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videocontext

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videocontext - npm Package Compare versions

Comparing version 0.38.1 to 0.38.2

2

package.json
{
"name": "videocontext",
"version": "0.38.1",
"version": "0.38.2",
"description": "A WebGL & HTML5 graph based video composition library",

@@ -5,0 +5,0 @@ "keywords":["video", "context", "composition", "timeline", "html5", "webgl"],

@@ -44,3 +44,3 @@ //Matthew Shotton, R&D User Experience,© BBC 2015

console.debug("Error with element", this._element);
this._state === SOURCENODESTATE.error;
this._state = SOURCENODESTATE.error;
//Event though there's an error ready should be set to true so the node can output transparenn

@@ -47,0 +47,0 @@ this._ready = true;

@@ -351,3 +351,3 @@ //Matthew Shotton, R&D User Experience,© BBC 2015

if (currentTime >= this._startTime && this._state !== STATE.paused){
if (currentTime >= this._startTime && this._state !== STATE.paused && this._state !== STATE.error){
if (this._state !== STATE.playing) this._triggerCallbacks("play");

@@ -354,0 +354,0 @@ this._state = STATE.playing;

@@ -15,6 +15,2 @@ //Matthew Shotton, R&D User Experience,© BBC 2015

this._videoElementCache = videoElementCache;
// if (this._videoElementCache){
// this._isResponsibleForElementLifeCycle = true;
//this._element.currentTime = this._sourceOffset;
// }
this._playbackRate = 1.0;

@@ -80,3 +76,5 @@ this._playbackRateUpdated = true;

} else{
this._ready = false;
if(this._state !== SOURCENODESTATE.error){
this._ready = false;
}
}

@@ -104,3 +102,3 @@ return;

console.debug("Error with element", this._element);
this._state === SOURCENODESTATE.error;
this._state = SOURCENODESTATE.error;
//Event though there's an error ready should be set to true so the node can output transparenn

@@ -112,3 +110,3 @@ this._ready = true;

//If the element doesn't exist for whatever reason enter the error state.
this._state === SOURCENODESTATE.error;
this._state = SOURCENODESTATE.error;
this._ready = true;

@@ -115,0 +113,0 @@ this._triggerCallbacks("error");

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