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3.0.0

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3.0.0 (2019-08-02)

Changed

  • Breaking: TypeScript type definitions now require TypeScript 3.
  • Updated dependencies to their latest versions.

Fixed

  • An issue where timer#time.elapsed was a timestamp when idle but a timespan when running. Fixes #11.
onury
published 2.0.1 •

Changelog

Source

2.0.1 (2019-01-21)

This release includes various breaking changes. Please see the [API reference][docs]. Also note that this version is completely re-written in TypeScript.

Changed

  • Breaking: TaskTimer is no longer a default export. See Usage section in readme.
  • Breaking: TaskTimer#addTask() renamed to TaskTimer#add(). This no longer accepts a string argument. It should either be an options object, a Task instance or a callback function. It also accepts an array of these, to add multiple tasks at once.
  • Breaking: Task#name renamed to Task#id.
  • Breaking: The task ID is optional (auto-generated when omitted) when task is created via #add(). But callback is now required.
  • Breaking: TaskTimer#removeTask() renamed to TaskTimer#remove().
  • Breaking: TaskTimer#getTask() renamed to TaskTimer#get().
  • Breaking: TaskTimer.State enumeration type is changed to string. (meaning enum values are also changed.)

Added

  • Timer option: precision: boolean indicating whether the timer should auto-adjust the delay between ticks if it's off due to task loads or clock drifts. See more info in readme. Default: true
  • Timer option: stopOnCompleted: boolean indicating whether to automatically stop the timer when all tasks are completed. For this to take affect, all added tasks should have totalRuns and/or stopDate configured. Default: false
  • Support for async tasks. Use callback(task: Task, done: Function) signature. Either return a promise or call done() argument within the callback; when the task is done.
  • Task option: enabled: boolean indicating whether the task is currently enabled. This essentially gives you a manual control over execution. The task will always bypass the callback while this is set to false.
  • Task option: tickDelay: number to specify a number of ticks to allow before running the task for the first time.
  • Task option: removeOnCompleted: number indicating whether to remove the task (to free up memory) when task has completed its executions (runs). For this to take affect, the task should have totalRuns and/or stopDate configured. Default: false
  • Event: TaskTimer.Event.TASK_COMPLETED ("taskCompleted") Emitted when a task has completed all of its executions (runs) or reached its stopping date/time (if set). Note that this event will only be fired if the tasks has a totalRuns limit or a stopDate value set.
  • Event: TaskTimer.Event.COMPLETED ("completed") Emitted when all tasks have completed all of their executions (runs) or reached their stopping date/time (if set). Note that this event will only be fired if each task either have a totalRuns limit or a stopDate value set, or both.
  • Event: TaskTimer.Event.TASK_ERROR ("taskError") Catches and emits errors produced (if any) on a task execution.
  • Task#time getter that returns an object { started, stopped, elapsed } defining the life-time of a task.
  • TaskTimer#runCount: boolean indicating the total number of timer runs, including resumed runs.
  • TaskTimer#taskRunCount: boolean indicating the total number of all task executions (runs).
  • TypeScript support.

Fixed

  • An issue where default task options would not be set in some cases. Fixes issue #5.
  • An issue where webpack would mock or polyfill Node globals unnecessarily. (v2.0.1 patch)

Removed

  • Breaking: TaskTimer#resetTask() is removed. Use #get(name).reset() to reset a task.
  • Dropped bower. Please use npm to install.
  • (Dev) Removed grunt in favour of npm scripts. Using jest instead of jasmine-core for tests.
onury
published 2.0.0 •

onury
published 1.0.0 •

Changelog

Source

1.0.0 (2016-08-16)

  • Initial release.
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