webgl-framework
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Comparing version 2.2.0 to 2.2.1
export declare class UncompressedTextureLoader { | ||
static load(url: string, gl: WebGLRenderingContext, minFilter?: 9729, magFilter?: 9729, clamp?: boolean): Promise<WebGLTexture>; | ||
static load(url: string, gl: WebGLRenderingContext, minFilter?: number, magFilter?: number, clamp?: boolean): Promise<WebGLTexture>; | ||
static loadCubemap(url: string, gl: WebGL2RenderingContext, extension?: string): Promise<WebGLTexture>; | ||
} |
{ | ||
"name": "webgl-framework", | ||
"version": "2.2.0", | ||
"version": "2.2.1", | ||
"description": "Basic low-level WebGL framework", | ||
@@ -5,0 +5,0 @@ "author": "Oleksandr Popov (github.com/keaukraine/)", |
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