers(currentTime); | ||
if (!isHostCallbackScheduled) | ||
if (null !== peek(taskQueue)) | ||
(isHostCallbackScheduled = !0), (scheduledCallback = flushWork); | ||
else { | ||
var firstTimer = peek(timerQueue); | ||
null !== firstTimer && | ||
((currentTime = firstTimer.startTime - currentTime), | ||
(scheduledTimeout = handleTimeout), | ||
(timeoutTime = currentMockTime + currentTime)); | ||
} | ||
throw error; | ||
} | ||
} else { | ||
// No catch in prod code path. | ||
return workLoop(hasTimeRemaining, initialTime); | ||
} | ||
} finally { | ||
currentTask = null; | ||
currentPriorityLevel = previousPriorityLevel; | ||
isPerformingWork = false; | ||
} | ||
} | ||
function flushWork(hasTimeRemaining, initialTime) { | ||
isHostCallbackScheduled = !1; | ||
isHostTimeoutScheduled && | ||
((isHostTimeoutScheduled = !1), | ||
(scheduledTimeout = null), | ||
(timeoutTime = -1)); | ||
isPerformingWork = !0; | ||
var previousPriorityLevel = currentPriorityLevel; | ||
try { | ||
a: { | ||
advanceTimers(initialTime); | ||
for ( | ||
currentTask = peek(taskQueue); | ||
null !== currentTask && | ||
(!(currentTask.expirationTime > initialTime) || | ||
(hasTimeRemaining && !shouldYieldToHost())); | ||
function workLoop(hasTimeRemaining, initialTime) { | ||
var currentTime = initialTime; | ||
advanceTimers(currentTime); | ||
currentTask = peek(taskQueue); | ||
while (currentTask !== null && !(enableSchedulerDebugging )) { | ||
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) { | ||
// This currentTask hasn't expired, and we've reached the deadline. | ||
break; | ||
} | ||
var callback = currentTask.callback; | ||
if (typeof callback === 'function') { | ||
currentTask.callback = null; | ||
currentPriorityLevel = currentTask.priorityLevel; | ||
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime; | ||
var continuationCallback = callback(didUserCallbackTimeout); | ||
currentTime = getCurrentTime(); | ||
if (typeof continuationCallback === 'function') { | ||
currentTask.callback = continuationCallback; | ||
} else { | ||
if (currentTask === peek(taskQueue)) { | ||
pop(taskQueue); | ||
) { | ||
var callback = currentTask.callback; | ||
if ("function" === typeof callback) { | ||
currentTask.callback = null; | ||
currentPriorityLevel = currentTask.priorityLevel; | ||
var continuationCallback = callback( | ||
currentTask.expirationTime <= initialTime | ||
); | ||
initialTime = currentMockTime; | ||
if ("function" === typeof continuationCallback) { | ||
if ( | ||
((currentTask.callback = continuationCallback), | ||
advanceTimers(initialTime), | ||
shouldYieldForPaint) | ||
) { | ||
var JSCompiler_inline_result = (needsPaint = !0); | ||
break a; | ||
} | ||
} else | ||
currentTask === peek(taskQueue) && pop(taskQueue), | ||
advanceTimers(initialTime); | ||
} else pop(taskQueue); | ||
currentTask = peek(taskQueue); | ||
} | ||
if (null !== currentTask) JSCompiler_inline_result = !0; | ||
else { | ||
var firstTimer = peek(timerQueue); | ||
if (null !== firstTimer) { | ||
var ms = firstTimer.startTime - initialTime; | ||
scheduledTimeout = handleTimeout; | ||
timeoutTime = currentMockTime + ms; | ||
} | ||
JSCompiler_inline_result = !1; | ||
} | ||
} | ||
return JSCompiler_inline_result; | ||
} finally { | ||
(currentTask = null), | ||
(currentPriorityLevel = previousPriorityLevel), | ||
(isPerformingWork = !1); | ||
} | ||
advanceTimers(currentTime); | ||
} else { | ||
pop(taskQueue); | ||
} | ||
currentTask = peek(taskQueue); | ||
} // Return whether there's additional work | ||
if (currentTask !== null) { | ||
return true; | ||
} else { | ||
var firstTimer = peek(timerQueue); | ||
if (firstTimer !== null) { | ||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); | ||
function shouldYieldToHost() { | ||
return (0 === expectedNumberOfYields && null === yieldedValues) || | ||
(-1 !== expectedNumberOfYields && | ||
null !== yieldedValues && | ||
yieldedValues.length >= expectedNumberOfYields) || | ||
(shouldYieldForPaint && needsPaint) | ||
? (didStop = !0) | ||
: !1; | ||
} | ||
return false; | ||
} | ||
} | ||
function unstable_runWithPriority(priorityLevel, eventHandler) { | ||
switch (priorityLevel) { | ||
case ImmediatePriority: | ||
case UserBlockingPriority: | ||
case NormalPriority: | ||
case LowPriority: | ||
case IdlePriority: | ||
break; | ||
default: | ||
priorityLevel = NormalPriority; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
} | ||
function unstable_next(eventHandler) { | ||
var priorityLevel; | ||
switch (currentPriorityLevel) { | ||
case ImmediatePriority: | ||
case UserBlockingPriority: | ||
case NormalPriority: | ||
// Shift down to normal priority | ||
priorityLevel = NormalPriority; | ||
break; | ||
default: | ||
// Anything lower than normal priority should remain at the current level. | ||
priorityLevel = currentPriorityLevel; | ||
break; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
} | ||
function unstable_wrapCallback(callback) { | ||
var parentPriorityLevel = currentPriorityLevel; | ||
return function () { | ||
// This is a fork of runWithPriority, inlined for performance. | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = parentPriorityLevel; | ||
try { | ||
return callback.apply(this, arguments); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
function unstable_flushAllWithoutAsserting() { | ||
if (isFlushing) throw Error("Already flushing work."); | ||
if (null !== scheduledCallback) { | ||
var cb = scheduledCallback; | ||
isFlushing = !0; | ||
try { | ||
var hasMoreWork = !0; | ||
do hasMoreWork = cb(!0, currentMockTime); | ||
while (hasMoreWork); | ||
hasMoreWork || (scheduledCallback = null); | ||
return !0; | ||
} finally { | ||
isFlushing = !1; | ||
} | ||
} else return !1; | ||
} | ||
}; | ||
} | ||
function unstable_scheduleCallback(priorityLevel, callback, options) { | ||
var currentTime = getCurrentTime(); | ||
var startTime; | ||
if (typeof options === 'object' && options !== null) { | ||
var delay = options.delay; | ||
if (typeof delay === 'number' && delay > 0) { | ||
startTime = currentTime + delay; | ||
} else { | ||
startTime = currentTime; | ||
} | ||
} else { | ||
startTime = currentTime; | ||
} | ||
var timeout; | ||
switch (priorityLevel) { | ||
case ImmediatePriority: | ||
timeout = IMMEDIATE_PRIORITY_TIMEOUT; | ||
break; | ||
case UserBlockingPriority: | ||
timeout = USER_BLOCKING_PRIORITY_TIMEOUT; | ||
break; | ||
case IdlePriority: | ||
timeout = IDLE_PRIORITY_TIMEOUT; | ||
break; | ||
case LowPriority: | ||
timeout = LOW_PRIORITY_TIMEOUT; | ||
break; | ||
case NormalPriority: | ||
default: | ||
timeout = NORMAL_PRIORITY_TIMEOUT; | ||
break; | ||
} | ||
var expirationTime = startTime + timeout; | ||
var newTask = { | ||
id: taskIdCounter++, | ||
callback: callback, | ||
priorityLevel: priorityLevel, | ||
startTime: startTime, | ||
expirationTime: expirationTime, | ||
sortIndex: -1 | ||
}; | ||
if (startTime > currentTime) { | ||
// This is a delayed task. | ||
newTask.sortIndex = startTime; | ||
push(timerQueue, newTask); | ||
if (peek(taskQueue) === null && newTask === peek(timerQueue)) { | ||
// All tasks are delayed, and this is the task with the earliest delay. | ||
if (isHostTimeoutScheduled) { | ||
// Cancel an existing timeout. | ||
cancelHostTimeout(); | ||
} else { | ||
isHostTimeoutScheduled = true; | ||
} // Schedule a timeout. | ||
requestHostTimeout(handleTimeout, startTime - currentTime); | ||
} | ||
} else { | ||
newTask.sortIndex = expirationTime; | ||
push(taskQueue, newTask); | ||
// wait until the next time we yield. | ||
if (!isHostCallbackScheduled && !isPerformingWork) { | ||
isHostCallbackScheduled = true; | ||
requestHostCallback(flushWork); | ||
} | ||
} | ||
return newTask; | ||
} | ||
function unstable_pauseExecution() { | ||
} | ||
function unstable_continueExecution() { | ||
if (!isHostCallbackScheduled && !isPerformingWork) { | ||
isHostCallbackScheduled = true; | ||
requestHostCallback(flushWork); | ||
} | ||
} | ||
function unstable_getFirstCallbackNode() { | ||
return peek(taskQueue); | ||
} | ||
function unstable_cancelCallback(task) { | ||
// remove from the queue because you can't remove arbitrary nodes from an | ||
// array based heap, only the first one.) | ||
task.callback = null; | ||
} | ||
function unstable_getCurrentPriorityLevel() { | ||
return currentPriorityLevel; | ||
} | ||
function requestHostCallback(callback) { | ||
scheduledCallback = callback; | ||
} | ||
function requestHostTimeout(callback, ms) { | ||
scheduledTimeout = callback; | ||
timeoutTime = currentMockTime + ms; | ||
} | ||
function cancelHostTimeout() { | ||
scheduledTimeout = null; | ||
timeoutTime = -1; | ||
} | ||
function shouldYieldToHost() { | ||
if (expectedNumberOfYields === 0 && yieldedValues === null || expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) { | ||
// We yielded at least as many values as expected. Stop flushing. | ||
didStop = true; | ||
return true; | ||
} | ||
return false; | ||
} | ||
function getCurrentTime() { | ||
return currentMockTime; | ||
} | ||
function forceFrameRate() {// No-op | ||
} | ||
function reset() { | ||
if (isFlushing) { | ||
throw new Error('Cannot reset while already flushing work.'); | ||
} | ||
currentMockTime = 0; | ||
scheduledCallback = null; | ||
scheduledTimeout = null; | ||
timeoutTime = -1; | ||
yieldedValues = null; | ||
expectedNumberOfYields = -1; | ||
didStop = false; | ||
isFlushing = false; | ||
needsPaint = false; | ||
} // Should only be used via an assertion helper that inspects the yielded values. | ||
function unstable_flushNumberOfYields(count) { | ||
if (isFlushing) { | ||
throw new Error('Already flushing work.'); | ||
} | ||
if (scheduledCallback !== null) { | ||
var cb = scheduledCallback; | ||
expectedNumberOfYields = count; | ||
isFlushing = true; | ||
try { | ||
var hasMoreWork = true; | ||
do { | ||
hasMoreWork = cb(true, currentMockTime); | ||
} while (hasMoreWork && !didStop); | ||
if (!hasMoreWork) { | ||
scheduledCallback = null; | ||
} | ||
} finally { | ||
var taskQueue = [], | ||
timerQueue = [], | ||
taskIdCounter = 1, | ||
currentTask = null, | ||
currentPriorityLevel = 3, | ||
isPerformingWork = !1, | ||
isHostCallbackScheduled = !1, | ||
isHostTimeoutScheduled = !1, | ||
currentMockTime = 0, | ||
scheduledCallback = null, | ||
scheduledTimeout = null, | ||
timeoutTime = -1, | ||
yieldedValues = null, | ||
expectedNumberOfYields = -1, | ||
didStop = !1, | ||
isFlushing = !1, | ||
needsPaint = !1, | ||
shouldYieldForPaint = !1, | ||
disableYieldValue = !1; | ||
exports.log = function (value) { | ||
"disabledLog" === console.log.name || | ||
disableYieldValue || | ||
(null === yieldedValues | ||
? (yieldedValues = [value]) | ||
: yieldedValues.push(value)); | ||
}; | ||
exports.reset = function () { | ||
if (isFlushing) throw Error("Cannot reset while already flushing work."); | ||
currentMockTime = 0; | ||
scheduledTimeout = scheduledCallback = null; | ||
timeoutTime = -1; | ||
yieldedValues = null; | ||
expectedNumberOfYields = -1; | ||
didStop = false; | ||
isFlushing = false; | ||
} | ||
} | ||
} | ||
function unstable_flushUntilNextPaint() { | ||
if (isFlushing) { | ||
throw new Error('Already flushing work.'); | ||
} | ||
if (scheduledCallback !== null) { | ||
var cb = scheduledCallback; | ||
shouldYieldForPaint = true; | ||
needsPaint = false; | ||
isFlushing = true; | ||
try { | ||
var hasMoreWork = true; | ||
do { | ||
hasMoreWork = cb(true, currentMockTime); | ||
} while (hasMoreWork && !didStop); | ||
if (!hasMoreWork) { | ||
scheduledCallback = null; | ||
needsPaint = isFlushing = didStop = !1; | ||
}; | ||
exports.unstable_IdlePriority = 5; | ||
exports.unstable_ImmediatePriority = 1; | ||
exports.unstable_LowPriority = 4; | ||
exports.unstable_NormalPriority = 3; | ||
exports.unstable_Profiling = null; | ||
exports.unstable_UserBlockingPriority = 2; | ||
exports.unstable_advanceTime = function (ms) { | ||
"disabledLog" === console.log.name || | ||
disableYieldValue || | ||
((currentMockTime += ms), | ||
null !== scheduledTimeout && | ||
timeoutTime <= currentMockTime && | ||
(scheduledTimeout(currentMockTime), | ||
(timeoutTime = -1), | ||
(scheduledTimeout = null))); | ||
}; | ||
exports.unstable_cancelCallback = function (task) { | ||
task.callback = null; | ||
}; | ||
exports.unstable_clearLog = function () { | ||
if (null === yieldedValues) return []; | ||
var values = yieldedValues; | ||
yieldedValues = null; | ||
return values; | ||
}; | ||
exports.unstable_continueExecution = function () { | ||
isHostCallbackScheduled || | ||
isPerformingWork || | ||
((isHostCallbackScheduled = !0), (scheduledCallback = flushWork)); | ||
}; | ||
exports.unstable_flushAll = function () { | ||
if (null !== yieldedValues) | ||
throw Error( | ||
"Log is not empty. Assert on the log of yielded values before flushing additional work." | ||
); | ||
unstable_flushAllWithoutAsserting(); | ||
if (null !== yieldedValues) | ||
throw Error( | ||
"While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])" | ||
); | ||
}; | ||
exports.unstable_flushAllWithoutAsserting = | ||
unstable_flushAllWithoutAsserting; | ||
exports.unstable_flushExpired = function () { | ||
if (isFlushing) throw Error("Already flushing work."); | ||
if (null !== scheduledCallback) { | ||
isFlushing = !0; | ||
try { | ||
scheduledCallback(!1, currentMockTime) || (scheduledCallback = null); | ||
} finally { | ||
isFlushing = !1; | ||
} | ||
} | ||
} finally { | ||
shouldYieldForPaint = false; | ||
didStop = false; | ||
isFlushing = false; | ||
} | ||
} | ||
} | ||
function unstable_flushExpired() { | ||
if (isFlushing) { | ||
throw new Error('Already flushing work.'); | ||
} | ||
if (scheduledCallback !== null) { | ||
isFlushing = true; | ||
try { | ||
var hasMoreWork = scheduledCallback(false, currentMockTime); | ||
if (!hasMoreWork) { | ||
scheduledCallback = null; | ||
}; | ||
exports.unstable_flushNumberOfYields = function (count) { | ||
if (isFlushing) throw Error("Already flushing work."); | ||
if (null !== scheduledCallback) { | ||
var cb = scheduledCallback; | ||
expectedNumberOfYields = count; | ||
isFlushing = !0; | ||
try { | ||
count = !0; | ||
do count = cb(!0, currentMockTime); | ||
while (count && !didStop); | ||
count || (scheduledCallback = null); | ||
} finally { | ||
(expectedNumberOfYields = -1), (isFlushing = didStop = !1); | ||
} | ||
} | ||
} finally { | ||
isFlushing = false; | ||
} | ||
} | ||
} | ||
function unstable_flushAllWithoutAsserting() { | ||
// Returns false if no work was flushed. | ||
if (isFlushing) { | ||
throw new Error('Already flushing work.'); | ||
} | ||
if (scheduledCallback !== null) { | ||
var cb = scheduledCallback; | ||
isFlushing = true; | ||
try { | ||
var hasMoreWork = true; | ||
do { | ||
hasMoreWork = cb(true, currentMockTime); | ||
} while (hasMoreWork); | ||
if (!hasMoreWork) { | ||
scheduledCallback = null; | ||
}; | ||
exports.unstable_flushUntilNextPaint = function () { | ||
if (isFlushing) throw Error("Already flushing work."); | ||
if (null !== scheduledCallback) { | ||
var cb = scheduledCallback; | ||
shouldYieldForPaint = !0; | ||
needsPaint = !1; | ||
isFlushing = !0; | ||
try { | ||
var hasMoreWork = !0; | ||
do hasMoreWork = cb(!0, currentMockTime); | ||
while (hasMoreWork && !didStop); | ||
hasMoreWork || (scheduledCallback = null); | ||
} finally { | ||
isFlushing = didStop = shouldYieldForPaint = !1; | ||
} | ||
} | ||
return true; | ||
} finally { | ||
isFlushing = false; | ||
} | ||
} else { | ||
return false; | ||
} | ||
} | ||
function unstable_clearYields() { | ||
if (yieldedValues === null) { | ||
return []; | ||
} | ||
var values = yieldedValues; | ||
yieldedValues = null; | ||
return values; | ||
} | ||
function unstable_flushAll() { | ||
if (yieldedValues !== null) { | ||
throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.'); | ||
} | ||
unstable_flushAllWithoutAsserting(); | ||
if (yieldedValues !== null) { | ||
throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])'); | ||
} | ||
} | ||
function unstable_yieldValue(value) { | ||
// eslint-disable-next-line react-internal/no-production-logging | ||
if (console.log.name === 'disabledLog') { | ||
// If console.log has been patched, we assume we're in render | ||
// replaying and we ignore any values yielding in the second pass. | ||
return; | ||
} | ||
if (yieldedValues === null) { | ||
yieldedValues = [value]; | ||
} else { | ||
yieldedValues.push(value); | ||
} | ||
} | ||
function unstable_advanceTime(ms) { | ||
// eslint-disable-next-line react-internal/no-production-logging | ||
if (console.log.name === 'disabledLog') { | ||
// If console.log has been patched, we assume we're in render | ||
// replaying and we ignore any time advancing in the second pass. | ||
return; | ||
} | ||
currentMockTime += ms; | ||
if (scheduledTimeout !== null && timeoutTime <= currentMockTime) { | ||
scheduledTimeout(currentMockTime); | ||
timeoutTime = -1; | ||
scheduledTimeout = null; | ||
} | ||
} | ||
function requestPaint() { | ||
needsPaint = true; | ||
} | ||
var unstable_Profiling = null; | ||
exports.reset = reset; | ||
exports.unstable_IdlePriority = IdlePriority; | ||
exports.unstable_ImmediatePriority = ImmediatePriority; | ||
exports.unstable_LowPriority = LowPriority; | ||
exports.unstable_NormalPriority = NormalPriority; | ||
exports.unstable_Profiling = unstable_Profiling; | ||
exports.unstable_UserBlockingPriority = UserBlockingPriority; | ||
exports.unstable_advanceTime = unstable_advanceTime; | ||
exports.unstable_cancelCallback = unstable_cancelCallback; | ||
exports.unstable_clearYields = unstable_clearYields; | ||
exports.unstable_continueExecution = unstable_continueExecution; | ||
exports.unstable_flushAll = unstable_flushAll; | ||
exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting; | ||
exports.unstable_flushExpired = unstable_flushExpired; | ||
exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields; | ||
exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint; | ||
exports.unstable_forceFrameRate = forceFrameRate; | ||
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; | ||
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode; | ||
exports.unstable_next = unstable_next; | ||
exports.unstable_now = getCurrentTime; | ||
exports.unstable_pauseExecution = unstable_pauseExecution; | ||
exports.unstable_requestPaint = requestPaint; | ||
exports.unstable_runWithPriority = unstable_runWithPriority; | ||
exports.unstable_scheduleCallback = unstable_scheduleCallback; | ||
exports.unstable_shouldYield = shouldYieldToHost; | ||
exports.unstable_wrapCallback = unstable_wrapCallback; | ||
exports.unstable_yieldValue = unstable_yieldValue; | ||
return !1; | ||
}; | ||
exports.unstable_forceFrameRate = function () {}; | ||
exports.unstable_getCurrentPriorityLevel = function () { | ||
return currentPriorityLevel; | ||
}; | ||
exports.unstable_getFirstCallbackNode = function () { | ||
return peek(taskQueue); | ||
}; | ||
exports.unstable_hasPendingWork = function () { | ||
return null !== scheduledCallback; | ||
}; | ||
exports.unstable_next = function (eventHandler) { | ||
switch (currentPriorityLevel) { | ||
case 1: | ||
case 2: | ||
case 3: | ||
var priorityLevel = 3; | ||
break; | ||
default: | ||
priorityLevel = currentPriorityLevel; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
}; | ||
exports.unstable_now = function () { | ||
return currentMockTime; | ||
}; | ||
exports.unstable_pauseExecution = function () {}; | ||
exports.unstable_requestPaint = function () { | ||
needsPaint = !0; | ||
}; | ||
exports.unstable_runWithPriority = function (priorityLevel, eventHandler) { | ||
switch (priorityLevel) { | ||
case 1: | ||
case 2: | ||
case 3: | ||
case 4: | ||
case 5: | ||
break; | ||
default: | ||
priorityLevel = 3; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
}; | ||
exports.unstable_scheduleCallback = function ( | ||
priorityLevel, | ||
callback, | ||
options | ||
) { | ||
var currentTime = currentMockTime; | ||
"object" === typeof options && null !== options | ||
? ((options = options.delay), | ||
(options = | ||
"number" === typeof options && 0 < options | ||
? currentTime + options | ||
: currentTime)) | ||
: (options = currentTime); | ||
switch (priorityLevel) { | ||
case 1: | ||
var timeout = -1; | ||
break; | ||
case 2: | ||
timeout = 250; | ||
break; | ||
case 5: | ||
timeout = 1073741823; | ||
break; | ||
case 4: | ||
timeout = 1e4; | ||
break; | ||
default: | ||
timeout = 5e3; | ||
} | ||
timeout = options + timeout; | ||
priorityLevel = { | ||
id: taskIdCounter++, | ||
callback: callback, | ||
priorityLevel: priorityLevel, | ||
startTime: options, | ||
expirationTime: timeout, | ||
sortIndex: -1 | ||
}; | ||
options > currentTime | ||
? ((priorityLevel.sortIndex = options), | ||
push(timerQueue, priorityLevel), | ||
null === peek(taskQueue) && | ||
priorityLevel === peek(timerQueue) && | ||
(isHostTimeoutScheduled | ||
? ((scheduledTimeout = null), (timeoutTime = -1)) | ||
: (isHostTimeoutScheduled = !0), | ||
(scheduledTimeout = handleTimeout), | ||
(timeoutTime = currentMockTime + (options - currentTime)))) | ||
: ((priorityLevel.sortIndex = timeout), | ||
push(taskQueue, priorityLevel), | ||
isHostCallbackScheduled || | ||
isPerformingWork || | ||
((isHostCallbackScheduled = !0), (scheduledCallback = flushWork))); | ||
return priorityLevel; | ||
}; | ||
exports.unstable_setDisableYieldValue = function (newValue) { | ||
disableYieldValue = newValue; | ||
}; | ||
exports.unstable_shouldYield = shouldYieldToHost; | ||
exports.unstable_wrapCallback = function (callback) { | ||
var parentPriorityLevel = currentPriorityLevel; | ||
return function () { | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = parentPriorityLevel; | ||
try { | ||
return callback.apply(this, arguments); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
}; | ||
}; | ||
})(); | ||
} |
@@ -1,5 +0,6 @@ | ||
/** @license React vundefined | ||
/** | ||
* @license React | ||
* scheduler-unstable_post_task.development.js | ||
* | ||
* Copyright (c) Facebook, Inc. and its affiliates. | ||
* Copyright (c) Meta Platforms, Inc. and affiliates. | ||
* | ||
@@ -10,198 +11,146 @@ * This source code is licensed under the MIT license found in the | ||
'use strict'; | ||
if (process.env.NODE_ENV !== "production") { | ||
(function() { | ||
'use strict'; | ||
// TODO: Use symbols? | ||
var ImmediatePriority = 1; | ||
var UserBlockingPriority = 2; | ||
var NormalPriority = 3; | ||
var LowPriority = 4; | ||
var IdlePriority = 5; | ||
var perf = window.performance; | ||
var setTimeout = window.setTimeout; // Use experimental Chrome Scheduler postTask API. | ||
var scheduler = global.scheduler; | ||
var getCurrentTime = perf.now.bind(perf); | ||
var unstable_now = getCurrentTime; // Scheduler periodically yields in case there is other work on the main | ||
// thread, like user events. By default, it yields multiple times per frame. | ||
// It does not attempt to align with frame boundaries, since most tasks don't | ||
// need to be frame aligned; for those that do, use requestAnimationFrame. | ||
var yieldInterval = 5; | ||
var deadline = 0; | ||
var currentPriorityLevel_DEPRECATED = NormalPriority; // `isInputPending` is not available. Since we have no way of knowing if | ||
// there's pending input, always yield at the end of the frame. | ||
function unstable_shouldYield() { | ||
return getCurrentTime() >= deadline; | ||
} | ||
function unstable_requestPaint() {// Since we yield every frame regardless, `requestPaint` has no effect. | ||
} | ||
function unstable_scheduleCallback(priorityLevel, callback, options) { | ||
var postTaskPriority; | ||
switch (priorityLevel) { | ||
case ImmediatePriority: | ||
case UserBlockingPriority: | ||
postTaskPriority = 'user-blocking'; | ||
break; | ||
case LowPriority: | ||
case NormalPriority: | ||
postTaskPriority = 'user-visible'; | ||
break; | ||
case IdlePriority: | ||
postTaskPriority = 'background'; | ||
break; | ||
default: | ||
postTaskPriority = 'user-visible'; | ||
break; | ||
} | ||
var controller = new TaskController(); | ||
var postTaskOptions = { | ||
priority: postTaskPriority, | ||
delay: typeof options === 'object' && options !== null ? options.delay : 0, | ||
signal: controller.signal | ||
}; | ||
var node = { | ||
_controller: controller | ||
}; | ||
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, callback), postTaskOptions).catch(handleAbortError); | ||
return node; | ||
} | ||
function runTask(priorityLevel, postTaskPriority, node, callback) { | ||
deadline = getCurrentTime() + yieldInterval; | ||
try { | ||
currentPriorityLevel_DEPRECATED = priorityLevel; | ||
var _didTimeout_DEPRECATED = false; | ||
var result = callback(_didTimeout_DEPRECATED); | ||
if (typeof result === 'function') { | ||
// Assume this is a continuation | ||
var continuation = result; | ||
var continuationController = new TaskController(); | ||
var continuationOptions = { | ||
priority: postTaskPriority, | ||
signal: continuationController.signal | ||
}; // Update the original callback node's controller, since even though we're | ||
// posting a new task, conceptually it's the same one. | ||
node._controller = continuationController; | ||
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, continuation), continuationOptions).catch(handleAbortError); | ||
"use strict"; | ||
"production" !== process.env.NODE_ENV && | ||
(function () { | ||
function runTask(priorityLevel, postTaskPriority, node, callback) { | ||
deadline = getCurrentTime() + 5; | ||
try { | ||
currentPriorityLevel_DEPRECATED = priorityLevel; | ||
var result = callback(!1); | ||
if ("function" === typeof result) { | ||
var continuationOptions = { signal: node._controller.signal }, | ||
nextTask = runTask.bind( | ||
null, | ||
priorityLevel, | ||
postTaskPriority, | ||
node, | ||
result | ||
); | ||
void 0 !== scheduler.yield | ||
? scheduler | ||
.yield(continuationOptions) | ||
.then(nextTask) | ||
.catch(handleAbortError) | ||
: scheduler | ||
.postTask(nextTask, continuationOptions) | ||
.catch(handleAbortError); | ||
} | ||
} catch (error) { | ||
setTimeout(function () { | ||
throw error; | ||
}); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = 3; | ||
} | ||
} | ||
} catch (error) { | ||
// We're inside a `postTask` promise. If we don't handle this error, then it | ||
// will trigger an "Unhandled promise rejection" error. We don't want that, | ||
// but we do want the default error reporting behavior that normal | ||
// (non-Promise) tasks get for unhandled errors. | ||
// | ||
// So we'll re-throw the error inside a regular browser task. | ||
setTimeout(function () { | ||
throw error; | ||
}); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = NormalPriority; | ||
} | ||
} | ||
function handleAbortError(error) {// Abort errors are an implementation detail. We don't expose the | ||
// TaskController to the user, nor do we expose the promise that is returned | ||
// from `postTask`. So we should suppress them, since there's no way for the | ||
// user to handle them. | ||
} | ||
function unstable_cancelCallback(node) { | ||
var controller = node._controller; | ||
controller.abort(); | ||
} | ||
function unstable_runWithPriority(priorityLevel, callback) { | ||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
currentPriorityLevel_DEPRECATED = priorityLevel; | ||
try { | ||
return callback(); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = previousPriorityLevel; | ||
} | ||
} | ||
function unstable_getCurrentPriorityLevel() { | ||
return currentPriorityLevel_DEPRECATED; | ||
} | ||
function unstable_next(callback) { | ||
var priorityLevel; | ||
switch (currentPriorityLevel_DEPRECATED) { | ||
case ImmediatePriority: | ||
case UserBlockingPriority: | ||
case NormalPriority: | ||
// Shift down to normal priority | ||
priorityLevel = NormalPriority; | ||
break; | ||
default: | ||
// Anything lower than normal priority should remain at the current level. | ||
priorityLevel = currentPriorityLevel_DEPRECATED; | ||
break; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
currentPriorityLevel_DEPRECATED = priorityLevel; | ||
try { | ||
return callback(); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = previousPriorityLevel; | ||
} | ||
} | ||
function unstable_wrapCallback(callback) { | ||
var parentPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
return function () { | ||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
currentPriorityLevel_DEPRECATED = parentPriorityLevel; | ||
try { | ||
return callback(); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = previousPriorityLevel; | ||
} | ||
}; | ||
} | ||
function unstable_forceFrameRate() {} | ||
function unstable_pauseExecution() {} | ||
function unstable_continueExecution() {} | ||
function unstable_getFirstCallbackNode() { | ||
return null; | ||
} // Currently no profiling build | ||
var unstable_Profiling = null; | ||
exports.unstable_IdlePriority = IdlePriority; | ||
exports.unstable_ImmediatePriority = ImmediatePriority; | ||
exports.unstable_LowPriority = LowPriority; | ||
exports.unstable_NormalPriority = NormalPriority; | ||
exports.unstable_Profiling = unstable_Profiling; | ||
exports.unstable_UserBlockingPriority = UserBlockingPriority; | ||
exports.unstable_cancelCallback = unstable_cancelCallback; | ||
exports.unstable_continueExecution = unstable_continueExecution; | ||
exports.unstable_forceFrameRate = unstable_forceFrameRate; | ||
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; | ||
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode; | ||
exports.unstable_next = unstable_next; | ||
exports.unstable_now = unstable_now; | ||
exports.unstable_pauseExecution = unstable_pauseExecution; | ||
exports.unstable_requestPaint = unstable_requestPaint; | ||
exports.unstable_runWithPriority = unstable_runWithPriority; | ||
exports.unstable_scheduleCallback = unstable_scheduleCallback; | ||
exports.unstable_shouldYield = unstable_shouldYield; | ||
exports.unstable_wrapCallback = unstable_wrapCallback; | ||
function handleAbortError() {} | ||
var perf = window.performance, | ||
setTimeout = window.setTimeout, | ||
scheduler = global.scheduler, | ||
getCurrentTime = perf.now.bind(perf), | ||
deadline = 0, | ||
currentPriorityLevel_DEPRECATED = 3; | ||
exports.unstable_IdlePriority = 5; | ||
exports.unstable_ImmediatePriority = 1; | ||
exports.unstable_LowPriority = 4; | ||
exports.unstable_NormalPriority = 3; | ||
exports.unstable_Profiling = null; | ||
exports.unstable_UserBlockingPriority = 2; | ||
exports.unstable_cancelCallback = function (node) { | ||
node._controller.abort(); | ||
}; | ||
exports.unstable_continueExecution = function () {}; | ||
exports.unstable_forceFrameRate = function () {}; | ||
exports.unstable_getCurrentPriorityLevel = function () { | ||
return currentPriorityLevel_DEPRECATED; | ||
}; | ||
exports.unstable_getFirstCallbackNode = function () { | ||
return null; | ||
}; | ||
exports.unstable_next = function (callback) { | ||
switch (currentPriorityLevel_DEPRECATED) { | ||
case 1: | ||
case 2: | ||
case 3: | ||
var priorityLevel = 3; | ||
break; | ||
default: | ||
priorityLevel = currentPriorityLevel_DEPRECATED; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
currentPriorityLevel_DEPRECATED = priorityLevel; | ||
try { | ||
return callback(); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = previousPriorityLevel; | ||
} | ||
}; | ||
exports.unstable_now = getCurrentTime; | ||
exports.unstable_pauseExecution = function () {}; | ||
exports.unstable_requestPaint = function () {}; | ||
exports.unstable_runWithPriority = function (priorityLevel, callback) { | ||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
currentPriorityLevel_DEPRECATED = priorityLevel; | ||
try { | ||
return callback(); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = previousPriorityLevel; | ||
} | ||
}; | ||
exports.unstable_scheduleCallback = function ( | ||
priorityLevel, | ||
callback, | ||
options | ||
) { | ||
switch (priorityLevel) { | ||
case 1: | ||
case 2: | ||
var postTaskPriority = "user-blocking"; | ||
break; | ||
case 4: | ||
case 3: | ||
postTaskPriority = "user-visible"; | ||
break; | ||
case 5: | ||
postTaskPriority = "background"; | ||
break; | ||
default: | ||
postTaskPriority = "user-visible"; | ||
} | ||
var controller = new TaskController({ priority: postTaskPriority }); | ||
options = { | ||
delay: | ||
"object" === typeof options && null !== options ? options.delay : 0, | ||
signal: controller.signal | ||
}; | ||
controller = { _controller: controller }; | ||
scheduler | ||
.postTask( | ||
runTask.bind( | ||
null, | ||
priorityLevel, | ||
postTaskPriority, | ||
controller, | ||
callback | ||
), | ||
options | ||
) | ||
.catch(handleAbortError); | ||
return controller; | ||
}; | ||
exports.unstable_shouldYield = function () { | ||
return getCurrentTime() >= deadline; | ||
}; | ||
exports.unstable_wrapCallback = function (callback) { | ||
var parentPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
return function () { | ||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED; | ||
currentPriorityLevel_DEPRECATED = parentPriorityLevel; | ||
try { | ||
return callback(); | ||
} finally { | ||
currentPriorityLevel_DEPRECATED = previousPriorityLevel; | ||
} | ||
}; | ||
}; | ||
})(); | ||
} |
@@ -1,5 +0,6 @@ | ||
/** @license React vundefined | ||
/** | ||
* @license React | ||
* scheduler.development.js | ||
* | ||
* Copyright (c) Facebook, Inc. and its affiliates. | ||
* Copyright (c) Meta Platforms, Inc. and affiliates. | ||
* | ||
@@ -10,600 +11,355 @@ * This source code is licensed under the MIT license found in the | ||
'use strict'; | ||
"use strict"; | ||
"production" !== process.env.NODE_ENV && | ||
(function () { | ||
function performWorkUntilDeadline() { | ||
if (isMessageLoopRunning) { | ||
var currentTime = exports.unstable_now(); | ||
startTime = currentTime; | ||
var hasMoreWork = !0; | ||
try { | ||
a: { | ||
isHostCallbackScheduled = !1; | ||
isHostTimeoutScheduled && | ||
((isHostTimeoutScheduled = !1), | ||
localClearTimeout(taskTimeoutID), | ||
(taskTimeoutID = -1)); | ||
isPerformingWork = !0; | ||
var previousPriorityLevel = currentPriorityLevel; | ||
try { | ||
b: { | ||
advanceTimers(currentTime); | ||
for ( | ||
currentTask = peek(taskQueue); | ||
null !== currentTask && | ||
!( | ||
currentTask.expirationTime > currentTime && | ||
shouldYieldToHost() | ||
); | ||
if (process.env.NODE_ENV !== "production") { | ||
(function() { | ||
'use strict'; | ||
var enableSchedulerDebugging = false; | ||
var enableProfiling = false; | ||
function push(heap, node) { | ||
var index = heap.length; | ||
heap.push(node); | ||
siftUp(heap, node, index); | ||
} | ||
function peek(heap) { | ||
return heap.length === 0 ? null : heap[0]; | ||
} | ||
function pop(heap) { | ||
if (heap.length === 0) { | ||
return null; | ||
} | ||
var first = heap[0]; | ||
var last = heap.pop(); | ||
if (last !== first) { | ||
heap[0] = last; | ||
siftDown(heap, last, 0); | ||
} | ||
return first; | ||
} | ||
function siftUp(heap, node, i) { | ||
var index = i; | ||
while (index > 0) { | ||
var parentIndex = index - 1 >>> 1; | ||
var parent = heap[parentIndex]; | ||
if (compare(parent, node) > 0) { | ||
// The parent is larger. Swap positions. | ||
heap[parentIndex] = node; | ||
heap[index] = parent; | ||
index = parentIndex; | ||
} else { | ||
// The parent is smaller. Exit. | ||
return; | ||
) { | ||
var callback = currentTask.callback; | ||
if ("function" === typeof callback) { | ||
currentTask.callback = null; | ||
currentPriorityLevel = currentTask.priorityLevel; | ||
var continuationCallback = callback( | ||
currentTask.expirationTime <= currentTime | ||
); | ||
currentTime = exports.unstable_now(); | ||
if ("function" === typeof continuationCallback) { | ||
currentTask.callback = continuationCallback; | ||
advanceTimers(currentTime); | ||
hasMoreWork = !0; | ||
break b; | ||
} | ||
currentTask === peek(taskQueue) && pop(taskQueue); | ||
advanceTimers(currentTime); | ||
} else pop(taskQueue); | ||
currentTask = peek(taskQueue); | ||
} | ||
if (null !== currentTask) hasMoreWork = !0; | ||
else { | ||
var firstTimer = peek(timerQueue); | ||
null !== firstTimer && | ||
requestHostTimeout( | ||
handleTimeout, | ||
firstTimer.startTime - currentTime | ||
); | ||
hasMoreWork = !1; | ||
} | ||
} | ||
break a; | ||
} finally { | ||
(currentTask = null), | ||
(currentPriorityLevel = previousPriorityLevel), | ||
(isPerformingWork = !1); | ||
} | ||
hasMoreWork = void 0; | ||
} | ||
} finally { | ||
hasMoreWork | ||
? schedulePerformWorkUntilDeadline() | ||
: (isMessageLoopRunning = !1); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
function siftDown(heap, node, i) { | ||
var index = i; | ||
var length = heap.length; | ||
var halfLength = length >>> 1; | ||
while (index < halfLength) { | ||
var leftIndex = (index + 1) * 2 - 1; | ||
var left = heap[leftIndex]; | ||
var rightIndex = leftIndex + 1; | ||
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those. | ||
if (compare(left, node) < 0) { | ||
if (rightIndex < length && compare(right, left) < 0) { | ||
heap[index] = right; | ||
heap[rightIndex] = node; | ||
index = rightIndex; | ||
} else { | ||
heap[index] = left; | ||
heap[leftIndex] = node; | ||
index = leftIndex; | ||
function push(heap, node) { | ||
var index = heap.length; | ||
heap.push(node); | ||
a: for (; 0 < index; ) { | ||
var parentIndex = (index - 1) >>> 1, | ||
parent = heap[parentIndex]; | ||
if (0 < compare(parent, node)) | ||
(heap[parentIndex] = node), | ||
(heap[index] = parent), | ||
(index = parentIndex); | ||
else break a; | ||
} | ||
} else if (rightIndex < length && compare(right, node) < 0) { | ||
heap[index] = right; | ||
heap[rightIndex] = node; | ||
index = rightIndex; | ||
} else { | ||
// Neither child is smaller. Exit. | ||
return; | ||
} | ||
} | ||
} | ||
function compare(a, b) { | ||
// Compare sort index first, then task id. | ||
var diff = a.sortIndex - b.sortIndex; | ||
return diff !== 0 ? diff : a.id - b.id; | ||
} | ||
// TODO: Use symbols? | ||
var ImmediatePriority = 1; | ||
var UserBlockingPriority = 2; | ||
var NormalPriority = 3; | ||
var LowPriority = 4; | ||
var IdlePriority = 5; | ||
function markTaskErrored(task, ms) { | ||
} | ||
/* eslint-disable no-var */ | ||
var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function'; | ||
if (hasPerformanceNow) { | ||
var localPerformance = performance; | ||
exports.unstable_now = function () { | ||
return localPerformance.now(); | ||
}; | ||
} else { | ||
var localDate = Date; | ||
var initialTime = localDate.now(); | ||
exports.unstable_now = function () { | ||
return localDate.now() - initialTime; | ||
}; | ||
} // Max 31 bit integer. The max integer size in V8 for 32-bit systems. | ||
// Math.pow(2, 30) - 1 | ||
// 0b111111111111111111111111111111 | ||
var maxSigned31BitInt = 1073741823; // Times out immediately | ||
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out | ||
var USER_BLOCKING_PRIORITY_TIMEOUT = 250; | ||
var NORMAL_PRIORITY_TIMEOUT = 5000; | ||
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out | ||
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap | ||
var taskQueue = []; | ||
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order. | ||
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging. | ||
var currentTask = null; | ||
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy. | ||
var isPerformingWork = false; | ||
var isHostCallbackScheduled = false; | ||
var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them. | ||
var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null; | ||
var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null; | ||
var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom | ||
function advanceTimers(currentTime) { | ||
// Check for tasks that are no longer delayed and add them to the queue. | ||
var timer = peek(timerQueue); | ||
while (timer !== null) { | ||
if (timer.callback === null) { | ||
// Timer was cancelled. | ||
pop(timerQueue); | ||
} else if (timer.startTime <= currentTime) { | ||
// Timer fired. Transfer to the task queue. | ||
pop(timerQueue); | ||
timer.sortIndex = timer.expirationTime; | ||
push(taskQueue, timer); | ||
} else { | ||
// Remaining timers are pending. | ||
return; | ||
function peek(heap) { | ||
return 0 === heap.length ? null : heap[0]; | ||
} | ||
function pop(heap) { | ||
if (0 === heap.length) return null; | ||
var first = heap[0], | ||
last = heap.pop(); | ||
if (last !== first) { | ||
heap[0] = last; | ||
a: for ( | ||
var index = 0, length = heap.length, halfLength = length >>> 1; | ||
index < halfLength; | ||
timer = peek(timerQueue); | ||
} | ||
} | ||
function handleTimeout(currentTime) { | ||
isHostTimeoutScheduled = false; | ||
advanceTimers(currentTime); | ||
if (!isHostCallbackScheduled) { | ||
if (peek(taskQueue) !== null) { | ||
isHostCallbackScheduled = true; | ||
requestHostCallback(flushWork); | ||
} else { | ||
var firstTimer = peek(timerQueue); | ||
if (firstTimer !== null) { | ||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); | ||
} | ||
} | ||
} | ||
} | ||
function flushWork(hasTimeRemaining, initialTime) { | ||
isHostCallbackScheduled = false; | ||
if (isHostTimeoutScheduled) { | ||
// We scheduled a timeout but it's no longer needed. Cancel it. | ||
isHostTimeoutScheduled = false; | ||
cancelHostTimeout(); | ||
} | ||
isPerformingWork = true; | ||
var previousPriorityLevel = currentPriorityLevel; | ||
try { | ||
if (enableProfiling) { | ||
try { | ||
return workLoop(hasTimeRemaining, initialTime); | ||
} catch (error) { | ||
if (currentTask !== null) { | ||
var currentTime = exports.unstable_now(); | ||
markTaskErrored(currentTask, currentTime); | ||
currentTask.isQueued = false; | ||
) { | ||
var leftIndex = 2 * (index + 1) - 1, | ||
left = heap[leftIndex], | ||
rightIndex = leftIndex + 1, | ||
right = heap[rightIndex]; | ||
if (0 > compare(left, last)) | ||
rightIndex < length && 0 > compare(right, left) | ||
? ((heap[index] = right), | ||
(heap[rightIndex] = last), | ||
(index = rightIndex)) | ||
: ((heap[index] = left), | ||
(heap[leftIndex] = last), | ||
(index = leftIndex)); | ||
else if (rightIndex < length && 0 > compare(right, last)) | ||
(heap[index] = right), | ||
(heap[rightIndex] = last), | ||
(index = rightIndex); | ||
else break a; | ||
} | ||
throw error; | ||
} | ||
} else { | ||
// No catch in prod code path. | ||
return workLoop(hasTimeRemaining, initialTime); | ||
return first; | ||
} | ||
} finally { | ||
currentTask = null; | ||
currentPriorityLevel = previousPriorityLevel; | ||
isPerformingWork = false; | ||
} | ||
} | ||
function workLoop(hasTimeRemaining, initialTime) { | ||
var currentTime = initialTime; | ||
advanceTimers(currentTime); | ||
currentTask = peek(taskQueue); | ||
while (currentTask !== null && !(enableSchedulerDebugging )) { | ||
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) { | ||
// This currentTask hasn't expired, and we've reached the deadline. | ||
break; | ||
function compare(a, b) { | ||
var diff = a.sortIndex - b.sortIndex; | ||
return 0 !== diff ? diff : a.id - b.id; | ||
} | ||
var callback = currentTask.callback; | ||
if (typeof callback === 'function') { | ||
currentTask.callback = null; | ||
currentPriorityLevel = currentTask.priorityLevel; | ||
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime; | ||
var continuationCallback = callback(didUserCallbackTimeout); | ||
currentTime = exports.unstable_now(); | ||
if (typeof continuationCallback === 'function') { | ||
currentTask.callback = continuationCallback; | ||
} else { | ||
if (currentTask === peek(taskQueue)) { | ||
pop(taskQueue); | ||
} | ||
function advanceTimers(currentTime) { | ||
for (var timer = peek(timerQueue); null !== timer; ) { | ||
if (null === timer.callback) pop(timerQueue); | ||
else if (timer.startTime <= currentTime) | ||
pop(timerQueue), | ||
(timer.sortIndex = timer.expirationTime), | ||
push(taskQueue, timer); | ||
else break; | ||
timer = peek(timerQueue); | ||
} | ||
} | ||
function handleTimeout(currentTime) { | ||
isHostTimeoutScheduled = !1; | ||
advanceTimers(currentTime); | ||
} else { | ||
pop(taskQueue); | ||
if (!isHostCallbackScheduled) | ||
if (null !== peek(taskQueue)) | ||
(isHostCallbackScheduled = !0), requestHostCallback(); | ||
else { | ||
var firstTimer = peek(timerQueue); | ||
null !== firstTimer && | ||
requestHostTimeout( | ||
handleTimeout, | ||
firstTimer.startTime - currentTime | ||
); | ||
} | ||
} | ||
currentTask = peek(taskQueue); | ||
} // Return whether there's additional work | ||
if (currentTask !== null) { | ||
return true; | ||
} else { | ||
var firstTimer = peek(timerQueue); | ||
if (firstTimer !== null) { | ||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); | ||
function shouldYieldToHost() { | ||
return exports.unstable_now() - startTime < frameInterval ? !1 : !0; | ||
} | ||
return false; | ||
} | ||
} | ||
function unstable_runWithPriority(priorityLevel, eventHandler) { | ||
switch (priorityLevel) { | ||
case ImmediatePriority: | ||
case UserBlockingPriority: | ||
case NormalPriority: | ||
case LowPriority: | ||
case IdlePriority: | ||
break; | ||
default: | ||
priorityLevel = NormalPriority; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
} | ||
function unstable_next(eventHandler) { | ||
var priorityLevel; | ||
switch (currentPriorityLevel) { | ||
case ImmediatePriority: | ||
case UserBlockingPriority: | ||
case NormalPriority: | ||
// Shift down to normal priority | ||
priorityLevel = NormalPriority; | ||
break; | ||
default: | ||
// Anything lower than normal priority should remain at the current level. | ||
priorityLevel = currentPriorityLevel; | ||
break; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
} | ||
function unstable_wrapCallback(callback) { | ||
var parentPriorityLevel = currentPriorityLevel; | ||
return function () { | ||
// This is a fork of runWithPriority, inlined for performance. | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = parentPriorityLevel; | ||
try { | ||
return callback.apply(this, arguments); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
function requestHostCallback() { | ||
isMessageLoopRunning || | ||
((isMessageLoopRunning = !0), schedulePerformWorkUntilDeadline()); | ||
} | ||
}; | ||
} | ||
function unstable_scheduleCallback(priorityLevel, callback, options) { | ||
var currentTime = exports.unstable_now(); | ||
var startTime; | ||
if (typeof options === 'object' && options !== null) { | ||
var delay = options.delay; | ||
if (typeof delay === 'number' && delay > 0) { | ||
startTime = currentTime + delay; | ||
function requestHostTimeout(callback, ms) { | ||
taskTimeoutID = localSetTimeout(function () { | ||
callback(exports.unstable_now()); | ||
}, ms); | ||
} | ||
"undefined" !== typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ && | ||
"function" === | ||
typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart && | ||
__REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart(Error()); | ||
exports.unstable_now = void 0; | ||
if ( | ||
"object" === typeof performance && | ||
"function" === typeof performance.now | ||
) { | ||
var localPerformance = performance; | ||
exports.unstable_now = function () { | ||
return localPerformance.now(); | ||
}; | ||
} else { | ||
startTime = currentTime; | ||
var localDate = Date, | ||
initialTime = localDate.now(); | ||
exports.unstable_now = function () { | ||
return localDate.now() - initialTime; | ||
}; | ||
} | ||
} else { | ||
startTime = currentTime; | ||
} | ||
var timeout; | ||
switch (priorityLevel) { | ||
case ImmediatePriority: | ||
timeout = IMMEDIATE_PRIORITY_TIMEOUT; | ||
break; | ||
case UserBlockingPriority: | ||
timeout = USER_BLOCKING_PRIORITY_TIMEOUT; | ||
break; | ||
case IdlePriority: | ||
timeout = IDLE_PRIORITY_TIMEOUT; | ||
break; | ||
case LowPriority: | ||
timeout = LOW_PRIORITY_TIMEOUT; | ||
break; | ||
case NormalPriority: | ||
default: | ||
timeout = NORMAL_PRIORITY_TIMEOUT; | ||
break; | ||
} | ||
var expirationTime = startTime + timeout; | ||
var newTask = { | ||
id: taskIdCounter++, | ||
callback: callback, | ||
priorityLevel: priorityLevel, | ||
startTime: startTime, | ||
expirationTime: expirationTime, | ||
sortIndex: -1 | ||
}; | ||
if (startTime > currentTime) { | ||
// This is a delayed task. | ||
newTask.sortIndex = startTime; | ||
push(timerQueue, newTask); | ||
if (peek(taskQueue) === null && newTask === peek(timerQueue)) { | ||
// All tasks are delayed, and this is the task with the earliest delay. | ||
if (isHostTimeoutScheduled) { | ||
// Cancel an existing timeout. | ||
cancelHostTimeout(); | ||
} else { | ||
isHostTimeoutScheduled = true; | ||
} // Schedule a timeout. | ||
requestHostTimeout(handleTimeout, startTime - currentTime); | ||
} | ||
} else { | ||
newTask.sortIndex = expirationTime; | ||
push(taskQueue, newTask); | ||
// wait until the next time we yield. | ||
if (!isHostCallbackScheduled && !isPerformingWork) { | ||
isHostCallbackScheduled = true; | ||
requestHostCallback(flushWork); | ||
} | ||
} | ||
return newTask; | ||
} | ||
function unstable_pauseExecution() { | ||
} | ||
function unstable_continueExecution() { | ||
if (!isHostCallbackScheduled && !isPerformingWork) { | ||
isHostCallbackScheduled = true; | ||
requestHostCallback(flushWork); | ||
} | ||
} | ||
function unstable_getFirstCallbackNode() { | ||
return peek(taskQueue); | ||
} | ||
function unstable_cancelCallback(task) { | ||
// remove from the queue because you can't remove arbitrary nodes from an | ||
// array based heap, only the first one.) | ||
task.callback = null; | ||
} | ||
function unstable_getCurrentPriorityLevel() { | ||
return currentPriorityLevel; | ||
} | ||
var isMessageLoopRunning = false; | ||
var scheduledHostCallback = null; | ||
var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main | ||
// thread, like user events. By default, it yields multiple times per frame. | ||
// It does not attempt to align with frame boundaries, since most tasks don't | ||
// need to be frame aligned; for those that do, use requestAnimationFrame. | ||
var yieldInterval = 5; | ||
var deadline = 0; // TODO: Make this configurable | ||
function shouldYieldToHost() { | ||
{ | ||
// `isInputPending` is not available. Since we have no way of knowing if | ||
// there's pending input, always yield at the end of the frame. | ||
return exports.unstable_now() >= deadline; | ||
} | ||
} | ||
function requestPaint() { | ||
} | ||
function forceFrameRate(fps) { | ||
if (fps < 0 || fps > 125) { | ||
// Using console['error'] to evade Babel and ESLint | ||
console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported'); | ||
return; | ||
} | ||
if (fps > 0) { | ||
yieldInterval = Math.floor(1000 / fps); | ||
} else { | ||
// reset the framerate | ||
yieldInterval = 5; | ||
} | ||
} | ||
var performWorkUntilDeadline = function () { | ||
if (scheduledHostCallback !== null) { | ||
var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync | ||
// cycle. This means there's always time remaining at the beginning of | ||
// the message event. | ||
deadline = currentTime + yieldInterval; | ||
var hasTimeRemaining = true; // If a scheduler task throws, exit the current browser task so the | ||
// error can be observed. | ||
// | ||
// Intentionally not using a try-catch, since that makes some debugging | ||
// techniques harder. Instead, if `scheduledHostCallback` errors, then | ||
// `hasMoreWork` will remain true, and we'll continue the work loop. | ||
var hasMoreWork = true; | ||
try { | ||
hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime); | ||
} finally { | ||
if (hasMoreWork) { | ||
// If there's more work, schedule the next message event at the end | ||
// of the preceding one. | ||
schedulePerformWorkUntilDeadline(); | ||
} else { | ||
isMessageLoopRunning = false; | ||
scheduledHostCallback = null; | ||
var taskQueue = [], | ||
timerQueue = [], | ||
taskIdCounter = 1, | ||
currentTask = null, | ||
currentPriorityLevel = 3, | ||
isPerformingWork = !1, | ||
isHostCallbackScheduled = !1, | ||
isHostTimeoutScheduled = !1, | ||
localSetTimeout = "function" === typeof setTimeout ? setTimeout : null, | ||
localClearTimeout = | ||
"function" === typeof clearTimeout ? clearTimeout : null, | ||
localSetImmediate = | ||
"undefined" !== typeof setImmediate ? setImmediate : null, | ||
isMessageLoopRunning = !1, | ||
taskTimeoutID = -1, | ||
frameInterval = 5, | ||
startTime = -1; | ||
if ("function" === typeof localSetImmediate) | ||
var schedulePerformWorkUntilDeadline = function () { | ||
localSetImmediate(performWorkUntilDeadline); | ||
}; | ||
else if ("undefined" !== typeof MessageChannel) { | ||
var channel = new MessageChannel(), | ||
port = channel.port2; | ||
channel.port1.onmessage = performWorkUntilDeadline; | ||
schedulePerformWorkUntilDeadline = function () { | ||
port.postMessage(null); | ||
}; | ||
} else | ||
schedulePerformWorkUntilDeadline = function () { | ||
localSetTimeout(performWorkUntilDeadline, 0); | ||
}; | ||
exports.unstable_IdlePriority = 5; | ||
exports.unstable_ImmediatePriority = 1; | ||
exports.unstable_LowPriority = 4; | ||
exports.unstable_NormalPriority = 3; | ||
exports.unstable_Profiling = null; | ||
exports.unstable_UserBlockingPriority = 2; | ||
exports.unstable_cancelCallback = function (task) { | ||
task.callback = null; | ||
}; | ||
exports.unstable_continueExecution = function () { | ||
isHostCallbackScheduled || | ||
isPerformingWork || | ||
((isHostCallbackScheduled = !0), requestHostCallback()); | ||
}; | ||
exports.unstable_forceFrameRate = function (fps) { | ||
0 > fps || 125 < fps | ||
? console.error( | ||
"forceFrameRate takes a positive int between 0 and 125, forcing frame rates higher than 125 fps is not supported" | ||
) | ||
: (frameInterval = 0 < fps ? Math.floor(1e3 / fps) : 5); | ||
}; | ||
exports.unstable_getCurrentPriorityLevel = function () { | ||
return currentPriorityLevel; | ||
}; | ||
exports.unstable_getFirstCallbackNode = function () { | ||
return peek(taskQueue); | ||
}; | ||
exports.unstable_next = function (eventHandler) { | ||
switch (currentPriorityLevel) { | ||
case 1: | ||
case 2: | ||
case 3: | ||
var priorityLevel = 3; | ||
break; | ||
default: | ||
priorityLevel = currentPriorityLevel; | ||
} | ||
} | ||
} else { | ||
isMessageLoopRunning = false; | ||
} // Yielding to the browser will give it a chance to paint, so we can | ||
}; | ||
var schedulePerformWorkUntilDeadline; | ||
if (typeof localSetImmediate === 'function') { | ||
// Node.js and old IE. | ||
// There's a few reasons for why we prefer setImmediate. | ||
// | ||
// Unlike MessageChannel, it doesn't prevent a Node.js process from exiting. | ||
// (Even though this is a DOM fork of the Scheduler, you could get here | ||
// with a mix of Node.js 15+, which has a MessageChannel, and jsdom.) | ||
// https://github.com/facebook/react/issues/20756 | ||
// | ||
// But also, it runs earlier which is the semantic we want. | ||
// If other browsers ever implement it, it's better to use it. | ||
// Although both of these would be inferior to native scheduling. | ||
schedulePerformWorkUntilDeadline = function () { | ||
localSetImmediate(performWorkUntilDeadline); | ||
}; | ||
} else if (typeof MessageChannel !== 'undefined') { | ||
// DOM and Worker environments. | ||
// We prefer MessageChannel because of the 4ms setTimeout clamping. | ||
var channel = new MessageChannel(); | ||
var port = channel.port2; | ||
channel.port1.onmessage = performWorkUntilDeadline; | ||
schedulePerformWorkUntilDeadline = function () { | ||
port.postMessage(null); | ||
}; | ||
} else { | ||
// We should only fallback here in non-browser environments. | ||
schedulePerformWorkUntilDeadline = function () { | ||
localSetTimeout(performWorkUntilDeadline, 0); | ||
}; | ||
} | ||
function requestHostCallback(callback) { | ||
scheduledHostCallback = callback; | ||
if (!isMessageLoopRunning) { | ||
isMessageLoopRunning = true; | ||
schedulePerformWorkUntilDeadline(); | ||
} | ||
} | ||
function requestHostTimeout(callback, ms) { | ||
taskTimeoutID = localSetTimeout(function () { | ||
callback(exports.unstable_now()); | ||
}, ms); | ||
} | ||
function cancelHostTimeout() { | ||
localClearTimeout(taskTimeoutID); | ||
taskTimeoutID = -1; | ||
} | ||
var unstable_requestPaint = requestPaint; | ||
var unstable_Profiling = null; | ||
exports.unstable_IdlePriority = IdlePriority; | ||
exports.unstable_ImmediatePriority = ImmediatePriority; | ||
exports.unstable_LowPriority = LowPriority; | ||
exports.unstable_NormalPriority = NormalPriority; | ||
exports.unstable_Profiling = unstable_Profiling; | ||
exports.unstable_UserBlockingPriority = UserBlockingPriority; | ||
exports.unstable_cancelCallback = unstable_cancelCallback; | ||
exports.unstable_continueExecution = unstable_continueExecution; | ||
exports.unstable_forceFrameRate = forceFrameRate; | ||
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; | ||
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode; | ||
exports.unstable_next = unstable_next; | ||
exports.unstable_pauseExecution = unstable_pauseExecution; | ||
exports.unstable_requestPaint = unstable_requestPaint; | ||
exports.unstable_runWithPriority = unstable_runWithPriority; | ||
exports.unstable_scheduleCallback = unstable_scheduleCallback; | ||
exports.unstable_shouldYield = shouldYieldToHost; | ||
exports.unstable_wrapCallback = unstable_wrapCallback; | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
}; | ||
exports.unstable_pauseExecution = function () {}; | ||
exports.unstable_requestPaint = function () {}; | ||
exports.unstable_runWithPriority = function (priorityLevel, eventHandler) { | ||
switch (priorityLevel) { | ||
case 1: | ||
case 2: | ||
case 3: | ||
case 4: | ||
case 5: | ||
break; | ||
default: | ||
priorityLevel = 3; | ||
} | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = priorityLevel; | ||
try { | ||
return eventHandler(); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
}; | ||
exports.unstable_scheduleCallback = function ( | ||
priorityLevel, | ||
callback, | ||
options | ||
) { | ||
var currentTime = exports.unstable_now(); | ||
"object" === typeof options && null !== options | ||
? ((options = options.delay), | ||
(options = | ||
"number" === typeof options && 0 < options | ||
? currentTime + options | ||
: currentTime)) | ||
: (options = currentTime); | ||
switch (priorityLevel) { | ||
case 1: | ||
var timeout = -1; | ||
break; | ||
case 2: | ||
timeout = 250; | ||
break; | ||
case 5: | ||
timeout = 1073741823; | ||
break; | ||
case 4: | ||
timeout = 1e4; | ||
break; | ||
default: | ||
timeout = 5e3; | ||
} | ||
timeout = options + timeout; | ||
priorityLevel = { | ||
id: taskIdCounter++, | ||
callback: callback, | ||
priorityLevel: priorityLevel, | ||
startTime: options, | ||
expirationTime: timeout, | ||
sortIndex: -1 | ||
}; | ||
options > currentTime | ||
? ((priorityLevel.sortIndex = options), | ||
push(timerQueue, priorityLevel), | ||
null === peek(taskQueue) && | ||
priorityLevel === peek(timerQueue) && | ||
(isHostTimeoutScheduled | ||
? (localClearTimeout(taskTimeoutID), (taskTimeoutID = -1)) | ||
: (isHostTimeoutScheduled = !0), | ||
requestHostTimeout(handleTimeout, options - currentTime))) | ||
: ((priorityLevel.sortIndex = timeout), | ||
push(taskQueue, priorityLevel), | ||
isHostCallbackScheduled || | ||
isPerformingWork || | ||
((isHostCallbackScheduled = !0), requestHostCallback())); | ||
return priorityLevel; | ||
}; | ||
exports.unstable_shouldYield = shouldYieldToHost; | ||
exports.unstable_wrapCallback = function (callback) { | ||
var parentPriorityLevel = currentPriorityLevel; | ||
return function () { | ||
var previousPriorityLevel = currentPriorityLevel; | ||
currentPriorityLevel = parentPriorityLevel; | ||
try { | ||
return callback.apply(this, arguments); | ||
} finally { | ||
currentPriorityLevel = previousPriorityLevel; | ||
} | ||
}; | ||
}; | ||
"undefined" !== typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ && | ||
"function" === | ||
typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop && | ||
__REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop(Error()); | ||
})(); | ||
} |
'use strict'; | ||
if (process.env.NODE_ENV === 'production') { | ||
module.exports = require('./cjs/scheduler.production.min.js'); | ||
module.exports = require('./cjs/scheduler.production.js'); | ||
} else { | ||
module.exports = require('./cjs/scheduler.development.js'); | ||
} |
{ | ||
"name": "scheduler", | ||
"version": "0.0.0-experimental-459c34fde", | ||
"version": "0.0.0-experimental-459fd418-20241001", | ||
"description": "Cooperative scheduler for the browser environment.", | ||
"main": "index.js", | ||
"repository": { | ||
@@ -18,22 +17,12 @@ "type": "git", | ||
}, | ||
"homepage": "https://reactjs.org/", | ||
"dependencies": { | ||
"loose-envify": "^1.1.0", | ||
"object-assign": "^4.1.1" | ||
}, | ||
"homepage": "https://react.dev/", | ||
"files": [ | ||
"LICENSE", | ||
"README.md", | ||
"build-info.json", | ||
"index.js", | ||
"index.native.js", | ||
"unstable_mock.js", | ||
"unstable_post_task.js", | ||
"cjs/", | ||
"umd/" | ||
], | ||
"browserify": { | ||
"transform": [ | ||
"loose-envify" | ||
] | ||
} | ||
"cjs/" | ||
] | ||
} |
'use strict'; | ||
if (process.env.NODE_ENV === 'production') { | ||
module.exports = require('./cjs/scheduler-unstable_mock.production.min.js'); | ||
module.exports = require('./cjs/scheduler-unstable_mock.production.js'); | ||
} else { | ||
module.exports = require('./cjs/scheduler-unstable_mock.development.js'); | ||
} |
'use strict'; | ||
if (process.env.NODE_ENV === 'production') { | ||
module.exports = require('./cjs/scheduler-unstable_post_task.production.min.js'); | ||
module.exports = require('./cjs/scheduler-unstable_post_task.production.js'); | ||
} else { | ||
module.exports = require('./cjs/scheduler-unstable_post_task.development.js'); | ||
} |
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Major refactor
Supply chain riskPackage has recently undergone a major refactor. It may be unstable or indicate significant internal changes. Use caution when updating to versions that include significant changes.
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0
2521
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15
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- Removedloose-envify@^1.1.0
- Removedobject-assign@^4.1.1
- Removedjs-tokens@4.0.0(transitive)
- Removedloose-envify@1.4.0(transitive)
- Removedobject-assign@4.1.1(transitive)