TypeChecker
Utilities to get and check variable types (isString, isPlainObject, isRegExp, etc)
Install
- Use:
require('typechecker')
- Install:
npm install --save typechecker
- Use:
require('typechecker')
- Install:
ender add typechecker
Usage
Example
require('typechecker').isRegExp(/^a/)
Methods
getObjectType
- returns the object string of the value, e.g. when passed /^a/
it'll return "[object RegExp]"
getType
- returns lower case string of the type, e.g. when passed /^a/
it'll return "regex"
isPlainObject
- returns true
if the value doesn't have a custom prototypeisError
- returns true
if the value an error, otherwise false
isDate
- returns true
if the value is a date, otherwise false
isArguments
- returns true
if the value is function arguments, otherwise false
isFunction
- returns true
if the value is a function, otherwise false
isRegExp
- returns true
if the value is a regular expression instance, otherwise false
isArray
- returns true
if the value is an array, otherwise false
isNumber
- returns true
if the value is a number ("2"
is a string), otherwise false
isString
- returns true
if the value is a string, otherwise false
isBoolean
- returns true
if the value is a boolean, otherwise false
isNull
- returns true
if the value is null, otherwise false
isUndefined
- returns true
if the value is undefined, otherwise false
isEmpty
- returns true
if the value is null
or undefined
isEmptyObject
- returns true
if the object has no keys that are its own
Notes
Why should I use this instead of say instanceof
? Under certain circumstances instanceof
may not return the correct results.
This occurs with node's vm module especially, and circumstances where an object's prototype has been dereferenced from the original.
As such, for basic ==
and ===
checks (like a === null
), you're fine not using this, but for checks when you would have done instanceof
(like err instanceof Error
), you should try to use this instead.
Plus things like isEmptyObject
and isPlainObject
are darn useful!
History
Discover the change history by heading on over to the History.md
file.
Contribute
Discover how you can contribute by heading on over to the Contributing.md
file.
Backers
Maintainers
These amazing people are maintaining this project:
No sponsors yet! Will you be the first?
Contributors
These amazing people have contributed code to this project:
Become a contributor!
License
Licensed under the incredibly permissive MIT license
Copyright © 2013+ Bevry Pty Ltd us@bevry.me (http://bevry.me)
Copyright © 2011-2012 Benjamin Lupton b@lupton.cc (http://balupton.com)