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tinycolor2 - npm Package Compare versions

Comparing version 0.9.18 to 0.10.0

dist/tinycolor-min.js

2

component.json
{
"name": "tinycolor",
"version": "0.9.18",
"version": "0.10.0",
"main": ["./tinycolor.js"],

@@ -5,0 +5,0 @@ "dependencies": {

{
"version": "0.9.18",
"version": "0.10.0",
"name": "tinycolor2",

@@ -4,0 +4,0 @@ "description": "Fast Color Parsing and Manipulation",

@@ -9,4 +9,35 @@ # TinyColor

## Supported Color Types
## Including in a browser
<script type='text/javascript' src='tinycolor.js'></script>
<script type='text/javascript'>
var color = tinycolor("red");
</script>
## Including in node
`tinycolor` may also be included as a [node](http://nodejs.org/) module like so:
npm install tinycolor2
Then it can be used in your script like so:
var tinycolor = require("./tinycolor");
var color = tinycolor("red");
## Usage
Call `tinycolor(input)` or `new tinycolor(input)`, and you will have an object with the following properties. See Accepted String Input and Accepted Object Input below for more information about what is accepted.
## Accepted String Input
The string parsing is very permissive. It is meant to make typing a color as input as easy as possible. All commas, percentages, parenthesis are optional, and most input allow either 0-1, 0%-100%, or 0-n (where n is either 100, 255, or 360 depending on the value).
HSL and HSV both require either 0%-100% or 0-1.
RGB input requires either 0-255 or 0%-100%.
If you call `tinycolor.fromRatio`, RGB input can also accept 0-1
Here are some examples of string input:
### Hex, 8-digit (ARGB) Hex

@@ -52,82 +83,131 @@

## Using in a browser
### Accepted Object Input
<script type='text/javascript' src='tinycolor.js'></script>
<script type='text/javascript'>
var t = tinycolor("red");
If you are calling this from code, you may want to use object input. Here are some examples of the different types of accepted object inputs:
t.toHex() // "ff0000"
t.toHexString() // "#ff0000"
t.toHex8() // "ffff0000"
t.toHex8String() // "#ffff0000"
t.toRgb() // {"r":255,"g":0,"b":0} or {"r":255,"g":0,"b":0,"a":0.5}
t.toRgbString() // "rgb(255, 0, 0)" or "rgba(255, 0, 0, 0.5)"
t.toPercentageRgb() // {"r":100,"g":0,"b":0} or {"r":100,"g":0,"b":0,"a":0.5}
t.toPercentageRgbString() // "rgb(100%, 0%, 0%)" or "rgba(100%, 0%, 0%, 0.5)"
t.toHsv() // {"h":0,"s":1,"v":1}
t.toHsvString() // "hsv(0, 100%, 100%)"
t.toHsl() // {"h":0,"s":1,"l":0.5}
t.toHslString() // "hsl(0, 100%, 50%)"
t.toName() // "red"
t.toString(/* format */) // "red"
t.toFilter()
</script>
{ r: 255, g: 0, b: 0 }
{ r: 255, g: 0, b: 0, a: .5 }
{ h: 0, s: 100, l: 50 }
{ h: 0, s: 100, v: 100 }
## Using in node
## Methods
`tinycolor` may also be included as a [node](http://nodejs.org/) module like so:
### isValid
```
npm install tinycolor2
```
Return a boolean indicating whether the color was successfully parsed. Note: if the color is not valid then it will act like `black` when being used with other methods.
Then it can be used:
var color1 = tinycolor("red");
color1.isValid(); // true
color1.toHexString(); // "#ff0000"
```js
var tinycolor = require("./tinycolor");
```
var color2 = tinycolor("not a color");
color2.isValid(); // false
color2.toString(); // "#000000"
### Accepted String Input
### getAlpha
The string parsing is very permissive. It is meant to make typing a color as input as easy as possible. All commas, percentages, parenthesis are optional, and most input allow either 0-1, 0%-100%, or 0-n (where n is either 100, 255, or 360 depending on the value).
Returns the alpha value of a color, from `0-1`.
HSL and HSV both require either 0%-100% or 0-1.
var color1 = tinycolor("rgba(255, 0, 0, .5)");
color1.getAlpha(); // 0.5
RGB input requires either 0-255 or 0%-100%.
var color2 = tinycolor("rgb(255, 0, 0)");
color2.getAlpha(); // 1
If you call `tinycolor.fromRatio`, RGB input can also accept 0-1
Here are some examples of string input:
var color3 = tinycolor("transparent");
color3.getAlpha(); // 0
```
red
#fff
fff
#ffffff
ffffff
#ffffffff
ffffffff
rgb(255, 0, 0)
rgb 255 0 0
hsl(0, 100, 50)
hsl(0, 100%, 50%)
hsl 0 100 50
hsl 0 100% 50%
hsv(0, 100%, 100%)
hsv(0, 100, 100)
hsv 0 100% 100%
hsv 0 100 100
```
### setAlpha
### Accepted Object Input
Sets the alpha value on a current color. Accepted range is in between `0-1`.
If you are calling this from code, you may want to use object input. Here are examples of the different types of accepted object inputs:
var color = tinycolor("red");
color.getAlpha(); // 1
color.setAlpha(.5);
color.getAlpha(); // .5
color.toRgbString(); // "rgba(255, 0, 0, .5)"
```js
{ r: 255, g: 0, b: 0 }
{ r: 255, g: 0, b: 0, a: .5 }
{ h: 0, s: 100, l: 50 }
{ h: 0, s: 100, v: 100 }
// etc...
```
### toHsv
var color = tinycolor("red");
color.toHsv(); // { h: 0, s: 1, v: 1, a: 1 }
### toHsvString
var color = tinycolor("red");
color.toHsvString(); // "hsv(0, 100%, 100%)"
### toHsl
var color = tinycolor("red");
color.toHsl(); // { h: 0, s: 1, l: 0.5, a: 1 }
### toHslString
var color = tinycolor("red");
color.toHslString(); // "hsl(0, 100%, 50%)"
### toHex
var color = tinycolor("red");
color.toHex(); // "ff0000"
### toHexString
var color = tinycolor("red");
color.toHexString(); // "#ff0000"
### toHex8
var color = tinycolor("red");
color.toHex8(); // "ffff0000"
### toHex8String
var color = tinycolor("red");
color.toHex8String(); // "#ffff0000"
### toRgb
var color = tinycolor("red");
color.toRgb(); // { r: 255, g: 0, b: 0, a: 1 }
### toRgbString
var color = tinycolor("red");
color.toRgbString(); // "rgb(255, 0, 0)"
### toPercentageRgb
var color = tinycolor("red");
color.toPercentageRgb() // { r: "100%", g: "0%", b: "0%", a: 1 }
### toPercentageRgbString
var color = tinycolor("red");
color.toPercentageRgbString(); // "rgb(100%, 0%, 0%)"
### toName
var color = tinycolor("red");
color.toName(); // "red"
### toFilter
var color = tinycolor("red");
color.toFilter(); // "progid:DXImageTransform.Microsoft.gradient(startColorstr=#ffff0000,endColorstr=#ffff0000)"
### toString
Print to a string, depending on the input format. You can also override this by passing one of `"rgb", "prgb", "hex6", "hex3", "hex8", "name", "hsl", "hsv"` into the function.
var color1 = tinycolor("red");
color1.toString(); // "red"
color1.toString("hsv"); // ""hsv(0, 100%, 100%)"
var color2 = tinycolor("rgb(255, 0, 0)");
color2.toString(); // "rgb(255, 0, 0)"
color2.setAlpha(.5);
color2.toString(); // "rgba(255, 0, 0, 0.5)"
## Color Utilities

@@ -134,0 +214,0 @@

@@ -40,2 +40,3 @@

ok (true, tiny.isValid());
ok (true,

@@ -163,5 +164,5 @@ "Testing " + c.hex + ": " + tiny.toRgbString() + " " + tiny.toPercentageRgbString() + " " + tiny.toHsvString() + " " + tiny.toHslString() + " " + tiny.toHexString() +

test("Invalid Parsing", function() {
equal (tinycolor("this is not a color").toHexString(), "#000000");
var invalidColor = tinycolor("this is not a color");
equal (invalidColor.toHexString(), "#000000");
equal (false, invalidColor.isValid());
});

@@ -168,0 +169,0 @@

@@ -1,2 +0,2 @@

// TinyColor v0.9.18
// TinyColor v0.10.0
// https://github.com/bgrins/TinyColor

@@ -52,2 +52,5 @@ // 2013-08-10, Brian Grinstead, MIT License

tinycolor.prototype = {
isValid: function() {
return this._ok;
},
getAlpha: function() {

@@ -54,0 +57,0 @@ return this._a;

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