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videocontext

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videocontext - npm Package Compare versions

Comparing version 0.14.1 to 0.15.0

2

package.json
{
"name": "videocontext",
"version": "0.14.1",
"version": "0.15.0",
"description": "A WebGL & HTML5 graph based video composition library",

@@ -5,0 +5,0 @@ "contributors": [

@@ -28,2 +28,3 @@ //Matthew Shotton, R&D User Experience,© BBC 2015

this._loadCalled = false;
this._stretchPaused = false;
this._texture = createElementTexutre(gl);

@@ -109,2 +110,10 @@ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));

set stretchPaused(stretchPaused){
this._stretchPaused = stretchPaused;
}
get stretchPaused(){
return this._stretchPaused;
}
_load(){

@@ -235,2 +244,3 @@ if (!this._loadCalled){

this._stopTime = this._currentTime + time;
this._stretchPaused = false;
this._triggerCallbacks("durationchange", this.duration);

@@ -259,2 +269,3 @@ return true;

this._stopTime = time;
this._stretchPaused = false;
this._triggerCallbacks("durationchange", this.duration);

@@ -308,2 +319,3 @@ return true;

this._rendered = true;
let timeDelta = currentTime - this._currentTime;

@@ -340,2 +352,5 @@ //update the current time

updateTexture(this._gl, this._texture, this._element);
if(this._stretchPaused){
this._stopTime += timeDelta;
}
}

@@ -342,0 +357,0 @@

@@ -14,2 +14,3 @@ //Matthew Shotton, R&D User Experience,© BBC 2015

this._loopElement = false;
this._isElementPlaying = false;
if (this._attributes.loop){

@@ -25,2 +26,13 @@ this._loopElement = this._attributes.loop;

set stretchPaused(stretchPaused){
super.stretchPaused = stretchPaused;
if (this._stretchPaused){
this._element.pause();
} else{
if(this._state === SOURCENODESTATE.playing){
this._element.play();
}
}
}
get playbackRate(){

@@ -110,6 +122,10 @@ return this._playbackRate;

}
this._element.play();
if (!this._isElementPlaying){
this._element.play();
this._isElementPlaying = true;
}
return true;
} else if (this._state === SOURCENODESTATE.paused){
this._element.pause();
this._isElementPlaying = false;
return true;

@@ -119,2 +135,3 @@ }

this._element.pause();
this._isElementPlaying = false;
this._destroy();

@@ -127,3 +144,6 @@ return false;

super.clearTimelineState();
if (this._element !== undefined) this._element.pause();
if (this._element !== undefined) {
this._element.pause();
this._isElementPlaying = false;
}
this._destroy();

@@ -130,0 +150,0 @@ }

@@ -396,3 +396,3 @@ //Matthew Shotton, R&D User Experience,© BBC 2015

createImageSourceNode(src, sourceOffset=0, preloadTime=4){
let imageNode = new ImageNode(src, this._gl, this._renderGraph, this._currentTime, this._playbackRate, sourceOffset, preloadTime);
let imageNode = new ImageNode(src, this._gl, this._renderGraph, this._currentTime, preloadTime);
this._sourceNodes.push(imageNode);

@@ -408,3 +408,3 @@ return imageNode;

createCanvasSourceNode(canvas, sourceOffset=0, preloadTime=4){
let canvasNode = new CanvasNode(canvas, this._gl, this._renderGraph, this._currentTime, this._playbackRate, sourceOffset, preloadTime);
let canvasNode = new CanvasNode(canvas, this._gl, this._renderGraph, this._currentTime, preloadTime);
this._sourceNodes.push(canvasNode);

@@ -411,0 +411,0 @@ return canvasNode;

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