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    simplicial-complex

Topological indexing for simplicial complexes


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simplicial-complex

This CommonJS module implements basic topological operations and indexing for abstract simplicial complexes (ie graphs, triangular and tetrahedral meshes, etc.) in JavaScript.

A simplicial complex is a higher dimensional generalization of the usual concept of a (directed) graph. Recall that a graph is represented by a pair of sets called:

  • vertices : A finite collection of labels/indices.
  • edges : A finite collection of ordered pairs of vertices.

In an oriented abstract simplicial complex, the edges of a graph are replaced by a higher dimensional concept general concept called the cells. Again:

  • vertices : A finite collection of labels/indices.
  • cells : A finite collection of ordered tuples of vertices.

We say that the dimension of each cell is just its length - 1. For example:

  • -1 - cells: The empty cell
  • 0 - cells: Vertices
  • 1 - cells: Edges
  • 2 - cells: Faces/triangles
  • 3 - cells: Volumes/tetrahedra
  • ...
  • n-cells: n-simplices

You probably already know of many examples of simplicial complexes. Triangular meshes (as commonly used in computer graphics) are an instance of simplicial complexes where each cell has exactly 3 elements. A more restricted example of a simplicial complex is the notion of a hypergraph, which is basically what you get when you forget the ordering of each cell.

There are many ways to represent abstract simplicial complexes, but the two most basic forms are:

  • (Adjacency List) A flat list of cells
  • (Adjacency Polynomial) As a collection of tensors, K0, K1, ..., Kn, where Kn(v0, v2, ..., vn) = 1 if the simplex (v0, v1, ..., vn) is in the complex and 0 otherwise.

The first approach generalizes the adjacency list storage format for a graph, while the second form generalizes the adjacency matrix. In the first case, the storage scales linearly as O(v + d * c), while in the later case the storage scales as O(v^d). When the total number of cells is very large and d is very small, adjacency matrix representations may be acceptable. On the other hand, for large values of d adjacency lists scale far better. As a result, we categorically adopt the first form as our representation.

Usage

First, you need to install the library using npm:

npm install simplical-complex

And then in your scripts, you can just require it like usual:

var top = require("simplicial-complex");

simplicial-complex represents cell complexes as arrays of arrays of vertex indices. For example, here is a triangular mesh:

var tris = [
    [0,1,2],
    [1,2,3],
    [2,3,4]
  ];
  

And here is how you would compute its edges:

var edges = top.skeleton(tris, 1);

//Result:
//  edges = [ [0,1],
//            [0,2],
//            [1,2],
//            [1,3],
//            [2,3],
//            [2,4],
//            [3,4] ]

The functionality in this library can be broadly grouped into the following categories:

Generic

dimension(cells)

Returns: The dimension of the cell complex.

Time complexity: O(cells.length)

countVertices(cells)

An optimized way to get the number of 0-cells in a cell complex with dense, sequentially indexed vertices. If cells has these properties, then:

top.countVertices(cells)

Is equivalent to:

top.skeleton(cells, 0).length
  • cells is a cell complex

Returns: The number of vertices in the cell complex

Time complexity: O(cells.length * d), where d = dimension(cells)

cloneCells(cells)

Makes a copy of a cell complex

  • cells is an array of cells

Returns: A deep copy of the cell complex

Time complexity: O(cells.length * d)

Indexing and Incidence

compareCells(a, b)

Ranks a pair of cells relative to one another up to permutation.

  • a is a cell
  • b is a cell

Returns a signed integer representing the relative rank:

  • < 0 : a comes before b
  • = 0 : a = b up to permutation
  • 0 : b comes before a

Time complexity: O( a.length * log(a.length) )

normalize(cells[, attr])

Canonicalizes a cell complex so that it is possible to compute findCell queries. Note that this function is done in place. cells will be mutated. If this is not acceptable, you should make a copy first using cloneCells.

  • cells is a complex.
  • attr is an optional array of per-cell properties which is permuted alongside cells

Returns cells

Time complexity: O(d * log(cells.length) * cells.length )

findCell(cells, c)

Finds a lower bound on the first index of cell c in a normalized array of cells.

  • cells is a normalize'd array of cells
  • c is a cell represented by an array of vertex indices

Returns: The index of c in the array if it exists, otherwise -1

Time complexity: O(d * log(d) * log(cells.length)), where d is the max of the dimension of cells and c

buildIndex(from_cells, to_cells)

Builds an index for neighborhood queries. This allows you to quickly find cells the in to_cells which are incident to cells in from_cells.

  • from_cells a normalized array of cells
  • to_cells a list of cells which we are going to query against

Returns: An array with the same length as from_cells, the ith entry of which is an array of indices into to_cells which are incident to from_cells[i].

Time complexity: O(from_cells.length + d * 2^d * log(from_cells.length) * to_cells.length), where d = max(dimension(from_cells), dimension(to_cells)).

Basic Topology

dual(cells[, vertex_count])

Computes the dual of the complex. An important application of this is that it gives a more optimized way to build an index for vertices for cell complexes with sequentially enumerated vertices. For example,

top.dual(cells)

Is equivalent to doing:

top.buildIndex(cells, top.skeleton(cells, 0), 0)
  • cells is a cell complex
  • vertex_count is an optional parameter giving the number of vertices in the cell complex. If not specified, then it calls buildIndex(cells, skeleton(cells,0), 0))

Returns: An array of elements with the same length as vertex_count (if specified) or skeleton(cells,0) otherwise giving the [vertex stars of the mesh](http://en.wikipedia.org/wiki/Star_(graph_theory\)) as indexed arrays of cells.

Time complexity: O(d * cells.length)

subcells(cells, n)

Enumerates all n cells in the complex.

  • cells is an array of cells
  • n is the dimension of the cycles to compute

Returns: A list of all cycles

Time complexity: O(d^n * cells.length)

skeleton(cells, n)

Computes the n-skeleton of an unoriented simplicial complex. This is the set of all unique n-cells up to permutation.

  • cells is a cell complex
  • n is the dimension of the skeleton to compute.

Returns: A normalize array of all n-cells which are unique up to permutation.

Example:

  • skeleton(tris, 1) returns all the edge in a triangular mesh
  • skeleton(tets, 2) returns all the faces of a tetrahedral mesh
  • skeleton(cells, 0) returns all the vertices of a mesh

Time complexity: O( n^d * cells.length ), where d is the dimension of the cell complex

boundary(cells)

Computes the d-dimensional boundary of all cells, including duplicates.

  • cells is a cell complex.

Returns: An array of cells representing the boundary of the cell complex.

Time complexity: O((d^n + log(cells.length)) * cells.length)

connectedComponents(cells[, vertex_count])

Splits a simplicial complex into its connected components. If vertex_count is specified, we assume that the cell complex is dense -- or in other words the vertices of the cell complex is the set of integers [0, vertex_count). This allows for a slightly more efficient implementation. If unspecified, a more general but less efficient sparse algorithm is used.

  • cells is an array of cells
  • vertex_count (optional) is the result of calling countVertices(cells) or in other words is the total number of vertices.

Returns: An array of cell complexes, one per each connected component. Note that these complexes are not normalized.

Time complexity:

  • If vertex_count is specified: O(vertex_count + d^2 * cells.length)
  • If vertex_count is not specified: O(d^3 * log(cells.length) * cells.length)

Credits

(c) 2013 Mikola Lysenko. MIT License

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Last updated on 04 Feb 2013

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