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svelte-dnd-action - npm Package Compare versions

Comparing version 0.1.2 to 0.1.3

14

dist/index.js

@@ -139,3 +139,3 @@ (function (global, factory) {

}
const children = collectionBelowEl.childNodes;
const children = collectionBelowEl.children;
// the container is empty, floating element should be the first

@@ -598,3 +598,3 @@ if (children.length === 0) {

const {index, isProximityBased} = e.detail.indexObj;
shadowElIdx = (isProximityBased && index === e.currentTarget.childNodes.length - 1)? index + 1 : index;
shadowElIdx = (isProximityBased && index === e.currentTarget.children.length - 1)? index + 1 : index;
shadowElDropZone = e.currentTarget;

@@ -646,3 +646,3 @@ items.splice( shadowElIdx, 0, shadowElData);

dispatchFinalizeEvent(shadowElDropZone, items);
shadowElDropZone.childNodes[shadowElIdx].style.visibility = '';
shadowElDropZone.children[shadowElIdx].style.visibility = '';
cleanupPostDrop();

@@ -664,3 +664,3 @@ isWorkingOnPreviousDrag = false;

dispatchFinalizeEvent(originDropZone, items);
shadowElDropZone.childNodes[shadowElIdx].style.visibility = '';
shadowElDropZone.children[shadowElIdx].style.visibility = '';
cleanupPostDrop();

@@ -675,3 +675,3 @@ isWorkingOnPreviousDrag = false;

function animateDraggedToFinalPosition(callback) {
const shadowElRect = shadowElDropZone.childNodes[shadowElIdx].getBoundingClientRect();
const shadowElRect = shadowElDropZone.children[shadowElIdx].getBoundingClientRect();
const newTransform = {

@@ -805,4 +805,4 @@ x: shadowElRect.left - parseFloat(draggedEl.style.left),

dzToConfig.set(node, config);
for (let idx=0; idx< node.childNodes.length; idx++) {
const draggableEl = node.childNodes[idx];
for (let idx=0; idx< node.children.length; idx++) {
const draggableEl = node.children[idx];
styleDraggable(draggableEl);

@@ -809,0 +809,0 @@ if (config.items[idx].hasOwnProperty('isDndShadowItem')) {

@@ -33,3 +33,3 @@ {

"description": "*Awesome drag and drop library for Svelte 3 (not using the browser's built in dnd, thanks god): Rich animations, nested containers, touch support and more *",
"version": "0.1.2",
"version": "0.1.3",
"dependencies": {

@@ -36,0 +36,0 @@ "acorn": "^7.1.1",

@@ -85,3 +85,3 @@ import { observe, unobserve } from './helpers/observer';

const {index, isProximityBased} = e.detail.indexObj;
shadowElIdx = (isProximityBased && index === e.currentTarget.childNodes.length - 1)? index + 1 : index;
shadowElIdx = (isProximityBased && index === e.currentTarget.children.length - 1)? index + 1 : index;
shadowElDropZone = e.currentTarget;

@@ -133,3 +133,3 @@ items.splice( shadowElIdx, 0, shadowElData);

dispatchFinalizeEvent(shadowElDropZone, items);
shadowElDropZone.childNodes[shadowElIdx].style.visibility = '';
shadowElDropZone.children[shadowElIdx].style.visibility = '';
cleanupPostDrop();

@@ -151,3 +151,3 @@ isWorkingOnPreviousDrag = false;

dispatchFinalizeEvent(originDropZone, items);
shadowElDropZone.childNodes[shadowElIdx].style.visibility = '';
shadowElDropZone.children[shadowElIdx].style.visibility = '';
cleanupPostDrop();

@@ -162,3 +162,3 @@ isWorkingOnPreviousDrag = false;

function animateDraggedToFinalPosition(callback) {
const shadowElRect = shadowElDropZone.childNodes[shadowElIdx].getBoundingClientRect();
const shadowElRect = shadowElDropZone.children[shadowElIdx].getBoundingClientRect();
const newTransform = {

@@ -292,4 +292,4 @@ x: shadowElRect.left - parseFloat(draggedEl.style.left),

dzToConfig.set(node, config);
for (let idx=0; idx< node.childNodes.length; idx++) {
const draggableEl = node.childNodes[idx];
for (let idx=0; idx< node.children.length; idx++) {
const draggableEl = node.children[idx];
styleDraggable(draggableEl);

@@ -296,0 +296,0 @@ if (config.items[idx].hasOwnProperty('isDndShadowItem')) {

@@ -18,3 +18,3 @@ import { isCenterOfAInsideB, calcDistanceBetweenCenters } from './intersection';

}
const children = collectionBelowEl.childNodes;
const children = collectionBelowEl.children;
// the container is empty, floating element should be the first

@@ -21,0 +21,0 @@ if (children.length === 0) {

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