What is vega-scenegraph?
The vega-scenegraph npm package is a low-level library for rendering and manipulating scene graphs, which are hierarchical structures representing graphical scenes. It is part of the Vega ecosystem, which is designed for creating, sharing, and exploring data visualizations. The package provides tools for creating and managing graphical elements, handling rendering contexts, and performing hit testing.
What are vega-scenegraph's main functionalities?
Creating and Managing Scene Graphs
This feature allows you to create and manage scene graphs. The code sample demonstrates how to create a new scene graph, add a rectangle mark to it, and append the rectangle to the scene.
const vega = require('vega-scenegraph');
// Create a new scenegraph
const scene = new vega.Scenegraph();
// Add a rectangle mark
const rect = scene.mark('rect').item({
x: 10,
y: 10,
width: 100,
height: 50,
fill: 'blue'
});
// Add the rectangle to the scene
scene.root.append(rect);
Rendering Contexts
This feature provides tools for creating rendering contexts. The code sample shows how to create a new scene graph, initialize a canvas rendering context, and render the scene.
const vega = require('vega-scenegraph');
// Create a new scenegraph
const scene = new vega.Scenegraph();
// Create a rendering context
const renderer = new vega.CanvasRenderer().initialize(document.querySelector('canvas'), 500, 500);
// Render the scene
renderer.render(scene.root);
Hit Testing
This feature allows for hit testing, which is the process of determining whether a point or area intersects with graphical elements. The code sample demonstrates how to create a scene graph, add a rectangle, and perform a hit test to check if a point is within the rectangle.
const vega = require('vega-scenegraph');
// Create a new scenegraph
const scene = new vega.Scenegraph();
// Add a rectangle mark
const rect = scene.mark('rect').item({
x: 10,
y: 10,
width: 100,
height: 50,
fill: 'blue'
});
// Add the rectangle to the scene
scene.root.append(rect);
// Create a hit test
const hitTest = new vega.HitTest(scene.root);
// Check if a point is within the rectangle
const hit = hitTest.test(20, 20);
console.log(hit); // true if the point (20, 20) is within the rectangle
Other packages similar to vega-scenegraph
d3
D3.js (Data-Driven Documents) is a JavaScript library for producing dynamic, interactive data visualizations in web browsers. It uses HTML, SVG, and CSS. Compared to vega-scenegraph, D3 provides a higher-level API for data visualization and is more focused on data binding and transformation.
three
Three.js is a JavaScript library that makes it easy to create 3D graphics in the browser. It provides a scene graph and rendering engine for 3D graphics. While vega-scenegraph is focused on 2D scene graphs for data visualization, Three.js is specialized in 3D graphics and animations.
pixi
PixiJS is a 2D rendering engine that allows developers to create rich, interactive graphics and applications. It is highly performant and supports WebGL and HTML5 Canvas. Compared to vega-scenegraph, PixiJS is more focused on game development and interactive applications rather than data visualization.