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vec3 - npm Package Compare versions

Comparing version 0.1.7 to 0.1.8

.github/dependabot.yml

5

HISTORY.md

@@ -0,1 +1,6 @@

## 0.1.8
* fix some typescript stuff
* new methods: rounded, round, multiply, and divide
## 0.1.7

@@ -2,0 +7,0 @@ * fix standard not being a dev dependency

206

index.d.ts
export class Vec3 {
constructor(x: number, y: number, z: number);
constructor(x: number, y: number, z: number);
x: number;
y: number;
z: number;
x: number;
y: number;
z: number;
set(x: number, y: number, z: number): this;
/**
* Set own values to given x y z
*/
set(x: number, y: number, z: number): this;
update(other: Vec3): this;
/**
* Set own values to values given by other
*/
update(other: Vec3): this;
floored(): Vec3;
/**
* Return a new instance with copied values that are rounded
*/
rounded(): Vec3;
floor(): this;
/**
* Round own values to nearest integer
*/
round(): this;
offset(dx: number, dy: number, dz: number): Vec3;
/**
* Return a new instance with copied values that are floored
*/
floored(): Vec3;
translate(dx: number, dy: number, dz: number): this;
/**
* Floor own values
*/
floor(): this;
add(other: Vec3): this;
/**
* Return a new instance with copied values that are offset by dx dy and dz
*/
offset(dx: number, dy: number, dz: number): Vec3;
subtract(other: Vec3): this;
/**
* Translate own values by dx dy and dz
*/
translate(dx: number, dy: number, dz: number): this;
plus(other: Vec3): Vec3;
/**
* Add to own values by vector
*/
add(other: Vec3): this;
minus(other: Vec3): Vec3;
/**
* Subtract own values by vector
*/
subtract(other: Vec3): this;
scaled(scalar: number): Vec3;
/**
* Multiply own values by value from vector
*/
multiply(other: Vec3): this;
abs(): Vec3;
/**
* Divide own values by value from vector
*/
divide(other: Vec3): this;
volume(): number;
/**
* Return a new instance with copied values that are added to by vector
*/
plus(other: Vec3): Vec3;
modulus(other: Vec3): Vec3;
/**
* Return a new instance with copied values that are subtracted by vector
*/
minus(other: Vec3): Vec3;
distanceTo(other: Vec3): number;
/**
* Return a new instance with copied values that are scaled by number
*/
scaled(scalar: number): Vec3;
distanceSquared(other: Vec3): number;
/**
* Return a new instance with copied values that are absolute
*/
abs(): Vec3;
equals(other: Vec3): boolean;
/**
* Return the volume off the vector
*/
volume(): number;
toString(): string;
/**
* Return a new instance with copied values that are modulated by value from a vector
*/
modulus(other: Vec3): Vec3;
clone(): Vec3;
/**
* Return the euclidean distance to another vector
*/
distanceTo(other: Vec3): number;
min(other: Vec3): Vec3;
/**
* Return the squared euclidean distance to another vector
*/
distanceSquared(other: Vec3): number;
max(other: Vec3): Vec3;
/**
* Returns true when all values match with the values off the other vector
*/
equals(other: Vec3): boolean;
dot(other: Vec3): number;
/**
* Converts own values to a string representation in the format `(x, y, z)`
*/
toString(): string;
cross(other: Vec3): Vec3;
/**
* Return a new instance with the same values
*/
clone(): Vec3;
norm(): number;
/**
* Return a new instance with the min values by value compared to another vector
*/
min(other: Vec3): Vec3;
unit(): Vec3;
/**
* Return a new instance with the max values by value compared to another vector
*/
max(other: Vec3): Vec3;
normalize(): Vec3;
/**
* Returns its own euclidean norm
*/
norm(): number;
scale(scalar: number): this;
/**
* Returns the dot product with another vector
*/
dot(other: Vec3): number;
xyDistanceTo(other: Vec3): number;
/**
* Returns a new instance off the cross product to another vector
*/
cross(other: Vec3): Vec3;
xzDistanceTo(other: Vec3): number;
/**
* Returns a new instance with copied values normed to the unit vector
*/
unit(): Vec3;
yzDistanceTo(other: Vec3): number;
/**
* Normalize own values
*/
normalize(): Vec3;
innerProduct(other: Vec3): number;
/**
* Scale own values by a number
*/
scale(scalar: number): this;
manhattanDistanceTo(other: Vec3): number;
/**
* Returns the xy distance to another vector
*/
xyDistanceTo(other: Vec3): number;
toArray(): Array<number>;
/**
* Returns the xz distance to another vector
*/
xzDistanceTo(other: Vec3): number;
/**
* Returns the yz distance to another vector
*/
yzDistanceTo(other: Vec3): number;
/**
* Returns the inner product to another vector
*/
innerProduct(other: Vec3): number;
/**
* Returns the manhattan distance to another vector
*/
manhattanDistanceTo(other: Vec3): number;
/**
* Returns an array with x y z in array form ie [x, y, z]
*/
toArray(): [number, number, number];
}
export default function v(
x: null | Array<number | string> | {x: number | string, y: number | string, z: number | string} | string,
y?: number | string,
z?: number | string
coordinates:
| null
| string
| [number | string, number | string, number | string]
| { x: number | string; y: number | string; z: number | string }
): Vec3;
export default function v(
x: number | string,
y: number | string,
z: number | string
): Vec3;

65

index.js

@@ -24,2 +24,13 @@ const re = /\((-?[.\d]+), (-?[.\d]+), (-?[.\d]+)\)/

rounded () {
return new Vec3(Math.round(this.x), Math.round(this.y), Math.round(this.z))
}
round () {
this.x = Math.round(this.x)
this.y = Math.round(this.y)
this.z = Math.round(this.z)
return this
}
floored () {

@@ -61,2 +72,16 @@ return new Vec3(Math.floor(this.x), Math.floor(this.y), Math.floor(this.z))

multiply (other) {
this.x *= other.x
this.y *= other.y
this.z *= other.z
return this
}
divide (other) {
this.x /= other.x
this.y /= other.y
this.z /= other.z
return this
}
plus (other) {

@@ -90,5 +115,5 @@ return this.offset(other.x, other.y, other.z)

distanceTo (other) {
var dx = other.x - this.x
var dy = other.y - this.y
var dz = other.z - this.z
const dx = other.x - this.x
const dy = other.y - this.y
const dz = other.z - this.z
return Math.sqrt(dx * dx + dy * dy + dz * dz)

@@ -98,5 +123,5 @@ }

distanceSquared (other) {
var dx = other.x - this.x
var dy = other.y - this.y
var dz = other.z - this.z
const dx = other.x - this.x
const dy = other.y - this.y
const dz = other.z - this.z
return dx * dx + dy * dy + dz * dz

@@ -164,4 +189,4 @@ }

xyDistanceTo (other) {
var dx = other.x - this.x
var dy = other.y - this.y
const dx = other.x - this.x
const dy = other.y - this.y
return Math.sqrt(dx * dx + dy * dy)

@@ -171,4 +196,4 @@ }

xzDistanceTo (other) {
var dx = other.x - this.x
var dz = other.z - this.z
const dx = other.x - this.x
const dz = other.z - this.z
return Math.sqrt(dx * dx + dz * dz)

@@ -178,4 +203,4 @@ }

yzDistanceTo (other) {
var dy = other.y - this.y
var dz = other.z - this.z
const dy = other.y - this.y
const dz = other.z - this.z
return Math.sqrt(dy * dy + dz * dz)

@@ -201,12 +226,12 @@ }

} else if (Array.isArray(x)) {
return new Vec3(parseFloat(x[0], 10), parseFloat(x[1], 10), parseFloat(x[2], 10))
return new Vec3(parseFloat(x[0]), parseFloat(x[1]), parseFloat(x[2]))
} else if (typeof x === 'object') {
return new Vec3(parseFloat(x.x, 10), parseFloat(x.y, 10), parseFloat(x.z, 10))
return new Vec3(parseFloat(x.x), parseFloat(x.y), parseFloat(x.z))
} else if (typeof x === 'string' && y == null) {
var match = x.match(re)
const match = x.match(re)
if (match) {
return new Vec3(
parseFloat(match[1], 10),
parseFloat(match[2], 10),
parseFloat(match[3], 10))
parseFloat(match[1]),
parseFloat(match[2]),
parseFloat(match[3]))
} else {

@@ -216,3 +241,3 @@ throw new Error('vec3: cannot parse: ' + x)

} else {
return new Vec3(parseFloat(x, 10), parseFloat(y, 10), parseFloat(z, 10))
return new Vec3(parseFloat(x), parseFloat(y), parseFloat(z))
}

@@ -222,3 +247,3 @@ }

function euclideanMod (numerator, denominator) {
var result = numerator % denominator
const result = numerator % denominator
return result < 0 ? result + denominator : result

@@ -225,0 +250,0 @@ }

{
"name": "vec3",
"version": "0.1.7",
"version": "0.1.8",
"description": "3d vector math with good unit tests",

@@ -8,3 +8,5 @@ "main": "index.js",

"scripts": {
"test": "mocha --reporter spec",
"test": "npm run test-js && npm run test-types",
"test-js": "mocha --reporter spec",
"test-types": "tsd",
"pretest": "npm run lint",

@@ -17,10 +19,21 @@ "lint": "standard",

],
"exports": {
"require": "./index.js",
"import": "./wrapper.mjs"
},
"author": "Andrew Kelley",
"license": "BSD",
"devDependencies": {
"mocha": "^7.2.0",
"standard": "^14.3.4"
"mocha": "^10.0.0",
"standard": "^17.0.0",
"tsd": "^0.25.0"
},
"dependencies": {
"dependencies": {},
"tsd": {
"directory": "test"
},
"repository": {
"type": "git",
"url": "https://github.com/PrismarineJS/node-vec3.git"
}
}

@@ -42,2 +42,4 @@ # vec3

vec3
✓ rounded
✓ round
✓ floored

@@ -57,2 +59,4 @@ ✓ floor

✓ subtract
✓ multiply
✓ divide
✓ set

@@ -85,2 +89,2 @@ ✓ modulus

See [History](History.md)
See [History](HISTORY.md)
/* eslint-env mocha */
var v = require('../')
var Vec3 = v.Vec3
var assert = require('assert')
const v = require('../')
const Vec3 = v.Vec3
const assert = require('assert')
describe('v()', function () {
it('no args', function () {
var v1 = v()
const v1 = v()
assert.strictEqual(v1.x, 0)

@@ -15,3 +15,3 @@ assert.strictEqual(v1.y, 0)

it('x, y, z', function () {
var v1 = v(-1, 5, 10.10)
const v1 = v(-1, 5, 10.10)
assert.strictEqual(v1.x, -1)

@@ -22,3 +22,3 @@ assert.strictEqual(v1.y, 5)

it('array', function () {
var v1 = v([4, 5, 6])
const v1 = v([4, 5, 6])
assert.strictEqual(v1.x, 4)

@@ -29,3 +29,3 @@ assert.strictEqual(v1.y, 5)

it('object', function () {
var v1 = v({ x: 9, y: 8, z: 7 })
const v1 = v({ x: 9, y: 8, z: 7 })
assert.strictEqual(v1.x, 9)

@@ -36,3 +36,3 @@ assert.strictEqual(v1.y, 8)

it('string coords', function () {
var v1 = v('1', '1.5', '-30.2')
const v1 = v('1', '1.5', '-30.2')
assert.strictEqual(v1.x, 1)

@@ -43,10 +43,10 @@ assert.strictEqual(v1.y, 1.5)

it('deserialize', function () {
var v1 = v(v(1, -3.5, 0).toString())
const v1 = v(v(1, -3.5, 0).toString())
assert.strictEqual(v1.x, 1)
assert.strictEqual(v1.y, -3.5)
assert.strictEqual(v1.z, 0)
var v2 = v(v(-111, 222, 9876543210.123456789).toString())
const v2 = v(v(-111, 222, 9876543210.12345).toString())
assert.strictEqual(v2.x, -111)
assert.strictEqual(v2.y, 222)
assert.strictEqual(v2.z, 9876543210.123456789)
assert.strictEqual(v2.z, 9876543210.12345)
})

@@ -60,5 +60,21 @@ it('invalid deserialize', function () {

describe('vec3', function () {
it('rounded', function () {
const v1 = new Vec3(1.1, -1.5, 1.9)
const v2 = v1.rounded()
v1.x = 10
assert.strictEqual(v2.x, 1)
assert.strictEqual(v2.y, -1)
assert.strictEqual(v2.z, 2)
})
it('round', function () {
const v1 = new Vec3(1.1, -1.5, 1.9)
const v2 = v1.round()
assert.strictEqual(v2, v1)
assert.strictEqual(v1.x, 1)
assert.strictEqual(v1.y, -1)
assert.strictEqual(v1.z, 2)
})
it('floored', function () {
var v1 = new Vec3(1.1, -1.5, 1.9)
var v2 = v1.floored()
const v1 = new Vec3(1.1, -1.5, 1.9)
const v2 = v1.floored()
v1.x = 10

@@ -70,4 +86,4 @@ assert.strictEqual(v2.x, 1)

it('floor', function () {
var v1 = new Vec3(1.1, -1.5, 1.9)
var v2 = v1.floor()
const v1 = new Vec3(1.1, -1.5, 1.9)
const v2 = v1.floor()
assert.strictEqual(v2, v1)

@@ -79,4 +95,4 @@ assert.strictEqual(v1.x, 1)

it('offset', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = v1.offset(10, -10, 20)
const v1 = new Vec3(1, 2, 3)
const v2 = v1.offset(10, -10, 20)
v1.x = -100

@@ -88,3 +104,3 @@ assert.strictEqual(v2.x, 11)

it('translate', function () {
var v1 = new Vec3(1, 2, 3)
const v1 = new Vec3(1, 2, 3)
v1.translate(10, -10, 20)

@@ -96,5 +112,5 @@ assert.strictEqual(v1.x, 11)

it('plus', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = new Vec3(-1, 0, 1)
var v3 = v1.plus(v2)
const v1 = new Vec3(1, 2, 3)
const v2 = new Vec3(-1, 0, 1)
const v3 = v1.plus(v2)
assert.strictEqual(v1.x, 1)

@@ -111,5 +127,5 @@ assert.strictEqual(v1.y, 2)

it('minus', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = new Vec3(-1, 0, 1)
var v3 = v1.minus(v2)
const v1 = new Vec3(1, 2, 3)
const v2 = new Vec3(-1, 0, 1)
const v3 = v1.minus(v2)
assert.strictEqual(v1.x, 1)

@@ -126,4 +142,4 @@ assert.strictEqual(v1.y, 2)

it('scaled', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = v1.scaled(2)
const v1 = new Vec3(1, 2, 3)
const v2 = v1.scaled(2)
assert.strictEqual(v1.x, 1)

@@ -137,4 +153,4 @@ assert.strictEqual(v1.y, 2)

it('abs', function () {
var v1 = new Vec3(1.1, -1.5, 1.9)
var v2 = v1.abs()
const v1 = new Vec3(1.1, -1.5, 1.9)
const v2 = v1.abs()
v1.x = 10

@@ -146,7 +162,7 @@ assert.strictEqual(v2.x, 1.1)

it('distanceTo', function () {
var v1 = new Vec3(1, 1, 1)
var v2 = new Vec3(2, 2, 2)
var dist1 = v1.distanceTo(v2)
var dist2 = v2.distanceTo(v1)
var expected = 1.7320508075688772
const v1 = new Vec3(1, 1, 1)
const v2 = new Vec3(2, 2, 2)
const dist1 = v1.distanceTo(v2)
const dist2 = v2.distanceTo(v1)
const expected = 1.7320508075688772
assert.strictEqual(dist1, dist2)

@@ -156,7 +172,7 @@ assert.strictEqual(Math.round(dist1 * 100000), Math.round(expected * 100000))

it('distanceSquared', function () {
var v1 = new Vec3(1, 1, 1)
var v2 = new Vec3(2, 2, 2)
var dist1 = v1.distanceSquared(v2)
var dist2 = v2.distanceSquared(v1)
var expected = 3
const v1 = new Vec3(1, 1, 1)
const v2 = new Vec3(2, 2, 2)
const dist1 = v1.distanceSquared(v2)
const dist2 = v2.distanceSquared(v1)
const expected = 3
assert.strictEqual(dist1, dist2)

@@ -166,14 +182,14 @@ assert.strictEqual(Math.round(dist1 * 100000), Math.round(expected * 100000))

it('equals', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = v1.scaled(0.23424)
var v3 = v1.scaled(0.23424)
const v1 = new Vec3(1, 2, 3)
const v2 = v1.scaled(0.23424)
const v3 = v1.scaled(0.23424)
assert.ok(v2.equals(v3))
})
it('toString', function () {
var v1 = new Vec3(1, -1, 3.14)
const v1 = new Vec3(1, -1, 3.14)
assert.strictEqual(v1.toString(), '(1, -1, 3.14)')
})
it('clone', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = v1.clone()
const v1 = new Vec3(1, 2, 3)
const v2 = v1.clone()
v2.x = 10

@@ -188,5 +204,5 @@ assert.strictEqual(v1.x, 1)

it('add', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = new Vec3(-1, -2, -3)
var v3 = v1.add(v2)
const v1 = new Vec3(1, 2, 3)
const v2 = new Vec3(-1, -2, -3)
const v3 = v1.add(v2)
assert.strictEqual(v3, v1)

@@ -198,5 +214,5 @@ assert.strictEqual(v1.x, 0)

it('subtract', function () {
var v1 = new Vec3(1, 2, 3)
var v2 = new Vec3(-1, -2, -3)
var v3 = v1.subtract(v2)
const v1 = new Vec3(1, 2, 3)
const v2 = new Vec3(-1, -2, -3)
const v3 = v1.subtract(v2)
assert.strictEqual(v3, v1)

@@ -207,5 +223,23 @@ assert.strictEqual(v1.x, 2)

})
it('multiply', function () {
const v1 = new Vec3(1, 2, 3)
const v2 = new Vec3(-1, -2, -5)
const v3 = v1.multiply(v2)
assert.strictEqual(v3, v1)
assert.strictEqual(v1.x, -1)
assert.strictEqual(v1.y, -4)
assert.strictEqual(v1.z, -15)
})
it('divide', function () {
const v1 = new Vec3(10, 20, 30)
const v2 = new Vec3(2, 5, 3)
const v3 = v1.divide(v2)
assert.strictEqual(v3, v1)
assert.strictEqual(v1.x, 5)
assert.strictEqual(v1.y, 4)
assert.strictEqual(v1.z, 10)
})
it('set', function () {
var v1 = new Vec3(12, 32, 46)
var v2 = v1.set(0, 10, 100)
const v1 = new Vec3(12, 32, 46)
const v2 = v1.set(0, 10, 100)
assert.strictEqual(v1, v2)

@@ -217,5 +251,5 @@ assert.strictEqual(v1.x, 0)

it('modulus', function () {
var v1 = new Vec3(12, 32, -1)
var v2 = new Vec3(14, 32, 16)
var v3 = v1.modulus(v2)
const v1 = new Vec3(12, 32, -1)
const v2 = new Vec3(14, 32, 16)
const v3 = v1.modulus(v2)
assert.strictEqual(v1.x, 12)

@@ -232,9 +266,9 @@ assert.strictEqual(v1.y, 32)

it('volume', function () {
var v1 = new Vec3(3, 4, 5)
const v1 = new Vec3(3, 4, 5)
assert.strictEqual(v1.volume(), 60)
})
it('min', function () {
var v1 = new Vec3(-1, 0, 1)
var v2 = new Vec3(10, -10, 1.1)
var v3 = v1.min(v2)
const v1 = new Vec3(-1, 0, 1)
const v2 = new Vec3(10, -10, 1.1)
const v3 = v1.min(v2)
assert.strictEqual(v3.x, -1)

@@ -245,5 +279,5 @@ assert.strictEqual(v3.y, -10)

it('max', function () {
var v1 = new Vec3(-1, 0, 1)
var v2 = new Vec3(10, -10, 1.1)
var v3 = v1.max(v2)
const v1 = new Vec3(-1, 0, 1)
const v2 = new Vec3(10, -10, 1.1)
const v3 = v1.max(v2)
assert.strictEqual(v3.x, 10)

@@ -254,5 +288,5 @@ assert.strictEqual(v3.y, 0)

it('update', function () {
var v1 = new Vec3(-1, 0, 1)
var v2 = new Vec3(10, -10, 1.1)
var v3 = v1.update(v2)
const v1 = new Vec3(-1, 0, 1)
const v2 = new Vec3(10, -10, 1.1)
const v3 = v1.update(v2)
assert.strictEqual(v3, v1)

@@ -267,24 +301,24 @@ assert.strictEqual(v1.x, 10)

it('norm', function () {
var v1 = new Vec3(-10, 0, 10)
assert.strictEqual(Math.round(v1.norm() * 100000), Math.round(14.142135623730950 * 100000))
const v1 = new Vec3(-10, 0, 10)
assert.strictEqual(Math.round(v1.norm() * 100000), Math.round(14.1421356237 * 100000))
})
it('dot', function () {
var v1 = new Vec3(-1, -1, -1)
var v2 = new Vec3(1, 1, 1)
const v1 = new Vec3(-1, -1, -1)
const v2 = new Vec3(1, 1, 1)
assert.strictEqual(v1.dot(v2), -3)
})
it('cross', function () {
var v1 = new Vec3(1, 0, 0)
var v2 = new Vec3(0, 1, 0)
var v3 = new Vec3(0, 0, 1)
const v1 = new Vec3(1, 0, 0)
const v2 = new Vec3(0, 1, 0)
const v3 = new Vec3(0, 0, 1)
assert.ok(v1.cross(v2).equals(v3))
})
it('unit', function () {
var v1 = new Vec3(10, -10, 1.1)
var v2 = v1.unit()
assert.strictEqual(Math.round(v2.x * 100000), Math.round(0.7049774402016568 * 100000))
assert.strictEqual(Math.round(v2.y * 100000), Math.round(-0.704977440201656 * 100000))
assert.strictEqual(Math.round(v2.z * 100000), Math.round(0.07754751842218225 * 100000))
var v3 = new Vec3(0, 0, 0)
var v4 = v3.unit()
const v1 = new Vec3(10, -10, 1.1)
const v2 = v1.unit()
assert.strictEqual(Math.round(v2.x * 100000), Math.round(0.70497744020 * 100000))
assert.strictEqual(Math.round(v2.y * 100000), Math.round(-0.7049774402 * 100000))
assert.strictEqual(Math.round(v2.z * 100000), Math.round(0.07754751842 * 100000))
const v3 = new Vec3(0, 0, 0)
const v4 = v3.unit()
assert.strictEqual(v4.x, 0)

@@ -295,9 +329,9 @@ assert.strictEqual(v4.y, 0)

it('normalize', function () {
var v1 = new Vec3(10, -10, 1.1)
var v2 = v1.normalize()
assert.strictEqual(Math.round(v2.x * 100000), Math.round(0.7049774402016568 * 100000))
assert.strictEqual(Math.round(v2.y * 100000), Math.round(-0.704977440201656 * 100000))
assert.strictEqual(Math.round(v2.z * 100000), Math.round(0.07754751842218225 * 100000))
var v3 = new Vec3(0, 0, 0)
var v4 = v3.normalize()
const v1 = new Vec3(10, -10, 1.1)
const v2 = v1.normalize()
assert.strictEqual(Math.round(v2.x * 100000), Math.round(0.70497744020 * 100000))
assert.strictEqual(Math.round(v2.y * 100000), Math.round(-0.7049774402 * 100000))
assert.strictEqual(Math.round(v2.z * 100000), Math.round(0.07754751842 * 100000))
const v3 = new Vec3(0, 0, 0)
const v4 = v3.normalize()
assert.strictEqual(v4.x, 0)

@@ -308,4 +342,4 @@ assert.strictEqual(v4.y, 0)

it('scale', function () {
var v1 = new Vec3(10, -10, 1.1)
var v2 = v1.scale(1.5)
const v1 = new Vec3(10, -10, 1.1)
const v2 = v1.scale(1.5)
assert.strictEqual(v2.x, 15)

@@ -316,7 +350,7 @@ assert.strictEqual(v2.y, -15)

it('xyDistanceTo', function () {
var v1 = new Vec3(1, 1, 1)
var v2 = new Vec3(2, 2, 2)
var dist1 = v1.xyDistanceTo(v2)
var dist2 = v2.xyDistanceTo(v1)
var expected = 1.4142135623730950
const v1 = new Vec3(1, 1, 1)
const v2 = new Vec3(2, 2, 2)
const dist1 = v1.xyDistanceTo(v2)
const dist2 = v2.xyDistanceTo(v1)
const expected = 1.414213562
assert.strictEqual(dist1, dist2)

@@ -326,7 +360,7 @@ assert.strictEqual(Math.round(dist1 * 100000), Math.round(expected * 100000))

it('xzDistanceTo', function () {
var v1 = new Vec3(1, 1, 1)
var v2 = new Vec3(2, 2, 2)
var dist1 = v1.xzDistanceTo(v2)
var dist2 = v2.xzDistanceTo(v1)
var expected = 1.4142135623730950
const v1 = new Vec3(1, 1, 1)
const v2 = new Vec3(2, 2, 2)
const dist1 = v1.xzDistanceTo(v2)
const dist2 = v2.xzDistanceTo(v1)
const expected = 1.41421356237
assert.strictEqual(dist1, dist2)

@@ -336,7 +370,7 @@ assert.strictEqual(Math.round(dist1 * 100000), Math.round(expected * 100000))

it('yzDistanceTo', function () {
var v1 = new Vec3(1, 1, 1)
var v2 = new Vec3(2, 2, 2)
var dist1 = v1.yzDistanceTo(v2)
var dist2 = v2.yzDistanceTo(v1)
var expected = 1.4142135623730950
const v1 = new Vec3(1, 1, 1)
const v2 = new Vec3(2, 2, 2)
const dist1 = v1.yzDistanceTo(v2)
const dist2 = v2.yzDistanceTo(v1)
const expected = 1.41421356237
assert.strictEqual(dist1, dist2)

@@ -346,6 +380,6 @@ assert.strictEqual(Math.round(dist1 * 100000), Math.round(expected * 100000))

it('innerProduct', function () {
var v1 = new Vec3(-1, 0, 1)
var v2 = new Vec3(0, 1, 0)
var ip1 = v1.innerProduct(v2)
var ip2 = v2.innerProduct(v1)
const v1 = new Vec3(-1, 0, 1)
const v2 = new Vec3(0, 1, 0)
const ip1 = v1.innerProduct(v2)
const ip2 = v2.innerProduct(v1)
assert.strictEqual(ip1, ip2)

@@ -355,6 +389,6 @@ assert.strictEqual(ip1, 0)

it('manhattanDistanceTo', function () {
var v1 = new Vec3(-1, 0, 1)
var v2 = new Vec3(10, -10, 1.1)
var dist1 = v1.manhattanDistanceTo(v2)
var dist2 = v2.manhattanDistanceTo(v1)
const v1 = new Vec3(-1, 0, 1)
const v2 = new Vec3(10, -10, 1.1)
const dist1 = v1.manhattanDistanceTo(v2)
const dist2 = v2.manhattanDistanceTo(v1)
assert.strictEqual(dist1, dist2)

@@ -364,4 +398,4 @@ assert.strictEqual(dist1, 21.1)

it('toArray', function () {
var v1 = new Vec3(1, -1, 3.14)
var array = v1.toArray()
const v1 = new Vec3(1, -1, 3.14)
const array = v1.toArray()
assert.strictEqual(v1.x, array[0])

@@ -368,0 +402,0 @@ assert.strictEqual(v1.y, array[1])

Sorry, the diff of this file is not supported yet

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