Storybook Addon Root Attribute
Storybook Addon Root Attribute to switch html or body attribute at runtime for your story Storybook
Installation
yarn add -D storybook-addon-root-attribute
Configuration
Then create a file called addons.js
in your storybook config.
Add following content to it:
import 'storybook-addon-root-attribute/register';
Usage
You need add the all the attribute values at compile time using the withRootAttribute
decorator. They can be added globally or per story. You can then choose which ones root attribute activate on addon ui:
import { configure, addDecorator, addParameters, storiesOf } from '@storybook/react';
import { withRootAttribute } from 'storybook-addon-root-attribute';
addDecorator(withRootAttribute)
addParameters({
rootAttribute: {
defaultState: {
name: 'Default',
value: null
},
states: [
{
name: 'Dark',
value: 'dark'
}
]
},
});
You can use the rootAttribute
parameter to override resources on each story individually:
storiesOf('Addons|RootAttribute', module)
.add('Camera Icon', () => <i className="fa fa-camera-retro"> Camera Icon</i>, {
rootAttribute: {
defaultState: {
name: 'Default',
value: null
},
states: [
{
name: 'Dark',
value: 'dark'
}
]
},
});
Configuration
Configuration params for rootAttribute
parameter:
Name | Default | Variants | Description |
---|
root | 'html' | 'html', 'body' | Root node, which attribute will changed by addon |
attribute | 'class' | any valid attribute name | Attribute name |
defaultState | {} | should contain name and value | Default state for attribute. Value nil will remove attribute from root |
states | [] | array with objects, which contain unique name and value for attribute | All needed states for attribute values. Each object should contain unique name (for button) and value for attribute |
Configuration example:
addDecorator(withRootAttribute)
addParameters({
rootAttribute: {
root: 'html',
attribute: 'class',
defaultState: {
name: 'Default',
value: null
},
states: [
{
name: 'Dark',
value: 'dark'
}
]
},
})