webgl-framework
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Comparing version 2.3.1 to 2.3.2
@@ -23,3 +23,3 @@ export declare abstract class BaseShader { | ||
*/ | ||
private getShader; | ||
protected getShader(type: GLenum, code: string): WebGLShader | undefined; | ||
/** Retrieve and save uniforms and attributes for actual shader here */ | ||
@@ -42,3 +42,3 @@ abstract fillUniformsAttributes(): void; | ||
/** Initializes shader. */ | ||
private initShader; | ||
protected initShader(): void; | ||
/** Activates shader. */ | ||
@@ -45,0 +45,0 @@ use(): void; |
{ | ||
"name": "webgl-framework", | ||
"version": "2.3.1", | ||
"version": "2.3.2", | ||
"description": "Basic low-level WebGL framework", | ||
@@ -5,0 +5,0 @@ "author": "Oleksandr Popov (github.com/keaukraine/)", |
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License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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