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three - npm Package Compare versions

Comparing version 0.54.0-dev to 0.54.0

three.js

9

package.json

@@ -5,3 +5,3 @@ {

"version" : "0.54.0-dev",
"version" : "0.54.0",

@@ -30,3 +30,3 @@ "description" : "JavaScript 3D library",

"main" : "./index.js",
"main" : "./three.js",

@@ -38,7 +38,2 @@ "repository" : {

"scripts" : {
"preinstall" : "ECHO todo",
"test" : "ECHO todo"
},
"license" : {

@@ -45,0 +40,0 @@ "type" : "The MIT License",

@@ -68,2 +68,33 @@ three.js

2012 12 25 - **r54** (411,352 KB, gzip: 98,639 KB)
* Added nodejs, perl, python and ruby based localhost server. ([zz85](http://github.com/zz85))
* Added support for alphaTest to `Sprite`. ([alteredq](http://github.com/alteredq))
* Added `WebGLDeferredRenderer` with all sorts of goodness. ([mpanknin](http://github.com/mpanknin) and [alteredq](http://github.com/alteredq))
* Changed `Sprite` to use `SpriteMaterial` instead of custom object. ([alteredq](http://github.com/alteredq))
* Added `sourcemap` option to python and nodejs build systems. ([zz85](http://github.com/zz85) and [gero3](http://github.com/gero3))
* Non-indexed `BufferGeometry`. ([benaadams](http://github.com/benaadams))
* Added support for loading cubemap DDS textures. ([MiiBond](http://github.com/MiiBond))
* Added manual mipmapping support to `Texture` and `DataTexture`. ([benaadams](http://github.com/benaadams) and [alteredq](http://github.com/alteredq))
* Added style strings support `Color`. ([mrdoob](http://github.com/mrdoob))
* Added new fbx converter. ([zfedoran](http://github.com/zfedoran))
* Improvements to `SceneLoader`. ([RommelVR](http://github.com/RommelVR) and [alteredq](http://github.com/alteredq))
* Added `Plane` class and implemented in `Frustum`. ([bhouston](http://github.com/bhouston))
* Added `Box3`, `Sphere` math classes and implemented in `Geometry`. ([bhouston](http://github.com/bhouston))
* Added bilinear filtered shadow map. ([MiiBond](http://github.com/MiiBond))
* Added test framework. ([bhouston](http://github.com/bhouston))
* Replaced `UV` with `Vector2`. ([mrdoob](http://github.com/mrdoob))
* Renamed `Ray` to `Raycaster` and added new `Ray` math class. ([bhouston](http://github.com/bhouston))
* Improvements to `CSS3DRenderer`. ([mrdoob](http://github.com/mrdoob), [benaadams](http://github.com/benaadams) and [zz85](http://github.com/zz85))
* Implemented `.dispose()` to `Geometry`, `BufferGeometry`, `Texture`, `Material` and `WebGLRenderTarget` for deallocating from GPU. ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
* Moved `SubdivisionModifier` out of the build to `examples/js/modifiers`. ([mrdoob](http://github.com/mrdoob))
* Improvements to `ColladaLoader`. ([dgossow](http://github.com/dgossow))
* Added Blender 2.65 exporter. ([tapio](http://github.com/tapio))
* Added `.setMaterialIndex()` to `GeometryUtils`. ([gero3](http://github.com/gero3))
* Added benchmark framework. ([bhouston](http://github.com/bhouston))
* Fixed Blender scene exporter rotations. ([alteredq](http://github.com/alteredq) and [WestLangley](http://github.com/WestLangley))
* Added `devicePixelRatio` support to `CanvasRenderer` and `WebGLRenderer`. ([mrdoob](http://github.com/mrdoob))
2012 11 15 - **r53** (392,799 KB, gzip: 96,044 KB)

@@ -70,0 +101,0 @@

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