three-mesh-bvh
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Comparing version 0.8.1 to 0.8.2
{ | ||
"name": "three-mesh-bvh", | ||
"version": "0.8.1", | ||
"version": "0.8.2", | ||
"description": "A BVH implementation to speed up raycasting against three.js meshes.", | ||
@@ -5,0 +5,0 @@ "module": "src/index.js", |
@@ -85,3 +85,3 @@ import { FLOAT32_EPSILON } from '../Constants.js'; | ||
triangleBounds = new Float32Array( triCount * 6 * 4 ); | ||
triangleBounds = new Float32Array( triCount * 6 ); | ||
offset = 0; | ||
@@ -88,0 +88,0 @@ count = triCount; |
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Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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